tbh, i dont like any of those. Too oldish style, htmls are just WAY TOO colorful, moreover the whole thing should be done in Tutorial's packet so theres no X option on the window so player really decides whether he wants to get in the startup function or no.
Things i'd like to see:
1. Since you try to use special camera, use it dynamicly showing the current place with more details.
2. While showing zones, it would be nice to do it on fly mode giving a panoramic vision of the whole zone (while the invisible player flies over the zone)
3. Simple htmls w/o 1k different icons will make the theme more serious, less annoying because of the 1k different colors. (Atm its like i see a canvas with many many colors.)
4. As about giving gear to the player, you could make it on lvl up + class change, so its more dynamic based and not a fully paralyzed set of steps.(Let players free to do w/e they want, guiding them THAT much its like watching a movie w/o any kind of interest)
Thats always my point of view and how i would set it in case i wanted to do such a feature