Hello,
Maybe posible to see what must be in each parametres in function.
Example:
?DrawTextToCanvas@UCanvas@@UAEKHHKPBGKKKMHW4L2FontType@@HHKHHHPAV?$TArray@PAVFL2ColorFontInfo@@@@GW4EFontExceptionType@@H@Z
public: virtual unsigned long __thiscall UCanvas::DrawTextToCanvas(int,int,unsigned long,unsigned short const *,unsigned long,unsigned long,unsigned long,float,int,enum L2FontType,int,int,unsigned long,int,int,int,class TArray<class FL2ColorFontInfo *> *,unsigned short,enum EFontExceptionType,int)
with any pe editor only can see parametres types but what mean each param?
now with this example i want draw text on client, its interlude client.