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eressea

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eressea last won the day on August 21

eressea had the most liked content!

About eressea

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    https://l2shrine.com/

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  • Current Mood
    Happy
  • Gender
    Female
  • Country
    Czech Republic

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  1. I hope so, we're planning to open some H5 beta on L2 Shrine... but it depends on time...
  2. So H5 files are finally public? (exe files can be reconstructed from IDA DB)
  3. Hi, MyExt64 is considered "complete" - it's playable and almost complete Gracia Epilogue. First I wanted to extend it to Freya/H5 but then I got H5 files... so I started to work on H5 extender - but I didn't have much time for it; I hope I'll start working on it again soon as my L2 Shrine teammate Jorn seems to have some free time soon to help me (but it really depends on many factors)
  4. Hi, it seems you're using Java emulator (l2j), I'll move your topic to proper section.
  5. Also, if you can, use hauthd and MD5 passwords. NCsoft hash isn't really cryptographic and can be easily reversed to original password (or different string, but it works too, there are lot of collisions in results of this hashing function) so if anybody manages to steal your database, they'll be able to get passwords from it very quickly.
  6. Hi, it's about what's the NPC is doing: PSTATE_IDLE=0 PSTATE_MOVE_AROUND=1 PSTATE_DO_NOTHING=2 PSTATE_ATTACK=3 PSTATE_CHASE=4 PSTATE_FLEE=5 PSTATE_GET_ITEM=6 PSTATE_FOLLOW=7 PSTATE_DECAYING=8 PSTATE_MOVE_TO_WAY_POINT=9 PSTATE_USE_SKILL=10 PSTATE_MOVE_TO=11 PSTATE_EFFECT_ACTION=12 PSTATE_EFFECT_ACTION2=13 PSTATE_PET_DEFAULT=14 PSTATE_MOVE_TO_TARGET=15 PSTATE_MOVE_SUPERPOINT=16 PSTATE_MOVE_FREEWAY=17
  7. Hi, please try it and let me know if it works, I don't have enough time to test it now :/ https://bitbucket.org/l2shrine/extender-public/commits/d45cf9fa0126fb02bc4f4ae2c89d1cc78a2aedb4
  8. How did you solve conflicts when L2Server.exe shares memory with L2NPC.exe?
  9. I think you can patch client to copy keystrokes to all other windows of same user but it would require some asm/C++ and RE skills to do that. By the way, you’re asking in wrong section so I’ll move your topic where it belongs :)
  10. I'll see what I can do Should be right. Don't forget to remove recipes and key items. Hopefully fixed, try it now please (git pull --rebase)
  11. You would need to convert all scripts to GF syntax (added vars, changed vars, ...) plus decompile AI and compile it again for GF Sure, I just need to have enough time to test it instead of blind editing the code :D Just from mobs? How about guards? How about other players? PvP/PK, ... ? :)
  12. OSIE does almost nothing (and if I'm not wrong, I've ported all stuff from there to MyExt64). What "algorithms for items" do you mean? Don't build debug, it's still perfectly debuggable if you really need it.
  13. Also don't forget to remove them from multisells, encapsulation skills and buysell lists in AI
  14. You need to delete those items from itemdata.txt, item_pch.txt and also from drops in npcdata.txt
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