Jump to content

Auto-Attribute Script (Freya, High Five)


Recommended Posts

This script is an encrypted version, with an external configuration file.

The script is able to level up the attributes on all your items, that can recieve attribute values,

with one setup only. ( Except if the server is custom, and you can attribute shirts, belts, etc, but you can do those too with another setup )

 

The element types have been reversed already on armors, so when you define what elements you want to add for your armors,

it means, that it will level up, the p.def, not the defensive element. ( Example: "Wind Fire Dark" this means, the script will level your item up with: Earth, Water, and Holy attribute stones, and crystals )

 

The price of this script is 5€, but of course, you can ask me to write any type of script for you.

 

Here is an example of the configuration file, where you can clearly see how it has to be set up.

 

//--------------------------------!!!-WARNING-!!!------------------------------//
/////////////////////////////////READ BEFORE USING///////////////////////////////
//-----------------------------------------------------------------------------//
// You have to write the EXACT same name, of the item(s) and elements you want //
//-----------------------------------------------------------------------------//

//------------//---------------//--------------//-------------//-------------//
// The full, or a part of the armor or weapon's name.
// Only enter the element names itself, not the stone names. ( Example: Wind )

DEFINE_GLOBAL STRING ArmorToAttri1 "Tunic"
DEFINE_GLOBAL STRING Armor1Attri "Wind Fire Dark"

DEFINE_GLOBAL STRING ArmorToAttri2 "Circlet"
DEFINE_GLOBAL STRING Armor2Attri "Wind Fire Dark"

DEFINE_GLOBAL STRING ArmorToAttri3 "Stockings"
DEFINE_GLOBAL STRING Armor3Attri "Wind Fire Dark"

DEFINE_GLOBAL STRING ArmorToAttri4 "Shoes"
DEFINE_GLOBAL STRING Armor4Attri "Wind Fire Dark"

DEFINE_GLOBAL STRING ArmorToAttri5 "Gloves"
DEFINE_GLOBAL STRING Armor5Attri "Earth Water Holy"



DEFINE_GLOBAL STRING WeaponToAttri "Archangel"
DEFINE_GLOBAL STRING WeaponAttri "Wind"

//----------//-----------//-----------//----------//
// On what attribute power should the script stop?

DEFINE_GLOBAL INT MaxAttriWeapon 300
DEFINE_GLOBAL INT MaxAttriArmor 120



//----------//----------//----------//-----------//-----------//------------//-----------//------------//-----------//-----------//------------//-------------//
// The delay between putting in items in boxes. ( Lower value = faster, but unsafer, I suggest, not to change these values unless you know what you're doing )

DEFINE_GLOBAL INT SleepTime1 2450
DEFINE_GLOBAL INT SleepTime2 2850



//--------//---------//---------//----------//----------//----------//-----------//-----------//-----------//-----------//-----------//-----------//-----------//-----------//
// The delay between the next enchant. ( Even most packet flood protected servers allows you to instantly add attribute to the next item, if got kicked once, set this value to 4200 )

DEFINE_GLOBAL INT NextAttriDelay 500



Link to comment
Share on other sites

Tested on several servers, it seems there isn't any flood protection in L2J against attribute packet flooding, so, you can basically set the delay values to 100 ms or so, and do the attributing super fast.

Link to comment
Share on other sites

Tested on several servers, it seems there isn't any flood protection in L2J against attribute packet flooding, so, you can basically set the delay values to 100 ms or so, and do the attributing super fast.

 

You should find a solution delaying the operation of attribute, on your script! Goodnight (If it's night on your country ^^)!

Link to comment
Share on other sites

You should find a solution delaying the operation of attribute, on your script! Goodnight (If it's night on your country ^^)!

 

I don't really get what do you mean by that. My script is completely working, I was just implying, that you can basically attribute your full armorset, and weapon, under 2-3 minutes, because L2J servers doesn't have flood protection against it. My script is attributing as fast as the server allows you, + you should set the delay when attributing fast to at least like this:

 

Delay = PING + 20.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • Καλησπέρα σας,ενδιαφέρομαι για συγκρότηση ομάδας για reborn ενός θρυλικού Ελληνικού Server. 🙂 Ζητούνται άτομα με καλή γνώση σε l2Dev, σοβαρά και με όρεξη. O server δε θα είναι pvp. Θα ειναι very low rate. Περισσότερες πληροφορίες τηλεφωνικά μετά από επικοινωνία εδώ πέρα! Ευχαριστώ.   Good evening, I am interested in forming a team to reborn a legendary Greek Server. 🙂 Looking for people with good knowledge in l2Dev, serious and eager. The server will not be pvp. It will be a very low rate. More information by phone after contacting here! Thanks.
    • Hello Server Owners!   Always having trouble that players on your servers are not voting for your server? You can import your own usernames to vote for you, giving you a legitimate chance to climb the ranks every 24 hours. With our Toplist Voting Bot Extension, it's possible. This means increased visibility and a higher chance of reaching the top of the rankings. We currently support over 400+ Toplists for you to choose from. Whether you're into general gaming or niche-specific Toplists, you'll find the right fit for your server.   * Keep in mind to respect the terms of service of the Toplists and not to overflow *   If you're interested in a Trial, it's possible, upon verifying your e-mail you will receive one free whole token to get about 50-100 votes depending on the Toplist you choose. Boost your rankings with our Toplist Voting Bot and take the first step towards server success.   Discord: https://discord.gg/BfSfaDttbZ Website: https://toplistbot.com
    • Hello, the problem may be in the skill line. Check spaces is a common error.
    • Hello, I need help with this: When I paste the skilldata in the skilldata of the program, when I click generate show a error:   See the end of this message for details on how to invoke Just-In-Time (JIT) debugging instead of this dialog box.  Just-In-Time (JIT) debugging instead of this dialog box. ************** Exception text ************** System.ArgumentOutOfRangeException: Length cannot be less than zero. Parameter name: length    in System.String.Substring(Int32 startIndex, Int32 length)    in L2OFFGMPanel.Editor.pchMK.ex0fw1kAOte16pCJFCj(Object , Int32 , Int32 )    in L2OFFGMPanel.Editor.pchMK.tW0WWWF2JnU(Object , EventArgs )    in System.Windows.Forms.Control.OnClick(EventArgs e)    in System.Windows.Forms.Button.OnClick(EventArgs e)    in System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)    in System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)    in System.Windows.Forms.Control.WndProc(Message& m)    in System.Windows.Forms.ButtonBase.WndProc(Message& m)    in System.Windows.Forms.Button.WndProc(Message& m)    in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)    in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)    in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded assemblies ************** mscorlib     Assembly version: 4.0.0.0.0     Win32 version: 4.8.4614.0 built by: NET48REL1LAST_B     Base code: file:///C:/2/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- _     Assembly version: 0.0.0.0.0     Win32 version: 4.8.4614.0 built by: NET48REL1LAST_B     Base code: file:///C:/2/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll ---------------------------------------- L2OFFGMPanel     Assembly version: 4.7.1.0     Win32 version: 4.8.4614.0 built by: NET48REL1LAST_B     Base code: file:///C:/2/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll ---------------------------------------- System     Assembly version: 4.0.0.0.0     Win32 version: 4.8.4605.0 built by: NET48REL1LAST_C     Base code: file:///C:/2/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms     Assembly version: 4.0.0.0.0     Win32 version: 4.8.4550.0 built by: NET48REL1LAST_C     Base code: file:///C:/2/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing     Assembly version: 4.0.0.0.0     Win32 version: 4.8.4390.0 built by: NET48REL1LAST_C     Base code: file:///C:/2/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration     Assembly version: 4.0.0.0.0     Win32 version: 4.8.4190.0 built by: NET48REL1LAST_B     Base code: file:///C:/2/Micros  
    • GRAND OPENING FROM - 16/06/2023, FRIDAY, 20:00 +2 GMT !
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock