usedy07 Posted June 1, 2023 Posted June 1, 2023 2023.6.1 17:12:40 OS : Windows Vista 6.2 (Build: 9200) CPU : AuthenticAMD Unknown processor @ 4404 MHz with 2047MB RAM Video : AMD Radeon RX 6700 XT (1012) General protection fault! History: UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial107) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial107) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 19_23.ShadowProjector267) <- AActor::Serialize <- TestReach <- (ShadowProjector 19_23.ShadowProjector267) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 19_23.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop Hello, during the character respawn or teleport on my server, a critical error occurs in the 3rd or 4th try. What could be the main reason for this? I am sharing the error I got.
DLDL Posted June 1, 2023 Posted June 1, 2023 Probably this error occurred because of your game client.. use clean client and try it again.
Frank Posted June 1, 2023 Posted June 1, 2023 Does it happen on a specific location or it happens randomly? It could be a broken effect on an npc for example, so when you teleport near it, it causes critical error.
Tryskell Posted June 1, 2023 Posted June 1, 2023 Texture/shadow maps errors are 95% due to client edition.
usedy07 Posted June 1, 2023 Author Posted June 1, 2023 On 6/1/2023 at 6:35 PM, Frank said: Does it happen on a specific location or it happens randomly? It could be a broken effect on an npc for example, so when you teleport near it, it causes critical error. Expand It's not a specific area. My guess is that if the distance between the irradiated area and the start is far, a critical error will automatically occur. I tried it on many clients, I think it is something related to the patch I created. The problem is that there are 651 files in my patch (including system files). Total 1.83GB. I guess it will take a long time to find the solution. However, what I want to know is, what system file can get such a problem when it gets corrupted? Any idea ?
911reg Posted June 1, 2023 Posted June 1, 2023 On 6/1/2023 at 8:58 PM, usedy07 said: It's not a specific area. My guess is that if the distance between the irradiated area and the start is far, a critical error will automatically occur. I tried it on many clients, I think it is something related to the patch I created. The problem is that there are 651 files in my patch (including system files). Total 1.83GB. I guess it will take a long time to find the solution. However, what I want to know is, what system file can get such a problem when it gets corrupted? Any idea ? Expand Upload your NPCName & NPCGrp here, and i'll tell you which files you should upload just in case, but this problem is, like in 90% of cases, due to custom NPCs' unoptimized/broken scripts. Also please tell us which client you're currently using, scripts for H5 can be different than scripts for IL and vice versa, if your patch is full of random shares then you most likely need to adapt them to your client.
usedy07 Posted June 1, 2023 Author Posted June 1, 2023 (edited) On 6/1/2023 at 9:07 PM, 911reg said: NPCName & NPCGrp'nizi buraya yükleyin, size her ihtimale karşı hangi dosyaları yüklemeniz gerektiğini söyleyeceğim, ancak bu sorun, vakaların %90'ında olduğu gibi, özel NPC'lerin optimize edilmemiş/bozuk komut dizilerinden kaynaklanmaktadır. Ayrıca lütfen bize şu anda hangi istemciyi kullandığınızı söyleyin, H5 komut dosyaları IL komut dosyalarından farklı olabilir ve bunun tersi de geçerlidir, eğer yamanız rastgele paylaşımlarla doluysa, büyük olasılıkla bunları istemcinize uyarlamanız gerekir. Expand npcgrp ve npcname ty.i use interlude now. Edited June 1, 2023 by usedy07
911reg Posted June 1, 2023 Posted June 1, 2023 90% of your custom NPCs use LineageMonster.Orc_Champion as their base class, so i just need you to upload a few files: LineageNPCD LineageNPC_Hera LineageNpcs_BuckGame_Portal LineageNpcs_FireStand_byNevesOma LineageNpcs_FreyaByNevesOma TearsNPC sger_GK they should all be located either in your System or Animations folders.
usedy07 Posted June 1, 2023 Author Posted June 1, 2023 (edited) On 6/1/2023 at 9:25 PM, 911reg said: Özel NPC'lerinizin %90'ı LineageMonster.Orc_Champion'ı temel sınıf olarak kullanıyor, bu yüzden sadece birkaç dosya yüklemenize ihtiyacım var: LineageNPCD LineageNPC_Hera LineageNpcs_BuckGame_Portal LineageNpcs_FireStand_byNevesOma LineageNpcs_FreyaByNevesOma TearsNPC sger_GK bunların tümü ya Sistem ya da Animasyonlar klasörlerinizde bulunmalıdır. Expand yes, these files appear as .u in the system file unlike the others. I will remove them and try again. Thank you very much. I hope the problem is solved.I'm uploading right now. On 6/1/2023 at 9:25 PM, 911reg said: 90% of your custom NPCs use LineageMonster.Orc_Champion as their base class, so i just need you to upload a few files: LineageNPCD LineageNPC_Hera LineageNpcs_BuckGame_Portal LineageNpcs_FireStand_byNevesOma LineageNpcs_FreyaByNevesOma TearsNPC sger_GK they should all be located either in your System or Animations folders. Expand https://fastupload.io/Qxfawtc7ryaxE9i/file they are. Edited June 1, 2023 by usedy07
911reg Posted June 1, 2023 Posted June 1, 2023 On 6/1/2023 at 9:31 PM, usedy07 said: yes, these files appear as .u in the system file unlike the others. I will remove them and try again. Thank you very much. I hope the problem is solved. Expand In that case let me know if the problem gets solved by removing those files, if you don't get the problem anymore then i'll try to fix them for ya
usedy07 Posted June 1, 2023 Author Posted June 1, 2023 On 6/1/2023 at 9:41 PM, 911reg said: In that case let me know if the problem gets solved by removing those files, if you don't get the problem anymore then i'll try to fix them for ya Expand All right, I've attached the files you want. I'd appreciate it if you could take a look. Thanks all.
911reg Posted June 1, 2023 Posted June 1, 2023 On 6/1/2023 at 9:43 PM, usedy07 said: All right, I've attached the files you want. I'd appreciate it if you could take a look. Thanks all. Expand Try removing these files from your client: LineageNPCD LineageNPC_Hera TearsNPC sger_GK Afterwards, TP to Giran and then TP somewhere else multiple times, to see if the problem persists. Also, feel free to DM me on Discord, it'd be easier to keep going there. 911reg#9626
Zake Posted June 6, 2023 Posted June 6, 2023 On 6/1/2023 at 2:18 PM, usedy07 said: 2023.6.1 17:12:40 OS : Windows Vista 6.2 (Build: 9200) CPU : AuthenticAMD Unknown processor @ 4404 MHz with 2047MB RAM Video : AMD Radeon RX 6700 XT (1012) General protection fault! History: UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial107) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial107) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 19_23.ShadowProjector267) <- AActor::Serialize <- TestReach <- (ShadowProjector 19_23.ShadowProjector267) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 19_23.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop Hello, during the character respawn or teleport on my server, a critical error occurs in the 3rd or 4th try. What could be the main reason for this? I am sharing the error I got. Expand Topic moved to client section.
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