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Frank

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Everything posted by Frank

  1. Hello, can you tell us what your goal is?
  2. It worked, lol it was compiler issue. Thanks anyway
  3. hmmm, what compiler you're using? maybe its compiler issue, i can try.
  4. I press community board and nothing happens in game, it's not texture problem. Look at the screenshot I uploaded in my previous reply, it seems like your .xml is completely different from retail one (i mean its classes etc.).
  5. https://www.dropbox.com/s/qvf1vh3ob8d1gig/armorgrp.dat?dl=0
  6. Is it working on Interlude? I replaced the class you mentioned and compiled but when I click community board in game nothing happens. https://prnt.sc/131fcam Update: After comparing your xml with interlude's I can see many differences.
  7. Client?
  8. This link expired 4 days ago at 3:37 am
  9. Tonight is the big pump they announced! 9:00 PM GMT! Join the discord group, and either observe or participate! https://discord.gg/rjt25Qb2XF
  10. The announced a pump signal at 02/01 - 9:00PM GMT! You can join the group now and check how it'll go! https://discord.gg/rjt25Qb2XF
  11. Check these: AbnormalDefaultEffect: https://pastebin.com/wdaL0NjQ AbnormalDefaultEffect_Classic: https://pastebin.com/Mte1fdp1
  12. hello, send me the files and i can try.
  13. mipmaps are used in order for the images/textures to be shown as lower quality when you use alt+p in game.
  14. Thanks for the reply Tryskell, it's good to have crypto people here! It's kinda obvious and common sense that those pump signals will be published a few seconds/minutes later to the regular members of the group and the profit will be much smaller than the group owners' and their friends profit because afterall you pay nothing for those pump signals. However even if you receive the signal 1-2 minutes after the start of the pump, you can still make very nice profits for free and get advantage of the pump situation. I don't know what group you've tested but this one works because the pumps are really huge and you can always set a limit price to sell and get advantage of the people who will buy very late, once the drop will start. Moreover, by inviting people you win higher rank which means faster signals. This group have pumped many coins and there are many proofs for everyone to see, and if you feel unsafe you can just observe and don't invest at all. Personally I wouldn't trust a subscription style group unless there are verified big investors in their team, because in order to pump a coin you need a big amount of money. I didn't post any proofs because I don't want to affect or influence people to invest their money, I just tried this group, it worked for me and I shared it with all of you to test and see (even without investing).
  15. You have an NPC with broken/bugged effects. Try to delete NPCs one by one in order to see which one causes the error. Once you find, share the script of the effect here and I'll fix it for you.
  16. Do you see this bug with any kind of armor or only with the specific one?
  17. Trusted guy! I strongly recommend him!
  18. I can help you with that. PM me if you're still interested in this.
  19. Maybe you are using wrong java version or you didn't compile properly.
  20. What chronicle is it?
  21. I could try to help you with this and provide custom encryption too, so you won't worry about stealing.
  22. The only way is to use an editor/engine which can open retail .ukx and then rename them into your own .ukx. However keep in mind that this tool must be able to compile the animations properly (in other words, to have gildor patch functions implemented). I am afraid that you will not be able to find such an editor for free. Good luck with this!
  23. Create a folder named textures outside compiler folder and add your .utx there.
  24. Why not create a new file .u for your effect?

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