Ok before some smart-ass comment it's xml i told SweeTs to check and he also agreed with me that is weird and xml aggro doesnt work in any pack.
When a healer cast heal on a player who is being attacked by mobs, all mobs attack the healer 100% and no change target even with provoke.
If you open Greater Battle Heal in xml, you gonna see AggroValues which you can set to 0 (nothing change) or go to the AiAttackable java which simply take the aggro into an int
int AggroPoints = skill.getAgroPoints();
and add a check bellow this
AggroPoints = 0;
Again the mobs will attack the bishop no matter what.
So my question is, what exactly handle the hate of mobs toward a player skill? Let's say if we want to reduce the hate so healer can cast 50-100 times heal without all mobs attack him in the 1st one
which file should we adjust or change to succeed this?
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
To celebrate the update to Chronicle 5 on the Teon server, which will take place at 11th of January, we’ve prepared special bonuses to help new players get started easily in the world of Lineage II!
What’s included?
- Starter gear for a smooth beginning — talk to Miss Queen to receive coupons that can be exchanged for equipment.
- Runes to speed up your character’s progression — usable up to level 49.
- Newbie buffs are now available up to level 39.
- Newbie guides have been added to the towns of Heine, Oren, Giran, and Dion.
Start: January 11 at 09:00 (GMT +1)
End: February 1 at 04:00 (GMT +1)
This offer is available for a limited time, so don’t miss your chance to start with an advantage!
Registration
Download Teon client
Contact us:
>Discord
>Telegram
Question
AccessDenied
Ok before some smart-ass comment it's xml i told SweeTs to check and he also agreed with me that is weird and xml aggro doesnt work in any pack.
When a healer cast heal on a player who is being attacked by mobs, all mobs attack the healer 100% and no change target even with provoke.
If you open Greater Battle Heal in xml, you gonna see AggroValues which you can set to 0 (nothing change) or go to the AiAttackable java which simply take the aggro into an int
int AggroPoints = skill.getAgroPoints();
and add a check bellow this
AggroPoints = 0;
Again the mobs will attack the bishop no matter what.
So my question is, what exactly handle the hate of mobs toward a player skill? Let's say if we want to reduce the hate so healer can cast 50-100 times heal without all mobs attack him in the 1st one
which file should we adjust or change to succeed this?
Edited by AccessDenied12 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.