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Posted

did u saw the video where ukrainian dead person is smoking cigarette? they wanted us to believe that these people were killed by russians 😄

Posted
7 minutes ago, BruT said:

did u saw the video where ukrainian dead person is smoking cigarette? they wanted us to believe that these people were killed by russians 😄

do you know that this video was created by russians to mimic ukrainians?

Posted (edited)
34 minutes ago, Griunvaldas said:

do you know that this video was created by russians to mimic ukrainians?

 that video is about city bucha where russia was accused for massacre, when the ukrainians took the city back there were no sign of massacre however after few days photos of dead bodies was posted and that video about the smoking man came out

Edited by BruT
Posted

You talking about Bucha and blame Russians for this? Why you also dont talk about nazi in "azov"? Why you dont care about 500k kids in Iraq? 

 

Have you seen what Azov did in Bucha? What they said and did against civils w/o weapons? 

 

Russians left Bucha in March. Ukraine forces get this town 3-4 April. Few days ...

Now look at these dead ppl. Nothing special by your opinion? Ok then, look at them -  they are very " fresh" for a 4 days deadman. 

And the main thing: Russians mark themselfs with a white bandage. All deadmans exactly with white, whith clean white bandage, after 4 days, during rain. 

And once again: Russians, which white bandages .. and tell me about azov. 

Posted (edited)
9 minutes ago, TommyVersace said:

You talking about Bucha and blame Russians for this? Why you also dont talk about nazi in "azov"? Why you dont care about 500k kids in Iraq? 

 

Have you seen what Azov did in Bucha? What they said and did against civils w/o weapons? 

 

Russians left Bucha in March. Ukraine forces get this town 3-4 April. Few days ...

Now look at these dead ppl. Nothing special by your opinion? Ok then, look at them -  they are very " fresh" for a 4 days deadman. 

And the main thing: Russians mark themselfs with a white bandage. All deadmans exactly with white, whith clean white bandage, after 4 days, during rain. 

And once again: Russians, which white bandages .. and tell me about azov. 

thats what i said, there werent killed people in the streets when russia left the city, then after few days the ukrainians came with this bullshit that the streets were full of dead people,  cuz russians are dumb and they cant get rid of these bodies? or even burn them?

 

p.s. there is one more video where in the side mirror of the car u can clearly see that the dead body moved his hand 😄

Edited by BruT
Posted (edited)
14 minutes ago, TommyVersace said:

Oh, I'm sorry dude, my bad 🙂

exactly they had white bandages

 

also those who think russians are evil to explain one thing, why would russians even kill the people they helped to survive? and leave them in the streets 😄 they had enough of time to burn or bury them

 

ive been reading and researching about this civil war for 10 days straight in the beginning and i saw so many fucking lies from ukrainian medias, they lied that Bulgaria is sending them SU-25 which we dont even have 😄 they were a video a tank that smashed a car they said it was russian but it was ukrainian and everyone believed that bullshit and there much more which i dont even remember anymore, they even said there are no nazis but there are videos which were shared by UKRAINIAN forces and u can clearly see that they got NAZI flag LOL!

 

and the funnist bullshit i heard was about the biggest nuclear power station in ukraine that it could explode and cause damage to entire europe 😄

Edited by BruT
Posted

Jesus now we gonna have the Posts in the index of MaxCheaters filled with comments about Ukrainia and Russia that NOBODY give a single s*?

 

Seriously who give a single s* about those. 

The rest of us have lives too. 

Posted
8 minutes ago, Kara said:

Jesus now we gonna have the Posts in the index of MaxCheaters filled with comments about Ukrainia and Russia that NOBODY give a single s*?

 

Seriously who give a single s* about those. 

The rest of us have lives too. 

freedom of speech

Posted

We'll probably get some semblance of what really happened when this is all over. As people smarter than me have said and i paraphrase "The first casualty of was is truth".

Posted (edited)
39 minutes ago, Ave said:

Can we NOT bring russian propaganda into MXC please? I challenge everyone to NOT work with any russian dude out there - if You are selling java shit or just sending Your naked pictures for money. Russians should suffer from this just like every Ukrainian. 
Don't be a pussy, refuse to work with these c*nts. World will thank You.

About this topic itself - it is pointless to talk about this bullshit "oh, did You know most of L2 servers were based in Ukrain and they are shutted down now" - what a tragedy. Ppl are dying and You are creating topics about shutted down L2 servers because of an actuall war in Ukrain. It's a game. An old one. Get over it.

Instead of creating pointless topics like that, better start blocking russian c*nts draining this community from euro and $. It won't change anything? They will find a way? GOOD, force them to search for this other way. 

Oh what, now You are offended? By what? "This will kill L2 community"? "There are good russians out there"? Yeah, just like Ukrainian ppl. The difference is, one of this nation is dying the second one is playing L2 and draining money. 
"These are good ppl" - good ppl in Ukrain are not dying? Are they some-how protected? Yeah, let's make "good ppl" from russian suffer as well.

If NOT working with them is too much for You, then my good that's LOW-LOW as phuck. Maybe it's about time to make these lazy russians go out there and do something with theirs country leaders instead of draining 2 week servers for a change.

Too harsh? Too honest? 

i have to stop working russians just because there is a civil war?

 

and please stop with this shit "people are dying" people are dying anyway and people dying from hunger too why dont u start doing something about them instead talking bullshits ?

 

just pray this war to not spread out of the borders of ukraine

 

if i have russia in one hand and ukraine in the other which one will i choose? the one which is friendly to my country and provides it with resources and makes living cheaper or the other that doesnt even bring anything to my country except racism and fascism because ukrainians protests already started in my capitols streets

 

i am not against ukrainians but they are acting like bosses in foreign countries

Edited by BruT
Posted (edited)
2 hours ago, TommyVersace said:

Maybe you can explain yourself how is it possible? Who started sanction-war? Russians doesn't  even impose sanctions against EU. Maybe this happend coz EU government supported wrong side in this special operation?
Ofc Putin and Russians are not angels, but you all can't judge them, since you put your tongue in ass, when NATO drop tons of bombs on Yugoslavia, Irak, Syria etc, when millions of civils died. 
Now, when Russians fight vs nazi - brave EU bigheads started to trashtalk so much, as they never did. If you think I'm wrong: type in google "azov" and press on picture.

And the last thing: if you still think that EU have a right to judge somebody - this video is for you. First of all, wash your hands from the blood.

 

 

 This is the next automatically suggested video for me on youtube:

 

Edited by Romotheone
Posted

First we see the fake video from Bucha and after this CNN for sure will tell us the truth 🙂 
And about this propaganda-boy: It's nice tactic/logic that the only truth comes from Ukrain mass media or EU/USA... no, I don't think so. My message and point of view is to talk about this. Together, probably, we can find smth usefull for us. Ofc if you want.  
For some persons is no point to say another point of view, they are too dumb or too effected by mass media to search and analyze logic in anctions and words 

Posted

Why punish Russian people for them political mistakes, we not fascist. Sooner or later this conflict will finish and new one will start, l not even bothering anymore to explain about 🇺🇸 🇷🇺  dirty games for people. We all slaves at this lame server called 🌍 

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    • L2JOne — Interlude C6 Level 86, S84 grade, clan level 11 — on an Interlude C6 core. 67 systems. Desktop Control Center. Edit the server while it runs. FULL SYSTEM CATALOGUE  ·  WEBSITE  ·  TELEGRAM Most Interlude packs give you a clean core and leave the interesting part to you. This one ships with the content already written — the economy systems, the event engine, the retention loop and the admin tooling a live server actually needs after week one. Everything is configurable from open files, and most of it is editable with the server running, from a Community Board panel or from the desktop Control Center. You should not need a new build to fix a broken skill or retune a drop rate on a Saturday night. QUICK FACTS Level cap 86, S80 and S84 grades, clan level 11 — High Five progression on an Interlude core 909 High Five items — Dynasty, Vesper and Icarus gear, Forgotten Scrolls, Dolls, Agathions 67 systems delivered ready — new, rebuilt, expanded or fixed 689 XML files — items, NPCs, skills, spawns, zones and every custom system, all open 343 quests implemented 147 GM commands, each with its own access level 95 database tables with install and versioned migration scripts 22 Community Board panels with open HTML 8 event modes that schedule themselves Java, JDK 22+, MariaDB / MySQL Desktop Control Center in English, Portuguese and Spanish HIGH FIVE CONTENT ON AN INTERLUDE CORE This is the part most Interlude packs do not have. The core is Interlude C6 — the chronicle your players know, with the combat and the pace they came for — but the progression ceiling is not the Interlude one. The end game was extended with High Five content, server side and client side. Level cap 86. The full experience table up to 86, with the rate brackets to match: five independent XP, SP and currency ranges covering 1-52, 52-61, 61-76, 76-78 and 78-86, so you shape the curve at the top instead of letting it flatten. S80 and S84 grades. Two grades above S, each with its own crystal, enchant bonus and gemstone cost — so the enchant and crystallization economy keeps working at the new ceiling instead of stopping at S. Clan level 11. Clan progression continues past the Interlude cap, with Blood Oath, Blood Alliance and Blood and Sand as the upgrade materials, and the clan skills that come with those levels. 909 High Five items. Dynasty, Vesper and Icarus weapons and armour with their augments and special abilities, 112 Forgotten Scrolls, Dolls and Agathions. High Five skill set. The skill ranges that come with the higher levels and the new gear are implemented, not stubbed — including the Doll and Agathion skills. 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DESKTOP CONTROL CENTER Start, restart and reload configuration Memory, GC, threads and CPU in real time Live log console and content search Database browser, scheduled backup, install and migration HWID bans and IP lookup Item editor with icon preview, plus multisell, NPC, class and config editors Item cloning, ID migration, item-pack import Reads and repacks the client itemgrp / npcgrp / skillgrp Automatic backup before every save Builds incremental updates, hash-verified per file WHAT IS INSIDE NEW = not in stock Interlude  ·  REBUILT = existed, rewritten from scratch  ·  EXPANDED = original kept, features added  ·  IMPROVED = original fixed and revised ECONOMY AND ITEMS — 11 systems Offline Shop — REBUILT. Keeps selling after the client closes, restores itself on restart, expires in a number of days you set. Own name colour and visual effect, no damage in peace zones, can be restricted to VIP only. Marketplace — NEW. Persistent market inside the Community Board. 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Items delivered at the player's next login, so donations, vote rewards and event prizes never get lost. Redeem coupons — NEW. GM generates a code, the player redeems it once. Campaigns, downtime compensation, streamer partnerships. Price and drop control — NEW. Single price across every merchant, all-free mode for test servers, gold bar conversion, drop block by grade on death. EVENTS AND PVP — 9 systems Event engine — NEW. Open-file catalogue: which events exist, when they open, how many players they need, what the prize is. Persistent ranking, level-balanced teams, rejoin after a disconnect. 8 event modes — NEW. Team vs Team, Deathmatch, Capture the Flag, Battle Royale with its own map, Hunting Grounds, Party, Spoil and Fight Boss. Each can run at a different time. Tournament — NEW. 1v1, 3v3, 5v5 and 9v9, solo and party registration. Per-format duration, run window, class composition limit and prize. Function zones — NEW. 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XP and drop blocked on repeated same-IP kills, character limit per IP, whitelist per zone and instance, participant limit per IP with optional HWID check for events. PROGRESSION AND RETENTION — 13 systems VIP System — NEW. Tiers with their own XP/SP/drop rates, rewards and real-time duration. Benefits keep working in the offline shop, activation item configurable, status panel on the board. Daily missions — NEW. Objectives by action type, automatic scheduled reset, reward per mission, progress saved per character. Includes a daily login reward. Auto Farm — NEW. The player picks the skill list, monster priority and target type (mob, raid or grand boss), and can assist the summon or the party leader. Daily quota unlocked by a pass. You decide: everyone, VIP only, or off. Auto Potion (ACP) — NEW. Separate HP / MP / CP percentage triggers, configured in-game. Removes the incentive to run third-party software. Player-to-player buff selling — NEW. 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Schedule and status on the board, participation reward per raid, raid points to the clan, loot protection, grand boss death announce. Original Interlude content — IMPROVED. 343 quests, 9 castles with working sieges, 44 clan halls with auction and functions, Seven Signs, Festival of Darkness, manor, fishing. Grand boss AI revised — Antharas, Baium, Frintezza, Sailren. Polymorph — NEW. Visual transformation of players and NPCs from an open file. Seasonal events — NEW. Mammon Spawn and Master of Enchanting as calendar scripts. COMMUNITY BOARD — 22 panels Player panel — NEW. Board home with server info, rules, active promotions and a shortcut to every other panel. Server shop — NEW. A merchant inside the board, prices subject to the ruling clan's tax. Rankings — NEW. PvP, PK, level, clan raid points, Kamaloka score and event ranking — six lists updated live, with automatic weekly prizes. Donation panel — NEW. Balance, product and delivery on the character, integrated with the website system. Every delivery logged. Party matching — NEW. A party noticeboard by level, class and goal. Live information panels — NEW. Boss schedules, active events, open instances and territories, governor panel, channel videos with a watch reward, vote reward. All read from the real server state. Forum, mail and friends — IMPROVED. Internal forum, character mail, friend list, favourites and a personal memo. All panel HTML is open — change the visual identity with no recompile. ADMINISTRATION — 7 systems Operations panel — NEW. The desktop Control Center described above. Visual content editors — NEW. Items with icon preview, plus multisell, NPC, class and configuration editors. Item cloning, ID migration, item pack import, automatic backup before every save. Client file editor — NEW. itemgrp / npcgrp / skillgrp read, edit and repack, with ID migration synchronized between server and client. 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Your channel, inside the game. The server queries the YouTube Data API and rewrites its own video list — title, description and publish date. You never maintain a list by hand: publish on YouTube and the panel updates itself. Players search it and pick what to watch. 2. The video plays inside the client. No alt-tab, no browser, nobody logs out to watch. The server reads the real duration of that video from YouTube and sets the timer to that exact length — the message on screen says how long is left. The player is held away for the duration, so watching is watching, not a tab left open in the background. 3. Watch time, not clicks. This is the part that matters for a channel. A click that bounces after three seconds does nothing for you. What reaches your channel here is a completed view, because the reward only exists if the video runs to the end. 4. The reward lands automatically. Items go straight to the character with an on-screen confirmation and a chat line naming the video. The reward items are yours to configure. Every upload reaches everyone online. A new video triggers an in-game announcement with a message you write. No ad spend, no posting the link in five Discords and hoping. It becomes a habit, not a one-off spike. The daily cap resets every day, so the same players come back tomorrow. Your back catalogue keeps earning views months after publication. Abuse controls built in. One reward per video per day, a configurable daily cap across all videos, one video in progress at a time, everything stored per character in the database — relogging resets nothing. Configurable: API key, channel, how many videos to pull, whether to announce, the announcement text, the reward items and the daily reward cap. A server with 300 players online is 300 completed views on every upload. That is the difference between a channel nobody sees and a channel that grows with the server. COMBAT AND BALANCE — 6 systems Balance per class — NEW. Damage dealt and taken per class, split by attack type, edited from the board, applied without restart, automatic backup so you can roll back. Balance per skill — NEW. Power, duration and behaviour per class, without touching the original skill XML. The broken skill of the month is fixed on the spot, not in the next release. Combat caps — NEW. Hard cap on attack and cast speed, no-cooldown skill list, skill duration overridden by ID, fixed cancel time, configurable expertise penalty. Extra effects and conditions — NEW. 9 effects from later chronicles ported to Interlude, 7 new skill conditions, weapon-swap skill, skill that teaches a skill, extra targets. Servitor share — NEW. The summoner passes a percentage of their stats to the servitor. Geoengine and movement — IMPROVED. Revised pathfinding with instance support. WHAT YOU GET The distribution, compiled and licensed for your project The complete datapack — 689 XML files and the Community Board HTML, open to edit Database scripts: install plus versioned migrations Desktop Control Center (EN / PT / ES) Continuous updates through the update system Direct support during setup Optional: the L2JOne Website System — player accounts, donations with automatic in-game delivery, admin dashboard, 4 payment methods, 4 languages. Sold separately, ask if you want both. HONEST NOTES Ships compiled and licensed per project. If you need full Java sources, ask up front — do not assume it is included. Guard/HWID and the build protection are real operational controls, not a promise of absolute protection. Anyone selling you "unhackable" is selling you a story. Two systems ship disabled and are still marked in-development in the config: Fake Farming and Timed Amulets. Everything else in this list is working. The game client itself is not distributed here. The item name and grp tables for the High Five content are included, and the Control Center edits itemgrp / npcgrp / skillgrp, but assembling and hosting the client is yours. CONTACT Full system catalogue: l2jone.com/fonte Website: l2jone.com Telegram: @Williams0ff E-mail: support@l2jone.com Pricing depends on the plan and on what you want bundled — message me and I will send the options. I am open to using the forum's middleman / escrow service. I have no reputation here yet, and I think asking for it is fair. Questions in the topic are welcome — I answer them here so the next person reading finds the answer too.    Scrolls Augments New Augment Acessories    
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    • Don't cry, it's a game. If it makes you cum on your monitor, of course, enjoy it. My business has been running for years and will continue to do so. No matter what happens here, the dogs bark, the caravan moves on. Start developing game engines - post them too - after all, I create them too) Salvation:Arena (MOBA) Unreal Engine RED-TEAM REVERSECODE Аліса займається розробкою ще з часів створення денді та сеги-діти які створюють шум для мене просто діти) За ці роки роботи я бачила багато різних людей у цій сфері все що я думаю про це не плачте та насолоджуйтесь життям слава ураїне - котись на свій бразильський форум)   If you'd simply asked me in a private message on the forum to be reinstated, you'd have been unblocked without a problem. I have no enemies—it's just business. I can make any product on the market, models and effects, copyrights—complex tools—at my age, people run large companies. I'm pleased that our beloved MXC* forum will now have a lot of free products. I earn a maximum of $200-$300 a year from this industry. If that excites you, well, have fun with us.       I moderate many gaming communities, here's one of them  if I hated you, you'd be out of here in a minute, brother  so don't get carried away with your wet dreams. On the topic of free work, start doing it yourself—the forum needs good free stuff. Someone will definitely like you here and throw a flower on your grave. Besides, you're forgetting that half the forum is involved in this interface development business and for many developers, it's a good income. So, you want to make life sweeter for them all, not just for me it's actually nice that you're such a noble young man.   Besides, I usually work from behind the scenes and don't move anywhere in the market but nothing stops me from doing what others do - working from the shadows  you won't even see that I'm doing it, it's so funny.   Start doing free work. You promised to do it well and post it to communities on time. Good luck! We'll have fun, that's great!🥰   завжди приємно поспілкуватися з веселими людьми              
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    • Well u need to change when sm1 press exit it keeps it in game..  
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