Eleven Posted February 6, 2022 Share Posted February 6, 2022 Whats the best Geodata for aCis? Link to comment Share on other sites More sharing options...
0 Zake Posted February 6, 2022 Share Posted February 6, 2022 9 minutes ago, Eleven said: Whats the best Geodata for aCis? Did you try their free version? Link to comment Share on other sites More sharing options...
0 Eleven Posted February 6, 2022 Author Share Posted February 6, 2022 yes but im looking for something better Link to comment Share on other sites More sharing options...
0 Rootware Posted February 12, 2022 Share Posted February 12, 2022 By what criteria do you determine the quality of geodata? Link to comment Share on other sites More sharing options...
0 Zake Posted February 16, 2022 Share Posted February 16, 2022 On 2/6/2022 at 4:22 PM, Eleven said: yes but im looking for something better What is the problem with this one? Can you be more specific? Link to comment Share on other sites More sharing options...
0 Trance Posted February 16, 2022 Share Posted February 16, 2022 People want something better for no reason. Link to comment Share on other sites More sharing options...
0 Eleven Posted February 16, 2022 Author Share Posted February 16, 2022 3 hours ago, Zake said: What is the problem with this one? Can you be more specific? Some players are falling into graphics in some places and i found on Forge of the Gods one spot that is hard to move. Its not a big deal but if there is any other geodata better than this, i want to buy it/try it. Link to comment Share on other sites More sharing options...
0 Trance Posted February 16, 2022 Share Posted February 16, 2022 (edited) 16 hours ago, Eleven said: Some players are falling into graphics in some places and i found on Forge of the Gods one spot that is hard to move. Its not a big deal but if there is any other geodata better than this, i want to buy it/try it. It's not Geodata files related. You can buy Geodata only for that area and see for yourself. @deMEVoffers the best one. Edited February 16, 2022 by Trance Link to comment Share on other sites More sharing options...
0 KejbL Posted February 17, 2022 Share Posted February 17, 2022 17 hours ago, Eleven said: Some players are falling into graphics in some places and i found on Forge of the Gods one spot that is hard to move. Its not a big deal but if there is any other geodata better than this, i want to buy it/try it. it server side problem... need set Z coords Link to comment Share on other sites More sharing options...
0 Trance Posted February 17, 2022 Share Posted February 17, 2022 It's ValidatePosition packet related, you do some coords calculations in there. Link to comment Share on other sites More sharing options...
0 aLzhite Posted February 17, 2022 Share Posted February 17, 2022 u need over a certain amount of fps to fall into ground. since when acis fixed this fps issue? or you guys have some kind of nasa computer or what? anyways, falling can be fixed thru server side. for geodata; Link to comment Share on other sites More sharing options...
0 Eleven Posted February 17, 2022 Author Share Posted February 17, 2022 Guys why are you so aggressive? We are not all Developers. Im trying to find out what is going wrong. A lot of friends told me that is Geodata problem. Anyway. thank you for you "help". Link to comment Share on other sites More sharing options...
0 Zake Posted February 17, 2022 Share Posted February 17, 2022 8 minutes ago, Eleven said: Guys why are you so aggressive? We are not all Developers. Im trying to find out what is going wrong. A lot of friends told me that is Geodata problem. Anyway. thank you for you "help". What is wrong with you? People are trying to find out what your problem could be, and they are suggesting stuff. You didn't even provide proper information about your issue (somewhere in forge of gods...). Also, is this a ground move? is this a swim? is there any error/stacktrace during that time? Instead of being ironic about their "help" consider providing proper information next time and be thankful. Link to comment Share on other sites More sharing options...
0 Red-Hair-Shanks Posted February 17, 2022 Share Posted February 17, 2022 (edited) there are some smalls fixes on acis forum about geodata [core side], if your acis is old it can help you. make search for topics and read also the comments because those fixes is on comments. geodata that acis provide is good. Edited February 17, 2022 by Red-Hair-Shanks Link to comment Share on other sites More sharing options...
0 Rootware Posted February 18, 2022 Share Posted February 18, 2022 All these issues related with geoengine and movement systems. And never be fixed because L2J developers don't understand how it must work properly. This problem is due to the fact that need to have some basic mathematical knowledge and knows what client and server it's one whole and ignore some client/server data the big mistake. No one don't tries perceive an object movement as a vector that has a direction, velocity and acceleration. All developers write a code imagine what an object moves by horisontal surface with constant speed. For this model he can't falling or slide with acceleration on inclined. About validation position it's really magic in L2J. Server side have absolute data and this is uses as true position. And "насрать" what client sends to server. LMAO Only newbies tries to fing "better" geodata for resolving this issues but geodata related only with elegant final pathways for pathfinding's result (from point A to point B) and correct detecting objects behind an obtacles. That's all. As @Trancesaid if you need actual geodata for your maps you can hire @deMEVfor this job. If you have some stuck places you can edit this places manually because any builder will produce conflict cells. If you have any other issues just use L2OFF platform. In next 5-8 years L2J don't resolve it. Have a nice day. Link to comment Share on other sites More sharing options...
0 Eleven Posted February 19, 2022 Author Share Posted February 19, 2022 On 2/18/2022 at 5:22 PM, Rootware said: All these issues related with geoengine and movement systems. And never be fixed because L2J developers don't understand how it must work properly. This problem is due to the fact that need to have some basic mathematical knowledge and knows what client and server it's one whole and ignore some client/server data the big mistake. No one don't tries perceive an object movement as a vector that has a direction, velocity and acceleration. All developers write a code imagine what an object moves by horisontal surface with constant speed. For this model he can't falling or slide with acceleration on inclined. About validation position it's really magic in L2J. Server side have absolute data and this is uses as true position. And "насрать" what client sends to server. LMAO Only newbies tries to fing "better" geodata for resolving this issues but geodata related only with elegant final pathways for pathfinding's result (from point A to point B) and correct detecting objects behind an obtacles. That's all. As @Trancesaid if you need actual geodata for your maps you can hire @deMEVfor this job. If you have some stuck places you can edit this places manually because any builder will produce conflict cells. If you have any other issues just use L2OFF platform. In next 5-8 years L2J don't resolve it. Have a nice day. I never said that im not a newbie. On Geodata section i have 0 knowledge. Also i never said that acis geodata is not good. I just ask for e better geodata because some friends told me that is a geodata problem. Now i know. if @deMEV can fix this issue for me, please contact me. Ty for you time. Case closed! Link to comment Share on other sites More sharing options...
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Eleven
Whats the best Geodata for aCis?
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