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Found 4 results

  1. Hello, Im working on a server bassed on fandc project. Right now Im trying to implement a pvp zone. I have this script but I can't make it work in the right way because after some minutes the player gets unflagged. So if someone can help me to make it works and the player to stay flagged until he leave the zone I would apreciate. (Sorry for my English). This is the code:
  2. Hello guys. I have MultiFunctionZone mod added, but im having troubles and a very hard time to add the locations =/ What am I suposed to do when I have shit like this: Also, this is just 1 of the halls, there are many more, and all of them with places like in the photo. Corners, walls and collumns etc. I tried to make a Cylinder but it seems that it doesnt work with l2jfrozen.. i tried many ways, like creating a location in zone_vertices table and then making in with X Y Z in zones.xml... but cylinder doesnt work. Cuboid works and I dont need to add in navicat.. NPoly works just i
  3. Hello i have a problem with Cave of trials some times ppl can hit other players and some times ppl cant hit it says peaceful zone.
  4. I decided to request help in a new thread since the subject might be unusual. I'm working on achieving a non-open pvp on the entire world map apart from arenas, so since I found no config setting allowing that, I decided to create a few very large, cylinder peace zones covering the entire map area. I have all the entries ready but it seems I can't input them correctly in the zone.xml and the game server refuses to initiate correctly. Can someone teach me how the new zone entry should be added to the Interlude's zone.xml and how new zones should be added to the zone_vertices in the database