EdenEternal Posted December 27, 2009 Share Posted December 27, 2009 chronicle:Interlude L2j Jenova rev.482 how do to the characters when killed in Primival Isle,teleported to giran castle town? Quote Link to comment Share on other sites More sharing options...
0 Intrepid Posted December 27, 2009 Share Posted December 27, 2009 zone.xml restart town or something like that i dont remember Quote Link to comment Share on other sites More sharing options...
0 datotula Posted December 27, 2009 Share Posted December 27, 2009 <zone id='11037' type='Town' shape='Cuboid' minZ='-2000' maxZ='-4000'> <stat name='name' val='Primeval Isle'/> <stat name='townId' val='19'/> <stat name='taxById' val='8'/> <stat name='noPeace' val='true'/> <stat name='spawnX' val='10468'/> <stat name='spawnY' val='-24569'/> <stat name='spawnZ' val='-3645'/> </zone> Quote Link to comment Share on other sites More sharing options...
0 Commodus Posted December 27, 2009 Share Posted December 27, 2009 Change the coordinates spawnX,spawnY,spawnZ by typing /loc in giran castle town. Quote Link to comment Share on other sites More sharing options...
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EdenEternal
chronicle:Interlude
L2j Jenova rev.482
how do to the characters when killed in Primival Isle,teleported to giran castle town?
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