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Showing content with the highest reputation since 11/17/2018 in all areas

  1. 20 points
    Hello, Guys today i gonna share you my interface which got stolen from some of brazilian guys the reason i share it is they trying to sell it to other people and they ofcrouse saying to people that dont have idea that this interface and features made by them as we all know people diying for money so i would like to share the current version with the community members all features will be listed below i hope you will like it enjoy it Features: Costumized Mini map From Higher Chronicles Creator Neophron Costumized Skill bars up to 5 Auto Skills Spam Auto Buffs Auto Use Potions Elixir/CP/MP Auto Use Potions Magic Pot/Haste Pot/Attack Pot Casting Skill Bar Critical Damage / Ressisted on Screen Hold Target / Ignore Agression Buff sizes x24 to x16 Debuff + time Custom HP/CP/MP Status Bar copied from Author Savo Custom Macro system auto spaming Macros with right click if u press on it Customized Darkdelux HP/CP/MP Bar Preview: Auto Augment Auto Enchant Auto Skill Enchant and much more this is the oldest version of the interface TIP: dont get scammed by these two people T3ddy / DM Moshpit those brazilian people was trying to sell the interface for a huge amount of money but mostly people got informed already Credits: Neophron Elfen Darkdelux Savo Download Link: [Hidden Content] Download Link: [Hidden Content]
  2. 8 points
    Black Friday is coming soon. So our forum will have special discount to paid subscriptions and special groups. More specific: Friday 23.11.18 24h 00.00-23:59 subscription for Verified Trader and VIP Member prices will have a 50% discount. VIP Member (Lifetime) 10€ Verified Trader 5€
  3. 6 points
    yaw, Guys im back Again and this time i bring you V Interface with full Functions because many people have big mouth and talking a lot i would prove them that i can do anything i like since they prove me wrong so lets start some pictures Infos: Every feature working perfect without any problems lets see who gonna get mad after this good luck using it guys hf Features: Auto Augment Auto Enchant Auto Skill Enchant Auto Macros Usage Fast Items Deletion trought Inventory Auto Farm = Bot Debuffs & Timer Olympiad Damage Calculator and much more what are you waiting for? Try it now! [Hidden Content] Information: d3c.dll file was a bypass to work on protected servers since it's not working anymore just delete it and good to go few antiviruses may dedect it as a virus u can avoid it and just delete that file Cheers
  4. 5 points
    Dear, Cheaters today i would love to share with you a detailed interface i've fixed a lot of bugs and changed a lot of things since me & Iordanov are 6 years Friends he told me share it clean w/o bugs the reason we do this is because a Brazilian person T3ddy & Moshpit selling on black market the current version but they are kinda stupid since interface not work on 80% of servers with smartguard people pming me to fix their thing but since they bought it from other hands i no offer any support to them lets start Note: we are not responsible if interface not works on some protected servers you want bypass? buy it and we can disccus about it. Some Screens.. Shows in different Row Domi/WC/Ressists/simple buffs Shows Debuffs in Seperate Row Options: Party Classes / & New Party Icons Auto Assist 1st Ma 2nd Ma Classic Mini Map: KeyBinds: Invite/Dismiss/Changepartyleader/trade Shows Enemy casted skills Skill Gauge Debuffs & Timer Olympiad Damage Calculator Download Link: [Hidden Content]
  5. 4 points
    [Hidden Content] Password: 19396 Credits: DEADZ Notice: this patch not inclouding auto augment or auto potions. it.s 1.8 Version 2.0 Version will share it when i get it.
  6. 4 points
    Long time since i shared something. I made this code in 10 minute. It's a Procedural PvP reward system which you can extend and add anything you like. Basically each time a player get a PvP, system check if he can get any reward (Item, Color, Skill) and reward him. It has protection to avoid duplicated rewards in case he reduce his PvP and repeat the procedure. Index: java/kara/PvPData.java =================================================================== --- java/kara/PvPData.java (revision 0) +++ java/kara/PvPData.java (revision 0) @@ -0,0 +1,140 @@ +/* + * Copyright (C) 2004-2018 L2J Server + * + * This file is part of L2J Server. + * + * L2J Server is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * L2J Server is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +package kara; + +import java.util.ArrayList; +import java.util.HashMap; +import java.util.List; +import java.util.Map; + +import org.w3c.dom.Document; +import org.w3c.dom.NamedNodeMap; +import org.w3c.dom.Node; + +import com.l2jserver.Config; +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; +import com.l2jserver.gameserver.model.variables.PlayerVariables; +import com.l2jserver.util.data.xml.IXmlReader; + +import kara.model.PEvent; +import kara.model.events.PvPColor; +import kara.model.events.PvPReward; +import kara.model.events.PvPSkill; + +/** + * @author Kara` + */ +public class PvPData implements IXmlReader +{ + final Map<Integer, List<PEvent>> HOLDER = new HashMap<>(); + + public PvPData() + { + load(); + } + + @Override + public void load() + { + HOLDER.clear(); + parseDatapackFile(Config.DATAPACK_ROOT + "data/pvpData.xml"); + LOGGER.info("[" + PvPData.class.getName() + "] Loaded " + HOLDER.size() + " holders."); + } + + @Override + public void parseDocument(Document doc) + { + for (Node d = doc.getFirstChild(); d != null; d = d.getNextSibling()) + { + if (d.getNodeName().equals("list")) + { + for (Node holder = d.getFirstChild(); holder != null; holder = holder.getNextSibling()) + { + if (holder.getNodeName().equals("holder")) + { + List<PEvent> list = new ArrayList<>(); + + for (Node pevent = holder.getFirstChild(); pevent != null; pevent = pevent.getNextSibling()) + { + NamedNodeMap attr = pevent.getAttributes(); + + try + { + if (pevent.getNodeName().equals("color")) + { + list.add(new PvPColor(Integer.parseInt(attr.getNamedItem("r").getNodeValue()), Integer.parseInt(attr.getNamedItem("g").getNodeValue()), Integer.parseInt(attr.getNamedItem("b").getNodeValue()))); + } + if (pevent.getNodeName().equals("item")) + { + list.add(new PvPReward(Integer.parseInt(attr.getNamedItem("id").getNodeValue()), Integer.parseInt(attr.getNamedItem("count").getNodeValue()))); + } + if (pevent.getNodeName().equals("skill")) + { + list.add(new PvPSkill(Integer.parseInt(attr.getNamedItem("id").getNodeValue()), Integer.parseInt(attr.getNamedItem("level").getNodeValue()))); + } + } + catch (Exception e) + { + e.printStackTrace(); + continue; + } + } + + HOLDER.put(Integer.parseInt(holder.getAttributes().getNamedItem("require").getNodeValue()), list); + } + } + } + } + } + + /** + * Check if player has any given rewards. <br> + * Info: if player decreased pvp somehow he <b> wont </b> receive. + * @param player + */ + public void executeEvent(L2PcInstance player) + { + PlayerVariables variables = player.getVariables(); + + if (variables.getInt("lastPvP", 0) >= player.getPvpKills()) + { + return; + } + + List<PEvent> list = HOLDER.get(player.getPvpKills()); + + if (list == null) + { + return; + } + + variables.set("lastPvP", player.getPvpKills()); + + list.forEach(s -> s.getEffect(player)); + } + + public static PvPData getInstance() + { + return SingletonHolder._instance; + } + + private static class SingletonHolder + { + protected static final PvPData _instance = new PvPData(); + } +} \ No newline at end of file Index: java/kara/model/PEvent.java =================================================================== --- java/kara/model/PEvent.java (revision 0) +++ java/kara/model/PEvent.java (revision 0) @@ -0,0 +1,31 @@ +/* + * Copyright (C) 2004-2018 L2J Server + * + * This file is part of L2J Server. + * + * L2J Server is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * L2J Server is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +package kara.model; + +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; + +/** + * @author Kara` + */ +public abstract class PEvent +{ + protected Object[] values; + + public abstract void getEffect(L2PcInstance player); +} Index: java/kara/model/events/PvPColor.java =================================================================== --- java/kara/model/events/PvPColor.java (revision 0) +++ java/kara/model/events/PvPColor.java (revision 0) @@ -0,0 +1,48 @@ +/* + * Copyright (C) 2004-2018 L2J Server + * + * This file is part of L2J Server. + * + * L2J Server is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * L2J Server is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +package kara.model.events; + +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; + +import kara.model.PEvent; + +/** + * @author Kara` + */ +public class PvPColor extends PEvent +{ + public PvPColor(int r, int g, int b) + { + values = new Object[3] { r, g, b }; + } + + @Override + public void getEffect(L2PcInstance player) + { + player.getAppearance().setNameColor((int) values[0], (int) values[1], (int) values[2]); + player.broadcastUserInfo(); + } +} Index: java/kara/model/events/PvPReward.java =================================================================== --- java/kara/model/events/PvPReward.java (revision 0) +++ java/kara/model/events/PvPReward.java (revision 0) @@ -0,0 +1,46 @@ +/* + * Copyright (C) 2004-2018 L2J Server + * + * This file is part of L2J Server. + * + * L2J Server is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * L2J Server is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +package kara.model.events; + +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; + +import kara.model.PEvent; + +/** + * @author Kara` + */ +public class PvPReward extends PEvent +{ + public PvPReward(int id, int count) + { + values = new Object[2]{ id, count }; + } + + @Override + public void getEffect(L2PcInstance player) + { + player.addItem("Reward", (int) values[0], (int) values[1], player, true); + } +} Index: java/kara/model/events/PvPSkill.java =================================================================== --- java/kara/model/events/PvPSkill.java (revision 0) +++ java/kara/model/events/PvPSkill.java (revision 0) @@ -0,0 +1,44 @@ +/* + * Copyright (C) 2004-2018 L2J Server + * + * This file is part of L2J Server. + * + * L2J Server is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * L2J Server is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +package kara.model.events; + +import com.l2jserver.gameserver.datatables.SkillData; +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; +import com.l2jserver.gameserver.model.skills.Skill; + +import kara.model.PEvent; + +/** + * @author Kara` + */ +public class PvPSkill extends PEvent +{ + public PvPSkill(int id, int level) + { + values = new Object[2] { id, level }; + } + + @Override + public void getEffect(L2PcInstance player) + { + Skill skill = SkillData.getInstance().getSkill((int) values[0], (int) values[1]); + + if (skill == null) + { + return; + } + + player.addSkill(skill); + } +} Xml: <!-- TODO : That minions need to be moved in spawn system when is done! --> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/pvpData.xsd"> <!-- Created by Kara` --> <holder require="10"> <color r="80" g="212" b="168" /> <item id="57" count="100000000" /> <skill id="6393" level="1" /> </holder> <holder require="30"> <color r="120" g="120" b="168" /> <item id="6393" count="100" /> <skill id="6393" level="1" /> </holder> </list> How to use it? It's pretty simple: In GameServer.java somewhere add the following line: To use it just go in the L2PcInstance.java and find the method that increasePvpKills and somewhere inside add the Hope you like it. PS. Coded for L2J-H5
  7. 4 points
    MxC orders on Black Friday
  8. 3 points
    Dear, Users since many people requested for this version trought pms i wanna just share it here it's been a long time i was getting to many pms so here you are now.. Download Link: [Hidden Content] Full interface description: https://drive.google.com/file/d/0B8ktmz9kueQOTmlhUElNVS1DN1U/view Update 2.1: https://drive.google.com/file/d/1MBKWtJSGiIoJl5zjfEf_OltTRzmeZ0tg/view Promo- video: Reply to see the Download Links replies like Ty,Wow,good,cool will be deleted and you will be warned without any warning.
  9. 3 points
    Description New fast, easy & secure as possible donation panel for your players, using Sguard or Smart Guard! Payment in easy 5 steps: Login with his player username. Select the donation service (Paypal/Paygol). Select the amount of payment. Pay. Automatically recieve the reward ingame (and yes) while he is online! The shop is special edition with SGuard & Smart Guard explanation in steps: Player clicks on a button called “Buy Donate Coins” of an NPC. The shop opens in user’s default browser and automatically login with our API. So user repeats Payment steps 2, 3, 4, 5. SGuard & Smart Guard API is not mantatory you can still use the donation panel without the API Features: Protections Full SSL website (forced by htaccess) XSS Protection just in case. Remove vulnerability headers in htaccess level Session Validation COOKIE, POST, GET globals are sanitized SQL Injection protection Cookie and Request protection Query String protetion Prepared statements of PDO driver (no sql injection there) Google Captcha to check for bots SEO & Public management SEO Friendly urls (in htaccess level) Google Analytics Code ready. Terms and use ready to go (specially for paysafe in order to accept you as payment service) Refund policy Contact Where we imply our name is showing config SERVER NAME or SERVER WEBSITE variables Speed Zip Content (faster load) Memory save (unloading global vars) Using CDN's for bootstrap Scripts are loaded in footer Images are soft to max 10kb Small and smart organized code style Functions Multilanguage (3 langs so far) EN ES NL (Easy to add more) Payment methods Paypal, Paygol, Paymentwall & G2A (IPN exists not installed cause they ask for company papers) After payment or cancel the user is redirected back to "Thank you" page. Technologies Bootstrap CSS MySQL (PDO Driver) PHP 7.2+ 10.2.18-MariaDB Systems Paypal supports sandbox and live. Server items in XML file copied and used for getting item ID's, properties and images (for now its disabled, and item is hardcoded for speed). Log System for website and IPN's. Log in database Payments and services used. Google Analytics Configs Website Title Server Name Contact Email Use sessions (user has to logout or auto when close the page) Show Google Captcha Google Analytics Code Use of sandbox in paypal Sandbox/Live Emails Currency Code Payment Item ID for donation 4 Donate Prices and 4 Donate rewards ingame for paypal and another 4 for paygol (for other rates) Log enable or disable Delay on failed login try in seconds Login attempts and timeout Enable Icons Log location Enable or disable for each language Timeout (user is redirected to login page after innactivity) Database and Server Configs Files included Website files Java Files for your project in eclipse (aCis, L2JFrozen, Fandc so far asked and supported) SQL Files Instructions included How to install NPC HTML BUTTON. How to add in game server task manager. How to implement SmartGuard Packet. Small example of code. Requirements Java Server with source (in order to install) PHP 5.6 or 7.2+ (7+ is recommended) Cpanel Curl (sudo apt-get install curl) also needed for paypal (rare case) Apache (tested on nginx if you can't make it work contact us) MySQL Database Knowledge of Database users (Create/Permissions) PHP basic knowledge on how to modify config.php Java how to modify your source with a patch Host or some LAMPP to your server to place the php files Supported Chronicles for Panel all Chronicles it uses char_name of table characters in your database Supported Chronicles for API (java part) aCis Interlude Fandc H5 Frozen Interlude if your pack is not listed my developer will do it for free Price 35€ Check first reply for special discounts On your part you need to make accounts in paypal and paygol and set the paygol IPN in options Example: https://yourwebsite.com/shop/system/assets/ipn/ipn_paygol.php and thats it the rest are configs. Many asked for this projects the last 2 days so. Updates 9/11/2018 Supports aCis Interlude Servers (new files added) Supports Frozen Interlude Servers (new files added) Supports Fandc H5 Servers (new files added) 11/11/2018 Supports SGuard Protection (new files added) Patch and HowTo are updated. Added Demo 14/11/2018 Fix paygol diferencial donation amount Added message when wrong character name is entered. Note: tested on nginx and the conclusion is that may need several fixes you can contact for discussion. 16/11/2018 Addition of Voiced Command Handler for players manual .check to get coins 21/11/2018 Better handle on paypal's sandbox Fix 2 paths on image buttons Better handle on Donate ingame and safer way to cleanup donate_holder table 16/12/2018 Fixed bug with currency On your part you need to make accounts in paypal and paygol and set the paygol IPN in options Example: https://yourwebsite.com/shop/system/assets/ipn/ipn_paygol.php and thats it the rest are configs. Get the panel https://shop.denart-designs.com/product/account-panel/ Thank you for your support!!! <3 FAQ Will the panel work if you don't have SmartGuard or SGuard? - YES perfectly! You don't know how to install any of this? - My developer will contact you Developer cost? - FREE Setup time? - Setup time aprox 10min (for more than 1 hour will be a small charge under discussion first) How the developer will get access - Teamviewer on your computer to upload files and install java/sql Contact Links Join My Club in MaxCheaters Visit My New Webpage Like me On Facebook Follow Me in Twitter Pin My work In Pinterest Wach Random Events Of DenArts In Instagram Click to send me E-mail: info@denart-designs.com Click to add me on Skype:
  10. 3 points
    Hello ! We are here to present you a new stable PvP-Farm Server ! Our Grand Opening set for 21st December at 20:00 GMT +2 Website : http://l2elite-pvp.com/ Forum : http://l2elite-pvp.com/forum/ Server Rates - XP: 100x. - SP: 100x. - Adena: 200x - PartyXp: 1x. - PartySp: 1x. Enchant Rate -Safe Enchant : 3 -Max Enchant Weapon : N/A -Max Enchant Armor : N/A -Normal Scroll Chance : 60% -Blessed Scroll Chance : 70% -Top Grade Lifestone : 20% -High Grade Lifestone :10% -Mid Grade Lifestone : 5% Basic Information -Gm Shop item untill A Grade (SA) and S Grade (NO SA) -Custom Shop for L2 Elite-PvP Armors/Jewels -Olympiad Shop -Subclass Free : Enabled -Auto learn skills : Enabled -Banking System : Enabled -Offline Shop (Add shop & Quit) : Enabled -Wedding System : Enabled -Weight Penalty : Disabled -Death Penalty : Disabled -Clan Penalties : Disabled Custom Features -Buffs Duration : 2 Hours -Max Buffs Amount : 24+4 -Max SubClasses : 4 -Subclass Starting Level : 40 -Geodata & Pathnodes : Enabled -Vote Reward System : Enabled -Augment Active SkillsDuration : 19 Min -Class Master : Enabled Olympiad Settings -Heroes Circle : 2 Week -OlympiadTime : 24h -Skills Recharge before match starts : Enabled -Max Enchant : +6 Custom Starting -Starting Adena : 50 Millions -Starting Area : Elven Village Custom Items Clan Reputation Item Elite-PvP Armor (Scroll Down for info and pictures) Elite-PvP Jewels (Scroll Down for info and pictures) Olympiad Medal (Scroll Down for more informations) Varka's Badge (Farm item) Ketra's Badge (Farm item) Noblesse Item Elite-PvP Tattoo (Rare Item, Scroll Down for more informations) Custom Farm Zones Drop rate of adena at our custom farm zones is 100% but the change to drop Varka's and Ketra's Badge is 70% Varka Silenos : Ketra Orc Outpost : Raid Bosses We have some edited Raid Bosses with Custom droplist , all raids have the same droplist with the same chance of drop and the same respawn time Possible Drops: Weapon SA,Blessed Scrolls,Top Grade Life Stone, Book Of Giants,Tatto Of L2Elite-PvP(rare Item),Soul Stage 13,Raid Token,Divine Inspiration. Respawn Time : 12 Hours Flamestone Giant : Ocean Flame Ashakiel : Fire of Wrath Shuriel : Last Lesser Giant Glaki : Hestia, Guardian Deity of the Hot Springs : Longhorn Golkonda : Cherub Galaxia : Ketra's Hero Hekaton : Varka's Heros Shadith : Queen Shyeed : Ketra's Commander Tayr : Varka's Commander Mos : Ember : Uruka : Ketra's Chief Brakki : Varka's Chief Horus : Master Anays : High Priesttess Van Halter : Grand Bosses Valakas: Possible Drops: Weapon SA,Blessed Scrolls,Top Grade Life Stone, Book Of Giants,Tatto Of L2Elite-PvP(rare Item),Soul Stage 13,Raid Token,Divine Inspiration, , Necklace Of Valakas ,Valakas Head (Accesorie) Respawn Time : 7 Days Antharas Possible Drops: Weapon SA,Blessed Scrolls,Top Grade Life Stone, Book Of Giants,Tatto Of L2Elite-PvP(rare Item),Soul Stage 13,Raid Token,Divine Inspiration, Earring Of Antharas, Antharas Head (Accesorie) Respawn Time : 5 Days Frintezza Possible Drops: Weapon SA,Blessed Scrolls,Top Grade Life Stone, Book Of Giants,Tatto Of L2Elite-PvP(rare Item),Soul Stage 13,Raid Token,Divine Inspiration, Necklace Of Frintezza , Frintezza Head (Accesorie) Respawn Time : 24 Hours Baium Possible Drops: Weapon SA,Blessed Scrolls,Top Grade Life Stone, Book Of Giants,Tatto Of L2Elite-PvP(rare Item),Soul Stage 13,Raid Token, Ring Of Baium , Baium Hair (Accesorie) Respawn Time : 3 Days Zaken Possible Drops: Weapon SA,Blessed Scrolls,Top Grade Life Stone, Book Of Giants,Tatto Of L2Elite-PvP(rare Item),Soul Stage 13,Raid Token,Divine Inspiration, Earring Of Zaken , Zaken Hat (Accesorie) Respawn Time : 24 Hours Queen Ant Possible Drops: Weapon SA,Blessed Scrolls,Top Grade Life Stone, Book Of Giants,Tatto Of L2Elite-PvP(rare Item),Soul Stage 13,Raid Token,Divine Inspiration, Ring Of Queen Ant Respawn Time : 24 Hours Orfen Possible Drops: Weapon SA,Blessed Scrolls,Top Grade Life Stone, Book Of Giants,Tatto Of L2Elite-PvP(rare Item),Soul Stage 13,Raid Token,Divine Inspiration, Earring Of Orfen Respawn Time : 24 Hours Core Possible Drops: Weapon SA,Blessed Scrolls,Top Grade Life Stone, Book Of Giants,Tatto Of L2Elite-PvP(rare Item),Soul Stage 13,Raid Token,Divine Inspiration, , Ring of Core Respawn Time : 24 Hours L2Elite-PvP Armor - Jewels Lineage II Elite PvP Jewels have 10% (Set) more M.Def than Tateossian Jewels. Elite-PvP Light Stats : Dex +1 , STR +1 , CON -1 , P.Defence +15%, Sleep / Hold Ressists, Att. Speed/P.Att. 8%, Max MP 489 . Elite-PvP Robe Stats : WIT +1,INT +1 , MEN-2, P.Defence +15%,Sleep / Hold / Stun Ressists, Movement Speed +7, Casting Cansel Probability-50%,M.Attack/ C.Speed +20% Elite-PvP Heavy Stats : DEX-1 , STR +2, P.Defence +15%, Maximum HP+750, Sleep / Hold Ressists. All custom Armors and Jewels are farmable with Varka's and Ketra's Badge L2Elite-PvPTattoo (Rare Item only from Drop) Elite-PvP Tattoo Rare Item : + 1.000 CP/MP/HP (This item CANNOT be used in oly) L2Elite-PvP Olympiad Medal System We deploy a new olympiad system where there's no loosers ! Just with your participate you get 10 Olympiad Medal but if you win you will get 40 more and with these you can get awesome prizes like Raid Boss Jewels , Blessed Scroll or custom accesories (10 Olympiad Medals for loosers 50 for winners. (That means that you need 100 wins to get a Valakas for example)
  11. 3 points
    Hello, Guys today i would like to share you something unique i know many people was looking for free good H5 Community boards since on community there are few shared and old i will share you this unique L2Dorn Community Board includes it's not my work it's shared for mxc users - PSD + all scripts Server Side & Client Side If you need to change default logo to your - write me in skype Support_La2-Pro Previews Download: Link = DOWNLOAD to get the password of the archive Like my 1st post send me pm and reply in topic..
  12. 3 points
    ************PvP Script************** Functionalities 1. 6 Class-based customizable Hotkeys to select targets from a list of preselected classes, that are either flagged or belong to a clan with War. If Hotkey is pressed again, you change to the 2nd closest target from the desired Classlist, if pressed again to the 3rd and then back to 1st again providing a variety of targets to choose from, without being restrained to 1-2 targets. e.g. "Hotkey 1 assigned: "p" -- Select closest targets from List 1:{x,y,z,...,t}, where x,y,etc. are the classes you group in the same list. 2. Interrupt Skills casted by enemies with High/Mid/Low priority, using a skill that you select. 3. 1 Hotkey for Auto-targeting ON/OFF. When the current target dies script selects the next closer to you target. If class-based Hotkey is pressed target changes to the desired one. 4. 1 Hotkey for Events ON/OFF. This option is useful for mid/high rate server with events (TvT, Domination,5v5,Treasure Hunt, etc.) For pvp in open world (out of events) Events:OFF which is set by default. 5. 1 Hotkey for Blacklist ON/OFF. This is is used when in a mass pvp you wish to focus 1 ally/clan specifically and not hit others. When this mode is ON, you will take targets only classes from this ally/clan, ignoring other wars/flagged around you. Auto-targeting/res-kill are also adjusted for this case, when Blacklist ON. (added 17/11/2018) 6. 9v9 Mode. In addition to BlackList ON, using a list of character's names which will be "white-listed" (excluded from targeting) regardless of clan, war status, flagged or not, will give to the user the ability to 9v9 without picking unwanted targets, but strictly focusing on enemy party. (added 19/11/2018) 7. 1 customizable Hotkey for Auto-assisting ON/OFF. 8. Res-kill, with available option of choosing a skill you would like to cast automatically for rez-kill (rush/deathshot/etc.) depending on your class. It is needed only in open world pvp, so you need to have Events:OFF. 9. Dead Main-Assister - even when dead you will be able to select targets using the hotkeys or auto-target, same as if you were alive. 10. Anti-hate (for pts/off files it ignores hate - for java files when aggression de-buff is off, you take back the target you had before) 11. Anti-backstab 12. Anti-fear 13. HoldTarget 14. Disarm 15. WarCount. It calculates wars within a big distance and prints in party chat the total number of wars around and the number of wars from each clan in detail. Available when Events:OFF. Lastly the script includes many build-in functions for effective targeting. Does not target medused players, players on celestial, etc. (GOD + Chronicles only) The script has gone through countless hours of testing - 0 bugs. Works in all chronicles of L2 from Interlude to GoD+ and Classic. Pay once, have it for lifetime - even if you want to use in a new computer i will provide enc copy for free as long as you can prove that it is for you. *************PvE Scripts************** I can also write/modify farm scripts for any High Five server. Back to spot / Auto restock /Auto-mail for any spot. Lizardman's Script improved. (Of course you can find it for free, but my version is better and it will never get stuck when someone pks your bot at any given stage of the Quest process.) Also added auto restock/auto-mail farm items when it reaches a certain limit, so that you won't have to do it manually. Can also write any farm script you would like, after request. Always available to answer any questions. For more info message me here in forum or add me in skype: derian4real or in discord: sofT#1284
  13. 3 points
    Intrested on Advertising your Private Server? Skype: omerioligert@gmail.com
  14. 3 points
    Hi, guys! Many people know about my 2017 free share Santa puzzles In 2018 I want to share a addon like in 2017, BUT in new style. It's simple interesting addon, idea: collect all 9 puzzles and make a integer New Year image and you can change this items in gmshop and etc ( you make what you want ). Or: project administrator can throw away boxes ( you can see in topic image or video ) and you can find addons on Lineage 2 map. On box you can see nubmer of puzzle parts. From 1 to 9. If this is useful for you - make a good post in topic and one like. If you need unique mods - you can write me in skype Support_La2-Pro and I can help you in client dev questions + I can make another design for collector addon. Chronicles: lines is for Interlude and H5. Icons: Integer image of all 9 parts: Addon in game:
  15. 3 points
  16. 2 points
    var Buff:Tl2Buff; item:TL2Item; member:TL2Live; const //TEXT for invite inviteText = 'beniz45cm'; function SetForegroundWindow(hwnd: integer) : Boolean; stdcall; external 'user32.dll'; function captcha:boolean; begin if engine.dlgtext.contains('Refresh') or engine.dlgtext.contains('Captcha') or engine.dlgtext.contains('60 seconds') or engine.dlgtext.contains('Bot') then begin SetForegroundWindow(Engine.GameWindow); PlaySound(exepath+'\sounds\'+'PlayerAlarm'+'.wav'); delay(2500); StopSound; end; end; function CheckDeath(Obj: TL2Live = nil): boolean; begin if (Obj = nil) then Obj:= User; result:= false; if (Obj.Dead) then begin result:= true; Engine.FaceControl(0, false); while (User.Dead) and delay(999) do Engine.GoHome; delay(5555); end; end; function HaveAgroMobs(): boolean; var i: integer; begin result:= false; for i:= 0 to NpcList.Count-1 do begin if (IsAgr(NpcList(i))) then begin result:= true; exit; end; end; end; function IsAgr(Mob: TL2Npc): boolean; begin result:= (Mob.AtkOID = User.OID) and (not Mob.Dead); end; procedure checkbuff; begin CheckDeath(); if not (User.Buffs.ByID(1323, buff)) or (buff.EndTime < 300000) then begin print('NEED REBUFF '); delay(10000); Engine.BypassToServer('_bbshome', True); delay(500); Engine.BypassToServer('_bbsgetfav', True); delay(500); Engine.BypassToServer('_bbsbuffer', True); delay(500); Engine.BypassToServer('_bbsbufferbypass_cast 187 x x', True); if (User.Buffs.ByID(1323, buff)) and (buff.EndTime < 300000) then print('REBUFF DONE'); delay(1500); end; end; procedure restock; begin CheckDeath(); // IF SS less then 1000 if (inventory.user.byid(3951, item) and (item.count<1000)) then begin //3951 id of BSSA print('RESTOCK SS'); Engine.FaceControl(0, false); delay(1000); if (HaveAgroMobs) then begin print('Killing aggro mobs'); Engine.FaceControl(0, true); while (HaveAgroMobs) do delay(10); Engine.FaceControl(0, false); while (User.InCombat) do delay(555); end; // PORT to town Engine.bypasstoserver('_bbshome', true); delay(500); Engine.BypassToServer('_bbsgetfav', True); delay(500); Engine.BypassToServer('_bbsgatekeeper', True); delay(500); Engine.BypassToServer('13', True); delay(3500); // OPEN GM SHOP if user.InRange(-44683, -113079, -224,10000) then begin // XYZ of ORC Village engine.bypasstoserver('_bbshome', true); delay(500); engine.bypasstoserver('_bbsgetfav', true); delay(500); engine.bypasstoserver('_bbsfile:smallNpcs/gmshop', true); delay(500); engine.bypasstoserver('110', true); delay(500); Engine.NPCExchange (3951, 25000); // Buy BSSA print('RESTOCK BSSS DONE'); end; end; // IF MP pots less then 50 if (inventory.user.byid(728, item) and (item.count<50)) then begin // 728 id of mp pot // while user.incombat do delay(1000); print('RESTOCK MP'); Engine.FaceControl(0, false); delay(1000); if (HaveAgroMobs) then begin print('Killing aggro mobs'); Engine.FaceControl(0, true); while (HaveAgroMobs) do delay(10); Engine.FaceControl(0, false); while (User.InCombat) do delay(555); end; // PORT to town Engine.BypassToServer('_bbshome', True); delay(500); Engine.BypassToServer('_bbsgetfav', True); delay(500); Engine.BypassToServer('_bbsgatekeeper', True); delay(500); Engine.BypassToServer('13', True); delay(3500); // OPEN GM SHOP if user.InRange(-44683, -113079, -224,10000) then begin // XYZ of ORC Village engine.bypasstoserver('_bbshome', true); delay(500); engine.bypasstoserver('_bbsgetfav', true); delay(500); engine.bypasstoserver('_bbsfile:smallNpcs/gmshop', true); delay(500); engine.bypasstoserver('1c', true); delay(500); Engine.NPCExchange (728, 500); //buy mp pot print('RESTOCK MP POTS DONE'); end; end; end; procedure tospot; begin CheckDeath(); if not user.InRange(92504, 109576, -3744,20000) then begin //XYZ of SPOT // IF NOT on spot move to spot print('Moving To Spot'); engine.facecontrol(0,false); delay(1000); checkbuff; //PORT to Hunters Engine.BypassToServer('_bbshome', True); delay(500); Engine.BypassToServer('_bbsgetfav', True); delay(500); Engine.BypassToServer('_bbsgatekeeper', True); delay(500); Engine.BypassToServer('1e', True); delay(500); Engine.MoveTo(117160, 76808, -2672); engine.settarget(32864); // Target NPC delay(100); engine.dlgopen; // TALK with NPC delay(100); engine.dlgsel(2); // Choose option 2 delay(1500); Engine.MoveTo(98488, 109720, -3696); Engine.MoveTo(97304, 109608, -3680); Engine.MoveTo(96552, 110216, -3712); Engine.MoveTo(95656, 110040, -3632); Engine.MoveTo(94536, 109816, -3680); Engine.MoveTo(93736, 109704, -3664); Engine.MoveTo(92504, 109576, -3744); delay(500); Engine.facecontrol(0,true); delay(5000); //Engine.dispel('dance of shadows'); print('ON SPOT'); print('Start FARM'); end; end; procedure onspot; begin CheckDeath(); // IF ON spot and buffs time less then 5min REBUFF while user.InRange(92504, 109576, -3744,20000) do begin // XYZ of SPOT if ((User.Buffs.ByID(1323, buff)) and (buff.EndTime < 300000)) then begin print('REBUFF'); Engine.FaceControl(0, false); Delay(1000); if (HaveAgroMobs) then begin print('Killing aggro mobs'); Engine.FaceControl(0, true); while (HaveAgroMobs) do delay(10); Engine.FaceControl(0, false); while (User.InCombat) do delay(555); end; repeat checkbuff(); until ((User.Buffs.ByID(1323, buff)) and (buff.EndTime > 300000)); Engine.FaceControl(0, true); end; restock(); invitePT(); end; end; procedure invitePT; begin //IF someone pm with inviteText inv him to PT if (ChatMessage.Text = inviteText) and (ChatMessage.ChatType = mtPrivate) and ChatMessage.Unread and (ChatMessage.Time < 3000) then begin if Party.Chars.Count < 8 then Engine.InviteParty(ChatMessage.Sender) else Engine.Say('party is full', 2, ChatMessage.Sender); end; end; begin delay(500); //load settings | Change name or comment Engine.LoadConfig(exepath+'\Settings\'+'LokrenUP3'+'.xml'); //load map | Change name or comment Engine.loadzone(exepath+'\Settings\'+'GEM_L_3'+'.zmap'); delay(500); while true do begin CheckDeath(); restock(); checkbuff(); onspot(); invitePT(); tospot(); delay(1000); end; delay(1500); end. Simple farm script (gem dragons as example) with rebuff, go back to spot, restock. You'll need to change bypasses for ur server to make it work. Tested on http://l2mercury.com/ How to check bypasses for my server? - https://www.youtube.com/watch?v=ZQHZm4p_LO8&amp;feature=youtu.be
  17. 2 points
    NexTarget - radar for Lineage 2(L2), tipping balance of game to your side! After the battle your enemies will delete game client and you wear the crown of the winner... Functionality will allow you to focus on getting pleasure from game, because you are in it for this! REQUIRES SCRIPT PLATFORM ADRENALINE (PAID VERSION) supports 99% of servers(java, pts, off), from Interlude to Fafurion / Seven Sings multilanguage interface, list of priority targets, list of attacking target, locator combo sorting of players (class, name / clans, buffs, effects, equips, etc.) detailed information about current target (stats, equips, buffs, effects) assist, defense allies, targeting players by priority and class hotkeys for controlling interface and functions, fast changing profiles of settings hiding useless objects and animations to increase perfomance, chaning names of players using own scripts, creating widgets and screen notices 20 PvP functions (using series of skills with flexible conditions, holding target, screen notices for a lot of events and showing damage, ignoring agression,ignoring invisibility(AntiGM), atticking wars after resurrection(reskill), collective skill using,breaking casts, avoing breaking casts, auto CP/HP/MP, dispeling buffs, fast "Alt+B" buff,controling "noblesse blessing", quest cursor to target, controlling weapon,avoiding backward attacks, attacking with moving backward, controlling toggle skills) Read more | Get trial key | Buy Boost - universal plugin for Lineage 2(L2) that lets you skip the boring parts of the game. Looking for a clicker whole evening, and it's not working? Boost works almost everywhere! Tired of days to catch desired effect in weapon? Boost will catch up everything to all items while you sleep! REQUIRES SCRIPT PLATFORM ADRENALINE (PAID VERSION) supports 99% of servers(java, pts, off), from Interlude to Fafurion / Seven Sings multilanguage interface, profiles of settings enchanting all necessary items and skills without editing settings for every item / skill lightning fast speed (~200 enchantments / ~150 augmentations / ~300 combines per minute) setuping random pause for enchanting to be safe hiding players and monsters, clearing memory of game client notifications after ending working (sound, lighting and showing game window) enchanting items with the possibility of using the bless.scrolls and stones augmenting weapons and jewelry with any effects (any skills, any stats) attributing items with stones and crystals combining jewels, soul crystals, talismans and runes, their unpacking enchanting skills with common and bless.codexes buying talismans in the fort/castle with deletion of unnecessary Read more | Get trial key | Buy Boxer - plugin for Lineage 2(L2) for easy management of your game accounts. It's time to forget about notes with accounts. Everything can be stored in plugin and runed in 1 click! Tired to restart windows after loss of connection? Or get up for it at night? No more! REQUIRES SCRIPT PLATFORM ADRENALINE (PAID VERSION) supports 99% of freeshareds(java, pts), from Interlude to Fafurion / Seven Sings multilanguage and configurable interface account management (start, stop, show/close client of game) reloading accounts after disconnect / freeze / etc. mass management of marked accounts flexible account activity timers to work at the necessary time simultaneous entering the game multiple accounts if necessary displaying status, level, CP / HP / MP and number of items you need loading profile of bot and necessary script after entering the game setuping random pause between game client launches entering standard and alternative additional passwords simultaneous work with accounts on the different game servers sound notifications on login error / dissconnect, etc. Read more | Get trial key | Buy Tateos - plugin for Lineage 2(L2) for passing quests "Egg Delivery" and "Delivery of Special Liquor". Plugin uses smart algorithms to find the shortest path and select dialogs. And it shows invisible GMs, he-he! REQUIRES SCRIPT PLATFORM ADRENALINE (PAID VERSION) supports 99% of servers(java, pts, off), from Interlude to Fafurion / Seven Sings multilanguage interface, profiles of settings starting working on any quest stage supports servers with alternative location of NPCs supports dinamical dialogs 2 paths to choose, ready base of paths, selection of base, paths editor teleportation and buff with dialogs or "Alt+B" showing invisible GM's, notification and deactivation when detected hiding players and monsters from getting stuck and improving performance clearing memory of game client to improve stability activating bot and loading necessary profile setuping random pause for dialogs depositing recipes to clan warehouse(CWH) notification on problems (sound, lighting and showing game window) Read more | Get trial key | Buy
  18. 2 points
    We offer you from 12000 private qualitative proxy online for only 95 dollars per month. A free test for 3 hours for all users of the forum with registration until 2018! If you like our proxy and you want to leave a positive feedback about us, we will give you a promo code for 1 day! If you want to test our proxy free and you have account registration until 01.2018 - just write in Private Messages. Each day our base consists of more than 70 000 proxy from all countries of the world which support all protocols - http/https/socks4/socks5. All proxies is private Unlimited Bandwidth High Anonymous Proxies (Elite) Support all protocols: http (s), socks4, socks5 24/7 Support, Fast Response Updating of proxy each 10 minutes on 3 % All countries of the world It is very convenient to use it for parsing of search engines, brute force, mailout, posting, and for own private purposes which require many different proxy. Everyday free shared proxies for everybody are always available here - http://awmproxy.net/freeproxy.php Website: http://awmproxy.net FAQ: https://awmproxy.net/faq.php All prices: https://awmproxy.net/modules/socks/
  19. 2 points
    https://www.mediafire.com/file/22va2vm6oyqo7b6/bowZariche.rar/file
  20. 2 points
    @Vince*, I know @phantoml2 from long time ago, and you can be sure that he is trusted seller.
  21. 2 points
    Hello Cheaters. In a try to avoid scammers maxcheaters team decided to restrict marketplace section to 2 membergroups ONLY! From now only VIP Members and Verified Traders will be able to make new topics to our Marketplace Sections. There are no exclusions, all Marketplace sections will be restricted. **UPDATE** All VIPs and Verified Traders will have access to Special "Verified VIP marketplaces" .. coming soon Normal members that already own a topic to our Marketplace sections will have a deadline until 30.11.2018 to upgrade to Verified Trader in order to make new topics. By 01.12.2018 All topics made by Normal Members will be deleted from Marketplace. You can upgrade to Verified Trader or buy a Special Membergroup on our Store.
  22. 2 points
    var Buff:Tl2Buff; item:TL2Item; const //TEXT for invite inviteText = 'beniz45cm'; function SetForegroundWindow(hwnd: integer) : Boolean; stdcall; external 'user32.dll'; function captcha:boolean; begin if engine.dlgtext.contains('Refresh') or engine.dlgtext.contains('Captcha') or engine.dlgtext.contains('60 seconds') or engine.dlgtext.contains('Bot') then begin SetForegroundWindow(Engine.GameWindow); PlaySound(exepath+'\sounds\'+'PlayerAlarm'+'.wav'); delay(2500); StopSound; end; end; function CheckDeath(Obj: TL2Live = nil): boolean; begin if (Obj = nil) then Obj:= User; result:= false; if (Obj.Dead) then begin result:= true; Engine.FaceControl(0, false); while (User.Dead) and delay(999) do Engine.GoHome; delay(5555); end; end; function HaveAgroMobs(): boolean; var i: integer; begin result:= false; for i:= 0 to NpcList.Count-1 do begin if (IsAgr(NpcList(i))) then begin result:= true; exit; end; end; end; function IsAgr(Mob: TL2Npc): boolean; begin result:= (Mob.AtkOID = User.OID) and (not Mob.Dead); end; procedure checkbuff; begin CheckDeath(); if not (User.Buffs.ByID(1323, buff)) or (buff.EndTime < 300000) then begin print('NEED REBUFF '); delay(10000); Engine.BypassToServer('_bbshome', True); delay(500); Engine.BypassToServer('_bbsgetfav', True); delay(500); Engine.BypassToServer('_bbsbuffer', True); delay(500); Engine.BypassToServer('_bbsbufferbypass_giveBuffSet figher 0 0', True); if (User.Buffs.ByID(1323, buff)) and (buff.EndTime < 300000) then print('REBUFF DONE'); delay(1500); end; end; procedure restock; begin CheckDeath(); // IF SS less then 1000 if (inventory.user.byid(1464, item) and (item.count<1000)) then begin //3951 id of SSC print('RESTOCK SS'); Engine.FaceControl(0, false); delay(1000); if (HaveAgroMobs) then begin print('Killing aggro mobs'); Engine.FaceControl(0, true); while (HaveAgroMobs) do delay(10); Engine.FaceControl(0, false); while (User.InCombat) do delay(555); end; // PORT to town Engine.bypasstoserver('_bbshome', true); delay(500); Engine.BypassToServer('_bbsgetfav', True); delay(500); Engine.BypassToServer('_bbsgatekeeper', True); delay(500); Engine.BypassToServer('13', True); delay(3500); // OPEN GM SHOP if user.InRange(-44683, -113079, -224,10000) then begin // XYZ of ORC Village engine.bypasstoserver('_bbshome', true); delay(500); engine.bypasstoserver('_bbsgetfav', true); delay(500); engine.bypasstoserver('_bbsfile:smallNpcs/gmshop', true); delay(500); engine.bypasstoserver('110', true); delay(500); Engine.NPCExchange (1464, 25000); // Buy SSC print('RESTOCK BSSS DONE'); delay(1000); Engine.BypassToServer('_bbshome', True); delay(500); Engine.BypassToServer('_bbsgetfav', True); delay(500); Engine.BypassToServer('_bbsgatekeeper', True); delay(500); Engine.BypassToServer('19', True); delay(3500); end; end; // IF MP pots less then 50 if (inventory.user.byid(728, item) and (item.count<50)) then begin // 728 id of mp pot // while user.incombat do delay(1000); print('RESTOCK MP'); Engine.FaceControl(0, false); delay(1000); if (HaveAgroMobs) then begin print('Killing aggro mobs'); Engine.FaceControl(0, true); while (HaveAgroMobs) do delay(10); Engine.FaceControl(0, false); while (User.InCombat) do delay(555); end; // PORT to town Engine.BypassToServer('_bbshome', True); delay(500); Engine.BypassToServer('_bbsgetfav', True); delay(500); Engine.BypassToServer('_bbsgatekeeper', True); delay(500); Engine.BypassToServer('13', True); delay(3500); // OPEN GM SHOP if user.InRange(-44683, -113079, -224,10000) then begin // XYZ of ORC Village engine.bypasstoserver('_bbshome', true); delay(500); engine.bypasstoserver('_bbsgetfav', true); delay(500); engine.bypasstoserver('_bbsfile:smallNpcs/gmshop', true); delay(500); engine.bypasstoserver('1c', true); delay(500); Engine.NPCExchange (728, 500); //buy mp pot print('RESTOCK MP POTS DONE'); delay(1000); Engine.BypassToServer('_bbshome', True); delay(500); Engine.BypassToServer('_bbsgetfav', True); delay(500); Engine.BypassToServer('_bbsgatekeeper', True); delay(500); Engine.BypassToServer('19', True); delay(3500); end; end; end; begin delay(500); //load settings | Change name or comment Engine.LoadConfig(exepath+'\Settings\'+'branded'+'.xml'); delay(500); while true do begin restock(); checkbuff(); delay(1000); Engine.FaceControl(0,false); if User.InRange (81062, 148144, -3456, 20000) then begin // Giran restock(); print('PORT Branded'); Engine.BypassToServer('_bbshome', True); delay(500); Engine.BypassToServer('_bbsgetfav', True); delay(500); Engine.bypasstoserver('_bbsgatekeeper'); delay(500); Engine.BypassToServer('_bbsgatekeeper_main-26.htm', True); delay(500); Engine.BypassToServer('11', True); end; // Start Branded if User.InRange(46480, 170227, -4960, 500) then begin print('ROOM 0'); Engine.FaceControl(0,false); checkdeath(); restock(); checkbuff(); delay(1000); Engine.MoveTo(47352, 170280, -4960); Engine.MoveTo(47352, 171336, -4960); print('ROOM 1'); end; while User.InRange(47112, 171576, -4960, 1150) do begin Engine.loadzone('branded1'); Engine.FaceControl(0,true); delay(1000); if user.target.dead then begin delay(1000); if user.target.dead then begin delay(1000); if user.target.dead then begin delay(1000); checkdeath(); restock(); checkbuff(); delay(1000); Engine.MoveTo(47096, 171704, -4960); Engine.MoveTo(47096, 172232, -4960); Engine.MoveTo(47096, 172776, -4960); Engine.MoveTo(47528, 172808, -4960); Engine.MoveTo(47576, 173240, -4960); Engine.MoveTo(48296, 173272, -4960); print('ROOM 2'); end; end; end; end; while User.InRange(48488, 173560, -4960, 900) do begin Engine.loadzone('branded2'); Engine.FaceControl(0,true); delay(1000); if user.target.dead then begin delay(1000); if user.target.dead then begin delay(1000); if user.target.dead then begin delay(1000); checkdeath(); restock(); checkbuff(); Engine.FaceControl(0,false); delay(1000); Engine.MoveTo(48456, 173976, -4960); Engine.MoveTo(48456, 174616, -4960); Engine.MoveTo(49016, 174616, -4960); Engine.MoveTo(49496, 174616, -4960); print('ROOM 3'); end; end; end; end; while User.InRange(49752, 174264, -4960, 1100) do begin Engine.loadzone('branded3'); Engine.FaceControl(0,true); delay(1000); if user.target.dead then begin delay(1000); if user.target.dead then begin delay(1000); if user.target.dead then begin delay(1000); checkdeath(); restock(); checkbuff(); Engine.FaceControl(0,false); delay(1000); Engine.MoveTo(49912, 173880, -4960); Engine.MoveTo(50648, 173864, -4960); Engine.MoveTo(50872, 173752, -4960); Engine.MoveTo(50936, 172856, -4960); print('ROOM 4'); end; end; end; end; while User.InRange(51176, 172584, -4960, 900) do begin Engine.loadzone('branded4'); Engine.FaceControl(0,true); delay(1000); if user.target.dead then begin delay(1000); if user.target.dead then begin delay(1000); if user.target.dead then begin delay(1000); checkdeath(); restock(); checkbuff(); Engine.FaceControl(0,false); delay(1000); Engine.MoveTo(50872, 172216, -4960); Engine.MoveTo(50872, 171400, -4960); Engine.MoveTo(51176, 171272, -4960); Engine.MoveTo(51176, 170408, -4960); print('ROOM 5'); end; end; end; end; while User.InRange(51192, 170312, -4960, 450) do begin Engine.loadzone('branded5'); Engine.FaceControl(0,true); delay(1000); if user.target.dead then begin delay(1000); if user.target.dead then begin delay(1000); if user.target.dead then begin delay(1000); checkdeath(); restock(); checkbuff(); Engine.FaceControl(0,false); delay(1000); Engine.MoveTo(50888, 170312, -4960); Engine.MoveTo(50088, 170280, -4960); Engine.MoveTo(49720, 170264, -4960); print('ROOM 6'); end; end; end; end; while User.InRange(49496, 170296, -4960, 800) do begin Engine.loadzone('branded6'); Engine.FaceControl(0,true); delay(1000); if user.target.dead then begin delay(1000); if user.target.dead then begin delay(1000); if user.target.dead then begin delay(1000); checkdeath(); restock(); checkbuff(); Engine.FaceControl(0,false); delay(1000); Engine.MoveTo(48904, 170296, -4960); Engine.MoveTo(48216, 170296, -4960); Engine.MoveTo(48184, 170600, -4960); Engine.MoveTo(47464, 170632, -4960); Engine.MoveTo(47336, 171192, -4960); print('ROOM 1'); end; end; end; end; end; end. Script for branded catacombs. Put maps and xml files in folder Settings. Change bypasses for your server. Tested on http://l2mercury.com/ . On servers with different teleport then l2mercury, may need some changes. Download: https://www.mediafire.com/file/ihwdyx6wumq9v37/branded.rar How to check bypasses for my server? - https://www.youtube.com/watch?v=ZQHZm4p_LO8&amp;feature=youtu.be
  23. 2 points
    Maybe will useful for any L2OFF/L2J developers or admins. Thanks @eressea for info. Line format: where, [TIMESTAMP] - date time in format - 11/18/2018 14:58:19.061. Java format - "MM/dd/yyyy HH:mm:ss.SSS"; [CHAT_TYPE] - integer chat type (starts with one space); [SENDER_OBJECT_ID] - object ID of sender; [RECIEVER_OBJECT_ID] - object ID of reciever if it's PM message. Otherwise always 0; [SENDER_LOC_X] - sender X coordinate; [SENDER_LOC_Y] - sender Y coordinate; [SENDER_LOC_Z] - sender Z coordinate; [MESSAGE_TEXT] - message text with replaced all "," (comma) to " " (space) symbols; [SENDER_NAME] - the sender real name (case sensetive); [RECIEVER_NAME] - the reciever real name (case sensetive) and optional. For non PM chats this param "" (NULL). Example: if you wtire the PM message like ["rootware test message.] then will used in log file the real name Rootware. Log example:
  24. 2 points
    tosa accounts exeis fai dn mpwris na fas kai mia tyropita? :D
  25. 2 points
    don't be that racist with albanians lol.. development and everything has nothing to do with the race, the origin or anything else of someone.


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