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[help]online server


stefas

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lipon  8elo na me help sto server properties kai sto login ixa kai  palia online server ala tora den mporo exo swsta  ta ports kai firewall klisto kai xrisimopio no-ip ekana x8es search apo tis 6  to apogeuma os tis 8 min mou pite gia search exo gracia part2 server

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vazo ta swsta propereties  server login kai mou bgazi ayto sto login Starting L2J Login Server.

 

loading login config

MLog clients using java 1.4+ standard logging.

Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10]

Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireInc

rement -> 5, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnCl

ose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailu

re -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connec

tionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSou

rceName -> 1hgf02e7z1qfq78b11ea56x|c1cd1f, debugUnreturnedConnectionStackTraces

-> false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClas

sLocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken ->

1hgf02e7z1qfq78b11ea56x|c1cd1f, idleConnectionTestPeriod -> 3600, initialPoolSiz

e -> 10, jdbcUrl -> jdbc:mysql://localhost/l2jdb, maxAdministrativeTaskTime -> 0

, maxConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0, ma

xPoolSize -> 10, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoolS

ize -> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0, pr

eferredTestQuery -> null, properties -> {user=******, password=******}, property

Cycle -> 0, testConnectionOnCheckin -> false, testConnectionOnCheckout -> false,

unreturnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ]

Loading LoginContoller...

Cached 10 KeyPairs for RSA communication

Stored 20 keys for Blowfish communication

Loaded 127 server names

Loaded 0 registered Game Servers

Cached 10 RSA keys for Game Server communication.

Loaded 2 IP Bans.

FATAL: Failed to start the Game Server Listener. Reason: Cannot assign requested

address: JVM_Bind

 

Server terminated abnormaly

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login server config

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=127.0.0.1=edo bazeis to no-ip sou

ke sto gameserver config server bazeis ed o

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname=127.0.0.1=edo to no-ip sou

ke anixe ta port 2106 7777 9014

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    • Better use an active fork or L2J itself and join their community (generally, each project got at least a Discord) - you will generally find dedicated ppl to answer your questions. About practicing, as I said, you have to at least understand Java OOP concepts (mandatory, will help you a lot to understand what you exactly do - if not, you will eventually guess it after 2-3 months). You should apply manually customs (adapting them from one project to another is even better, since it forces you to seek through files). Start with basic customs, few lines max. Then raise the difficulty with more advanced customs. In the meantime, try to modify them for your needs or experiment. It's really annoying and hard to apprehend for a newbie, but you should also read and understand about git/svn (version control systems). Those systems allow you to generate "restore points" everytime you commit in your project, allowing you to eventually revert back. It will be extremely useful once you do crap. Gitlab / github (GIT technology) is the way to go those days, but SVN is really fine (and easier to use, since more basic) if you work alone. Try even with a non Java project, it's not important, from the moment you understand how to generate such a repository, commit over it, and be able to revert back. If you don't use such system, your project will eventually break one day, and you won't be able to revert what you did. That's basically how I lost my first Java project, back in 2010.
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