Jump to content

Fake Players Engine


Recommended Posts

I never liked fake players or even fake counters to any server..

So i dont think developing this one its a good idea about money it is but for gameplay is not..

 

Link to comment
Share on other sites

18 minutes ago, SantaPaul said:

The only way this could work if you got over 300-400 real online players so you put like 100-200 fake players. This can be "hidden"

The best case scenario is both what you said and also grand opening.

Link to comment
Share on other sites

15 minutes ago, Nightw0lf said:

if you sell this kind of shit i will share acis/h5 version for fake players and destroy l2 for good

i forget we are at 2k17 and l2 is w/o fake players. wtf, every server already using 50% of fake players 

 

 

Link to comment
Share on other sites

1 hour ago, Nightw0lf said:

if you sell this kind of shit i will share acis/h5 version for fake players and destroy l2 for good

Feel free to do so. You will save me so much time.

1 hour ago, AchYlek said:

i forget we are at 2k17 and l2 is w/o fake players. wtf, every server already using 50% of fake players 

 

Yeah i did a bit digging around and it seems that everyone is using shared phantom.

Link to comment
Share on other sites

2 hours ago, Nightw0lf said:

if you sell this kind of shit i will share acis/h5 version for fake players and destroy l2 for good

You're all amateur kids behind a 50 euro monitor trashtalking as if you control the world in your hands. 

"If you do this, i'll share this and then boom whole l2j community is dead." .. Yes maybe you destroy the whole internet for good? 

As if all humanity wait for your fail coding engines to quit L2J. I wouldn't respond but when i see so high self-est people writting down posts, it provoke me.

Link to comment
Share on other sites

After a bit of testing and benchmarking, it seems that my current implementation won't fly. After 600 players the server load is 99%. I pretty much knew that but i wanted to see what the load would be with individual thinking tasks.
I will go with the lighter approach of batching per AI type.

Other than that everything else seems to be going well.

Link to comment
Share on other sites

i've been there you cant use individual tasks but one task for each move skill using moving attacking talking and you can load 4k players with 1% server load

Link to comment
Share on other sites

2 minutes ago, Nightw0lf said:

i've been there you cant use individual tasks but one task for each move skill using moving attacking talking and you can load 4k players with 1% server load

I've done it before, i wanted to see what the difference of "before" and "after" would be.
I'd rather have one task per AI for now and see how that goes.
If it seems heavy then i will go even higher.

Link to comment
Share on other sites

  • 3 weeks later...

So i finally have 3 days off to work on this. I started by remaking the way the bots think about how they will do stuff.

Previously i had one task running per player just to see how far this could go and it because obvious that after 200 players the thing went kraaaa.

 

However i reworked the way this logic in handled and now with a reasonably low cpu usage.

 

To test it i spawned 666 bots of two types, AttackerAI (general purpose) and SpellHowlerAI (class specific) and the load is kept low, so im happy withe the performance side of things.

 

jVzWcdS.jpg

 

Next thing in the todo list is to create individual class based AI for combat and social interaction.

Bots should behave differently in different scenarios and even though fake, their decisions should at least look authentic.

  • Like 1
Link to comment
Share on other sites

Some wizard combat stuff. The players are unbuffed and just use spiritshot thats why some of them stop casting for a sec some times when all skills are on cooldown.

 

 

Link to comment
Share on other sites

Been working on the decision making and skill picking. Some skills are more likely to be used by others.

 

Also bots have automatic internal rebuffing and refueling of consumables (shots/arrows/bones) when they are about to run out.

Performance is solid.

 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • From my personal experiences 🙂   Few months ago I decided to create my own Essence project. Project needs website, and I do not specialize in frontend development (t.y. i can make web work, but it won't be pretty for eye). So I search and find a guy in Discord, which claims he can make me a good looking HTML website for 30 EUR, prove some screenshots from his previous work. I agree. 1 week later, I get my HTML website, make few changes to contents, update URLs and upload it to FTP. Site looks good, I am happy that this headache is no more.   Few months passes. I randomly crawl through other Essence server websites scouting for good ideas for my own project. Suddenly one of russians project website opens and.. it's the same website as one I have 😉 perfectly absolutely same layout, colours, etc etc etc. I contact my guy to ask what the hell, to get blocked 😉  So I find a weekend worth of my time. Find HTML5 boilerplate generator and ask it to include Bootstrap 5 and some other stuff. Open Bootstrap documentation, drink two energy drinks on instant and start working my backend-inspired HTML black magic... Once I found suiting firefly effect for header, result looked oikay for me: Absolutely no magic or beauty here, but: * Unique (and probably nobody cares to rip it) * Done for free in ~10 hours by non-frontend dev * Most modern browsers friendly * Completely static content, loads instantly. No PHP at all * Sidebar statuses (online, pvp, pk) are pulled from account manager REST API endpoint and is cached for 5 minutes. Account manager runs separately from website frontend and has access to server DB. Where could/will it get better? * Code in Vue instead of HTML - time concerns only, but Vue is superior compared to HTML/PHP for supporting desktop/mobile, easing development by miles. Need to learn how to use it properly. * Way to manage content from backend - in my instance I think account manager is not really meant for that. Vue can help here too - there are components for content building. * Currently default Bootstrap components are used. Would be nice to have custom and more vibrant buttons. Guess what, Vue can help here too.   tl;dr don't buy 30EUR website, it will be ripped or shit. you better make your own website. Be curious. I am backend developer, I obviously have general idea how frontend works. But imho everyone who can make L2 server by editing NPC HTMLs, also can make their own simple website. ChatGPT and other AIs are your friends. Bootstrap. jQuery documentations are your friends. And when you feel good and comfortable with HTML, if you like, you can continue learning Vue, or going backend. Now, as for the top sites. You really need to invest money to make new project work. I mean really, really much money. For this concept to work, top website itself must get visited. But if you can sort that your top site would be popular amongst players, then it's a really very simple concept, as far as current 2004-ish sites goes. I think simple, working concept of this, maybe without proper frontend, but with implemented backend logics (add/edit/disable server, sort by votes count (top list), vote for server with verification, callback to server endpoint - all of that can be done using Symfony in mostly 5 days, with lots of breaks for coffee and a smoke 😉. Experienced mid frontend dev would make a Vue/React frontend for it in another 5 days. it's really really simple concept 🙂  
    • Need cheap aged discord accounts ? :  https://campsite.bio/utchihaamkt DISCORD USERNAME : utchiha_market TELEGRAM : https://t.me/utchiha_market Discover new products in our exclusive server today : https://discord.gg/hoodservices
    • i've copyed the files from a server that has it , like all except system folder to another that didn't had the feature and it worked but i can't find any file to resemble save acc or something
  • Topics

×
×
  • Create New...