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Posted (edited)

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Dear friends!

Finally, we are pleased to announce the opening of the first European free to play Lineage 2 Classic 2.0 Server.

We are ready to open doors to those who want to feel the real Classic style. The world, where you have to battle with your friends. Where Lineage newcomers will always begging for your help. The world, where you will have a chance to show your courage and perseverance!  Can you survive all that awaits you on this Epic Adventure? Are you trully a SAVIOR?
Show Us! We believe in you!

We are waiting for you in our World
November 4th 2016  -  19:00 CEST!

Our Rates:
XP: x5
SP: x5
ADENA: x5
DROP: x5
SPOIL: x5
QUEST: x5
Raid Bosses: x1

 

Based on official Classic 2.0 plataform with all known problems fixed up to date.

We will keep updating our Server up to the current Official Server and we already begun to develop a Classic 2.2 with it's features. We are looking far into the future of this project and within the development of Classic we will provide you with only the real Features and nothing else.

 

Classic 2.0 exclusive features at Warpgate
 

 

 

Website: http://lineage2warpgate.com/

Forum: http://boards.lineage2warpgate.com/

Discord: https://discordapp.c...qnUYuXY39Ics9tf

Facebook Page: https://www.facebook...ineage2Warpgate

Edited by DEV|Supreme
Posted

Supreme, you put so much work into this it's almost fascinating and I wish nothing but the best for this project as it deserves it and more.

 

However, isn't November 4th just too soon? Doesn't it require much more advertising? I mean - you're obviously opening it for players, not for money, but even then, and maybe even more so, shouldn't you be trying to gather as many people as possible for the opening? Announcing a grand opening of extreme low rate server less than a month before it takes place is a bold move and I'm not sure how it will turn out.

Posted

Look amazing starting to my ppl. One question only, in promo video  I saw some catacombs, is this implented in 2.0 versions.

 

That specific place i showed at our Promo is Dungeon of Abyss and is implemented at v2.0 but i will try to add it for v1.0

Here some Information about it: https://eu.4game.com/lineage2classic/play/saviors/hunting-zones/#abbysprison

 

Supreme, you put so much work into this it's almost fascinating and I wish nothing but the best for this project as it deserves it and more.

 

However, isn't November 4th just too soon? Doesn't it require much more advertising? I mean - you're obviously opening it for players, not for money, but even then, and maybe even more so, shouldn't you be trying to gather as many people as possible for the opening? Announcing a grand opening of extreme low rate server less than a month before it takes place is a bold move and I'm not sure how it will turn out.

 

Hey Herlitz, how's it going!

 

I was thinking the same before October, if i would open for next Year or further and advertise during several months but i want to keep my schedule this time and as i mentioned "this Fall 2016" i want to keep that promise

 

We have everything ready for Start with some unfinished 1.5 / 2.0 features but as we start with most of the 1.0 and some of 1.5 and 2.0 there are no worries as the time will give us more space to finish them.

 

Therefore both me and some of the Staff team started the advertise process

Posted (edited)

Anyone wants some Official like Daily Rewards?

Here and only at L2 Warpgate ofc:

 

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Soon released at our Pre Alpha / Beta Server

Edited by DEV|Supreme
Posted

forum looks fine but i believe you should change or upgrade a bit your website.you should make it feel more professional if you want to reach 3k+ ppl on G.O 

Posted

forum looks fine but i believe you should change or upgrade a bit your website.you should make it feel more professional if you want to reach 3k+ ppl on G.O 

 

Indeed!

 

Thank You guys for the awesome feedback!

Posted


Classic L2 Warpgate v1.0 - Development [12-10-2016]


classicwarpgatelogo.jpg
 

UPDATE YOUR GAME to v1.2!
 

Classic Erica:

  • Retail message added: You have exceeded the maximum amount that may be transferred at one time.
  • Fixed several login issues after inputing wrong password causing client to crash. (Classic)
  • Trade packets updated (You can now trade those goodies)! (Classic)
  • Tutorial notification packets updated. (Classic)
  • You can now draw up to +12 Stats (Dyes / Tattos). (Classic)
  • The following Classic Areas have been revamped according to v1.0 and v1.5 (aswell our current Areas):
     

Aden Territory Hunting Zones

In this next update our beloved Aden Town comes back into play. You will now be allowed to run around in one of the best looking towns ever existing in any computer game and give it a visit while the 1.5 is not yet implemented, and view all new hunting zones this amazing Territory has to offer you.
 

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Blazing Swamp. Zone for lvl 65+ solo hunting. Teleport from Aden Gatekeeper
 

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Forest of Mirrors. Zone for lvl 45 - 55 solo hunting. Teleport from Aden Gatekeeper
 

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Cemetery. Zone for lvl 50 - 55 solo hunting. Teleport from Aden Gatekeeper
 

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Seal of Shilen (Forbidden Gateway). Zone for lvl 61 - 64 solo hunting. Teleport from Aden Gatekeeper
 

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Fields of Massacre. Zone for lvl 55 - 65 solo and small group hunting. Teleport from Aden Gatekeeper
 

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Ancient Battleground. Zone for lvl 60-70 small group and full party hunting. Teleport from Aden Gatekeeper
 

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Other Territory Hunting Zones
 

Enchanted Valley. Zone for lvl 50-60 solo and small group hunting. Teleport from Hunters Gatekeeper (Teleport not available yet)
 

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Alligator Island. Zone for lvl 40-45 solo hunting. Teleport from Giran Gatekeeper (Teleport not available yet)
 

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Lair of Antharas. Zone for lvl 61-75 small group and full party hunting. (Dragon Valley's path)
 

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Windy Hill. Zone for lvl 26+ solo hunting. (Revamped only)
 

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Posted

great job man :D 3 weeks left, i cant wait ! I didnt wait for server that much since few years :D I already invited around 10 friends, i hope we can stay here for little longer. We all have already left L2, comming back just for your server! :)

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  • Posts

    • What you're talking about, my friend, is the "daily mission reward" system—that’s something different. This one is a standard daily login reward: if you don't log in on a given day, you miss that prize, and once you reach the final day (Day 28), it resets to Day 1. Check the forums or other sites; you'll see it's not the same thing. I also have that "daily mission reward" mod you're referring to—the one involving levels, mob counts, and class changes—but this is different; it's strictly for logging in. You have to stay online for half an hour to claim it, though that duration can be adjusted (from fewer to more minutes). It also features IP protection, and if you haven't claimed the prize for the day, the window opens automatically when you log in with your character so you don't forget. If you *have* claimed it, the window won't pop up automatically until the next day (though the auto-open feature can be enabled or disabled). Plus, as I mentioned, you can customize the item quantity, item ID, and the item icon. Cheers!
    • What’s the point of giving away free items every day just for logging in? That’s only about 5% of what the feature is supposed to be. If you want to implement the One Day Reward system from Classic/Essence, there’s a lot more to it: triggerType=KILL/LEVEL_UP, conditionLevel, canLevelMin, canLevelMax, classFilter, killCredit=SOLO/PARTY/CLAN, npcIds, isNoble, isHero, IsDayOfTheWeek, olympiad conditions, etc.
    • Yes, it's L2J—specifically L2Lucera—but it can be adapted for L2jAcis and Lucera; I imagine it would work for High Five as well. For now, I've only implemented it in L2Lucera (Interlude), but it will be available for L2jAcis too. Regards. As soon as you log in with your character, the window opens automatically so you can collect your reward. You can change the daily item ID and icon, and even set a waiting period—like 30 minutes—before collection is allowed. It includes IP protection, so players can't claim rewards using other accounts or create new ones to exploit the system; you can also adjust the number of days (e.g., 28, 1, or however many you prefer), and every feature can be enabled or disabled. The player command is `.daily`, and there are also four GM commands. I’ll be uploading a short video tomorrow to show everything more clearly. I also plan to improve the HTML window design and add MAC and HWID systems to prevent users from bypassing IP restrictions via VPNs or abusing the system with multi-accounting—basically, I’ll be continuously refining the system.
    • Elaborate on that? How would that work
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