i have been considering reviving l2 perseus, the gem of 2008-2014, the apex of interlude custom pvp servers outside of original pride and most importantly a defining project for the custom community (since I still see MANY servers still using some of my features and shares to this day). why is iordanov furiously working away on his interface trying to bring classic to interlude? Why is sgerdev bringing goddess+classic to c4 and interlude? why do most servers pick the classic UI over the interlude one, or add classic features to their interlude servers? Maybe classic is doing something right, or perhaps better than interlude (in every way)? I understand there are differences in gameplay and both have its ups and down, but on classic the pros far outweigh the cons compared to interlude.
I want to run it on a classic base (2.9 secret of empire) with the same features I had back then, a real throwback to the gameplay people enjoyed with the enhancements that were made from newer chronicles. For example l2forever or sublimity
the question is..........
why are people so fixated on bringing classic to interlude but not interlude to classic? in fact, why are all interlude players obsessed with necrophilia? interlude admins are in a sense raping themselves due to them working on something which is already available.
what are your thoughts on this?
advantages of classic base
all new accessories, widgets, gadgets or whatever you want to call it ARE ALREADY AVAILABLE
improved ui, very organized
improved graphics, shaders, effects, options, keybindings etc
extremely versatile and flexible client
prevents stealing customs, due to complicated system files and requires a good knowledge to work with
prevents interface botters/custom interfaces
limits adrenaline users to max 3 bots per key
improved balance and reworked classes such as warlord and summoners and necromancer
custom abnormal effects can be easily programmed, possibilites are endless
more item slots (brooch, talis, bracelets, belts which are all optional)
limitless html size, which opens up the option for more intricate designs
superior olympiad system
olympiad/pvp relys on brain rather than pure item advantage
scarcity of servers - only 2 choices (lionna or europa)
only 1-2 developers (l2scripts, emu)
limited map, many zones missing (need to add back manually)
new client, maybe people dont want to download 9 gb again
server files are questionable, geodata
too many new items? talismans, agathion bracelets, gems/broochs, belts
hard to update manually
harder to customize without knowledge, cant copy paste or download ready made shares
in fact once i think about this, why would anybody choose to run on a interlude client base anymore outside of better server files?
everything interlude is superior in gameplay wise can easily be added back in to classic client
some smart russians are already doing this, like eglobal and averia. why is there no pvp servers either?