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Found 54 results

  1. Hello, after a long time i logged in a l2 server, i tried some boting, and there is a captcha appearing. I found the alarm script (here) that works perfectly. But because the captcha appears more when you kill faster mobs, i may pop up 3times in 5 minutes. I searched the web a lot for some script, and found nothing. I try now to make one myself with the little or no knowledge i have on this. if anyone wishes to help me with this (ex.some tips) , i will gladly take it. the captcha says "you have 60 sec to solve this" althouth the images change every ~15 secs. and it's like the pic below: Thanks in advance for your time.
  2. At Vanga did not work this quest, fixed spread. I hope not to forget anything. ai class 1 merc_cap_peace : citizen handler 4 1570 // TALK_SELECTED variable_begin "fhtml0" "talker" "myself" "_choiceN" "_code" "_from_choice" variable_end push_event // _from_choice push_const 544 add fetch_i4 push_const 0 equal branch_false L2 L1 push_event // talker push_const 40 add fetch_i // level push_const 1092 add fetch_i4 push_const 66 greater_equal push_reg_sp fetch_i branch_false L5 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 629 func_call 184680543 // func[HaveMemo] shift_sp -2 push_const 0 equal and L5 branch_false L4 L3 push_event // _choiceN push_const 540 add push_reg_sp fetch_i push_event // _choiceN push_const 540 add fetch_i4 push_const 1 add assign4 shift_sp -1 push_event // _code push_const 536 add push_reg_sp fetch_i push_const 0 assign4 shift_sp -1 push_event // myself push_const 704 add fetch_i push_const 0 S0. "Clean Up the Swamp of Screams" push_string S0 func_call 184680640 // func[AddChoice] shift_sp -2 shift_sp -1 L4 push_event // talker push_const 40 add fetch_i // level push_const 1092 add fetch_i4 push_const 66 less push_reg_sp fetch_i branch_false L8 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 629 func_call 184680543 // func[HaveMemo] shift_sp -2 push_const 0 equal and L8 branch_false L7 L6 push_event // _choiceN push_const 540 add push_reg_sp fetch_i push_event // _choiceN push_const 540 add fetch_i4 push_const 1 add assign4 shift_sp -1 push_event // _code push_const 536 add push_reg_sp fetch_i push_const 1 assign4 shift_sp -1 push_event // myself push_const 704 add fetch_i push_const 1 S1. "Clean Up the Swamp of Screams" push_string S1 func_call 184680640 // func[AddChoice] shift_sp -2 shift_sp -1 L7 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 629 func_call 184680543 // func[HaveMemo] shift_sp -2 push_const 1 equal push_reg_sp fetch_i branch_false L11 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 629 func_call 184680547 // func[GetMemoState] shift_sp -2 push_const 1 push_const 10 mul push_const 1 add equal and L11 branch_false L10 L9 push_event // _choiceN push_const 540 add push_reg_sp fetch_i push_event // _choiceN push_const 540 add fetch_i4 push_const 1 add assign4 shift_sp -1 push_event // _code push_const 536 add push_reg_sp fetch_i push_const 2 assign4 shift_sp -1 push_event // myself push_const 704 add fetch_i push_const 2 S2. "Clean Up the Swamp of Screams (Continue)" push_string S2 func_call 184680640 // func[AddChoice] shift_sp -2 shift_sp -1 L10 push_event // talker push_const 40 add fetch_i // level push_const 1092 add fetch_i4 push_const 66 greater_equal push_reg_sp fetch_i branch_false L14 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680543 // func[HaveMemo] shift_sp -2 push_const 0 equal push_reg_sp fetch_i branch_false L15 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680554 // func[GetOneTimeQuestFlag] shift_sp -2 push_const 0 equal and L15 and L14 branch_false L13 L12 push_event // _choiceN push_const 540 add push_reg_sp fetch_i push_event // _choiceN push_const 540 add fetch_i4 push_const 1 add assign4 shift_sp -1 push_event // _code push_const 536 add push_reg_sp fetch_i push_const 3 assign4 shift_sp -1 push_event // myself push_const 704 add fetch_i push_const 3 S3. "In Search of the Nest" push_string S3 func_call 184680640 // func[AddChoice] shift_sp -2 shift_sp -1 L13 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680543 // func[HaveMemo] shift_sp -2 push_const 0 equal push_reg_sp fetch_i branch_false L18 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680554 // func[GetOneTimeQuestFlag] shift_sp -2 push_const 1 equal and L18 branch_false L17 L16 push_event // _choiceN push_const 540 add push_reg_sp fetch_i push_event // _choiceN push_const 540 add fetch_i4 push_const 1 add assign4 shift_sp -1 push_event // _code push_const 536 add push_reg_sp fetch_i push_const 4 assign4 shift_sp -1 push_event // myself push_const 704 add fetch_i push_const 4 S4. "In Search of the Nest - Complete" push_string S4 func_call 184680640 // func[AddChoice] shift_sp -2 shift_sp -1 L17 push_event // talker push_const 40 add fetch_i // level push_const 1092 add fetch_i4 push_const 66 greater_equal push_reg_sp fetch_i branch_false L21 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680543 // func[HaveMemo] shift_sp -2 push_const 1 equal push_reg_sp fetch_i branch_false L22 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680547 // func[GetMemoState] shift_sp -2 push_const 2 equal push_reg_sp fetch_i branch_false L23 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 8083 func_call 184680579 // func[OwnItemCount] shift_sp -2 push_const 1 greater_equal and L23 and L22 and L21 branch_false L20 L19 push_event // _choiceN push_const 540 add push_reg_sp fetch_i push_event // _choiceN push_const 540 add fetch_i4 push_const 1 add assign4 shift_sp -1 push_event // _code push_const 536 add push_reg_sp fetch_i push_const 5 assign4 shift_sp -1 push_event // myself push_const 704 add fetch_i push_const 5 S5. "In Search of the Nest - In Progress" push_string S5 func_call 184680640 // func[AddChoice] shift_sp -2 shift_sp -1 L20 push_event // _choiceN push_const 540 add fetch_i4 push_const 1 greater branch_false L25 L24 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1 func_call 184680641 // func[ShowChoicePage] shift_sp -2 shift_sp -1 exit_handler L25 L2 push_event // _from_choice push_const 544 add fetch_i4 push_reg_sp fetch_i branch_true L28 push_event // _choiceN push_const 540 add fetch_i4 push_const 1 equal or L28 branch_false L27 L26 push_event // _code push_const 536 add fetch_i4 push_reg_sp fetch_i push_const 0 equal branch_false L31 L30 push_event // _from_choice push_const 544 add fetch_i4 push_const 0 equal push_reg_sp fetch_i branch_true L34 push_event // talker push_const 40 add fetch_i // level push_const 1092 add fetch_i4 push_const 66 greater_equal push_reg_sp fetch_i branch_false L35 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 629 func_call 184680543 // func[HaveMemo] shift_sp -2 push_const 0 equal and L35 or L34 branch_false L33 L32 push_event // myself push_const 704 add fetch_i push_const 629 func_call 184615017 // func[SetCurrentQuestID] shift_sp -1 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 0 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal push_reg_sp fetch_i branch_true L38 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 2 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 3 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal or L38 branch_false L37 L36 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1118 func_call 184680517 // func[ShowSystemMessage] shift_sp -2 shift_sp -1 exit_handler L37 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i func_call 184615006 // func[GetMemoCount] shift_sp -1 push_const 25 less branch_false L40 L39 push_event // myself push_const 704 add fetch_i push_event // fhtml0 push_const 520 add fetch_i S6. "merc_cap_peace_q0629_0101.htm" push_string S6 func_call 184680582 // func[FHTML_SetFileName] shift_sp -2 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // fhtml0 push_const 520 add fetch_i S7. "quest_id" push_string S7 push_const 629 func_call 184746119 // func[FHTML_SetInt] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_event // fhtml0 push_const 520 add fetch_i func_call 184680586 // func[ShowFHTML] shift_sp -2 shift_sp -1 jump L41 L40 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S8. "fullquest.htm" push_string S8 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 L41 L33 jump L29 jump L42 L31 push_reg_sp fetch_i push_const 1 equal branch_false L43 L42 push_event // _from_choice push_const 544 add fetch_i4 push_const 0 equal push_reg_sp fetch_i branch_true L46 push_event // talker push_const 40 add fetch_i // level push_const 1092 add fetch_i4 push_const 66 less push_reg_sp fetch_i branch_false L47 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 629 func_call 184680543 // func[HaveMemo] shift_sp -2 push_const 0 equal and L47 or L46 branch_false L45 L44 push_event // myself push_const 704 add fetch_i push_const 629 func_call 184615017 // func[SetCurrentQuestID] shift_sp -1 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 0 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal push_reg_sp fetch_i branch_true L50 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 2 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 3 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal or L50 branch_false L49 L48 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1118 func_call 184680517 // func[ShowSystemMessage] shift_sp -2 shift_sp -1 exit_handler L49 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S9. "merc_cap_peace_q0629_0103.htm" push_string S9 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 L45 jump L29 jump L51 L43 push_reg_sp fetch_i push_const 2 equal branch_false L52 L51 push_event // _from_choice push_const 544 add fetch_i4 push_const 0 equal push_reg_sp fetch_i branch_true L55 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 629 func_call 184680543 // func[HaveMemo] shift_sp -2 push_const 1 equal push_reg_sp fetch_i branch_false L56 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 629 func_call 184680547 // func[GetMemoState] shift_sp -2 push_const 1 push_const 10 mul push_const 1 add equal and L56 or L55 branch_false L54 L53 push_event // myself push_const 704 add fetch_i push_const 629 func_call 184615017 // func[SetCurrentQuestID] shift_sp -1 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 0 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal push_reg_sp fetch_i branch_true L59 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 2 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 3 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal or L59 branch_false L58 L57 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1118 func_call 184680517 // func[ShowSystemMessage] shift_sp -2 shift_sp -1 exit_handler L58 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 7250 func_call 184680579 // func[OwnItemCount] shift_sp -2 push_const 0 equal branch_false L61 L60 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S10. "merc_cap_peace_q0629_0106.htm" push_string S10 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 jump L62 L61 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 629 push_const 1 func_call 184746368 // func[SetHTMLCookie] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S11. "merc_cap_peace_q0629_0105.htm" push_string S11 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 L62 L54 jump L29 jump L63 L52 push_reg_sp fetch_i push_const 3 equal branch_false L64 L63 push_event // _from_choice push_const 544 add fetch_i4 push_const 0 equal push_reg_sp fetch_i branch_true L67 push_event // talker push_const 40 add fetch_i // level push_const 1092 add fetch_i4 push_const 66 greater_equal push_reg_sp fetch_i branch_false L68 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680543 // func[HaveMemo] shift_sp -2 push_const 0 equal push_reg_sp fetch_i branch_false L69 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680554 // func[GetOneTimeQuestFlag] shift_sp -2 push_const 0 equal and L69 and L68 or L67 branch_false L66 L65 push_event // myself push_const 704 add fetch_i push_const 109 func_call 184615017 // func[SetCurrentQuestID] shift_sp -1 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 0 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal push_reg_sp fetch_i branch_true L72 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 2 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 3 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal or L72 branch_false L71 L70 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1118 func_call 184680517 // func[ShowSystemMessage] shift_sp -2 shift_sp -1 exit_handler L71 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i func_call 184615006 // func[GetMemoCount] shift_sp -1 push_const 25 less branch_false L74 L73 push_event // myself push_const 704 add fetch_i push_event // fhtml0 push_const 520 add fetch_i S12. "merc_cap_peace_q109_001.htm" push_string S12 func_call 184680582 // func[FHTML_SetFileName] shift_sp -2 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // fhtml0 push_const 520 add fetch_i S13. "quest_id" push_string S13 push_const 109 func_call 184746119 // func[FHTML_SetInt] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_event // fhtml0 push_const 520 add fetch_i func_call 184680586 // func[ShowFHTML] shift_sp -2 shift_sp -1 jump L75 L74 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S14. "fullquest.htm" push_string S14 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 L75 L66 jump L29 jump L76 L64 push_reg_sp fetch_i push_const 4 equal branch_false L77 L76 push_event // _from_choice push_const 544 add fetch_i4 push_const 0 equal push_reg_sp fetch_i branch_true L80 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680543 // func[HaveMemo] shift_sp -2 push_const 0 equal push_reg_sp fetch_i branch_false L81 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680554 // func[GetOneTimeQuestFlag] shift_sp -2 push_const 1 equal and L81 or L80 branch_false L79 L78 push_event // myself push_const 704 add fetch_i push_const 109 func_call 184615017 // func[SetCurrentQuestID] shift_sp -1 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 0 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal push_reg_sp fetch_i branch_true L84 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 2 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 3 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal or L84 branch_false L83 L82 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1118 func_call 184680517 // func[ShowSystemMessage] shift_sp -2 shift_sp -1 exit_handler L83 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S15. "finishedquest.htm" push_string S15 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 L79 jump L29 jump L85 L77 push_reg_sp fetch_i push_const 5 equal branch_false L86 L85 push_event // _from_choice push_const 544 add fetch_i4 push_const 0 equal push_reg_sp fetch_i branch_true L89 push_event // talker push_const 40 add fetch_i // level push_const 1092 add fetch_i4 push_const 66 greater_equal push_reg_sp fetch_i branch_false L90 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680543 // func[HaveMemo] shift_sp -2 push_const 1 equal push_reg_sp fetch_i branch_false L91 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680547 // func[GetMemoState] shift_sp -2 push_const 2 equal push_reg_sp fetch_i branch_false L92 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 8083 func_call 184680579 // func[OwnItemCount] shift_sp -2 push_const 1 greater_equal and L92 and L91 and L90 or L89 branch_false L88 L87 push_event // myself push_const 704 add fetch_i push_const 109 func_call 184615017 // func[SetCurrentQuestID] shift_sp -1 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 0 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal push_reg_sp fetch_i branch_true L95 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 2 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 3 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal or L95 branch_false L94 L93 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1118 func_call 184680517 // func[ShowSystemMessage] shift_sp -2 shift_sp -1 exit_handler L94 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S16. "merc_cap_peace_q109_003.htm" push_string S16 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 L88 jump L29 jump L96 L86 L96 L29 shift_sp -1 exit_handler L27 call_super handler_end handler 31 299 // QUEST_ACCEPTED variable_begin "quest_id" "talker" "myself" "_choiceN" "_code" "_from_choice" variable_end push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 0 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal push_reg_sp fetch_i branch_true L99 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 2 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 3 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal or L99 branch_false L98 L97 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1118 func_call 184680517 // func[ShowSystemMessage] shift_sp -2 shift_sp -1 exit_handler L98 push_event // quest_id push_const 156 add fetch_i4 push_const 629 equal branch_false L101 L100 push_event // myself push_const 704 add fetch_i push_const 629 func_call 184615017 // func[SetCurrentQuestID] shift_sp -1 shift_sp -1 push_event // myself push_const 704 add fetch_i func_call 184549408 // func[GetCurrentTick] push_event // talker push_const 40 add fetch_i // quest_last_reward_time push_const 772 add fetch_i4 sub push_const 1 greater branch_false L103 L102 push_event // talker push_const 40 add fetch_i // quest_last_reward_time push_const 772 add push_reg_sp fetch_i push_event // myself push_const 704 add fetch_i func_call 184549408 // func[GetCurrentTick] assign4 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 629 func_call 184680544 // func[SetMemo] shift_sp -2 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 629 push_const 1 push_const 10 mul push_const 1 add func_call 184746081 // func[SetMemoState] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_const 1 push_event // talker push_const 40 add fetch_i push_const 629 func_call 184746363 // func[AddLog] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 629 push_const 1 func_call 184746087 // func[SetFlagJournal] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S17. "ItemSound.quest_accept" push_string S17 func_call 184680685 // func[SoundEffect] shift_sp -2 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S18. "merc_cap_peace_q0629_0104.htm" push_string S18 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 L103 exit_handler L101 push_event // quest_id push_const 156 add fetch_i4 push_const 109 equal branch_false L105 L104 push_event // myself push_const 704 add fetch_i push_const 109 func_call 184615017 // func[SetCurrentQuestID] shift_sp -1 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680544 // func[SetMemo] shift_sp -2 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 push_const 1 func_call 184746081 // func[SetMemoState] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_const 1 push_event // talker push_const 40 add fetch_i push_const 109 func_call 184746363 // func[AddLog] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 push_const 1 func_call 184746087 // func[SetFlagJournal] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S19. "ItemSound.quest_accept" push_string S19 func_call 184680685 // func[SoundEffect] shift_sp -2 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S20. "merc_cap_peace_q109_002.htm" push_string S20 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 exit_handler L105 call_super handler_end handler 32 494 // MENU_SELECTED variable_begin "ask" "i0" "i1" "quest_id" "reply" "talker" "myself" "_choiceN" "_code" "_from_choice" variable_end push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 0 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal push_reg_sp fetch_i branch_true L108 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 2 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 3 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal or L108 branch_false L107 L106 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1118 func_call 184680517 // func[ShowSystemMessage] shift_sp -2 shift_sp -1 exit_handler L107 push_event // ask push_const 160 add fetch_i4 push_const 629 equal branch_false L110 L109 push_event // i0 push_const 260 add push_reg_sp fetch_i push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 629 push_const 2 push_const 1 sub func_call 184746369 // func[GetHTMLCookie] shift_sp -3 assign4 shift_sp -1 push_event // i0 push_const 260 add fetch_i4 push_const 1 negate not_equal branch_false L112 L111 push_event // reply push_const 164 add fetch_i4 push_const 1 equal push_reg_sp fetch_i branch_false L115 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 629 func_call 184680543 // func[HaveMemo] shift_sp -2 push_const 1 equal and L115 branch_false L114 L113 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S21. "merc_cap_peace_q0629_0201.htm" push_string S21 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 L114 push_event // reply push_const 164 add fetch_i4 push_const 3 equal push_reg_sp fetch_i branch_false L118 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 629 func_call 184680543 // func[HaveMemo] shift_sp -2 push_const 1 equal and L118 branch_false L117 L116 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 7250 func_call 184680579 // func[OwnItemCount] shift_sp -2 push_const 100 greater_equal branch_false L120 L119 push_event // myself push_const 704 add fetch_i func_call 184549408 // func[GetCurrentTick] push_event // talker push_const 40 add fetch_i // quest_last_reward_time push_const 772 add fetch_i4 sub push_const 1 greater branch_false L122 L121 push_event // talker push_const 40 add fetch_i // quest_last_reward_time push_const 772 add push_reg_sp fetch_i push_event // myself push_const 704 add fetch_i func_call 184549408 // func[GetCurrentTick] assign4 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 7250 push_const 100 func_call 184746114 // func[DeleteItem1] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 7251 push_const 20 func_call 184746111 // func[GiveItem1] shift_sp -3 shift_sp -1 L122 push_event // myself push_const 704 add fetch_i push_const 3 push_event // talker push_const 40 add fetch_i push_const 629 func_call 184746363 // func[AddLog] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S22. "merc_cap_peace_q0629_0202.htm" push_string S22 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 jump L123 L120 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S23. "merc_cap_peace_q0629_0203.htm" push_string S23 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 L123 L117 push_event // reply push_const 164 add fetch_i4 push_const 4 equal branch_false L125 L124 push_event // myself push_const 704 add fetch_i func_call 184549408 // func[GetCurrentTick] push_event // talker push_const 40 add fetch_i // quest_last_reward_time push_const 772 add fetch_i4 sub push_const 1 greater branch_false L127 L126 push_event // talker push_const 40 add fetch_i // quest_last_reward_time push_const 772 add push_reg_sp fetch_i push_event // myself push_const 704 add fetch_i func_call 184549408 // func[GetCurrentTick] assign4 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 7250 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 7250 func_call 184680579 // func[OwnItemCount] shift_sp -2 func_call 184746114 // func[DeleteItem1] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_const 2 push_event // talker push_const 40 add fetch_i push_const 629 func_call 184746363 // func[AddLog] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 629 func_call 184680549 // func[RemoveMemo] shift_sp -2 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S24. "ItemSound.quest_finish" push_string S24 func_call 184680685 // func[SoundEffect] shift_sp -2 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S25. "merc_cap_peace_q0629_0204.htm" push_string S25 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 L127 L125 L112 L110 push_event // ask push_const 160 add fetch_i4 push_const 109 equal branch_false L129 L128 push_event // reply push_const 164 add fetch_i4 push_const 1 equal branch_false L131 L130 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S26. "merc_cap_peace_q109_004.htm" push_string S26 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 8083 push_const 1 func_call 184746114 // func[DeleteItem1] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 push_const 3 func_call 184746081 // func[SetMemoState] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_const 3 push_event // talker push_const 40 add fetch_i push_const 109 func_call 184746363 // func[AddLog] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 push_const 3 func_call 184746087 // func[SetFlagJournal] shift_sp -3 shift_sp -1 L131 L129 call_super handler_end class_end class 1 scout_s_corpse : citizen handler 4 297 // TALK_SELECTED variable_begin "fhtml0" "talker" "myself" "_choiceN" "_code" "_from_choice" variable_end push_event // _from_choice push_const 544 add fetch_i4 push_const 0 equal branch_false L2 L1 push_event // talker push_const 40 add fetch_i // level push_const 1092 add fetch_i4 push_const 66 greater_equal push_reg_sp fetch_i branch_false L5 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680543 // func[HaveMemo] shift_sp -2 push_const 1 equal push_reg_sp fetch_i branch_false L6 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680547 // func[GetMemoState] shift_sp -2 push_const 1 equal and L6 and L5 branch_false L4 L3 push_event // _choiceN push_const 540 add push_reg_sp fetch_i push_event // _choiceN push_const 540 add fetch_i4 push_const 1 add assign4 shift_sp -1 push_event // _code push_const 536 add push_reg_sp fetch_i push_const 0 assign4 shift_sp -1 push_event // myself push_const 704 add fetch_i push_const 0 S0. "In Search of the Nest - In Progress" push_string S0 func_call 184680640 // func[AddChoice] shift_sp -2 shift_sp -1 L4 push_event // _choiceN push_const 540 add fetch_i4 push_const 1 greater branch_false L8 L7 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1 func_call 184680641 // func[ShowChoicePage] shift_sp -2 shift_sp -1 exit_handler L8 L2 push_event // _from_choice push_const 544 add fetch_i4 push_reg_sp fetch_i branch_true L11 push_event // _choiceN push_const 540 add fetch_i4 push_const 1 equal or L11 branch_false L10 L9 push_event // _code push_const 536 add fetch_i4 push_reg_sp fetch_i push_const 0 equal branch_false L14 L13 push_event // _from_choice push_const 544 add fetch_i4 push_const 0 equal push_reg_sp fetch_i branch_true L17 push_event // talker push_const 40 add fetch_i // level push_const 1092 add fetch_i4 push_const 66 greater_equal push_reg_sp fetch_i branch_false L18 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680543 // func[HaveMemo] shift_sp -2 push_const 1 equal push_reg_sp fetch_i branch_false L19 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 func_call 184680547 // func[GetMemoState] shift_sp -2 push_const 1 equal and L19 and L18 or L17 branch_false L16 L15 push_event // myself push_const 704 add fetch_i push_const 109 func_call 184615017 // func[SetCurrentQuestID] shift_sp -1 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 0 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal push_reg_sp fetch_i branch_true L22 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 2 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 3 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal or L22 branch_false L21 L20 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1118 func_call 184680517 // func[ShowSystemMessage] shift_sp -2 shift_sp -1 exit_handler L21 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S1. "scout_s_corpse_q109_001.htm" push_string S1 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 L16 jump L12 jump L23 L14 L23 L12 shift_sp -1 exit_handler L10 call_super handler_end handler 32 171 // MENU_SELECTED variable_begin "ask" "reply" "talker" "myself" "_choiceN" "_code" "_from_choice" variable_end push_event // ask push_const 160 add fetch_i4 push_const 109 equal branch_false L25 L24 push_event // myself push_const 704 add fetch_i push_const 109 func_call 184615017 // func[SetCurrentQuestID] shift_sp -1 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 0 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal push_reg_sp fetch_i branch_true L28 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 2 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 3 func_call 184680556 // func[GetInventoryInfo] shift_sp -2 push_const 0.800000 mul greater_equal or L28 branch_false L27 L26 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 1118 func_call 184680517 // func[ShowSystemMessage] shift_sp -2 shift_sp -1 exit_handler L27 L25 push_event // ask push_const 160 add fetch_i4 push_const 109 equal branch_false L30 L29 push_event // reply push_const 164 add fetch_i4 push_const 1 equal branch_false L32 L31 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i S2. "scout_s_corpse_q109_002.htm" push_string S2 func_call 184680516 // func[ShowPage] shift_sp -2 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 8083 push_const 1 func_call 184746111 // func[GiveItem1] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 push_const 2 func_call 184746081 // func[SetMemoState] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_const 2 push_event // talker push_const 40 add fetch_i push_const 109 func_call 184746363 // func[AddLog] shift_sp -3 shift_sp -1 push_event // myself push_const 704 add fetch_i push_event // talker push_const 40 add fetch_i push_const 109 push_const 2 func_call 184746087 // func[SetFlagJournal] shift_sp -3 shift_sp -1 L32 L30 handler_end class_end Npc Data npc_begin citizen 32015 [scout_s_corpse1] level=70 acquire_exp_rate=0 acquire_sp=0 unsowing=1 clan={} ignore_clan_list={} clan_help_range=300 slot_chest=[] slot_rhand=[] slot_lhand=[] shield_defense_rate=0 shield_defense=0 skill_list={@s_race_dwarves;@s_full_magic_defence} npc_ai={[scout_s_corpse];{[fnHi]=[scout_s_corpse001.htm]}} category={} race=etc sex=male undying=1 can_be_attacked=0 corpse_time=7 no_sleep_mode=0 agro_range=0 ground_high={118.8;0;0} ground_low={79.2;0;0} exp=429634528 org_hp=2444.46819 org_hp_regen=11.85 org_mp=1493 org_mp_regen=2.78 collision_radius={13;13} collision_height={19;19} str=40 int=21 dex=30 wit=20 con=43 men=10 base_attack_type=fist base_attack_range=40 base_damage_range={0;0;80;120} base_rand_dam=50 base_physical_attack=919.8 base_critical=1 physical_hit_modify=9 base_attack_speed=278 base_reuse_delay=0 base_magic_attack=546 base_defend=329 base_magic_defend=267.4 physical_avoid_modify=0 soulshot_count=0 spiritshot_count=0 hit_time_factor=0.32 item_make_list={} corpse_make_list={} additional_make_list={} additional_make_multi_list={} hp_increase=0 mp_increase=0 safe_height=100 npc_end Html download: https://mega.nz/#!01UQmTgZ!OJGZ7h_FuQQS_jVXcv_83WpRTdOxnsUhQoIynzEZcD8 Do not forget to leave your feedback
  3. Hi guys, me and a friend are working on a H5 server, using Mythras, we've searched how to adapt the mod for get Noblesse from killing Barakiel without quest but no results. We need some help, or for adapt or to find the script. Thank you for any help!!!
  4. Hi, need scripter for L2Net, i only speak Spanish and need help.
  5. Hey guys, I've searched a bit on google about a script that can can mix the regents for the Lunargent and Hellfire Oil and I managed to find something, but it doesn't work properly. Can someone tell me what do I need to do in order to make it work? Here's the code. //Mixing Urn var i,n,Craft:integer; item: TL2item; begin // Craft: // =1 , Mix Moon Dust(МооnShard+VolcanicAsh)(10+1) // =2 , Mix Lunargent(MoonDust+Quicksilver)(10+1) // =3 , Mix Demonplasm(Demonblood+BloodRoot)(10+1) // =4 , Mix Magma Dust(Lavastone+VolcanicAsh)(10+1) Craft:=1; // Mix what? Read above^ 1=Moon Dust etc.. n:=20; // Mix how many times? if craft = 1 then begin engine.dlgopen; delay(500); engine.dlgsel('Quest'); delay(500); engine.dlgsel('Insert a mixing'); delay(500); for i:=1 to n do begin engine.dlgsel('Moonstone'); delay(800); engine.dlgsel('Next'); delay(800); engine.dlgsel('Ash'); delay(800); engine.dlgsel('Next'); delay(800); engine.dlgsel('Salamander'); delay(800); engine.dlgsel('Mix'); delay(800); engine.dlgsel('Mix'); delay(800); end; end; if craft = 2 then begin engine.dlgopen; delay(300); engine.dlgsel('Quest'); delay(300); engine.dlgsel('Insert a mixing'); delay(300); for i:=1 to n do begin engine.dlgsel('Moon Dust'); delay(300); engine.dlgsel('Next'); delay(300); engine.dlgsel('Quicksilver'); delay(300); engine.dlgsel('Next'); delay(300); engine.dlgsel('Salamander'); delay(300); engine.dlgsel('Mix'); delay(300); engine.dlgsel('Mix'); delay(300); end; end; if craft = 3 then begin engine.dlgopen; delay(300); engine.dlgsel('Quest'); delay(300); engine.dlgsel('Insert a mixing'); delay(300); for i:=1 to n do begin engine.dlgsel('Demon''s Blood'); delay(300); engine.dlgsel('Next'); delay(300); engine.dlgsel('Blood Root'); delay(300); engine.dlgsel('Next'); delay(300); engine.dlgsel('Salamander'); delay(300); engine.dlgsel('Mix'); delay(300); engine.dlgsel('Mix'); delay(300); end; end; if craft = 4 then begin engine.dlgopen; delay(300); engine.dlgsel('Quest'); delay(300); engine.dlgsel('Insert a mixing'); delay(300); for i:=1 to n do begin engine.dlgsel('Lava Stone'); delay(300); engine.dlgsel('Next'); delay(300); engine.dlgsel('Ash'); delay(300); engine.dlgsel('Next'); delay(300); engine.dlgsel('Salamander'); delay(300); engine.dlgsel('Mix'); delay(300); engine.dlgsel('Mix'); delay(300); end; end; end.
  6. The tool for parsing and analysis L2OFF server data. At this moment available only map/spawn territory viewer. Changelog 0.4.5.7 + Added Map Explorer with layers support. + Added npcpos.txt data parser. + Added NPC territory velidations: names, geometry. + Added NPC Position viewer with coords checker. + Added territory spawn editor. + Added supporting any amount of chronicles. Default: High Five. + Added radarmap verification service. P.S. If you interests for continue developing this project, then i will glad to see any constructive suggestions. At this moment program develops in my desires way. Download program here.
  7. Hello, i made a web script with Watir in Ruby and it navigate the web doing specific actions, click buttons based on id, div or text etc. It is working perfect but the problem is that i want to run this script 24/7 and it is impossible to let computer on 24/7. So there is any way to run the script from a web server like web hosting / plesk - cpanel? Best regards and thanks in advance.
  8. Hi, Is there a way to make Making DOD/or any Bubble with adrenaline using sciprt or UI couse i couldnt make it myself. Any tips or ideas would be usefull to me. Ty Have a nice day p.s. Im trying to do this at HI5 Servers
  9. Hello guys i need captcha script for this : anyone help ?
  10. Kalhspera sthn parea kai kalh xronia..!! Exw 2 arxeia script kai 8a h8ela thn boh8eia sas gia na ta kanw 1... opoios gnwrizei as me grapsei apo katw ena sxolio h se pm... euxaristw..!!
  11. Format : TTF File Size : 26.42 KB License : Personal Use Only Download: https://mega.nz/#!0pd3HJgZ!WIlVfFXnkC-S6g7VTtTzWVFCsg8rYQwx2iDdIVUc514 Resource from: https://freedesignresources.net/
  12. v26 is ready for use and up for sale. Custom pages, Custom languages (two right now, possibility to add more), Last forum posts, Server status/Top 10 players, Etc... Interested? Contact me through a PM here, or add me on skype - theikid123
  13. Hi, Anyone can share script for anticapcha on L2Damage?
  14. Hi, I'm looking for a script auto farm and anti captcha for l2damage.com, i want to buy this whit paypal, if anyone have it send me a mensage
  15. L2Net SuperAugment (IG +1 Stat & Skill Script) (Tested on Hi5, may or may not work on other chronicles) Resembles my IG skill enchant script, easy to use, no edits required. Will augment for -> stat only, skill only, or stat + skill. (whichever you choose from the IG windows) DOES NOT REQUIRE ANY NPC! AUGMENT ANYWHERE YOU WANT! Download the files -> http://www.4shared.com/zip/dnmCNWa0ce/SuperAugment.html or here -> SuperAugment.zip Extract the SuperAugment folder in to your L2net/scripts/ folder. Be sure your l2net has these settings checked -> Set the script -> Scripting -> Set script main -> \Scripts\SuperAugment\SuperAugment.l2s Start the script> Scripting -> Start Script. Wait a minute or two, and the first window will appear. Then Proceed to setup what you want, simply by clicking the buttons. Set your gemstone AMOUNT by entering the # in the box next to it and clicking SET Click Start Augment , and watch it run! After you start augmenting you can close the IG Client by selecting on the l2net bot window -> Commands -> Close Client. (if you wish) When it gets what you have chosen, it will stop augmenting. (or you run out of something needed) I only added one chance skill, if you would like to add more, simply open the file named ' AugSkills.txt ' in the superaugment folder with a text editor. You will see stuff like -> 3200:2 3201:2 3204:2 3205:2 3231:3 3238:1 3239:1 the format is as follows -> AUGSKILLID# : PASSIVE(1),ACTIVE(2),CHANCE(3) So to add more chance aug skills, find the aug skill ID (on many websites) and add like this 1234:3 (3 is chance) 1233:2 (2 is active) 1232:1 (1 is passive) BE SURE that <end> is the final line on this LIST, or the script will bug! Have fun! Queue the Haters :D And yes, I know theRe is NO +1 dex or +1 wit aug stat, added for custom servers and perhaps future l2's.
  16. I need sql script that would delete rb's bellow certain lvl. Does anyone have that?
  17. Greetings from SellersAndFriends.com We are looking for a CODER or SCRIPTER that would be able to help us with SPAM BOTs in this MMO Titles: Lineage 2 ArcheAge Blade & Soul The Elder Scrolls Online Path of Exile Runescape 2007 (OSRS) If you have any knowledge about in-game SPAM, SPAM BOTS, etc. Contact us! @ www.sellersandfriends.com :)!
  18. Greetings from SellersAndFriends.com We are looking for a CODER or SCRIPTER that would be able to help us with SPAM BOTs in this MMO Titles: Lineage 2 ArcheAge Blade & Soul The Elder Scrolls Online Revelation Online If you have any knowledge about in-game SPAM, SPAM BOTS, etc. Contact us! @ www.sellersandfriends.com :)!
  19. Greetings to all. Recently I made the decision to move my old H5 server to the new "master" one available on L2J, However, a few error has appear :?: , when try to put my customization environment, which is made by this list: 1 - Auto Announcement: handle auto announcement over the server, 2 - Event Manager: handle faenor events like GlitteringMedals, L2Day, MasterOfEnchanting, Valentines, etc... 3 - Services Manager: main NPC which handle Buffer, Gatekeeper, Shops, Clan, Warehouse, Dyes, the list is endless 4 - Subclass Stack Manager: handle substack system 5 - Tattoo's Workings: xml fix for tatoo been wearables, non stacking with other armors and workings stats. 6 - Custom Mob+Drop: custom spawnlist, custom drop, custom npc definition, etc... 7 - Trader Zone: giran harbor with delimiter npc for trader zone, a few edited htmls and more... 8 - SQL Fixing: including autorestart, city guards enhancer, more custom item drops, etc... 9 - Vote Reminder: a screaming npc in each town, obvious 10-Delevel Manager: obvious 11-Services Manager Premium: premium NPC for player that donate, more xml, more script, and so on... 12-Potion Stuff: stack pot system (swift, haste, mana drug, and so on). And now the questions: :crazy: 1- Notice that entire Multisell format on L2J has changed, now is not allow the "id" attribute on "item" element, which forced me to change ALL multisell xml o the entire server. There is any better way to search and replace a pattern like <item id="1"> to <item>, and <item id="276"> to <item> as well, rather than manual style? :think: 2- Services manager, is a fork from Services Manager by Allen, work really good those lately year, but now is giving me headache, missing imports, tons of multisell to change "manually" to fit new xml format, endless pain. The XML can be fix soon or late in auto or manual mode, but on script matter, I have some missing imports, there is any fix from that Services Manager to new L2J H5 format? Here are some missing headers: from com.l2jserver import L2DatabaseFactory from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest from com.l2jserver.gameserver.model.base import Race - ¿Founded in: com.l2jserver.gameserver.enums? from com.l2jserver.gameserver.datatables import SkillTable from com.l2jserver.gameserver.datatables import SkillTreesData - ¿Founded in: com.l2jserver.gameserver.data.xml.impl? from com.l2jserver.gameserver.datatables import ClanTable - ¿Founded in: com.l2jserver.gameserver.data.sql.impl? from com.l2jserver.gameserver.datatables import CharTemplateTable from com.l2jserver.gameserver.datatables import HennaTreeTable 3- Substack system, also work with a lot of script server side, it was a fork of By Allen once more, but again some import are missing and of course doesn't work under this new L2J H5 structure, any help?. :roll: Basically: :crazy: 1- Missing import from Services Manager and Substack System --- I hope get some help and answer from here, otherwise, I will need to forget the update, which is not what I'm looking. I will use this thread to put all my doubt, waiting for some good soul to enlighten me... :clap: Thanks to all :D
  20. Hey Guys!! I have been using XDAT Editor to make new Windows. The problem I found and the lack of information of this software, I couldn't find on Internet anything of how to use this Script Console. I just found some samples of "SAVO" He shared long time ago on other RU forums. I know you can add windows, tabs, textures etc, etc, if you are using the GUI, but some times when your project is getting too big, better start using the Script Console. So, long story short, this is the problem: How to add a "TabElement" and filling it with some data information? for example this is the code I have been trying: println "Data Base Windows" xdat.windows.add(new Window( name: "DataBaseWnd", anchored: 0, size: 1, size_absolute_width: 800, size_absolute_height: 490, usePosition: 1, relativePoint: Alignment.TOP_LEFT, anchorPoint: Alignment.TOP_LEFT, parent: "undefined", backTex: "L2UI_CT1.Windows_DF_Large_Bg", script: "DataBaseWnd", state: "GamingState", frame: 1, hidden: 1, alwaysFullAlpha: 1, savePosition: 1, title: 6000, exitbutton: 1, workingConfiguration: "Game")) def DataBaseWnd = xdat.windows["DataBaseWnd"] DataBaseWnd.children.add(new Texture( name: "TexTabBg", parentName: "MagicSkillWnd", anchored: 0, size: 1, size_absolute_width: 800, size_absolute_height: 458, usePosition: 1, relativePoint: Alignment.TOP_LEFT, anchorPoint: Alignment.TOP_LEFT, anchor_y: 31.0, virtual: 1, file: "L2UI_CT1.tab.tab_df_bg", type: "Stretch", layer: "Background", alpha: -9999)) DataBaseWnd.children.add(new Texture( name: "TexTabBgLine", alwaysOnBack: 1, parentName: "MagicSkillWnd", anchored: 0, size: 1, size_absolute_width: 631, size_absolute_height: 30, usePosition: 1, relativePoint: Alignment.TOP_LEFT, anchorPoint: Alignment.TOP_LEFT, anchor_x: 164.0, anchor_y: 31.0, virtual: 1, file: "L2UI_CT1.tab.tab_df_bg_line", type: "Stretch", layer: "Background", alpha: -9999)) DataBaseWnd.children.add(new Tab( name: "DataBaseTabCtrl", parentName: "DataBaseWnd", anchored: 0, size: 1, size_absolute_width: 160, size_absolute_height: 23, usePosition: 1, relativePoint: Alignment.TOP_LEFT, anchorPoint: Alignment.TOP_LEFT, anchor_x: 8.0, anchor_y: 31.0)) def DataBaseTabCtrl = DataBaseWnd.children["DataBaseTabCtrl"] DataBaseTabCtrl.tabs[0].buttonName = 6001 DataBaseTabCtrl.tabs[0].target = "NpcDataTab" DataBaseTabCtrl.tabs[0].width = 78 DataBaseTabCtrl.tabs[0].height = 23 DataBaseTabCtrl.tabs[0].normalTex = "L2UI_CT1.tab.Tab_DF_Tab_Unselected" DataBaseTabCtrl.tabs[0].pushedTex = "L2UI_CT1.tab.Tab_DF_Tab_Selected" DataBaseTabCtrl.tabs[1].buttonName = 6002 DataBaseTabCtrl.tabs[1].target = "ItemDataTab" DataBaseTabCtrl.tabs[1].width = 78 DataBaseTabCtrl.tabs[1].height = 23 DataBaseTabCtrl.tabs[1].normalTex = "L2UI_CT1.tab.Tab_DF_Tab_Unselected" DataBaseTabCtrl.tabs[1].pushedTex = "L2UI_CT1.tab.Tab_DF_Tab_Selected" println "done!" And this is the error of the Script Console: Data Base Windows java.lang.NullPointerException: Cannot set property 'buttonName' on null object at org.codehaus.groovy.runtime.NullObject.setProperty(NullObject.java:80) at org.codehaus.groovy.runtime.InvokerHelper.setProperty(InvokerHelper.java:195) at org.codehaus.groovy.runtime.ScriptBytecodeAdapter.setProperty(ScriptBytecodeAdapter.java:484) at Script1.run(Script1.groovy:86) at groovy.lang.GroovyShell.evaluate(GroovyShell.java:585) at groovy.lang.GroovyShell.evaluate(GroovyShell.java:623) at groovy.lang.GroovyShell.evaluate(GroovyShell.java:594) at acmi.l2.clientmod.xdat.scripting.Controller.lambda$execute$0(Controller.java:156) at acmi.l2.clientmod.xdat.scripting.Controller$$Lambda$442/1071997580.call(Unknown Source) at acmi.l2.clientmod.xdat.XdatEditor.lambda$execute$7(XdatEditor.java:219) at acmi.l2.clientmod.xdat.XdatEditor$$Lambda$209/1755738610.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) So, as you can see, the problem is when I'm trying to add some data information on "DataBaseTabCtrl". I hope someone have any clue or experience doing this process and it would be grateful share their knowledge to resolve this issue. thx so much guys!!
  21. Hello, Im working on a server bassed on fandc project. Right now Im trying to implement a pvp zone. I have this script but I can't make it work in the right way because after some minutes the player gets unflagged. So if someone can help me to make it works and the player to stay flagged until he leave the zone I would apreciate. (Sorry for my English). This is the code:
  22. Hello, I want to know how to make a mini script or something to use +Trade or !Shout chat messages every X seconds. I think it would be with engine.say, right? But I dont know how to complete it. Thanks in advance!
  23. So here's a script for changing sex but i cant make it work ...any suggestions?? Anyone who could help let me know :) ERROR: https://postimg.org/image/43usurd33/ CODE: import sys from com.l2jfrozen import Config from com.l2jfrozen.util.database import L2DatabaseFactory from com.l2jfrozen.gameserver.datatables.sql import CharTemplateTable from com.l2jfrozen.gameserver.communitybbs.Manager import RegionBBSManager from com.l2jfrozen.gameserver.model import L2World from com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest from com.l2jfrozen.gameserver.network.serverpackets import EtcStatusUpdate from com.l2jfrozen.gameserver.network.serverpackets import PledgeShowInfoUpdate from com.l2jfrozen.util.random import Rnd qn = "8700_Services" NPC = 300300 # Items Item = 57 GenreCount = 10 print "INFO Loaded: 8700_Services" def AutoChat(npc, text) : chars = npc.getKnownList().getKnownPlayers().values().toArray() if chars != None : for pc in chars : sm = NpcSay(npc.getObjectId(), 0, npc.getNpcId(), text) pc.sendPacket(sm) class Quest (JQuest) : def __init__(self, id, name, descr) : JQuest.__init__(self, id, name, descr) def onAdvEvent(self, event, npc, player) : st = player.getQuestState(qn) htmltext = event if event == "changeGenre" : if st.getQuestItemsCount(Item) < GenreCount : htmltext = "cant.htm" elif player.isCursedWeaponEquipped() : AutoChat(npc, player.getName()+" you can't change your genre when you are equipped with a Cursed Weapon.") htmltext = "cant.htm" else : if player.getAppearance().getSex() == 1 : newGenre = 0 else : newGenre = 1 con = L2DatabaseFactory.getInstance().getConnection(None) offline = con.prepareStatement("UPDATE characters SET sex = ? WHERE charId = ?") offline.setInt(1, newGenre) offline.setInt(2, player.getObjectId()) try : offline.executeUpdate() offline.close() con.close() except : try : con.close() except : pass player.store() player.broadcastUserInfo() player.decayMe() player.spawnMe(player.getX(), player.getY(), player.getZ()) st.takeItems(Item, GenreCount) st.playSound("ItemSound.quest_finish") return "2.htm" st.exitQuest(1) def onTalk(self, npc, player) : htmltext = "" st = player.getQuestState(qn) if not st : st = self.newQuestState(player) htmltext = "2.htm" st.playSound("ItemSound.quest_accept") return htmltext QUEST = Quest(8700,qn,"custom") QUEST.addStartNpc(NPC) QUEST.addTalkId(NPC)
  24. Question: How can i detect the tutorial window in Adrenaline? What class is the Tutorial window ? If someone knows please pm me! Preety Please! I have a server when they are using a captcha that is in a tutorial window and i can't detect it! Can anyone help me ?
  25. A website for sale. Top PvP, PK, Online, Online Count scripts (auto-reload every 2 minutes); News system (which controls features, contacts, news pages); Last Forum Posts script (for IP.Board); Contact Skype: theikid123