Hello cheaters. I want to make shadow items expiring even if player is offline or doesnt wear them.
1. Make counter start when player obtain the item, not when equip it.
2. Remove all checks that can stop the task.
Tryskell: If you speak of aCis, try dropping all ShadowItemTaskManager.getInstance().remove( method calls, and ShadowItemTaskManager onUnequip( content. Basically said, what you want is one time you put the item, the counter continue no matter what.
3. Keep counting when player is offline (db storage).
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It's impossible to explain things to someone completely stupid like you.
You really are very dumb; I never imagined someone with such severe psychological issues could exist on a forum.
You should go to a doctor immediately, as this stupidity might be contagious to others.
You should feel ashamed. 🤣🤣🤣🤣🤣🤣🤣🤣
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Question
raF
Hello cheaters. I want to make shadow items expiring even if player is offline or doesnt wear them.
1. Make counter start when player obtain the item, not when equip it.
2. Remove all checks that can stop the task.
Tryskell: If you speak of aCis, try dropping all ShadowItemTaskManager.getInstance().remove( method calls, and ShadowItemTaskManager onUnequip( content. Basically said, what you want is one time you put the item, the counter continue no matter what.
3. Keep counting when player is offline (db storage).
Edited by raF23 answers to this question
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