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Everything posted by wongerlt
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frozen isInsideZone()
wongerlt replied to wongerlt's question in Request Server Development Help [L2J]
i not understand how it can work with frozen code? -
It's not seem little nonsense on frozen this functions? public static final int ZONE_PVP = 1; /** The Constant ZONE_PEACE. */ public static final int ZONE_PEACE = 2; /** The Constant ZONE_SIEGE. */ public static final int ZONE_SIEGE = 4; /** The Constant ZONE_MOTHERTREE. */ public static final int ZONE_MOTHERTREE = 8; /** The Constant ZONE_CLANHALL. */ public static final int ZONE_CLANHALL = 16; /** The Constant ZONE_UNUSED. */ public static final int ZONE_UNUSED = 32; /** The Constant ZONE_NOLANDING. */ public static final int ZONE_NOLANDING = 64; /** The Constant ZONE_WATER. */ public static final int ZONE_WATER = 128; /** The Constant ZONE_JAIL. */ public static final int ZONE_JAIL = 256; public static final int ZONE_EVENT = 257; /** The Constant ZONE_MONSTERTRACK. */ public static final int ZONE_MONSTERTRACK = 512; /** The Constant ZONE_SWAMP. */ public static final int ZONE_SWAMP = 1024; /** The Constant ZONE_NOSUMMONFRIEND. */ public static final int ZONE_NOSUMMONFRIEND = 2048; /** The Constant ZONE_OLY. */ public static final int ZONE_OLY = 4096; /** The Constant ZONE_NOHQ. */ public static final int ZONE_NOHQ = 8192; /** The Constant ZONE_DANGERAREA. */ public static final int ZONE_DANGERAREA = 16384; /** The Constant ZONE_NOSTORE. */ public static final int ZONE_NOSTORE = 32768; /** The Constant ZONE_MULTIFUNCTION. */ public static final int ZONE_MULTIFUNCTION = 67229; public static final int ZONE_GRAND = 134458; /** The _current zones. */ private int _currentZones = 0; /** * Checks if is inside zone. * @param zone the zone * @return true, if is inside zone */ public boolean isInsideZone(final int zone) { return (_currentZones & zone) != 0; } /** * Sets the inside zone. * @param zone the zone * @param state the state */ public void setInsideZone(final int zone, final boolean state) { if (state) { _currentZones |= zone; } else if (isInsideZone(zone)) { _currentZones ^= zone; } }
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notepad++ seach in folder, and its very fast.
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Warehouse DUPE(multiply items) and mobs Heights
wongerlt replied to Kwlotoumpas's question in Request Server Development Help [L2J]
dual session bug. -
Request PvP Flag When leaving a chaotic zone
wongerlt replied to tiguz's question in Request Server Development Help [L2J]
setPvpFlagLasts(System.currentTimeMillis() + 3000); time in ms -
compiled with eclipse and all working ;)
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wrong build.xml , it not compile src. Can you fix it? i want compile it in cmd with command "ant"
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Source L2jRoboto - A Fake Player Engine
wongerlt replied to Elfo's topic in Server Shares & Files [L2J]
Thanks for share, i think i will use it on tvt event to fill up teams :D -
Discussion Hopzone stealing your CPU
wongerlt replied to eressea's topic in General Discussion [English]
its "AdBlocker Ultimate" and "uBlock Origin" ;]- 35 replies
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- discussion
- cryptocurrency
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Discussion Hopzone stealing your CPU
wongerlt replied to eressea's topic in General Discussion [English]
http://prntscr.com/hg3bgv :D- 35 replies
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- discussion
- cryptocurrency
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try this and tell me results. https://pastebin.com/U5gspyu9
- 34 replies
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- kill in a row
- killing spree
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(and 1 more)
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at annoncememt make pk.assasins. and assasins = 0; put upper by 2 lines.
- 34 replies
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- kill in a row
- killing spree
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show me ur code, how u do. maybe u make mistake.
- 34 replies
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- kill in a row
- killing spree
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hmm, then try make assasins varbiable public and at doPKPVPManage() assasins++; change to killer.assasins++; switch(killer.assasins) { and other at announce. and change to old code at onDeath. just to assasins = 0; maybe it will work, idk.
- 34 replies
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- kill in a row
- killing spree
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why isDead return true when u alive??? try check if(isDead()) sendMessage('u alive:); else sendMessage('u died'); and check on both players what write.
- 34 replies
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- kill in a row
- killing spree
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Request Interlude Custom And Stable
wongerlt replied to mhtkas's question in Request Server Development Help [L2J]
frozen, stable, but need some fixes. -
like i say do this: if(isDead()) assasins=0;
- 34 replies
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- kill in a row
- killing spree
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what source u use? u try add assasins = 0; at pcinstance.java at doDie( function? put here ur pcinstance.java
- 34 replies
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- kill in a row
- killing spree
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you want make message kill same player in a row or at all?
- 34 replies
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- kill in a row
- killing spree
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Help auto create party
wongerlt replied to tazerman2's question in Request Server Development Help [L2J]
then try check at this position: for (L2PcInstance p : players.keySet()) if (getTeam(p) == teamId) list.add(p); for dublicates maybe, is already exsist in list or no -
Help auto create party
wongerlt replied to tazerman2's question in Request Server Development Help [L2J]
if (party != null&&subPlayers.getParty() == null) party.addPartyMember(subPlayers); -
ok found one solution. I see all object id start at 26*******, example 268438424, for web donate system i make start id 16*******, example 160000001 with incresement, maybe its not good? so why in every server object id start with 26*******???
