Welcome to MaxCheaters.com

Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads

Corason

Members
  • Content Count

    17
  • Joined

  • Last visited

  • Feedback

    0%

Community Reputation

1 Neutral

About Corason

  • Rank
    Vassal

Profile Information

  • Gender
    Male

Recent Profile Visitors

274 profile views
  1. this file with custom effects l2, it is encrypted smart crypt, will there be a person who unlocks it? https://mega.nz/file/qItQWQQD#3_2M43DBVAyYlZHJ7RNhPS6swYdXJDZEw9PEFTQYF8Y
  2. Hello guys, need unpacked scripts from Helios or Prelude of War, decompile files .uc , thank you.
  3. blue and red ring in duel.
  4. Blue ring What texture is used? Which .utx
  5. If I bet a standard lineageeffect then it compiles, When I replace with mine, he looks for staticmeshes to it, "LineageEffectsStaticmeshes," when I add it, then that mistake comes out. There are no errors with the standard lineageeffect. without staticmeshes: https://pastebin.com/gPL4NXUu with staticmeshes: https://pastebin.com/Y6gEuASn my LineageEffect have 2 classes: https://pastebin.com/g2fgRaEK https://pastebin.com/skVMxe9J
  6. https://pastebin.com/VikX9WmD https://pastebin.com/p70CACSW " EffectClass=Class'Corasonskill.s_u807_mage_ca' SimpleEffectClass=Class'Corasonskill.s_u807_mage_ca_simple
  7. https://pastebin.com/vQMDW53W
  8. COMPILER 1 : COMPILER 2 : http://i.yapx.ru/HU4g8.png CODE: https://i.yapx.ru/HU4Xc.png compiler 1: compiler 2:
  9. Trying to import a .ukx file into a .u package compiles without errors but does not import a file where there may be a problem?
  10. Hey guys, trying to make a black hero aura, but lineage 2 can 't see what you 're telling him? When I compile a new package, I prescribe my .utx pack, but it reads the standard lineageEffectsTextures, why? class e_u091_hero_a extends Emitter; defaultproperties{ Begin Object Class=SpriteEmitter Name=SpriteEmitter3 ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=0.539286,Color=(B=183,G=183,R=183,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
  11. Hello, trying to load black or white texture But Lineage 2 doesn 't take it because it 's an alpha channel how to load it?