Jump to content

Finn

Members
  • Posts

    441
  • Credits

  • Joined

  • Last visited

  • Days Won

    13
  • Feedback

    0%

Finn last won the day on September 11 2023

Finn had the most liked content!

About Finn

Profile Information

  • Current Mood
    Hungry
  • Gender
    Not Telling
  • Country
    Germany

Recent Profile Visitors

3,269 profile views

Finn's Achievements

  1. You could use the interlude client, since there are so many quality of life changes in newer client interfaces. Also you can easily downgrade client and server stuff as you please. ^^
  2. Like I already said in the first post. All links are dead by this time USE the MEGA FAT LINK to get to the actual library of akumu. ^^
  3. First time this happened to me was today. I'll ask him
  4. yes if im correct they are still using 418. and they already had some minor patches for this protocol.
  5. it has to be a issue with some graphic drivers or anti virus software. (or Win11??)
  6. Never had this issue. They can change their resolution manually by editing option.ini [Video] GamePlayViewportX=2007 GamePlayViewportY=1125 UseBorderlessWindow=False GamePlayViewportStartX=1135 GamePlayViewportStartY=125 StartupFullScreen=False
  7. use the huge fat link called "Client Library" ^^ all other links are dead by now
  8. Take interlude or h5 and patch your server/client down to c3 content. you can find the c3 login screen in client section shared by me. You can patch map texture by using l2tool and you can drag and drop c3 .unr map files and overwrite interlude/h5 maps. if you want the old ui use interlude client and not h5 ps: you can search for old c3 server builds to grab the c3 spawnlist and if you want to remove some minor ui elements use xdat editor and or patch some textures with l2tool
  9. Ah okay. Do you know whether this is a texture, map or mesh related issue? Or is the game engine buggy in this version?
  10. In Fafurion 166 some objects appear black when using advanced shaders?? For example the Talking Island Lighhouse ( the tower located right outside the village). The tower appears normal again when deactivating advanced shaders. Any clues why this is happening? Does this problem exist in newer client versions? What could cause this problem? Object properties? I noticed the same issue with some random boxes.
×
×
  • Create New...