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aCis 409 help
Hello MxC. I decided to try adapt all my customs from acis401 to 409 in order to follow the updates of the pack. I had a very good success but i stacked on my events on reSpawn monsters. Everything is working great except if i kill any monster it will never respawn back again. Anyone can give me clue where to look? If more info needed (codes etc) i can provide it. Thanks in advance
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Announce Localization of the PVP/PK kill?
World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.S1_S2).addZoneName(killer.getPosition()). addString("-> "+killer.getName()+" has killed "+getName()));
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Logs help
Hello MxC! Im using aCis 401 files and i want to make logs to store data for more days. Now if im not mistaken is overwriting data after 1 day. Is that possible? Anu clue? Thanks in advance!
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Enchange multisell for non-weapon item
<ingredient id="stoneID" count="1"/> change "stoneID" with the itemID for ex 57= adena <production id="upgradedStone" count="1"/> also change "upgradedStone" with item id again
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Can't pass the login screen
use 127.0.0.1 as ip on configs and l2.ini.
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hairStyleId help
Hello MxC! i noticed that hair style change potions E and F on interlude are not working correct. the visual is totally missplaced or wrong. Where can i find them in patch becasue im stucked. Thanks in advance
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Acis Search For Item
add <aCar name="admin_search" accessLevel="7" params="" desc=""/> to data/xml/adminCommands
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help
RequestGiveNickName() packet find: // Noblesse can bestow a title to themselves if (player.isNoble() && _name.matches(player.getName())) { player.setTitle(_title); player.sendPacket(SystemMessageId.TITLE_CHANGED); player.broadcastTitleInfo(); } else { // Can the player change/give a title? if (!player.hasClanPrivileges(Clan.CP_CL_GIVE_TITLE)) { player.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT); return; } if (player.getClan().getLevel() < 3) { player.sendPacket(SystemMessageId.CLAN_LVL_3_NEEDED_TO_ENDOWE_TITLE); return; } final ClanMember member = player.getClan().getClanMember(_name); if (member != null) { final Player playerMember = member.getPlayerInstance(); if (playerMember != null) { playerMember.setTitle(_title); playerMember.sendPacket(SystemMessageId.TITLE_CHANGED); if (player != playerMember) player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CLAN_MEMBER_S1_TITLE_CHANGED_TO_S2).addCharName(playerMember).addString(_title)); playerMember.broadcastTitleInfo(); } else player.sendPacket(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME); } else player.sendPacket(SystemMessageId.TARGET_MUST_BE_IN_CLAN); } and replace with // Noblesse can bestow a title to themselves if (player.isNoble() && _name.matches(player.getName())) { player.sendMessage("Titles are disabled."); return; } else { player.sendMessage("Titles are disabled."); return; } not tested but should work
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Grade Weapon
0 9373 1 1 7 1 0 vCt1LineageWeapons.dynasty_blade_m00_wp Ct1LineageWeapons.dynasty_blade_m00_wp ct1LineageWeaponsTex.dynasty_blade_wp ct1LineageWeaponsTex.dynasty_blade_wp icon.weapon_dual_sword_i00 ct1icon.weapon_dynasty_blade_i01 ct1icon.weapon_dynasty_blade_i01 95 2080 51 1 0 14 3 2 Ct1LineageWeapons.dynasty_blade_m00_wp Ct1LineageWeapons.dynasty_blade_m00_wp 2 ct1LineageWeaponsTex.dynasty_blade_wp ct1LineageWeaponsTex.dynasty_blade_wp 4 ItemSound.public_sword_shing_8 ItemSound.sword_great_4 ItemSound.sword_mid_2 ItemSound.public_sword_shing_4 ItemSound.itemdrop_sword ItemSound.itemequip_sword 10 525 202 8 5 8 0 0 0 0 325 0 1 1 1000 0 -1 0 LineageEffect.e_u092_a LineageEffect.e_u092_a 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.300000 1.300000 LineageWeapons.rangesample LineageWeapons.rangesample 1.450000 0.800000 0.800000 1.450000 0.800000 0.800000 13.000000 0.000000 0.000000 13.000000 0.000000 0.000000 7 7 -1 -1 tag id drop_type drop_anim_type drop_radius drop_height UNK_0 drop_mesh1 drop_mesh2 drop_mesh3 drop_tex1 drop_tex2 drop_tex3 icon[0] icon[1] icon[2] icon[3] icon[4] durability weight material crystallizable projectile_? body_part handness wpn_mesh_cnt wpn_mesh[0] wpn_mesh[1] wpn_tex_cnt wpn_tex[0] wpn_tex[1] wpn_tex[2] item_sound_cnt item_sound[0] item_sound[1] item_sound[2] item_sound[3] drop_sound equip_sound effect random_damage patt matt weapon_type crystal_type critical hit_mod avoid_mod shield_pdef shield_rate speed mp_consume SS_count SPS_count curvature UNK_2 is_hero UNK_3 effA effB junk1A[0] junk1A[1] junk1A[2] junk1A[3] junk1A[4] junk1B[0] junk1B[1] junk1B[2] junk1B[3] junk1B[4] rangeA rangeB junk2A[0] junk2A[1] junk2A[2] junk2A[3] junk2A[4] junk2A[5] junk2B[0] junk2B[1] junk2B[2] junk2B[3] junk2B[4] junk2B[5] junk3[0] junk3[1] junk3[2] junk3[3] icons[0] icons[1] icons[2] icons[3] as you see you need to change crystal_type to s grade. A Grade = 4, S Grade = 5
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Pvp Zone
Primeval it is a town zone. check townzones xml an you will find it. change cordinates there to another place and you are done. do not delete town zone you will get error.
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Skin replace armor
You need to add dress me system. this is just an item tha replace all armor parts.
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l2damage
Profanos kati den paei kala me to pc i to client sou. otan les restart to pc ti kanei akrivos? apla restart i mple othoni? dinei kana error? Dokimase na sviseis to client teleios kai na to peraseis clean apo to 0 kai update drivers stin karta grafikon.
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Interface Multisell Window Help
fixed. thanks very much mate. P.S is not 100% ready. some changes needed to be 100% ok. if someone know another way please give me a advise.
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Interface Multisell Window Help
Hello MxC! I want to add to multisell window next to item needed count, the item count that the player have in his inventory. For ex if you need 15000 adena to buy x item price to be like 15000 (100000000). Check image bellow. I know that this is interface matter and maybe needed some core support. Anyone can give me a hand? I have decrypted and allready edited interface files for my needs. This is the last addon i would like to have. Thanks in advance
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Soulshot & skill animations
Hello MxC! Anyone can give me a clue how to deactivate ss & specific skilltype animations? I allready have a system to deactivate for example skins so if i find out what i have to edit and where i will be fine. Thanks in advance!