yeah share it if u can
RBs/(CH)Siege NPCs time of death gets written in the db, probably because of a different way to calculate respawns between the normal npcmaker and npcmaker_ex and the need to reestablish a RB/(CH)siege after a server crash and continue where it was left at.
dbname should be about what value to put in the id column of the db table responsible for keeping that kind of info and the dbsaving should be about what data to save about that npc, the ones I've seen are time of death, position and a generic parameters thing which I don't have a live server running atm to check what is about (PC name that killed that NPC could be one param, HP/MP values of the NPC another, etc),