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Romotheone

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Everything posted by Romotheone

  1. Oh no, he changed the profile picture.
  2. Russia is mass shelling the whole country of Ukraine, every supporter of the war: "LOOK AT NATO!". Man....
  3. This is the next automatically suggested video for me on youtube:
  4. That being said, I have been following this war from the very first moment and I check on current events (from 5 different sources at the same time) almost hourly. I am deeply saddened that this is happening and I can't imagine being in the shoes of those people displaced by or having to fight a war. Russia is bad? I don't think so, I don't think the entire country can be labeled as such. Putin however... I think that man belongs to the very frontline in an armored vehicle without gas to drive. The carefully crafted ways of the russian propaganda are really effective, I see how effective it is in my own country, Hungary. Orban is using the same method, create a common enemy, create an us vs them situation and present himself as the savior. No wonder Putin and Orban are best buddies. Many people, especially people who don't have access to a variety of news sources or receive a one-sided education regarding historical issues, tend to be susceptible to believing everything that is being told to them. Anyway... Ukraine has to win this war, or the very least hold out until a peace treaty is signed, I don't think they will managed to re-capture old territory or even the currently heavily occupied ones, I just hope they remain Ukraine and I hope they will be part of EU as soon as possible so we can help them rebuild their country.
  5. I don't know how big the russian community is here on MXC, but I also think that this topic shouldn't be here. Lineage 2 is not partaking in the war, we are not responsible, nor should we fight over it here. Don't split the community even further by possible retards driving a wedge between us. We are here to play and we are here to create, fuck the rest. IMO.
  6. Admin was unmotivated for years, Pride was being neglected. Someone got hired to do some java work on the server, who then leaked the files. Then server closed a year or so after that.
  7. Passive skills don't have a duration, a hittime, reuse, a radius and mp consumption. Copy over a simple passive skill xml in the place of the song and make it give 25% P.def, you're done. It's not as easy to give you a copy+paste solution because I don't know how your packs XMLs are structured, but it seems like if you change this skill into a passive +25%, there is no guarantee that another Song of Earth version (if such exists on your server?) can also be used as buff and both would stack. If I made Song of Earth into a passive, this is how it would look like in my default L2J pack: <skill id="264" levels="1" name="Song of Earth"> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_PASSIVE" /> <for> <mul order="0x30" stat="pDef" val="1.25" /> </for> </skill> You also have the skill icon here, so maybe paste "<set name="icon" val="icon.skill0264" />" to it as well.
  8. No, you just need to change the armor description in itemname-e.dat, so players don't get confused because the skill is missing. But even this is not necessary. No, solo necesitas cambiar la descripción de la armadura en itemname-e.dat, para que los jugadores no se confundan porque falta la habilidad. Pero incluso esto no es necesario.
  9. How did this visual bug happen? Did you add XP to your character or did you receive the XP by killing monsters?
  10. Those skills have an oddly high level. I think you mixed up the required clan repu and the level of the skill that is learned?
  11. The girl narrating the gameplay trailer has a really suitable voice for such things. Marketing-wise, great idea.
  12. How do you want to determine whether or not I'm interested in buying it? How should I know if I'm interested in buying it if you don't show me what I'm supposed to buy? Don't get me wrong, but this sounds fishy. You are not saying anything specific publicly, you are trying to lead the potential buyers into a backroom to convince them in a one on one conversation? That's what people do who have something to hide and rely on manipulation. Show us what you are selling and not just hype up something by speaking in vague generalities about it.
  13. Is there a way to test these brand new concepts and classes? Do you have a list of changes or features worth mentioning that distinguish your pack from other Pride packs?
  14. If your read this sentence again, do you actually believe what you're saying is honest? Are you really just fed up with Pride servers or do you just despise the person behind a certain project? Because that's what it seems like.
  15. When the very first leak happened, the original price for it was 5000$. But this was the original pack and source that was being sold. Crazy prices. But looking at how much Dav has earned yearly by running Pride, in the later years shortly before closing down the server (Gracia Final), he had a yearly revenue of 80.000$. But that was when 500-800 players were constantly online during the time. But noone should expect to even remotely scratch this amount, Pride had over a decade of history and established itself as a long running server players could call home.
  16. Check out this topic above. The 2nd post specifically. It will help you understand.
  17. An all-out war doesn't benefit anyone in this world. Economies are so tightly tied together that we would all lose. The "wars" of today are carried out through economical sanctions and cyber attacks. The bible is a good story and god doesn't exist.
  18. Let's be honest... a beta is a soft-launch. Practically a live launch with the sticker beta on it. It is by far not as useful as it is said to be, because it sooo heavily depends on the players that join this beta. It depends on them finding mistakes first and what guarantees it that they will even report it to the team? I have the exact opposite opinion. Only someone that is not convinced by his own work opens the server as a beta first. Having actual playtesters who join for the only purpose of helping to find mistakes and bugs should totally remove the need for a public beta. A beta server doesn't mean that you can't advertise, promote and engage with your community beforehand or instead. A beta is an excuse for the lazy, missing ambition.
  19. I am also not a fan of beta servers when it comes to Lineage 2. They are often missused as an excuse for not doing things properly. The community is used as a guinea pig to catch stupid shit the "developer" hasn't thought of due to laziness. If you are making a server, make it right and test shit yourself. Nowadays these 1 week private L2 servers fail mainly due to the following reasons: 1. The server is either run by someone who has absolutely 0 clue of what they are doing. 2. Or it is run by someone who actually knows how to code, but gets lost between the 1000s of code lines and forgets what actually feels fun to play. If you create something, PLAY THROUGH IT. Play your own server! Not with added gear or easier drops and currency, play it as a player would. Do you think it's fun? Good, now invite someone to also playtest it but don't tell them anything. Will they discover and understand the things you want from them? Because this experience is exactly what a new player randomly joining your server will go through. If you are honest with yourself and you belong to the 2nd category, do you actually have fun playing on your own server? Or do you just create things that look impressive or good from a designer point of view and think to yourself "well, I wouldn't play it, but they will probably like it", then you are just filtering for gold in a Californian river 170 years after the gold rush ended in America.
  20. May differ from pack to pack, but here is how I can do it. A summon is an NPC. Server-side can be added by adding the skill to the NPC ID that is summoned ("npcskills" database table for me). Rolo explained client side.
  21. These are mostly obvious tips, but maybe one of them helps. 1. drop category is 0 if I've seen correctly? Is that still drop or does that count as spoil on your server? 2. have you made any edits to Queen Ant after the drop was added? If I edit my monsters, droplist becomes unavailable until I reload and respawn that Npc. 3. have you reloaded / respawned AQ after adding the drop?
  22. Add 1 adena as a drop to the mobs, kill them all and look at the adena amount to know exactly how many you killed.
  23. I tested this one and this seems so much smoother than the one I had. Insane. Thank you Rootware!
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