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Enchant System for custom servers

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Well, I decided to do such a thing because I find it beautiful and useful ...

I will make a diff and I will post it ...

Also You can put menu when an player become killing spree, I mean consecutive kills or You can make handler with custom items ..

 

Feedback, please?

EnchantMenuForPVP.png

============================================
@@ L2PcInstance.java
============================================
+	public void showEnchantHtml()
+	{
+		TextBuilder text = new TextBuilder();
+		text.append("<html>");
+		text.append("<body>"); 
+		text.append("<title>Enchant Menu</title>");
+		text.append("<center>");
+		text.append("<img src=\"L2UI_CH3.herotower_deco\" width=256 height=32>");
+		text.append("</center>");
+		text.append("<br><br>");
+		text.append("<table width=\"85%\"><tr><td>Hello, "+getName()+", You can choose your item to enchant!</td></tr></table><br>");
+		text.append("<table>");
+		text.append("<tr>");
+		text.append("<td><button value=\"\" action=\"\" width=32 height=32 back=\"icon.NOIMAGE\" fore=\"icon.NOIMAGE\"></td>");
+		text.append("<td><button value=\"\" action=\"bypass -h enchant_headItem\" width=32 height=32 back=\"icon.armor_leather_helmet_i00\" fore=\"icon.armor_leather_helmet_i00\"></td>");
+		text.append("<td><button value=\"\" action=\"\" width=32 height=32 back=\"icon.NOIMAGE\" fore=\"icon.NOIMAGE\"></td>");
+		text.append("<td><button value=\"\" action=\"\" width=32 height=32 back=\"icon.NOIMAGE\" fore=\"icon.NOIMAGE\"></td>");
+		text.append("<td><button value=\"\" action=\"bypass -h enchant_neck\" width=32 height=32 back=\"icon.accessary_another_worlds_necklace_i00\" fore=\"icon.accessary_another_worlds_necklace_i00\"></td>");
+		text.append("</tr>");
+		text.append("<tr>");
+		text.append("<td><button value=\"\" action=\"bypass -h enchant_rhand\" width=32 height=32 back=\"Icon.weapon_sword_of_priest_i00\" fore=\"Icon.weapon_sword_of_priest_i00\"></td>");
+		text.append("<td><button value=\"\" action=\"bypass -h enchant_chestItem\" width=32 height=32 back=\"Icon.armor_t89_ul_i00\" fore=\"Icon.armor_t89_ul_i00\"></td>");
+		text.append("<td><button value=\"\" action=\"bypass -h enchant_lhand\" width=32 height=32 back=\"Icon.shield_doom_shield_i00\" fore=\"Icon.shield_doom_shield_i00\"></td>");
+		text.append("<td><button value=\"\" action=\"bypass -h enchant_rfinger\" width=32 height=32 back=\"Icon.accessary_another_worlds_earing_i00\" fore=\"Icon.accessary_another_worlds_earing_i00\"></td>");
+		text.append("<td><button value=\"\" action=\"bypass -h enchant_lfinger\" width=32 height=32 back=\"Icon.accessary_another_worlds_earing_i00\" fore=\"Icon.accessary_another_worlds_earing_i00\"></td>");
+		text.append("</tr>");
+		text.append("<tr>");
+		text.append("<td><button value=\"\" action=\"bypass -h enchant_rhand\" width=32 height=32 back=\"Icon.armor_t89_g_i00\" fore=\"Icon.armor_t89_g_i00\"></td>");
+		text.append("<td><button value=\"\" action=\"bypass -h enchant_chestItem\" width=32 height=32 back=\"Icon.armor_t89_l_i00\" fore=\"Icon.armor_t89_l_i00\"></td>");
+		text.append("<td><button value=\"\" action=\"bypass -h enchant_lhand\" width=32 height=32 back=\"Icon.armor_t89_b_i00\" fore=\"Icon.armor_t89_b_i00\"></td>");
+		text.append("<td><button value=\"\" action=\"bypass -h enchant_rfinger\" width=32 height=32 back=\"Icon.accessary_another_worlds_ring_i00\" fore=\"Icon.accessary_another_worlds_ring_i00\"></td>");
+		text.append("<td><button value=\"\" action=\"bypass -h enchant_lfinger\" width=32 height=32 back=\"Icon.accessary_another_worlds_ring_i00\" fore=\"Icon.accessary_another_worlds_ring_i00\"></td>");
+		text.append("</tr>");
+		text.append("</table>");
+		text.append("<center><img src=\"L2UI.SquareWhite\" width=\"280\" height=\"1\"></center><br>");
+		text.append("<table width=\"85%\"><tr><td>Thanks xAddytzu</td></tr></table>");
+		text.append("</body>");
+		text.append("</html>");
+		NpcHtmlMessage html = new NpcHtmlMessage(1);
+		html.setHtml(text.toString());
+		sendPacket(html);
+	}


============================================
@@ RequestBypassToServer.java
============================================

+			else if (_command.startsWith("enchant_"))
+			{
+				SystemMessage sm;
+				int maxEnchantLevelw = 0;
+				int maxEnchantLevela = 0;
+				int maxEnchantLevelj = 0;
+				maxEnchantLevelw = Config.ENCHANT_MAX_WEAPON;
+				maxEnchantLevela = Config.ENCHANT_MAX_ARMOR;
+				maxEnchantLevelj = Config.ENCHANT_MAX_JEWELRY;
+				Inventory inv = activeChar.getInventory();
+				L2ItemInstance rhand = inv.getPaperdollItem(Inventory.PAPERDOLL_RHAND);
+				L2ItemInstance lhand = inv.getPaperdollItem(Inventory.PAPERDOLL_LHAND);
+				L2ItemInstance lrhand = inv.getPaperdollItem(Inventory.PAPERDOLL_LRHAND);
+				
+				L2ItemInstance chestItem = inv.getPaperdollItem(Inventory.PAPERDOLL_CHEST);
+				L2ItemInstance legsItem = inv.getPaperdollItem(Inventory.PAPERDOLL_LEGS);
+				L2ItemInstance headItem = inv.getPaperdollItem(Inventory.PAPERDOLL_HEAD);
+				L2ItemInstance glovesItem = inv.getPaperdollItem(Inventory.PAPERDOLL_GLOVES);
+				L2ItemInstance feetItem = inv.getPaperdollItem(Inventory.PAPERDOLL_FEET);
+				
+				L2ItemInstance neck = inv.getPaperdollItem(Inventory.PAPERDOLL_NECK);
+				L2ItemInstance rfinger = inv.getPaperdollItem(Inventory.PAPERDOLL_RFINGER);
+				L2ItemInstance lfinger = inv.getPaperdollItem(Inventory.PAPERDOLL_LFINGER);
+				L2ItemInstance rear = inv.getPaperdollItem(Inventory.PAPERDOLL_REAR);
+				L2ItemInstance lear = inv.getPaperdollItem(Inventory.PAPERDOLL_LEAR);
+				
+				if(!activeChar.validateBypass(_command))
+					return;
+
+				int endOfId = _command.indexOf('_', 5);
+				String id;
+				if (endOfId > 0)
+					id = _command.substring(4, endOfId);
+				else
+					id = _command.substring(4);
+				try
+				{
+					if (_command.substring(endOfId+1).startsWith("rhand"))
+					{
+						
+		            	if (rhand.getOwnerId() != activeChar.getObjectId() || (rhand.getEnchantLevel() >= maxEnchantLevelw && maxEnchantLevelw != 0))
+		            	{
+		            		activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
+		            		return;
+		            	}
+						if (rhand == null)
+							return;
+			            if (rhand.getEnchantLevel() == 0)
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED);
+			            	sm.addItemName(rhand.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+			            else
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
+			            	sm.addNumber(rhand.getEnchantLevel());
+			            	sm.addItemName(rhand.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+						rhand.setEnchantLevel(rhand.getEnchantLevel() + 1);
+						rhand.updateDatabase();
+							//spreeKills = 0;
+					}
+					else if (_command.substring(endOfId+1).startsWith("lhand"))
+					{
+			            if (lhand.getOwnerId() != activeChar.getObjectId() || (lhand.getEnchantLevel() >= maxEnchantLevelw && maxEnchantLevelw != 0))
+			            {
+			            	activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
+			            	return;
+			            }
+						if (lhand == null)
+							return;
+			            if (lhand.getEnchantLevel() == 0)
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED);
+			            	sm.addItemName(lhand.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+			           	else
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
+			            	sm.addNumber(lhand.getEnchantLevel());
+			            	sm.addItemName(lhand.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+						lhand.setEnchantLevel(lhand.getEnchantLevel() + 1);
+						lhand.updateDatabase();
+						//spreeKills = 0;
+					}
+					else if (_command.substring(endOfId+1).startsWith("lrhand"))
+					{
+		            	if (lrhand.getOwnerId() != activeChar.getObjectId() || (lrhand.getEnchantLevel() >= maxEnchantLevelw && maxEnchantLevelw != 0))
+		            	{
+		            		activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
+		            		return;
+		            	}
+						if (lrhand == null)
+							return;
+			            	if (lrhand.getEnchantLevel() == 0)
+			            	{
+			            		sm = new SystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED);
+			            		sm.addItemName(lrhand.getItemId());
+			            		activeChar.sendPacket(sm);
+			            	}
+			            	else
+			            	{
+			            		sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
+			            		sm.addNumber(lrhand.getEnchantLevel());
+			            		sm.addItemName(lrhand.getItemId());
+			            		activeChar.sendPacket(sm);
+			            	}
+							lrhand.setEnchantLevel(lrhand.getEnchantLevel() + 1);
+							lrhand.updateDatabase();
+							//spreeKills = 0;
+						
+					}
+					else if (_command.substring(endOfId+1).startsWith("chestItem"))
+					{
+		            	if (chestItem.getOwnerId() != activeChar.getObjectId() || (chestItem.getEnchantLevel() >= maxEnchantLevela && maxEnchantLevela != 0))
+		            	{
+		            		activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
+		            		return;
+		            	}
+						if (chestItem == null)
+							return;
+			            	if (chestItem.getEnchantLevel() == 0)
+			            	{
+			            		sm = new SystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED);
+			            		sm.addItemName(chestItem.getItemId());
+			            		activeChar.sendPacket(sm);
+			            	}
+			            	else
+			            	{
+			            		sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
+			            		sm.addNumber(chestItem.getEnchantLevel());
+			            		sm.addItemName(chestItem.getItemId());
+			            		activeChar.sendPacket(sm);
+			            	}
+							chestItem.setEnchantLevel(chestItem.getEnchantLevel() + 1);
+							chestItem.updateDatabase();
+							//spreeKills = 0;
+						
+					}
+					else if (_command.substring(endOfId+1).startsWith("legsItem"))
+					{
+		            	if (legsItem.getOwnerId() != activeChar.getObjectId() || (legsItem.getEnchantLevel() >= maxEnchantLevela && maxEnchantLevela != 0))
+		            	{
+		            		activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
+		            		return;
+		            	}
+						if (legsItem == null)
+							return;
+			            if (legsItem.getEnchantLevel() == 0)
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED);
+			            	sm.addItemName(legsItem.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+			            else
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
+			            	sm.addNumber(legsItem.getEnchantLevel());
+			            	sm.addItemName(legsItem.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+						legsItem.setEnchantLevel(legsItem.getEnchantLevel() + 1);
+						legsItem.updateDatabase();
+						//spreeKills = 0;
+						
+					}
+					else if (_command.substring(endOfId+1).startsWith("headItem"))
+					{
+		            	if (headItem.getOwnerId() != activeChar.getObjectId() || (headItem.getEnchantLevel() >= maxEnchantLevela && maxEnchantLevela != 0))
+		            	{
+		            		activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
+		            		return;
+		            	}
+						if (headItem == null)
+							return;
+			            	if (headItem.getEnchantLevel() == 0)
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED);
+			            	sm.addItemName(headItem.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+			            else
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
+			            	sm.addNumber(headItem.getEnchantLevel());
+			            	sm.addItemName(headItem.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+						headItem.setEnchantLevel(headItem.getEnchantLevel() + 1);
+						headItem.updateDatabase();
+						//spreeKills = 0;
+						
+					}
+					else if (_command.substring(endOfId+1).startsWith("glovesItem"))
+					{
+		            	if (glovesItem.getOwnerId() != activeChar.getObjectId() || (glovesItem.getEnchantLevel() >= maxEnchantLevela && maxEnchantLevela != 0))
+		            	{
+		            		activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
+		            		return;
+		            	}
+						if (glovesItem == null)
+							return;
+			            if (glovesItem.getEnchantLevel() == 0)
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED);
+			            	sm.addItemName(glovesItem.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+			            else
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
+			            	sm.addNumber(glovesItem.getEnchantLevel());
+			            	sm.addItemName(glovesItem.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+						glovesItem.setEnchantLevel(glovesItem.getEnchantLevel() + 1);
+						glovesItem.updateDatabase();
+						//spreeKills = 0;
+						
+					}
+					else if (_command.substring(endOfId+1).startsWith("feetItem"))
+					{
+		            	if (feetItem.getOwnerId() != activeChar.getObjectId() || (feetItem.getEnchantLevel() >= maxEnchantLevela && maxEnchantLevela != 0))
+		            	{
+		            		activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
+		            		return;
+		            	}
+						if (feetItem == null)
+							return;
+			            	if (feetItem.getEnchantLevel() == 0)
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED);
+			            	sm.addItemName(feetItem.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+			            else
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
+			            	sm.addNumber(feetItem.getEnchantLevel());
+			            	sm.addItemName(feetItem.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+						feetItem.setEnchantLevel(feetItem.getEnchantLevel() + 1);
+						feetItem.updateDatabase();
+						//spreeKills = 0;
+						
+					}
+					else if (_command.substring(endOfId+1).startsWith("neck"))
+					{
+		            	if (neck.getOwnerId() != activeChar.getObjectId() || (neck.getEnchantLevel() >= maxEnchantLevelj && maxEnchantLevelj != 0))
+		            	{
+		            		activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
+		            		return;
+		            	}
+						if (neck == null)
+							return;
+			            	if (neck.getEnchantLevel() == 0)
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED);
+			            	sm.addItemName(neck.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+			            else
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
+			            	sm.addNumber(neck.getEnchantLevel());
+			            	sm.addItemName(neck.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+						neck.setEnchantLevel(neck.getEnchantLevel() + 1);
+						neck.updateDatabase();
+						//spreeKills = 0;
+						
+					}
+					else if (_command.substring(endOfId+1).startsWith("rfinger"))
+					{
+		            	if (rfinger.getOwnerId() != activeChar.getObjectId() || (rfinger.getEnchantLevel() >= maxEnchantLevelj && maxEnchantLevelj != 0))
+		            	{
+		            		activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
+		            		return;
+		            	}
+						if (rfinger == null)
+							return;
+			            if (rfinger.getEnchantLevel() == 0)
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED);
+			            	sm.addItemName(rfinger.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+			            else
+			            {
+			           		sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
+			            	sm.addNumber(rfinger.getEnchantLevel());
+							sm.addItemName(rfinger.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+						rfinger.setEnchantLevel(rfinger.getEnchantLevel() + 1);
+						rfinger.updateDatabase();
+						//spreeKills = 0;
+					}
+					else if (_command.substring(endOfId+1).startsWith("lfinger"))
+					{
+		            	if (lfinger.getOwnerId() != activeChar.getObjectId() || (lfinger.getEnchantLevel() >= maxEnchantLevelj && maxEnchantLevelj != 0))
+		            	{
+		            		activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
+		            		return;
+		            	}
+						if (lfinger == null)
+							return;
+			            if (lfinger.getEnchantLevel() == 0)
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED);
+			            	sm.addItemName(lfinger.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+			            else
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
+			            	sm.addNumber(lfinger.getEnchantLevel());
+			            	sm.addItemName(lfinger.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+						lfinger.setEnchantLevel(lfinger.getEnchantLevel() + 1);
+						lfinger.updateDatabase();
+						//spreeKills = 0;
+						
+					}
+					else if (_command.substring(endOfId+1).startsWith("rear"))
+					{
+		            	if (rear.getOwnerId() != activeChar.getObjectId() || (rear.getEnchantLevel() >= maxEnchantLevelj && maxEnchantLevelj != 0))
+		            	{
+		            		activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
+		            		return;
+		            	}
+						if (rear == null)
+							return;
+			            if (rear.getEnchantLevel() == 0)
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED);
+			            	sm.addItemName(rear.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+			            else
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
+			            	sm.addNumber(rear.getEnchantLevel());
+			            	sm.addItemName(rear.getItemId());
+			           		activeChar.sendPacket(sm);
+			            }
+						rear.setEnchantLevel(rear.getEnchantLevel() + 1);
+						rear.updateDatabase();
+						//spreeKills = 0;
+						
+					}
+					else if (_command.substring(endOfId+1).startsWith("lear"))
+					{
+		            	if (lear.getOwnerId() != activeChar.getObjectId() || (lear.getEnchantLevel() >= maxEnchantLevelw && maxEnchantLevelw != 0))
+		            	{
+		            		activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
+		            		return;
+		            	}
+						if (lear == null)
+							return;
+			            if (lear.getEnchantLevel() == 0)
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED);
+			            	sm.addItemName(lear.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+			            else
+			            {
+			            	sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
+			            	sm.addNumber(lear.getEnchantLevel());
+			            	sm.addItemName(lear.getItemId());
+			            	activeChar.sendPacket(sm);
+			            }
+						lear.setEnchantLevel(lear.getEnchantLevel() + 1);
+						lear.updateDatabase();
+						//spreeKills = 0;
+					}
+					activeChar.sendPacket(new ActionFailed());
+				}
+				catch (NumberFormatException nfe) {}
+			}

  • Author

you choose your item and this enchated?

Yep

 

This will be message " Hello, "+getName()+", You can choose your item to enchant! "

Yep

 

This will be message " Hello, "+getName()+", You can choose your item to enchant! "

 

Wow.Rox.

Good one but I prefer the retail one.

Well, I decided to do such a thing because I find it beautiful and useful ...

I will make a diff and I will post it ...

Also You can put menu when an player become killing spree, I mean consecutive kills or You can make handler with custom items ..

 

Suggestions ?

EnchantMenuForPVP.png

 

if this is yours and its not taken from other as your signatures then i have to say that

ITS FUCKING AWESOME!

  • Author

Update. Check first post

 

if this is yours and its not taken from other as your signatures then i have to say that

ITS -beep-ING AWESOME!

It's a long story with signatures .. nvm ..

 

Edit:

It's a bit unclean the code but ...

Update. Check first post

It's a long story with signatures .. nvm ..

 

Ι just saw a post with you ripping or doing something like this...but yes its another story

if you made it by yourself i will repeat its fucking awesome :)

retail is better but as u said u can make custom enchant with killing spree or something so its very useful , Nice job ;)

  • Author

i like it very much

Thanks

retail is better but as u said u can make custom enchant with killing spree or something so its very useful , Nice job ;)

Yes who want can use http://www.maxcheaters.com/forum/index.php?topic=133025.0

 

+ case 15:

+  ExShowScreenMessage case15 = new ExShowScreenMessage("You reached 15 killing spree!", 10000);

+  activeChar.sendPacket(case15);

+  Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 15 kill in a row!");

+  activeChar.showEnchantHtml();

+  break;

 

@@

+ public void showEnchantHtml()

+ {

+ impro = 0;

+

+ .... code ... :D

Oke again you do it , so i like you'r sharing mode , keep sharing

very good share keep up addytzu :) it would be better if you could enchant all items but like this you cant do this, its fine :)

amaizing share addy looool ! :)

Thanks alot for it and keep the great shares :)

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