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SweeTs

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Everything posted by SweeTs

  1. There is like few thousands examples already ? lol Compare the new item structure (xml) with ANY OTHER armor.
  2. Or your new npc is not 'custom', aka it's not using templateId ..
  3. Looks nice, good luck :)
  4. Add this line to the weapon's xml <set name="item_skill" val="1085-3;" />
  5. .. and the error is ... ?
  6. Looks like the xml format is wrong.
  7. lul .. Moved to client section.
  8. Depends of the T-Shirt's design. Could be used as a reward for players basically. But well, I dont think so you will make money with this. Such shirt's sounds kinda childish, at least for me :P
  9. So what a hell pack are you using that it doesn't work ? oO If you do like the l2jserver it's supposed to work.
  10. Do not add it under <for> clause.. Example <item id="9140" type="Weapon" name="Salvation Bow"> <set name="default_action" val="equip" /> <set name="weapon_type" val="BOW" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="1" /> <set name="attack_range" val="500" /> <set name="damage_range" val="0;0;10;0" /> <set name="material" val="WOOD" /> <set name="weight" val="900" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> <set name="mp_consume" val="1" /> <set name="reuse_delay" val="1500" /> <set name="item_skill" val="1085-3;1086-2" /> <for> <set order="0x08" stat="pAtk" val="1" /> <set order="0x08" stat="mAtk" val="1" /> <set order="0x08" stat="rCrit" val="12" /> <sub order="0x10" stat="accCombat" val="3" /> <set order="0x08" stat="pAtkSpd" val="293" /> </for> </item>
  11. Check first post, it's there Index: dist/sql/game/scheme_npcbuffer.sql =================================================================== --- dist/sql/game/scheme_npcbuffer.sql (revision 0) +++ dist/sql/game/scheme_npcbuffer.sql (working copy) @@ -0,0 +1,182 @@ +DROP TABLE IF EXISTS `npcbuffer_buff_list`; +DROP TABLE IF EXISTS `npcbuffer_scheme_contents`; +DROP TABLE IF EXISTS `npcbuffer_scheme_list`; + +CREATE TABLE `npcbuffer_buff_list` ( + `id` int(11) NOT NULL AUTO_INCREMENT, + `buff_class` int(2) DEFAULT NULL, + `buffType` varchar(10) DEFAULT NULL, + `buffId` int(5) DEFAULT '0', + `buffLevel` int(5) DEFAULT NULL, + `forClass` tinyint(1) DEFAULT NULL, + `canUse` tinyint(1) DEFAULT NULL, + PRIMARY KEY (`id`) +) AUTO_INCREMENT=136; +CREATE TABLE `npcbuffer_scheme_contents` ( + `id` int(11) NOT NULL AUTO_INCREMENT, + `scheme_id` int(11) DEFAULT NULL, + `skill_id` int(8) DEFAULT NULL, + `skill_level` int(4) DEFAULT NULL, + `buff_class` int(2) DEFAULT NULL, + PRIMARY KEY (`id`) +) AUTO_INCREMENT=30; +CREATE TABLE `npcbuffer_scheme_list` ( + `id` int(11) NOT NULL AUTO_INCREMENT, + `player_id` varchar(40) DEFAULT NULL, + `scheme_name` varchar(36) DEFAULT NULL, + `mod_accepted` tinyint(1) DEFAULT NULL, + PRIMARY KEY (`id`) +) AUTO_INCREMENT=7; + +INSERT INTO `npcbuffer_buff_list` VALUES ('1', '0', 'buff', '1036', '2', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('2', '0', 'buff', '1040', '3', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('3', '0', 'buff', '1043', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('4', '0', 'buff', '1044', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('5', '0', 'buff', '1045', '6', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('6', '0', 'buff', '1047', '4', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('7', '0', 'buff', '1048', '6', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('8', '0', 'buff', '1059', '3', '1', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('9', '0', 'buff', '1068', '3', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('10', '0', 'buff', '1077', '3', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('11', '0', 'buff', '1085', '3', '1', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('12', '0', 'buff', '1086', '2', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('13', '0', 'buff', '1087', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('14', '0', 'buff', '1204', '2', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('15', '0', 'buff', '1240', '3', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('16', '0', 'buff', '1242', '3', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('17', '0', 'buff', '1243', '6', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('18', '0', 'buff', '1257', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('19', '0', 'buff', '1268', '4', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('20', '0', 'buff', '1303', '2', '1', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('21', '0', 'buff', '1304', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('22', '0', 'buff', '1307', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('23', '0', 'buff', '1311', '6', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('24', '0', 'buff', '1397', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('25', '0', 'buff', '1460', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('26', '0', 'buff', '1232', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('27', '0', 'buff', '1238', '3', '3', '0'); +INSERT INTO `npcbuffer_buff_list` VALUES ('28', '0', 'special', '1323', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('29', '0', 'special', '1388', '3', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('30', '0', 'special', '1389', '3', '1', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('31', '1', 'song', '264', '1', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('32', '1', 'song', '265', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('33', '1', 'song', '266', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('34', '1', 'song', '267', '1', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('35', '1', 'song', '268', '1', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('36', '1', 'song', '269', '1', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('37', '1', 'song', '270', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('38', '1', 'song', '304', '1', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('39', '1', 'song', '305', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('40', '1', 'song', '306', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('41', '1', 'song', '308', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('42', '1', 'song', '349', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('43', '1', 'song', '363', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('44', '1', 'song', '364', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('45', '1', 'song', '529', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('46', '1', 'song', '764', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('47', '1', 'song', '914', '1', '3', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('48', '2', 'dance', '271', '1', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('49', '2', 'dance', '272', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('50', '2', 'dance', '273', '1', '1', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('51', '2', 'dance', '274', '1', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('52', '2', 'dance', '275', '1', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('53', '2', 'dance', '276', '1', '1', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('54', '2', 'dance', '277', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('55', '2', 'dance', '307', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('56', '2', 'dance', '309', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('57', '2', 'dance', '310', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('58', '2', 'dance', '311', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('59', '2', 'dance', '365', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('60', '2', 'dance', '366', '1', '3', '0'); +INSERT INTO `npcbuffer_buff_list` VALUES ('61', '2', 'dance', '530', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('62', '2', 'dance', '765', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('63', '2', 'dance', '915', '1', '3', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('64', '3', 'resist', '1461', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('65', '3', 'chant', '1002', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('66', '3', 'chant', '1006', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('67', '3', 'chant', '1007', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('68', '3', 'chant', '1009', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('69', '3', 'chant', '1251', '2', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('70', '3', 'chant', '1252', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('71', '3', 'chant', '1253', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('72', '3', 'chant', '1284', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('73', '3', 'chant', '1308', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('74', '3', 'chant', '1309', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('75', '3', 'chant', '1310', '4', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('76', '3', 'chant', '1362', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('77', '3', 'special', '1499', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('78', '3', 'special', '1500', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('79', '3', 'special', '1501', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('80', '3', 'special', '1502', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('81', '3', 'special', '1503', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('82', '3', 'special', '1504', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('83', '3', 'special', '1519', '1', '3', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('84', '4', 'others', '825', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('85', '4', 'others', '826', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('86', '4', 'others', '827', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('87', '4', 'others', '828', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('88', '4', 'others', '829', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('89', '4', 'others', '830', '1', '3', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('90', '5', 'others', '834', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('91', '5', 'others', '1442', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('92', '5', 'others', '1443', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('93', '5', 'others', '1444', '1', '3', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('94', '6', 'cubic', '67', '7', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('95', '6', 'cubic', '10', '8', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('96', '6', 'cubic', '22', '7', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('97', '6', 'cubic', '33', '8', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('98', '6', 'cubic', '278', '6', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('99', '6', 'cubic', '449', '4', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('100', '6', 'cubic', '1279', '9', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('101', '6', 'cubic', '1280', '9', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('102', '6', 'cubic', '1281', '9', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('103', '6', 'cubic', '1328', '8', '3', '0'); +INSERT INTO `npcbuffer_buff_list` VALUES ('104', '6', 'cubic', '1329', '9', '3', '0'); +INSERT INTO `npcbuffer_buff_list` VALUES ('105', '6', 'cubic', '1330', '8', '3', '0'); +INSERT INTO `npcbuffer_buff_list` VALUES ('106', '6', 'cubic', '779', '1', '3', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('107', '7', 'special', '1062', '2', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('108', '7', 'special', '1355', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('109', '7', 'special', '1356', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('110', '7', 'special', '1357', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('111', '7', 'special', '1363', '1', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('112', '7', 'special', '1413', '1', '1', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('114', '7', 'special', '1457', '1', '3', '0'); +INSERT INTO `npcbuffer_buff_list` VALUES ('115', '7', 'special', '4699', '13', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('116', '7', 'special', '4700', '13', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('117', '7', 'special', '4702', '13', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('118', '7', 'special', '4703', '13', '3', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('119', '8', 'resist', '1032', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('120', '8', 'resist', '1033', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('121', '8', 'resist', '1035', '4', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('122', '8', 'resist', '1078', '6', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('123', '8', 'resist', '1182', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('124', '8', 'resist', '1189', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('125', '8', 'resist', '1191', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('126', '8', 'resist', '1259', '4', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('127', '8', 'resist', '1352', '1', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('128', '8', 'resist', '1353', '1', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('129', '8', 'resist', '1354', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('130', '8', 'resist', '1392', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('131', '8', 'resist', '1393', '3', '3', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('132', '8', 'overlord', '1003', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('133', '8', 'overlord', '1004', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('134', '8', 'overlord', '1005', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('135', '8', 'overlord', '1008', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('136', '8', 'overlord', '1249', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('137', '8', 'overlord', '1250', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('138', '8', 'overlord', '1260', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('139', '8', 'overlord', '1261', '2', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('140', '8', 'overlord', '1282', '2', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('141', '8', 'overlord', '1364', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('142', '8', 'overlord', '1365', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('143', '8', 'overlord', '1415', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('144', '8', 'overlord', '1416', '1', '3', '1'); \ No newline at end of file If you added the patch the file should be created at your datapack - sql/game Else, you can add it manually, remove the + and add it by hand @ navicat (F6 and paste it).
  12. Just add this line to your weapon's xml <set name="item_skill" val="1085-3;1086-2" />
  13. Nothing more to say.
  14. This beautiful city seems empty. All the people in the world and you can still feel lonely. What's the point of having it all without the person you love.?! Sometimes you just need to start again ... in order to fly.

  15. He told you and gave ready example on how to make it work as you wish and still, you failed .. It's sad :P
  16. Well, what's exactly so "special" in this htm, cuz I don't rly get it (I'm not upper chronicle user than Int)? For me it looks like simple htm with called images from .utx file ? :P Or you mean the "grade" letter on the image ?
  17. Cuz you miss configs at properties .. Well, kinda weird .. Should work fine with this edit. So, with that edit they still keep spawning at their default location ?
  18. Then, you did something wrong :happyforever:
  19. Do not hardcode it.. Its static data. Xml or database. Search for character_template or w/e its called on l2j :P
  20. Edit the skill SA (xml).
  21. Indeed, it's working like that :D
  22. Adn what if there is not? :troll:
  23. You can't. Skills which don't have defined the skill animation, can not be used for other skill .. at least it's what I have noticed so far. I could be wrong ofc ..
  24. Yup, like te0x said, set the server side name to 1, the same is with title - if you want to use custom tittle set title side to 1 as well :) Otherwise it's reading all the info from the client - npcname.
  25. Locked then. Also TRY to don't use gr lang in eng section ..
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