
darta
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darta last won the day on February 5 2020
darta had the most liked content!
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2 NeutralAbout darta

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Knight
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Female
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Country
Afghanistan
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Guide Animated icon / logo / texture for HTML / Interface
darta replied to Rolo's topic in Client Development Discussion
ty! -
Share Animated panel icons with HTML example under IL
darta replied to Celestine's topic in Client Development Discussion
please post these things are priceless for people such as me who d like to be able to make really great quality content. -
Share Animated panel icons with HTML example under IL
darta replied to Celestine's topic in Client Development Discussion
maybe a tutorial how to do such thing? same as animated textures? -
Share Lineage 2 Ultimate Client Collection (+Systems)
darta replied to Finn's topic in Client Development Discussion
please update links -
Tool Compiler Collection for Interface.u
darta replied to Akar0's topic in Client Development Discussion
can make for infinite odyssey prot 24/28? -
Hello, I try to extract psk , psa from new korean ukx but i cant with umodel, any ideas how this can be done now? here is the file : https://gofile.io/d/12yrFb
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Hello, I compiled my own interface, but in l2.log i receive the following messages and all the time messages are spawned, many not just the once below... Any idea how should i fix or what is related to ? interface.xml or? (17:15:54) Warning: XMLUI Warning - Event 2600: Mismatch param string keyword(iconNameEx2) does not exist. (17:15:54) Warning: XMLUI Warning - Event 2600: Mismatch param string keyword(iconNameEx3) does not exist. (17:15:54) Warning: XMLUI Warning - Event 2600: Mismatch param string keyword(iconNameEx4) does not exist. (17:15:54) Warning: XMLUI Warning - Event
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Share Mega Share Iordanov Interface 3.6.10 Updated
darta replied to Celestine's topic in Client Development Discussion
what is a vip member?? -
Help Info about value in WeaponEnchantEffectData.dat
darta posted a topic in [Request] Client Dev Help
Hello, I try to understand what the column 2 values do, but it makes no sense (0/10/20/40) look at the .dat below, any idea what column 2 does?? 0 0 a,none\0 1 a,LineageEffect.enchant_radiance\0 1 4 0 10 20 0 0 30 0.10000000 0 10 20 0 0 30 0.10000000 0 10 20 0 0 30 0.10000000 30 30 40 20 20 30 0.80000001 30 30 40 20 20 30 0.80000001 35 45 60 25 35 50 0.80000001 35 65 90 25 55 75 0.80000001 20 70 145 10 50 130 0.80000001 0 50 180 0 44 155 0.80000001 65 50 110 45 25 100 0.80000001 60 30 150 40 10 135 1.00000000 203 0 240 203 0 240 0.30000001 153 0 240 153 0 240 0.50000000 120 3 -
i try to make an effect to automatic respawn every 10 seconds, this , i fi add TimeTillResetRange the effect shows up only 1 time and never again. there is function in script: TimeTillResetRange=(Min=10.0,Max=15.0) , but the effect shows up in game 1 time and after never again untill effect is manualy cleared and respawned. My engine has this function ( i checked in engine.u with wotgraill ) . The only thing that is missing is " AlwaysFullSpawnRate=true" inside each effect, which i tried to remove also, but the result is the same. Any idea why isn't this featu
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Hello I try to make some new icons, but i found when using l2tool that some icons have mipmaps (6 of them), any idea why would mipmaps be used on interface icons????
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hello, can anyone reshare a good unreal engine editor to make armors/weapons?
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any idea how could i add +1 enchant level radianse_effect_RB_opacty_21 for exemple and so on? i tried with l2client dat but if i modify definitions, i cannot open dat to save it after ... i believe my engine could read values for enchants 21/22 and so on i just need the definitions to be added to the file correctly WeaponEnchantEffectData.dat (prot 28 ) And included is the definition of the dat in l2clientdat editor. Basicaly i'd need unlimited node_names, etc and not max to 20 weapon_enchant_effect_data_begin type=00000040 grade=[r] radiance_effect_name={[LineageEffect.enchan