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andy1984

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Everything posted by andy1984

  1. add <aCar name="admin_search" accessLevel="7" params="" desc=""/> to data/xml/adminCommands
  2. RequestGiveNickName() packet find: // Noblesse can bestow a title to themselves if (player.isNoble() && _name.matches(player.getName())) { player.setTitle(_title); player.sendPacket(SystemMessageId.TITLE_CHANGED); player.broadcastTitleInfo(); } else { // Can the player change/give a title? if (!player.hasClanPrivileges(Clan.CP_CL_GIVE_TITLE)) { player.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT); return; } if (player.getClan().getLevel() < 3) { player.sendPacket(SystemMessageId.CLAN_LVL_3_NEEDED_TO_ENDOWE_TITLE); return; } final ClanMember member = player.getClan().getClanMember(_name); if (member != null) { final Player playerMember = member.getPlayerInstance(); if (playerMember != null) { playerMember.setTitle(_title); playerMember.sendPacket(SystemMessageId.TITLE_CHANGED); if (player != playerMember) player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CLAN_MEMBER_S1_TITLE_CHANGED_TO_S2).addCharName(playerMember).addString(_title)); playerMember.broadcastTitleInfo(); } else player.sendPacket(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME); } else player.sendPacket(SystemMessageId.TARGET_MUST_BE_IN_CLAN); } and replace with // Noblesse can bestow a title to themselves if (player.isNoble() && _name.matches(player.getName())) { player.sendMessage("Titles are disabled."); return; } else { player.sendMessage("Titles are disabled."); return; } not tested but should work
  3. 0 9373 1 1 7 1 0 vCt1LineageWeapons.dynasty_blade_m00_wp Ct1LineageWeapons.dynasty_blade_m00_wp ct1LineageWeaponsTex.dynasty_blade_wp ct1LineageWeaponsTex.dynasty_blade_wp icon.weapon_dual_sword_i00 ct1icon.weapon_dynasty_blade_i01 ct1icon.weapon_dynasty_blade_i01 95 2080 51 1 0 14 3 2 Ct1LineageWeapons.dynasty_blade_m00_wp Ct1LineageWeapons.dynasty_blade_m00_wp 2 ct1LineageWeaponsTex.dynasty_blade_wp ct1LineageWeaponsTex.dynasty_blade_wp 4 ItemSound.public_sword_shing_8 ItemSound.sword_great_4 ItemSound.sword_mid_2 ItemSound.public_sword_shing_4 ItemSound.itemdrop_sword ItemSound.itemequip_sword 10 525 202 8 5 8 0 0 0 0 325 0 1 1 1000 0 -1 0 LineageEffect.e_u092_a LineageEffect.e_u092_a 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.300000 1.300000 LineageWeapons.rangesample LineageWeapons.rangesample 1.450000 0.800000 0.800000 1.450000 0.800000 0.800000 13.000000 0.000000 0.000000 13.000000 0.000000 0.000000 7 7 -1 -1 tag id drop_type drop_anim_type drop_radius drop_height UNK_0 drop_mesh1 drop_mesh2 drop_mesh3 drop_tex1 drop_tex2 drop_tex3 icon[0] icon[1] icon[2] icon[3] icon[4] durability weight material crystallizable projectile_? body_part handness wpn_mesh_cnt wpn_mesh[0] wpn_mesh[1] wpn_tex_cnt wpn_tex[0] wpn_tex[1] wpn_tex[2] item_sound_cnt item_sound[0] item_sound[1] item_sound[2] item_sound[3] drop_sound equip_sound effect random_damage patt matt weapon_type crystal_type critical hit_mod avoid_mod shield_pdef shield_rate speed mp_consume SS_count SPS_count curvature UNK_2 is_hero UNK_3 effA effB junk1A[0] junk1A[1] junk1A[2] junk1A[3] junk1A[4] junk1B[0] junk1B[1] junk1B[2] junk1B[3] junk1B[4] rangeA rangeB junk2A[0] junk2A[1] junk2A[2] junk2A[3] junk2A[4] junk2A[5] junk2B[0] junk2B[1] junk2B[2] junk2B[3] junk2B[4] junk2B[5] junk3[0] junk3[1] junk3[2] junk3[3] icons[0] icons[1] icons[2] icons[3] as you see you need to change crystal_type to s grade. A Grade = 4, S Grade = 5
  4. Primeval it is a town zone. check townzones xml an you will find it. change cordinates there to another place and you are done. do not delete town zone you will get error.
  5. me 127.0.0.1 mporeis na mpeis mono an einai sta config to idio. an valeis sta config public ip den mporeis na mpeis me 127.0.01. den exei tetoio sistima to acis einai custom. vale sta config 127.0.0.1 kai sto .ini to idio kai den koitaei oute port tpt. an den mpainei exeis kanei kapou allou lathos. episis les evales 2 kodikes. ti kodikes?
  6. You need to add dress me system. this is just an item tha replace all armor parts.
  7. Profanos kati den paei kala me to pc i to client sou. otan les restart to pc ti kanei akrivos? apla restart i mple othoni? dinei kana error? Dokimase na sviseis to client teleios kai na to peraseis clean apo to 0 kai update drivers stin karta grafikon.
  8. fixed. thanks very much mate. P.S is not 100% ready. some changes needed to be 100% ok. if someone know another way please give me a advise.
  9. Hello MxC! I want to add to multisell window next to item needed count, the item count that the player have in his inventory. For ex if you need 15000 adena to buy x item price to be like 15000 (100000000). Check image bellow. I know that this is interface matter and maybe needed some core support. Anyone can give me a hand? I have decrypted and allready edited interface files for my needs. This is the last addon i would like to have. Thanks in advance
  10. Hello MxC! Anyone can give me a clue how to deactivate ss & specific skilltype animations? I allready have a system to deactivate for example skins so if i find out what i have to edit and where i will be fine. Thanks in advance!
  11. Hello MxC! Whats the best protection against bots atm for a live server? Is it worthy to use any or is easy to bypass them? Thanks in advance
  12. if i can quess.. enchants scrolls are not stackable. if you buy for example 10 and then press tab 2 times will see 10 scrolls. If is this the case, then just make the scrolls stackable on xml and patch too.
  13. Hello MxC I added a custom mail system to my acis pack that allow players to send items to each other. When they recieve an email or they login into the game and their inbox is not empty they got a message to inform them and the notification icon from default system. I managed to add into interface the command to open my customs email default page when they press it, but also the default mail window from community board opens. Can anyone guide me where to look to deactivate this? I cannot find something in MailBtnWnd. Thanks in advance
  14. Great share! I installed it on aCis 401. Note that old scheme buffer will not work after this patch so i removed it at all on my pack. The only bug that i found is in SchemeBufferManager.java on useShareCode(). if you copy a scheme from a player that have max schemes created and then you try to add it on another char it says You cannot create more tha 4 schemes etc. i found the solution.
  15. again i have an error... i fixed the error but again it blocks the visual for the party members not for me. Its very weird. Seems im not able to broadcast charInfo of the party members when i use the blockAction because im using _player.getClient().getPlayer(); and _player is the user it self, not the party members. Its completely different than aCis.
  16. if i do like this then the party members will not see my mark. I need to block marks for my self. That line is necessary
  17. Hello guys! Im trying to add on L2 j Mobius H5 free revision a system for parties. This system is adding blue cycles on party members and red on party leader and players can also deactivate it from menu panel. i have it working 100% on acis but here im stucked. See my code bellow from acis. final Player tmp = getClient().getPlayer(); final Party party = tmp.getParty(); final boolean sameparty = tmp != null && party != null && party.equals(_player.getParty()); if (tmp.getActionStatus(BlockAction.PARTY_CYCLES) != null && !tmp.getActionStatus(BlockAction.PARTY_CYCLES) && Config.ALLOW_PARTY_CYCLES && sameparty && !party.isLeader(_player) || _player.getServerWarTeam().equals("blue")) writeC(0x01); // team circle around feet 1= Blue, 2 = red else if (tmp.getActionStatus(BlockAction.PARTY_CYCLES) != null && !tmp.getActionStatus(BlockAction.PARTY_CYCLES) && Config.ALLOW_PARTY_CYCLES && sameparty && party.isLeader(_player) || _player.getServerWarTeam().equals("red")) writeC(0x02); // team circle around feet 1= Blue, 2 = red else writeC(_player.getTeam().getId()); the problem is that i cant found how to fix the first line. final Player tmp = getClient().getPlayer(); If i found how to correct this line then i will find all the rest. i know is it something stupid that i dont know because im not familiar with the pack but any help will be welcomed. Thanks in advance
  18. LoginHost = 192.168.2.50 why this and not 127.0.0.1? Also what pack are you using? Acis doesn't allow to join from localhost if you have assigned a public ip.
  19. i all ready applied mine . but i wasn't sure if its needed! //custom BotsPreventionManager.getInstance().cleanUp(); LOGGER.info("Bots Prevention tasks has been stopped.");
  20. As i can see cleanUp process is not used on server shut down. Is it forgotten or not needed?
  21. I was using the older version of this system. This is way better and i all ready installed it :D. Thanks!! Keep Up!
  22. Java edit is needed. Logout the player and change it from database/characters.
  23. Hello. I added this on aCis401 but i found some serious problems on the code. First of all i updated all sql queries and i removed the character_memo_alt (its useless) and instead i saved everything in character_memo. All custom edits on Gameclient.java caused a serious problem (WARNING on GS) when a players was logging out. I found this part useless too so i removed it. Then i removed all Tournament arenas and OutOfZoneTask (i found them useless too because all games are instanced). Another bug is :when a team is on countdown to port in, for those 10 seconds was able to register on another game. That caused serious issues if another team join the Q and could port your team on next game before you finish the active one. And last bug is with the pets. Instance is not handled upon teleport in arena so enemies cannot kill your pet. I fixed more things for sure but i don't remember something else big. Its a very good system if you can manage to fix/update. I don't recommend it for live server as it is. Keep up.
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