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SillverShadow

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Everything posted by SillverShadow

  1. interface.u --> CharacterCreateMenuWnd.uc handles the code you will need to add it in interface.xdat too so you can see it as option there. http://prntscr.com/ka2ipv
  2. glad i could help. have fun
  3. you need 3 programs to edit interface 1: with WOTgrealExporter you can DECOMPILE interface.u ( it will give you a folder with all the classes you are looking at right now with utpt 2: compiler for interface.u ( for interlude ) so you can SAVE the changes you make in the .uc ( scripts that tell each window what to do ) and make a new interface.u file with the changed classes. 3: xdateditor ( to edit interface.xdat file in the system folder ) to edit anything that has to do with visual client side thing. window sizes, positions, buttons, textures, shortcuts etc. Link for WOTgrealExplorer : https://yadi.sk/d/m52OTEEls6v8H Link for compiler : search this forum it was shared somewhere, if you cant find it let me know i'll try to find it. Link for xdateditor : https://sites.google.com/site/l2clientmod/xdat_editor
  4. easy way to make this if there is no working link is step 1 : screenshot the icons step 2 : open l2ui.utx file with l2tool ( ask for link if you dont have the tool ) step 3 : find the current macro icons and replace them with l2tool with the new ones from the screenshot.
  5. if you want it to be passive yes put passive, up to you, you can give active skills too if you wish. the skill you posted is fine for passive skill.
  6. If you want to make the item to give the skills without equip you need to change the item TYPE ( in l2jserver files it would look something like this ) <item id="73055" type="EtcItem" name="Tatoo of Something"> <set name="etcitem_type" val="RUNE" /> <set name="immediate_effect" val="true" /> <set name="material" val="PAPER" /> <set name="weight" val="120" /> <set name="handler" val="ItemSkills" /> <set name="item_skill" val="27000-1" /> </item> skill id skill level
  7. ...just wait for celestines user.ini and dont lie about where you are from( you cant ) (^_^) http://prntscr.com/k8mt9x Good luck.
  8. how bad a computer can you have to need effects removed from a 2004 game?
  9. if you want to double the chance for every item you just set all the DropChanceMultipliers to 2 if you want to double the number of items the monster will drop you set all the DropAmountMultipliers to 2 if you want to chance some of the items drop chance or amount you can add the items ids where i show you after adena.
  10. chance the DeathDropChanceMultiplier = 1 to DeathDropChanceMultiplier = 2 run your server and see the console for errors. it should work... also you should have a l2j configurator( in server files/game ) http://prntscr.com/k8hkfv try changing the values from there, save and run the server. http://prntscr.com/k8hk4i
  11. @NevesOma might be able to help if he has free time :)
  12. first post is usually in wrong section :) post client development questions here : https://maxcheaters.com/forum/47-request-client-dev-help/ :) welcome to MXC
  13. dont trust anyone (even with low access gm characters ) easily :) good luck!
  14. i dont know the structure of frozen pack but dont you have a folder with multisell xmls? no dont change the armor ids the xmls i am talking about is the multisell xml
  15. that's interlude right? check the multisell xmls id( what pack are you using btw )? also check your npc id and if it's higher than 65535 like sweets said you can either change the npc id or change the multisell.xsd to accept higher ids like this : http://prntscr.com/k5o995
  16. paste here one of the items grp line
  17. when you have those items in inventory do they have icons ?
  18. sure i'll give it a try, give me a link with your interface.u and interface.xdat
  19. check the minimapwnd.uc in interface.u there may be something there
  20. you can make your own by editing interface.xdat and systemmsg-e if you need the tools or a guide let me know
  21. So the character creation screen has that old dropdown menu and i want to change the dropdown to a button menu( like they did on god ) the question is about the interface.u code ( CharacterCreateMenuWnd ) handles everything there but me not being good with code means i dont know how to change the way the values are set to the race,job,sex,hairstyle and haircolor. there are these functions that do it by seeing the one you selected in the dropdown but i want to set the value with a button Thanks <3 Can some Dev help out with this, @Celestine could you transfer the post in server dev help coz Coding is required and someone there might be able to help.
  22. there are experts on this forum that may know the answer to those questions, i am not one of them but still glad i could help :) in the desc of your new skills you can just put the ID of the original skill you want to show and it should work even if the original has nothing in desc.
  23. try changing the green areas on your skillgrp see if that produces results check the cast style of similar skill try changing the is magic part to 1 and try other ani char values from similar skills ( dont think that's gonna be it but still give it a go ) btw does the original show the animation? and if yes why not just edit that xD i have not used interlude client and not that pack either but in h5 this is what my skills look like after ani_char there is the skill id of the skill animation it is supposed to show
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