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  1. 4 points
    Hey , little about me, played this game for a long time , and during that process ive kept updating the patch to get max fps and visual advantage over the others. Ive already tryed most of the patches out there , but i think ive manged to gather one of most advanced pathes out there , with gaining max fps & having uptodate animations. Dunno, just felt like it to share in this forum in detail :good sir: Cheers ! Important tips: - Always have a clean Lineage2 installed and when u want to play just copy the original and paste. - That way u will always start fresh (more fps & less crit errors)! - When u start l2 press (CTRL+SHIFT+ESC-->Processes-->L2.exe right click-->Set Priority-->High)! - When playing l2 play on Full Screen! Patch v2.1 patch notes: Patch v2.5.1 patch notes : Patch v2.6.2 patch notes: Patch v3.3.0 patch notes: NEW ! 2017/10/21 Im not the author of most of these files , if im breaking a rule , please inform me before locking/editing/deleting topic. Ty :*
  2. 3 points
    Hello dear! If you are looking for best driver service. Welcome! PWLVL Service 1-78: 1-40 LvL: 1st+2nd Tranfer Quest ----> 50 eu [2-3 Days] 40-58: 0.23eu/1kk xP 58-72: 0.25eu/1kk xP 72-78: 0.28eu/1kk xP Discounts PwLvL 72-78: 300kk xP+ = -0,01eu/1kk 500kk xP+ = -0.02eu/1kk 1kkk xP+ = -0.03eu/1kk 120kk-160kk xP Day! EXP Table--> https://l2central.info/classic/Уровень_персонажа Adena 1.3eu/1kk --> 0 stock Detail Info+Questions on Skype! Skype: idrivereu@gmail.com
  3. 2 points
    L2J aCis Custom Pack Hello to everyone, The main goal of this project is to provide the most important, useful and necessary custom features in L2J aCis project that every pvp server rely on, I've chosen L2J aCis because it’s a very clean and maintainable pack and of course I am going to keep it in that way. Every second week I release 15 new custom features from GitHub and of course you are welcome to join in our team. I want to mention here that I am using only the latest free revision of aCis which the current is 360. The members who gives reputation on the first post will get full access for every release, and they don't need to wait for every 15 updates, I will make a private repository for them as well, I will give them my full support for any adoption, if for example they have acisVersion>acisFreeVersion exclusively, there is no problem at all ! GitHub Link => https://github.com/kkafkas/L2J_aCis_custom NPCs Scheme Buffer =============================================================================================== Gatekeeper =============================================================================================== Warehouse Augmenter =============================================================================================== Skill Enchanter Ranking =============================================================================================== Class Manager PasswordManager designed and developed by me =============================================================================================== Custom Properties CustomStartingLvl = True CharLvl = 80 CharTitle = True CharAddTitle = MyServer.com EnablePvPColorSystem = True PvpAmount1 = 500 ColorForAmount1 = 293546 PvpAmount2 = 1000 ColorForAmount2 = 00ff00 PvpAmount3 = 1500 ColorForAmount3 = 0000ff PvpAmount4 = 2500 ColorForAmount4 = ffff00 PvpAmount5 = 5000 ColorForAmount5 = ff0000 CustomSpawn = True SpawnX = 149999 SpawnY = 46728 SpawnZ = -3414 OnlineOnLogin = True WelcomeHtm = True PMWelcomeShow = True PMServerName = L2-Sample PMText1 = Have Fun and Nice Stay on PMText2 = Vote for us every 24h NewPlayerEffect = True EnableNobleCustomItem = True AnnouncePkKill = True AnnouncePvPKill = True EnableHeroCustomItem = True HeroCustomHours = 1 EnableCustomSubClass= True =============================================================================================== Balance Balance System Added + (Anarchy balance system http://www.maxcheate...ancer-for-acis/) =============================================================================================== Events TVT Event Added =============================================================================================== User Commands .tvt_join (joins the user in tvt) .tvt_leave (leave the user from tvt) .tvtstatus =============================================================================================== Admin Commands //balance //reload balance //tvt_start (not waiting for the TVT_EVENT_INTERVAL and immediately starting the event, if and only if the state == EventState.INACTIVE) //tvt_cancel (immediately cancel the event, if and only if the state == EventState.PARTICIPATING) //tvt_add (adding a simple user in the tvt) //tvt_remove (removing a simple user from the tvt)
  4. 2 points
    Hello, I want to sell my char in lineage 2 skelth i will put behind a description of what i have Elven Elder 77 all skills learned (AQ sorcerer and Tyrant for orfen/core 52) IN SAME ACCOUNT with Cgear demon and great pata 400E SE AND SPOILER LVL 63 150E BOTH diff accounts 80e each one BD 66 110E SOLD SWS 65 110E Weapon: valhala +4 iss 9 Armor: SET BW light +6 (SOLD FOR ADENA) EDITION: WE CAN USE MIDDLEMAN ONLY IF YOU PAY IT Jewerly: BO earring +4 ORFEN lvl 2 BO necklace+3 BO ring+5 BO ring +4 Bracelet of duty lvl5 with talisman of baium lvl 4 ADENA 300KK+ 1.1e/ 1kk (good stack) PM me here or skype Mechero112@hotmail.com
  5. 2 points
    Hello, I was looking for information about the L2OFF platform starting from the basics and couldnt find sufficient stuff in english, mostly russian that I couldn't understand so I thought about starting a series of topics about it, posting what I have found till now, this will be the first one. Here we will try to understand the structure of skilldata.txt that is the basis for skill behavior in a Lineage2 server. If you open skilldata.txt the first skills you will see are Power Strike, Dash, Mortal Blow. Let's take a look at the 1st one. skill_begin //denotes the beginning of a skill entry skill_name = [s_power_strike11] //sets how the skill will be referred by in other files /* [파워 스트라이크] */ //name of the skill ingame skill_id = 3 //the ID of the skill, which is also used to calculate the skill IDs in skill_pch.txt level = 1 //internal counter of skill level, also used for the skill IDs in skill_pch.txt operate_type = A1 //Active skill of Type 1, which means it will have an effect of i_ (instant) type magic_level = 3 //Actual skill level used to calculate land rate effect = {{i_p_attack_over_hit;25;0}} //Instant type effect (i_) which in this case inflicts physical damage (p_attack) with overhit capability (over_hit) adding 25 to caster's P.Atk and 0 skill critical chance operate_cond = {{equip_weapon;{sword;blunt}}} //Here are the conditions that have to be met in order for the skill to be castable is_magic = 0 //As zero means false in programming, when a skill is not magical it is physical mp_consume2 = 10 //In L2 mp is consumed in 2 stages during skill usage, when you start casting a skill and when you finish casting. Physical skills are the exception, and they consume mp only when they are done casting, in this case 10 mp cast_range = 40 //this is the max range that the character can be from its target in order to start casting effective_range = 400 //this is the max range the target of the skill can reach before the skill cast is cancelled skill_hit_time = 1.08 //base skill cast time in seconds, gets modified by Atk.Speed/Cast.Speed to calculate final cast time, depending on the is_magic parameter skill_cool_time = 0.72 //this is the time in seconds the character who cast this skill will stay "locked" in place unable to make another move, waiting for the skill animation to finish skill_hit_cancel_time = 0.5 //this is the time frame during which a skill can be cancelled after being cast reuse_delay = 13 //base skill reuse time in seconds, gets modified by Atk.Speed/Cast.Speed depending on the is_magic parameter attribute = attr_none //attribute of the skill, in these older chronicles everything is attributed, from weapon damage to skill damage and debuffs effect_point = -52 //aggression points to be subtracted from the target and added to the person casting the skill (not sure that is how aggro works internally, only a guess) target_type = enemy //this is where u set what kind of targets can get affected by your skill, enemy means u can use it on anyone, even party members as long as CTRL is pressed. enemy_only on the contrary cannot be used on party members affect_scope = single //here you set the scope of the attack, whether it can hit AOE or only single targets affect_limit = {0;0} //minimum and maximum number of targets that will get hit if the skill is characterized as AOE next_action = attack //what action will be taken after the skill finished casting, here it will start autoattacking ride_state = {@ride_none} //this sets if u can cast the skill while mounted on a strider/wyvern, in this case it's not allowed in any ride state skill_end //denotes the end of a skill entry Ok now let's look at Mortal Blow which has a little more complicated effect, but still very similar otherwise It's also an Active Type 1 skill, which means it has an instant effect on the target and only that. Other types of active skills have different effects which we will see next. Now this effect is a fatal_blow which gets affected by crit. damage buffs/passives/jewels, it adds 73 to P.Atk, almost 3 times as much as Power Strike (that is why stabs are much less affected by your P.Atk stat and even a No-Grade dagger can hit hard), the 200 should be a modifier for the land rate based on the position (front,side,back) of the target but I am not sure, the last 0 is the skill critical chance. An interesting case is with fear type skills, such as Curse Fear, Word of Fear, Sword Symphony, Horror, etc Instead of having an activate rate and a stat that resists it, this effect takes 2 arguments, the first one should be the duration and the second one the land rate (most probably, or else its the reverse). You cannot change the basic property that resists it easily without altering the effect inside the l2server.exe. Sword Symphony as an AOE skill of the same type has half the duration and the same land rate ( effect={{i_p_attack;229;0};{i_run_away;15;20}} ). Antharas & Valakas fear being also 30 seconds, and the fact that several skill enchants of fear type skills for chance or power increase the second parameter, it should be [i_run_away;duration;chance] indeed, except if ncsoft made a mistake there. Now let's look at Dash which is a little different This is a Active Type 2 skill, which means it can have up to 3 types of effects (instant [i_xxx], continuous (pump) [p_xxx] and DoT (tick) [t_xxx]) and all of them can only affect the target of the skill. Dash in particular only has a continuous effect p_speed, {all} means u can get the speed increase in any armor type, "diff" means the number before it will be added to the stat, so it adds 40 to Speed. If it was -40 it would subtract that from Speed. In other skills you may see "per" which means the number before it is a percentage modifier, so 100;per would mean increase by 100% or basically doubling the base stat. target_type is self of course, so it affects the caster only regardless of what target is selected. Let's have a look at another Active Type 2 skill, this time Stun Shot skill_begin skill_name = [s_stun_shot11] /* [스턴 샷] */ skill_id = 101 level = 1 operate_type = A2 //again, Active Type 2 skills can have both a continuous (pump) and instant type effect, and those effects will only affect the target magic_level = 34 effect = {{p_block_act};{i_p_attack_over_hit;287;0}} //continuous effect of stun and instant effect of physical attack damage with overhit capability adding 287 to P.Atk and with 0 skill critical chance operate_cond = {{equip_weapon;{bow}}} is_magic = 0 mp_consume2 = 69 cast_range = 900 effective_range = 1400 skill_hit_time = 3 skill_cool_time = 1 skill_hit_cancel_time = 0.5 reuse_delay = 10 activate_rate = 50 //this is the base land rate of the skill, in percentage. the final land rate takes into account the skill magic_level and the target level (not sure about caster level) lv_bonus_rate = 1 //this is a boost modifier based on the level difference between the target level and the magic_level (my guess), in some skills (entangle,power brake, sleep, etc) you can see an even higher bonus [2] basic_property = con //this is the stat that is used to calculate the resistance to landing the continuous (pump) effect part of the skill abnormal_time = 9 //this is the time the continuous (pump) effect will last onto the target abnormal_lv = 1 //this is the abnormal level of the continuous (pump) effect, used for calculating success of cure poison/bleed and overwriting of abnormal states (buffs as well as debuffs) abnormal_type = stun //this is the category in which the continuous (pump) effect debuff falls into, used in conjuction with the above attribute = attr_shock //the attribute of the skill effect, used for calculating resistances to damage and/or land rates effect_point = -327 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none //after casting stun the character doesnt autottack, it just stands still if the user doesnt do anything abnormal_visual_effect = ave_stun //this instructs the client on whether to show stars around the head of the target (stunned) or a white sphere (sleeped) etc. debuff = 1 //this instructs the client on which place it will show the skill (de)buff icon, 0 is for buffs, 1 for debuffs, and 3 is the special bar reserved for HoP/CoL/GH heals. What is funny is that in C5 the GH heal over time buff was placed along side Heart of Paagrio and Chant of Life, in Interlude ncsoft decided it should take space in the buff bar, making it even harder to keep up without throwing off buffs when healing in full buffed pvp. ride_state = {@ride_none} skill_end Next are Active Type 3 skills, like Blinding Blow, Punch of Doom, Aura Flare Active Type 3 skills are very similar to the previous type, but the difference here is that the instant effect is always inflicted on the target, whereas the continuous (pump) effect always affects the caster. In this case, the stab damages the target with 2751 added on P.Atk, a 150% modifier for the land rate and 0% chance of a skill critical. The speed bonus is like the one we saw in Dash and it will be present on the caster's buffbar. activate_rate is -1 which means the caster will get the speed bonus buff at a 100% chance, abnormal_time = 10 means it will last 10 seconds. Following is PoD It inflicts a physical attack with 4580 added on P.Atk with 0% skill critical capability on the target, and as a continuous effect it blocks all actions on the caster with an abnormal visual effect of stun with a 80% base land rate. lv_bonus_rate is 2 so if let's say the caster has deleveled 5 levels since he acquired PoD at 55, the difference between his level (50) and the magic level of the skill (55) will be multiplied by 2 and give a 10% bonus land rate on the self stun. Aura Flare is also similar Instant effect of magical damage with 39 added on the square root of M.Atk and a continuous effect of 50% reduction in pvp magical skill damage. The i_ affects the target, the p_ affects the caster like before. Activation rate is again undefined (-1) so the caster will get the damage reduction debuff at a 100% chance, and it will last 3 seconds from each time it finishes casting. Vengeance Same things here, the instant effect targets all non-friendly (N)PCs around the caster with a range of 200, as this skill has a point_blank scope. It will always affect up to 10 targets if it can find them, there is no randomization in that. Adds 5400 to P.Def and 4050 to M.Def regardless of armor type, as the {all} suggests. and Evade Shot follows the same pattern, adds 2020 to P.Atk without being able to crit, and gives +6 to evasion in any armor type the caster is wearing. Next are P type skills which are passive skills Long Shot adds 200 to the attack range as long as a bow is equipped. The effect is always on, as long as the conditions are met. Mana recovery will increase the base mp regen of the character by 20% as long as the main armor piece equipped is of type robe {armor_magic} Final Frenzy will increase the base P.Atk of the character by 32.9 as long as the HP is under 30%. Totem Spirit Bison also contains this same effect for its 30% HP bonuses, but also has the 2nd version of this effect (p_physical_attack_by_hp2) which is activated at below 60% HP. Let us look at some T type skills now Chameleon Rest is a Toggle type skill which means it can contain continuous (pump) effects as well as consuming effects. Toggle skills are always on until the consuming effect doesnt have anything to consume any more. Here, c_rest is very similar to c_mp, but has a hard-coded aggro avoidance inside the effect, consuming MP at a rate of 1 mana point per second. The number 3 after it denotes how many server "ticks" must pass for it to update the consuming process. A tick in L2 is 666ms so the skill will show up as eating away at 1,99 MP every 1,99 seconds in the client. The secondary effect is of continuous (pump) type and will add to the HP regen a total of 5 points in any armor type the character is wearing. This skill will also consume 2 MP each time it is activated apart from the DoT on the MP, next_action is sit and indeed after using the skill the character sits down Fake Death is another skill of the same type, this time c_fake_death consumes 10 MP per second, and ingame it will show up as eating away at 33.3 MP every 3.33 seconds. c_fake_death also sends a signal to every mob attacking the caster that he is dead, the same signal that is sent when a player actually dies. But because of the continuous (pump) effect p_avoid_agro being only 70% chance, some mobs will reagro that same exact moment. In C1 p_avoid_agro didn't have a chance parameter, it was hard-coded 100%. That is why Fake Death was 100% successful back then. Another popular skill of toggle type, Soul Cry will consume 2 MP upon activation, and then 1 MP per second internally on the server. However on the client it will show up as 3.33 MP every 3.33 seconds. Arcane Power is next Everyone is familiar with this skill, it is the bread and butter of high level nukers. It gives a 30% boost on the base M.Atk using all weapon types, it increases the initial cast MP cost of all spells (that's mp_consume1) by 10%, and consumes 50 HP per second appearing as 166.5 HP every 3.33 seconds ingame. Last toggle skill example is Fist Fury, consumes 8 MP upon activation, and then 13 HP per second server-side and 17.3 HP per 1.33 seconds client-side. It will also increase the base Atk.Speed by 25% for all armor types. As we have talked about HP and MP DoT skill effects on toggle skills it's time we also see some examples for DoT skill effects on Active skills. The unique Sorceror/Sorceress skill that noone ever used because ncsoft was so stupid at balancing DoT type spells after soulshots/spiritshots/buffs because the defacto standard in pvp, they are only ok if you pvp without shots and buffs, like in Beta/Prelude. The t in t_hp stands for Tick and specifies damage over time (DoT) effects. In Decay it will consume 77 HP per second showing up as 51.3 HP every 666ms in the game, which makes it one of the fastest updating DoTs in the game, along with Orc Mystic DoTs. To say some things about the rest of the parameters, it's a magical skill so it will consume spiritshots, takes 13 MP on cast and 52 MP on finish, can be started casting at max 600 range, will cancel casting if the target goes further away than 1100 range, has a 4 second base casting time, no "freeze" time as all magical skills, a typical half-second cancel time, 6 seconds base reuse, 70% base land rate with a normal lvl difference bonus, gets resisted by WIT, lasts 15 seconds on the target, has an abnormal level of 5 and a type of dot_attr, it's attribute is Earth type so Earth resistance will make it land less, provides 457 agro points for the mob AI and cannot target party members. It's a single target spell with a visual effect of bleeding type skills (Bleed,Sting/Chilling Flame) and is placed in the debuff bar. Healing potions are a skill too, updating every 1.99 seconds for 16/48/100 HP depending on the type. Touch of Life is an interesting one It has all 3 types of effects, instant/continuous/dot, first it heals 50% of the target's max hp, then it adds 50 HP per second appearing as 166.5 HP every 3.33 seconds, and lastly it adds +60% to the base resistance for buff cancelling and +30% to the resistance for debuff attacks. Also it increases healing effectiveness on the target by 30%. Doesn't consume any mp at all, altho it consumes 1621 HP on cast. Vortex spells also have 3 effect types. Fire Vortex adds 140 to the square root of the caster's M.Atk, hitting with overhit, reducing 10% base Speed, 30% Atk.Speed, 10% Cast.Speed of the target in all armor types, increasing the fire damage received by the target by 20% and consuming his MP by 12 every second, appearing as 39.96 MP every 3.33 seconds. Abnormal_type for all Vortex spells is multi_debuff and they are all of abnormal level 1 so they will overwrite each other when cast on the same target. Interestingly Arcane Chaos also shares the same type and level so it can overwrite and get overwritten by Vortex spells just the same. Next are AOE (Area of Effect) skills This type of skills can have several different affect scopes, like range, point_blank, fan, square, square_pb. Poison Cloud in particular is of type range, which means it casts onto a ranged target, in this case up to 500 units away from you, and when it finishes casting on the target it spreads in a circle around it, in this case in a 200 unit radius. It can't be cast on party members as it's enemy_only, and it will only affect non-party/non-clan members that are hit inside its radius, as the affect_object is not_friend. Below is a schematic of the different types of AOE : Sonic Storm is the ranged AOE skill of the gladiator. It also has a 500 max cast range and it will hit around its target in a 150 unit radius. This one CAN be cast on party members as it of target_type enemy but it will not hit party or clan members around the target. When it lands it will hit a random number of targets between 5 and 12. Sonic Buster is the close range AOE skill of the gladiator. It can only be cast from melee range (40) and as far as who it can be cast and who it can affect it's the same as the previous one. The difference is in the shape of the attack. fan means that it creates a cone like shape, just like the red part in the image above. There are 4 parameters in the fan_range which affect how that will look like. The first one is always zero and I suspect it is used to move the center point of the circle ( or point of origin) forward or backwards. The next one is the center of the viewpoint by which you can direct the "looking" angle of the cone. Imagine it like the following : Angle Mapping 0 means it will create the cone at the exact direction the caster is facing, 180 means it will hit at the back of the caster, -15 means at a slight angle to the right, 15 at a slight angle to the left. In Sonic Buster's case the cone will have a straight ahead orientation. The next number is the circle radius, the blue one in the fan part of the AOE schematic. So it will have a blast range just like Poison Cloud, and 50 more than Sonic Storm. The final number specifies the arc of the attack in degrees, the circular sector formed by centering your view in the viewpoint suggested by the 2nd parameter and then forming an angle as wide as this last parameter. As this is180° Sonic Buster will hit 5-12 targets that are located in front of the caster at a maximum range of 200 units from him. Basically a semicircle. In contrast let's have a look at Wild Sweep that has a much narrower front arc If you ever played a low level pole class and used this skill in catacombs you will remember that it wasn't hitting a lot of mobs if they weren't aligned perfectly in front of you. That is because of it's fan_range parameters. Like the previous ones it casts from melee range, and it's point of origin is 0 so the next calculations will start directly at the point the target resides at. The orientation is straight ahead again since the second parameter is 0°. The 3rd parameter is 80 units and is the radius around the target, which is quite small. The final parameter being the arc width, is 30° less than the other skills, so it will hit 75° to the left and 75° to the right the character is facing. Whirlwind is the bigger brother of Wild Sweep, and is a much better skill for AOE because this one is using point_blank scope, which means it will hit at a circle around the caster. The radius in this case is 150 units and it will not hit party/clan members, randomizing the successful target hits between 6 and 12 if there are more than the minimum in its hit radius. And now some Boss skills which are more interesting This is the attack Antharas does with his mouth spitting red sparkles in front of him, it is a magic attack curiously, it is a ranged attack that can cast on a target up to 500 units afar. The interesting part is that it hits in a rectangle area rather than a circle. The ncsoft programmer made a mistake naming this scope square, as a square has equal length in its sides and this scope produces rectangles, usually of unequal length sides. Anyway the fan_range now changes somewhat as to what it specifies. The first 2 are the same as before, so in order of these parameters, the skill calculations will start from 0 range of the target and the orientation is straight forward. The next 2 numbers are the length and the width of the rectangle, so it will hit those who are 1200 units long and 300 wide in front of the target he casted the skill onto. This one is really nice It's the tail smash he does when he turns to look behind him, this one is like the one before it except now its of type square_pb meaning its the point blank version. As it is PB, it doesnt have a cast or effective range, skills of this type don't need a target, like the warlord's whirlwind. The fan_range though has exactly the same meaning as on the Antharas Mouth attack. In order, range calculations start from 0 range of the caster (Antharas), the orientation is 180° rotated so it hits at the back of where he is facing, the length of the rectangle will be 1500 units and it will hit 400 units wide. These two are the attack Valakas does with his left and right claws on the ground. From the shape the skill animation leaves on the ground it's apparent that the rectangle is about twice as long than it is wide. And that is true if you check the fan_range, it has 250 units length and 160 units width. The angle is 15° for the left, and -15° for the right one which corresponds exactly with the angle mapping given several lines above. Valakas's Tail Stomp leaves a long firey dragon mark on the ground and as you can see from the parameters it is 1000 units long 120 units wide as it should, the orientation being 180° hitting in the back as it should. Quite the opposite happens with his Tail Lash that stuns and throws people away in his back. As you can see from the skill animation the tail goes left and right pretty wide, 500 units wide to be exact, but it will only hit PCs that are close to his tail, 250 units far. The last type of skills we should talk about are the ones that have a static reuse time. All Hero skills fall in that category, Miracle/Berserker/Valor have a set 20 min reuse time, Grandeur/Dread have a 5 min reuse time. What makes them behave as such is the is_magic=2 parameter. This will make them use spiritshots, be affected by M.Atk for their land rate and by Cast.Speed for their cast time but the reuse will remain as set. This was very stupid from ncsoft as non-mystic classes were basically excluded from properly using the Hero debufs. Also Hero UD having an extremely long duration but that is another story... Invocation is another good example. Invocation will use spiritshots and cast faster with Acumen/Zerk/etc many times fooling players into thinking that using all those will make it reset faster. But the truth is it will always reset at 15 minutes no matter what. ============================================================================================================= To sum it up for operate types (what effects can be used): A1 - Active skills with instant effects on the target A2 - Active skills with instant, continuous (pump) and DoT (tick) effects on the target A3 - Active skills with instant effects on the target and continuous (pump) effects on the caster P - Passive skills with continuous (pump) effects T - Toggle skills with consuming and continuous (pump) effects on the caster Target types (what is a valid target for the skill): enemy (without holding CTRL only mobs/wartags, with CTRL pressed anyone) self (skill targets self automatically, happens transparently on L2OFF, only changes client target on L2J) enemy_only (can't be cast on party members or non-flagged non-wartags even with CTRL pressed) none (used for toggle skills that have no target) holything (can only target the castle altar, used for the Seal Engraving skill) target (needs CTRL for mobs or flagged PCs) summon (automatically targets summon) door_treasure (only usable on doors and treasure chests) pc_body (only usable on a dead player body) npc_body (only usable on a dead NPC body) others (cannot target self, only other players) item (only usable on inventory items) Affect scopes (first level of target filtering, also defines the shape of the attack for AOE types) : single (only affects current target) party (affects all party members) range (AOE skill that hits in a radius around a ranged target) fan (close range AOE skill that hits in an arc shape) point_blank (AOE skill that hits in a 360° radius around the caster) dead_pledge (only affects dead clan members) pledge (only affects alive clan members) square (hits in a rectangle shape starting starting on a ranged target) square_pb (hits in a rectangle shape starting from the caster itself) none (used for weapon SA and cubic skills) Affect objects (second level of target filtering, using the results from affect_scope): friend (will affect party or clan or non-flagged targets) not_friend (will affect any target which is flagged or a wartag or a mob) undead_real_enemy (will affect any object classified as undead) all (will affect anyone for example Battle Symbol skills) clan (used for mob clan buffs) Please provide any info on the things I said I am not sure about if you know something, and also any mistakes I made. Thanks for reading and keep on sharing the knowledge
  6. 2 points
    Hey have a nice year all here I start with one good post its good for first time! i think https://i.imgur.com/TcGy4eS.mp4 I Will create better next times its my first please dont hate!
  7. 2 points
    WTS CHEAP ADRENALINE OFFICIAL KEYS MORE INFOS AT SKYPE : AncientForeveR 24/7 support ICQ:711085032
  8. 2 points
    Yes, but don't forget to run both server and client without cliext protection enabled. As for malformed crests it's not so easy to test (the easiest way I've found is by using patched engine.dll that just cripples the crest data enough before sending them to server) and it doesn't do anything wrong on the server itself (you even won't see any error message, server doesn't check what's in crest data, it just saves it and later sends it to other players) - it just crashes all clients that try to load the malformed crest as a texture via D3D (e.g. chars who see someone from that clan) - also it's easier to fix by patching the client d3ddrv.dll to not throw exception but ignore the texture error and leave crest white. EDIT: Oh crap, I forgot this is about Vanganth IL, not GF - the skill enchant type error isn't present there (because there were no skill enchant types in C4 core, it's implemented in the extender). But the second bug with crests exists and can be fixed with this patched d3ddrv.dll (Interlude).
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  10. 2 points
  11. 2 points
    I want to share with you this updater I created from sources found on the internet... This updater has been cleaned and runs now without any errors or warnings!! Any question you can contact me with via private message or email me at: contact@l2vagrant.com L2Updater Clean Ver1 L2Updater Clean Ver2 http://rotfg.co.uk/uploads/updater.png https://www.virustotal.com/#/file/74c183e19b5b8516f50e1226f4a0d9fa50bb379ad9b8fdb0cc7eaa79bb9f4e86/detection L2Updater Ver1 scan https://www.virustotal.com/#/file/a90f050facb59201901a9087e0ed739b5fd2db736cfc0c12da4d9a23691e1e39/detection Patch builder scan https://www.virustotal.com/#/file/21d3e472706ff26e1a9d2680b5fda30c8b9efce3ba3ddb02428c25b620552b98/detection L2Updater Ver2 scan Website/Forum/C-Panel redirection buttons added... Enjoy.
  12. 2 points
    NOTE: you can stop pming me for deadz 2.0 or 2.1 Versions i wont share it u can just enjoy using 1.8 it's enough.
  13. 2 points
    i can but work just w10 64bit
  14. 2 points
    Hi everyone, thanks to Sauron, I was able to decompile and manually fix the whole Gracia Final AI. All sources can be compiled with MyExt64 compiler and the output seems completely right :) If you find any bug/error, please let me know. Download here http://download.l2shrine.com/ai.tar.bz2
  15. 2 points
    If something is missing report it. Last update: 11/21/2017 This list isn't finished yet. ====================================================== [ Codes ] Code Olympiad End Console ========================== [ tazerman2 ] Code Announce Enchant Success ======================= [ ThelwHelpRePaidia ] Code Faction code for l2jacis 365 ======================= [ PaRaNoiC*] Code Facebook Like System =========================== [ melron] Code Ex-Guard Test ================================= [ pirama ] Code [Reshare] Champion Aura For L2Jfrozen ============== [ FastCow ] Code User Panel [H5] ================================ [ `NeverMore ] Code Feanor For Acis 100% ============================ [ l2jkain ] Code L2Jfrozen //augment Command ==================== [ PaRaNoiC* ] Code Vip System + Vip Manager[Npc] ==================== [ 'Baggos' ] Code Multi Shop [Services/donate Npc] + Vip System ======== [ 'Baggos' ] Code Tvt Event Reworked. (.tvtjoin / .tvtleave / .tvtstatus) ===== [ 'Baggos' ] Code Multifunctionzone ============================== [ ^Wyatt ] Code Improved Buffs ================================= [ Sinister Smile ] Code TvT , Ctf and Dm for aCis ========================== [ l2jkain ] Code Vote Manager Npc V3 ============================ [ Reborn12 ] Code Interlude Auction Shop =========================== [ An4rchy ] Code Donate Manager Npc ============================= [ PaRaNoiC* ] Code Bots Prevention _V1.1 (Acis) ======================= [ Caparso ] Code Custom Cancel Task [L2Jfrozen] ===================== [ Designatix ] Code Acis Coupons + Redeem ========================== [ melron ] Code Acis Search For Item ============================= [ melron ] Code .dressme For Interlude. =========================== [ An4rchy ] Code AIO Buffer(Admin Command + Skills) ================= [ Prince* ] Code Teleportcustom (Voicedcommandhandlers) ============ [ tomalko ] Code Custom Enchant Skill List ========================== [ melron ] Code Lucky Pig Fixed + Update ========================== [ tomalko ] Code Captcha For L2Jacis ============================== [ Zacapa ] Code Pc Bang Point Event =========================== == [ Hi_Profile ] Code Custom Pvp Zone =============================== [ `NeverMore ] Code Automatic Potions Free Code For All L2J Packs! ========= [ numl0ckas ] Code Lifestone&bogs Stackable ========================= [ @Slash ] Code Ant Dual Box =================================== [ l2jkain ] Code Universal Scrolls ================================ [ Sinister Smile ] Code Individual Vote Reward System (By L2-Scripts) L2Network.eu [ L2Network.eu ] Code .combinetalismans ===============================[ Solomun ] Code Mini Reward System ============================= [ Sinister Smile ] Code Uber Cancellation. ================================[ An4rchy ] Code Vote Reminder ================================== [ melron ] Code Autovote Reward System Top/hop/net ================ [ Reborn12 ] Code .repair Character Voice Command ==================== [ Katherine ] Code Npc Crest ======================================[ Cronia ] Code L2Chaotic Zone With Change Maps =================== [ tazerman2 ] Code Voting Reward(Hopzone,topzone) ==================== [ StealthyS4m ] Code Instances ====================================== [ An4rchy ] Code Ls/bogs/scrolls Stackable Fully Working ================[ Handsome Banana ] Code Faction System [Unlimited Factions] ===================[ AccessDenied ] Code Interlude Antibot ================================= [ Inthedash6 ] Code Open Any Url To The Player's Pc ====================== [ .Elfocrash ] Code Clan Reward Manager ============================= [ Reborn12 ] Code Armorstats When Enchanted +12 And +16 ============= [ RpGiant ] Code Pvp Protection ===================================[ An4rchy ] Code Custom Race Starting Items ========================= [ iSparky ] Code Show Item Id ==================================== [ Red-Hair-Shanks ] Code Auto Announce Online Players. ======================= [ Dεbian ] Code Achievements Engine ============================== [ madarismenos ] Code Noblesse Killing Barakiel ============================ [ Reborn12 ] Code Newbies Helper Npc =============================== [ 'Baggos' ] Code Hero For Limited Time (No Need Restart Or Log Out) ======= [ AccessDenied ] Code Change Sex Item ================================== [ Reborn12 ] Code New Bypass For L2Teleporterinstance ================== [ Hugey ] Code Olympiad Everyweek ===============================[ Red-Hair-Shanks ] Code Shift+Click To Npcs ================================ [ Designatix ] Code Droplist And Stats Npc ==============================[ tazerman2 ] Code Hopzone/topzone/network Vote Reward [Re-Share] ======= [ An4rchy ] Code .geticon() Using Xml ================================[ newChar.needHelp() ] Code Starting Buffs ==================================== [ Gam3Master ] Code Balancer ======================================== [ te0x ] Code Quest change auto equip Armors-Weapons ============== [ AbSoLuTePoWeR ] Code Welcome To Me! ================================== [ Kraker ] Code Check Last Login Account =========================== [ madarismenos ] Code Olympiad Restriction Also Max Lvl 91 ===================[ te0x ] Code Survey System 2016 =============================== [ protoftw ] Code Anti Bot ======================================== [ Crazyboy* ] Code Casino Manager ================================== [ Crazyboy* ] Code Casinomanager,passwordchanger ===================== [ RaZoRॐ ] Code Fake Player Online (Real Time) ========================[ madarismenos ] Code Interlude Max Lvl 85 Fix... =========================== [ L2KingWorld ] Code Player Kd Code =================================== [ ganjaradio ] Code Augment Skill Olympiad Restrictions =================== [ madarismenos ] Code Auto Reward Hopzone/topzone ====================== [ Harut ] Code Noblesse Monsters ================================ [ ganjaradio ] Code Auto_Pvp_Killing_Spree_Announce =================== [ pirama ] Code My 'best Of...' ===================================== [ Kraker ] Code Killedbarakiel Setnobles Party =========================[ axcel2 ] Code /resurrection Char ================================= [ pirama ] Code Dropevent ======================================= [ João Vitor Barbosa ] Code Buy/sell/craft Zones ================================[ Gam3Master ] Code Custom Effects At Echant Armor And More.. ============== [ Admin@Abyssal ] Code Forbidden Names ================================== [ Gam3Master ] Code Nexus Engine ===================================== [ Cray-Z ] Code Npc With Aura ==================================== [ Gam3Master ] Code Special Share ===================================== [ Joniredbull ] ====================================================== [ Npc's ] Npc Redesigned Npc's (Protoftw) ======================== [ protoftw ] Npc Enchant Npc ==================================== [ Katherine ] Npc New Interlude Gm Shop {Stinkymadness} ============== [ StinkyMadness ] Npc VIP Clan Buffer / Donation Clan Buffer ================= [ Stewie ] Npc Gm Shop ======================================= [ 007florin ] Npc Raidboss Status Manager ===========================[ Caparso ] Npc Noblesse Manager ================================ [ Gladicek ] Npc Pvp/pk Ranking Manager =========================== [ g1org1os ] Npc Npc Buffer Adapt To Acis 365 ======================== [ TheMark147 ] Npc Donate Npc ===================================== [ protoftw ] Npc Custom Merchant / Item Market ====================== [ melron ] Npc Buffer V3 Updated ================================ [ g1org1os ] Npc Services Npc ==================================== [ te0x ] Npc L2 Facebook Npc (Showcase) ======================== [ protoftw ] Npc Built-In Global Gatekeeper ========================== [ AstroGG ] Npc Fancy Augmenter! ================================ [ protoftw ] Npc Donation Npc / Item Market ========================= [ claww ] Npc [Collection] All My Npc's ============================ [ `NeverMore ] Npc Buffer (Tryskell) ================================== [ melron ] Npc Gatekeeper V1.0 ================================= [ Cronia ] Npc Beautifull Npc Collection By Poytsomaxias ;-) ============ [ poytsomaxias ] Npc Yanbuffer - Scheme Buffer ========================== [ Luffy® ] Npc Augment V1.0 =================================== [ Cronia ] Npc Paysafe Donation Manager ========================= [ StalkerCoder ] Npc Vintage Gatekeeper And Buffer ====================== [ te0x ] Npc Ranking/statistics ================================ [ Caparso ] ====================================================== [ Sources ] Source L2Excess Source Files ========================== [ Handsome Banana ] Source L2Jgeo Premium Geodata Hi5 ==================== [ maneco ] Source H5 L2Mythras Files - Sources, Compiled, Geo, Patch. === [ Akar0 ] Source L2jSunrise Source 2017-10 ====================== [ proGenitor ] Source L2Cadmus Source Files ========================= [ djagripnos ] Source L2Junity Source =============================== [ UnAfraid ] Source L2Jfrozen Pack & Source & Backup ================= [ M@dara ] Source DataPack Faction + Custom Mods ================= [ Rumble ] Source L2 Acp (Account - Admin Control Panel) ============= [ .Elfocrash ] Source Mega Adapt Code Faction-J-Frozen ================= [ tazerman2 ] Source L2Jreunion Free Version ========================= [ `NeverMore ] Source L2Scripts - Underground ======================== [ proGenitor ] Source L2Arena Pack+Source By Kamex The Smartest. ======= [ @MaDaFTW ] Source L2Jwz Pack ================================== [ TheMark147 ] Source Epilogue L2 Optimal (Based On L2Dc) =============== [ thanosdk ] Source L2J Highfive Latest [No Gradle] ==================== [ AccessDenied ] Source L2 Acp 3.6 (Updated, Translated To Eng). ============= [ AstroGG ] Source L2-Scripts Owned By Mardok ===================== [ mardok ] Source L2 Classic Svn/geodata Files ====================== [ henrar ] Source L2J Nice Team (Classic) ========================== [ krauser12345 ] Source L2J-Event Engine ============================== [ u3games ] Source Open Votesites On Player's Pc ==================== [ .Elfocrash ] Source L2Jadmins C4 ================================= [ fissban ] ====================================================== [ Guides ] Guide Work with and Create Java NPCs =================== [ SamDev-Coder ] Guide Howto Fork And Keep It Updated =================== [ AndreiD ] Guide How L2Acp Works And How To Contribute ============ [ .Elfocrash ] Guide Java Guide / Java Data And Variables. ================ [ Sawadee ] Guide [ Pl/sql ] - Simple Pl/sql Statement. ================= [ Sawadee ] ====================================================== [ Tools ] Tool Updater Launcher - Dragonide Design ================== [ gaara ] Tool Decrypter And Encrypter ============================ [ ganjaradio ] Tool Lineage Ii Finder V1.5 [Update 5] ====================== [ XtreMpOweR ] Tool Easy Changer For Xp =============================== [ ganjaradio ] Tool Give Augments Using Navicat ======================== [ Reynald0 ]
  16. 1 point
    Middleman Services 5$ for Middleman service, /if it's for more than 150$ we do a fixed price/ pwlvl service 1-40lvl 50eur +first and second class quest done 2-3 days 64 90% SK 60 Days sub 78 Spectral Dancer 16%+1.8bil in exp scrolls 150 days sub 77 SwordSinger 7.5% 90 days subscription 110 30% scroll 3 100% 5balls 100% toi talisman lvl 1 76 Cardinal 71 60% Treasure hunter 76 shillien elder 70 ee 68 se Dark Avenger 79 Tyrant 79 Warlord 78 57 lvl sps deleveled from 58 all skills learned 42 lvl overlord -10 euro 43 lvl tyrant = 10 euro PWLVL Service 1-78: 40-58: 0.23eu/1kk xP 58-72: 0.25eu/1kk xP 72-78: 0.28eu/1kk xP Discounts PwLvL 72-78: 300kk xP+ = -0,01eu/1kk 500kk xP+ = -0.02eu/1kk 1kkk xP+ = -0.03eu/1kk 120kk-160kk xP Day! Detail Info+Questions on Skype! Adena Skelth -1.4 eur/mil Items/services Second class quest service =10 eur Sealed Dark Crystal Robe Set+0 Drake set+8 For more info pm me at forum/add me at skype : raidfightitems i can use Paypal/Western Union PM ME AT MAXCHEATERS TO MAKE SURE YOU ARE TRADING WITH ME! WTS Adena Innova Core- 66 billion stock sold 38 lvl Warrior /human/ Sold SO 30 Sold Mage 35 Sold 40+wl Sold Bishop 31 Sold Necromancer 42 Sold glad 40+ Sold 31 EE Sold 41 Destroyer Sold m4a1 hot rot Factory New 0.008 float almost scratchless Sold falchion knife crimson web centered big web FT 0.16 float awp redline 0.10 float Ak47 redline min wear 0.10 float 46 Shillien Oracle+deathWhispers 47 Hawkeye 40% +12 STR Dyes Clan hall DIon Sold Necro 55 with 4kk sp +12 wit sold 38 human rogue sold SE 50 +12 WIT sold hawkeye 52 34% sold Hawkeye 47 sold Necromancer 54 +12 WIT sold ee 47 sold 45 60% SpellSinger +12 WIT Dyes Sage's staff/Karmian set/ D grade elven jewels+3 /can be sold with or without items/ sold SE 51 Sold ee 54 75% sold sws 54 sold 60 PR Sold BD 62 sold Elven Elder 46 76% sold spellsinger 44 Sold 68 50% Warlord zubei set c jewels Sold 52 SE Sold 54 Prophet Death whisper+Haste learned Sold 56 necro cdl Sold 59 SE 20 day sub time Sold 54 Prophet DW+HASTE Learned, 4 months+ sub Sold 35 lvl and 15% Elven Knight 31 50% Dark elf at same acc 33 lvl palus knight 49 he 62 Warlord 46% all skills learned normal nick SOLD 63 EE all skills learned SOLD 49,9 EE delevled from 50 Sold 58 Blade Dancer -(62 days sub SOLD Temple knight lvl 52 SOLD Lvl 3 Queen ant SOLD Avadon robe set 20$ SOLD Shillen Saint 57 SOLD 39,9 sh SOLD 270kk + Skelth adena Sold 53 70% lvl Gladiator 40 days subscription time eminence+7 sold 56 Warcryer Sold 57 SPS deleveled from 58 so it has aura flash,all skills learned, karmian set 19 day sub active Sold 52 Prophet Sold 64 WL Full C. +12 CON. AQ sorc 40 with karmian set at same acc Lvl 3 Queen Ant SOLD More than 500kk Skelth Sold and still selling 53 Elven elder 30 day sub time Sold 53 Elven Elder Sold 58 Prophet all skills learned 80+ day sub SOLD Spoiler lvl 51 close to 52 SOLD 70 lvl Hawkeye SOLD 51 SwordSinger 80+ day sub SOLD SE 39,50% + 8 days account + 12,5 EUR on the account Sold 55 Necromancer 60% skills from 56 Sold 60 warcryer Sold SWS 56 Sold 52 Prophet all skills learned Sold 57 SwordSinger 30 day+ sub time Eminence +7 Sold Prophet 58 all skills learned Sold Doom light SET Sold 68 Necromancer 80 day sub spoiler 51 Sold Bw Heavy set 50 pp all skills learned Lvl 3 Queen Ant/ Warlock lvl 60 naked 66 lvl Gladiator all skills learned 52 bd Lvl 2 Queen Ant Sold 46 lvl shillien elder karmian set /Gran Kain/ 43 elemental summoner Demon staff/karmian set/c grocery jewels - same account 33 elf mage alot of 100%/50/30% XP scrolls, 30 of each /Gran Kain/ Sold HE 57 / TH 50 (clan + 6%,) Gear: set PL, set Doom light, demon dagger, emi+3+othel6, black ore jewles and lux jewels 34 days left SoldProphet 52 with haste and dw set 30 day subtime Sold destro 67 sold BD 58 (female) sold 51 prophet 27 day sub left sold Sws 53 lvl, full zubei set, crystal dagger+4 one dye dex, top c jewels/all skills learned 64.70 Overlord /First owner/ Sold 70 - Gladiador Sold 68 25% - Paladin sold 67 - Destroyer Sold Samurai Long Sword Duals +5 Othell focus 6 Sold 52 SE Sold LVL 54 - SWS Sold eminence +5 Sold pp 58 dw Sold Damascus+4 Othell 7 Sold 58 Prophet Death whisper+ all skills learned 30 day sub Sold 72 dark avenger Sold 52 Blade Dancer Sold 57 lvl SK 61 30% exp scrolls/ 9 100% exp scrolls Toi talisman lalisman Sold 52PR no sub Sold Lvl 3 Core Sold SK 63 can be sold with or without items Sold Lvl 3 Ant queen Sold sws 66 sold Tyrant 52/63% lvl sub +12 str dyes Sold SE 52/7% lvl 18 days sub Sold WC 57/58% XP/SP Scroll 30% 70 no sub Sold PP 56 30% all skills learned Sold Doom Heavy set+6/+ doom shield+6 -Comes with the sk or can be sold seperately /Western Union only/ Sold 71.38 Warlord accept adena/eur 42pp 65.50 pp Sold 78lvl 4% Spectral Master SOLD 76 SPS Sold 78lvl 4% Spectral Master SOLD 77lvl Shillien Templar 43% / Sold For more info pm me at forum/add me at skype : raidfightitems
  17. 1 point
    Really nice guy and trusted ! recommend
  18. 1 point
    so, all join? they say it will last 6 months minium, is the server of the year
  19. 1 point
  20. 1 point
    there is no hate in sharing thanks for your work and keep it up!
  21. 1 point
  22. 1 point
    I just noticed that I'm spending about 13 - 15 hours a day on this server for past 5 weeks, would be waste not to stream it , right ? :D https://www.twitch.tv/iplayggtv Atm working on yogi
  23. 1 point
    i will not do it for you cuz you decided to change something. this map shared as is, and nothing more or less.
  24. 1 point
    Trusted. Fast and safe, recomended
  25. 1 point
    There is no better,simple as that.No matter what you'll use,it all depends on how you will develop the files and the overall gameplay,and how much work time with focus you will spend on your development. The main thing is that you have to waste time searching for bugs,since there are a lot and fix them in a slowly,patiently progress, and try to make fixes at some features such as many skills,formulas and quests, wich they are probably not working properly.
  26. 1 point
    d3ddrv.dll isn't driver, it's just rendering interface for Unreal Engine (it can also render via opengl or software renderer if I remember correctly, but NCsoft used only Direct3D interface)
  27. 1 point
    yes search for obfuscation for java but you have to read the manual, i did this with yGuard but eventually if someone wants to crack your code he will.
  28. 1 point
    Hello gent's, I want to report a scammer - Wizaxx, who tried to scam me, when i tried to buy Lineage 2 character at official Skelth eu classic server. The proofs from maxcheaters.com private messages: Mc conv 1 Mc conv 2 Mc conv 3 The proofs from skype: Skype conv 1 Skype conv 2 Proofs from PayPal transaction: PayPal transaction P.s. as you see PayPal confirmed that is was fraud transaction already returned the money. The link for the "WTB" topic: Topic link I'll hope so he will get permant ip ban there too, thank you. Best wishes, Jayzzz
  29. 1 point
    http://www5.zippyshare.com/v/8EQZPz1V/file.html ;)
  30. 1 point
  31. 1 point
    well this is different server always need to invest lot of money but a patch for lineage2 is cheaper and ofcourse people want everything for free but fact is back in days when there was no stable protection for such files everyone had all free but when people started think different and making protections for their files nick binding etc ppl started paying 20 bucks but still we are 2k18 there are still people who want free stuff i've gave a lot things to people for free but i started thinking we give to people free stuff but they start selling them on black market for bigger amount than the current one thats why i dont wanna give anything again.
  32. 1 point
    Hi, we run L2 Shrine on it for more than 15 months now and we don't have any troubles. It's based on leaked Gracia Final PTS (l2server_l2off_gracia_final_83), I'm not sure if it differs from RPG Club binaries. As for AdvExt - it's mature commercial product with lot of custom features, support for SmartGuard and supports Gracia Final, Gracia Epilogue and H5. MyExt64 is 18 months old open-source project with fewer custom features (we primarily develop it for use on our retail-like server) that supports Gracia Final and most of Gracia Epilogue (Command Channel feature is still missing and active quest count is still limited to 26 [which should be 40 on Epilogue]) and probably will support Freya and maybe H5 in the future. Regarding stability - it's basically the same. There are almost no crashes for both (in fact the rate of Windows Server crashes is similar to rate of L2server crashes). AdvExt just requires little bit more memory to run (the difference is around 1-2 GB, nothing big, it's probably caused by H5 support so if MyExt will support H5 in the future, this difference may diminish). If you have enough money and want to have commercial support, go for AdvExt (and don't forget to buy updates periodically). If you don't want to spend any money for extender or want to make changes inside the core, you should get MyExt. Or maybe Vanganth's last sources (but that supports only Gracia Final and contains some bugs already fixed in MyExt and AdvExt, currently the most serious of them probably being crashing clients via specially crafted crest packet, on the other side, it wouldn't be hard to port these fixes from MyExt).
  33. 1 point
    20$ is lot money?
  34. 1 point
    some of my friends will join on that server wish you good luck
  35. 1 point
    Write to admin (topzone/hopzone/.. ) and ask for a test server. They provide, at least in the past.
  36. 1 point
    Ah, I've forgot about this. It should be the same list as /blocklist - going to implement this today :) EDIT: Done :)
  37. 1 point
    trusted seller, instadelivered! Thnx
  38. 1 point
    yea after restart for sure
  39. 1 point
    Fuck you , because maxcheaters B) !!!! Kidding just this was a reaction of a classic member
  40. 1 point
    everything works perfect u doin something wrong
  41. 1 point
  42. 1 point
    U Sell this source? I send free :P kkk
  43. 1 point
    I am. I do accept it since I'm responding and wasting my time to garbages like you.
  44. 1 point
    IM SAYING THERE WILL BE NO CRABBED THEN. YOU HAVE PROBLEMS ON UNDERSTANDING SON GTFO GO TO SCHOOL AGAIN and yes I go to to my cave now have fun playing a 3 weeks serbidor
  45. 1 point
    Don't speak like that son, you will regret it afterwards and you will beg me to let you and your e-friends play in ma server again. You will not gather people in your wanna be kind of server with good photoshop graphics on forums. You especially have failed before you even try something so gtfo. :D
  46. 1 point
    Does anyone have link for client files? Thanks in advance!
  47. 1 point
  48. 1 point
    Same happened with my server and wargate. You just couldn't type the word. What does this mean that Dav in 2010 was afraid of me ? I don't think so ! Btw hayze admin is not scared from you I'm telling you nobody will join you back I bet 100 € from the corrupted donations I received under the table. If I lose you will see them on your PayPal account. And then fortunately you will be able to pay for your host staring at all the amazing job you done and seeing 1 player online like atm (yourself). Cya
  49. 1 point
    I am a clown for you and maybe even more people who opened similar projects here and I am happy to hear that. This represents that you are hating for a reason and that reason is that you just post crap without knowing what I have done and I achieved for me, my friends and MY community. You were always a pride fanboy even before you start your own pride pack you played like an addicted bitch to l2 Hayze the one who stole all your fuckin community.. I guess you must be very emotional for that situation aren't you ? Finally you say I'm coming here like a famous but I ain't and I am a corrupted bitch etc. I accept all that facts yes I am corrupted as fuck and I will continue beeing corrupted to achieve my targets. That's what life tought me. Otherwise there's coming this guy here he fucks you up completely and you stay down like a raped hooker this is you TSA... A Raped ass and pussy together from 2 holes by a black dick.
  50. 1 point
    Well i dont know about that , i just linked his topic since the pack he preconfigured , and extended is very good , and is what the OP needs