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An4rchy

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Everything posted by An4rchy

  1. According to this: https://stackoverflow.com/questions/61267495/exception-in-thread-main-java-lang-nosuchmethoderror-java-nio-bytebuffer-flip You need to compile using java 8, from my understanding. Check Installed JREs if you're using eclipse.
  2. I think you have old aCis which was java 8, you need to use java 8 to compile. There were changes in flip() method in newer versions.
  3. Thanks for the support guys. I have to say, we never expected an opening with a huge amount of players, simply because we offer a very different experience from most interlude servers that exist nowadays. We won't pay money to people to play. We won't tolerate corruption as we have no interest in bribing players. However, we are optimistic about a steady player count growth with time, as more and more players will trust us and invest their time in us. Remember, we won't wipe and we won't announce any new seasons.
  4. I'll tell you what it isn't, a custom shitfest where admins pay players to play the game. Thanks
  5. Brand new feature for Lineage 2 Ancestral: Private Buff Stores! Check it out: Looking for a long term server with retail-like gameplay? Join L2Ancestral now! No wipes, no seasons, weekly updates! We're here to stay.
  6. The server is now live!
  7. Long worked project with countless hours of work in order to provide the players with the best possible experience. We hope to see everyone tomorrow at 18:00 GMT+2!
  8. Avoid making PvP servers in 2021, players do not trust new PvP servers as there are numerous stable servers out there that have been going for over 5 years (namely L2Damage, L2Ketra-Wars etc). Your server's lifetime cannot be more than 2 weeks, and if it is, it means that you've made farming take endless hours which is boring. Big PvP servers usually pay clan leaders to play their server + they wipe every few months. GL with your server anyways.
  9. aCis takes care of that if I remember correctly, in IdFactory.
  10. I found out what's wrong, icons need to be imported as DXT1 in Unreal Engine in order for them to appear correctly. You can lock it, thanks!
  11. Hello. First off, I'd like to mention I'm clueless regarding client mod. I know how to add custom textures or edit existing ones and that's about it. Custom icon drag: I have added some custom icons for a few items however if I try to drag and drop one of those items (for example register a shortcut) the icon does not appear next to my cursor like it normally does with existing icons. It works fine, the shortcut is registered correctly but it looks weird. So I was wondering if someone could point out if I need to do something specific for it to work as intended. Thank you for your time.
  12. Why not? Some people prefer simplicity or they just don't care to learn more chronicles (me included). I've never enjoyed any server that isn't C4 or Interlude. Interlude content is not small and with a few modifications (some instances or custom bosses for example) it is the best Lineage 2 game there is, IMO. I tried playing H5 a few times and I wanted to puke when I looked at attributes/elements shit. I still don't know how they work and not really interested in finding out. Daggers appearing behind you, olympiad with buffs, 3v3 olympiad (???), vesper vorpal dynasty items as if 6 grades weren't enough. The only thing I like from newer chronicles is the UI, but changing aCis core to support h5 or classic client isn't that hard. Or you can edit IL client to add more functionality.
  13. MxC more like a live-chat nowadays. lmao
  14. Don't have me start on L2JArchid...
  15. Not gonna lie the IP binding thing is a bit much xD I don't get the point of this discussion. It's like a mechanic is trying to tell a bunch of chefs how to cook something. No matter how many times you explain why orion is bad he will keep trying to convince you it's good even though he has no clue what good and bad is (talking about l2j packs).
  16. HAHA this is genuinely gold.
  17. I never worked with any other pack than aCis for the past 5 years, however the last week I've been working on a lucera 3 server and here are my two cents: The pack itself is stable (I mean there's no gamebreaking bugs or missing things). Through their plugin system you can pretty much code anything you wish because you can access and interfere with anything from the source. There are limitations if for example you want to modify an existing system (say seven signs) beyond the configuration capabilities, you're going to have to write your own custom system from scratch. When you begin working on lucera after l2j, you will get very mad at the beginning since about 70% of the project structure is changed, but if you know where to look and what to look for, you won't run into trouble. Each system has countless configurations available, even if they are not used by retail in order to help the developer build what they want without having to code at all. From what I can tell, I think the developer of lucera knew what he was doing (I believe the development of the project is abandoned, only bugfixes). After taking a look at the source through a decompiler, the project structure looks pretty ugly and it feels there are things here and there which makes it hard to look for something specific (russians). Conclusion: I would go with aCis rather than lucera 3, but that's a personal opinion (I like to create the stuff I use when possible). That doesn't mean lucera 3 shouldn't be an option for admins with less experience/budget (it would cost more than 120 to hire developers for aCis).
  18. You need access to player’s hwid for that. If you have access just check if 2 players share the same hwid, then reduce exp. You can do it via IP address as well but you might run into trouble if multiple players are playing from the same ip.
  19. Check your Antharas AI script, skill id should be in there.
  20. You need to send a different Attack packet with no soulshot flags to players with disabled effects.
  21. Thanks for the insight. I was curious as to why aCis stores enter world location. I got it fixed the way you told me only not knowing it was a bug that required enter world location, just by following what Tryskell did on geo debug.
  22. Hello. So I was messing around with ExServerPrimitive packet on aCis and I was trying to draw a circle around a capture point (dominion event). But I've noticed some very strange behaviour of this packet. From my understanding, each primitive is saved in the client under a unique (?) name, like an object id. In addition to that, you need to actually send an empty packet of the name you are modifying if you wish to clear the packet in the client (or exit and open up again). However, if for example I log in 2 clients from the same PC, only the first will get the primitives drawing (even tho the server sends them correctly, I checked). EDIT: Even stranger, some times it does show it some times it doesn't. I checked for bugs in the code but there are none. I haven't tried to send a diffrent names for different characters to see if they will be drawn, but I doubt it. So I was wondering if someone knows if the client has any limitations or where is the data from the primitives stored.
  23. Some of the links in this topic are no longer available. (client & system on secret of empire)
  24. You need to forward the ports in your router as well, not just the firewall. If i remember correctly you need 9014 as well, I'm not sure tho haven't touched l2 files in 2 years.
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