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Banshee Garnet

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About Banshee Garnet

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    http://www.l2garnet.com

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    United Kingdom

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  1. thank you for your kind words , i am glad that you are happy with my services https://discord.gg/acvqx9rbhy our discord server
  2. Added a new mod that you can make your "crupto currency" ingame, daily will change price (high-low or low to high) In game trader to exchange it for any currency of farm or whatever you like! Could be mined while casually farm
  3. implemented Black Market NPC that can copy and make discount on desired multisells , spawns despawns and fully configurable with schedule and random timer implemented Dungeon Finder , fully configurable for custom dungeons and can be accessed from 2-9 party size. Your choice!
  4. Implemented ingame drop database, craft database, shop database, best farm for desired item
  5. Upgraded autofarm system Anti stuck system implemented Route farming now is an option Fixed cached packets missmatch with L2Server Possible crashes due to vanganth trash And many more! Discord is under creation, stay tuned
  6. Lineage II Interlude C++ Extender Project For Sale A heavily customized Lineage II Interlude extender/source project built for classic Interlude private server development. This is not a basic pack with a few edits. The project contains a large collection of custom gameplay systems, PvP mechanics, automation modules, security features, HTML interfaces, event managers, stability improvements, exploit protections, and configurable server systems. The source is written in old-style C++ (pre-C++11) and is fully suitable for older Visual Studio extender environments commonly used for Interlude development. Project Overview Chronicle: Interlude Language: C++ Type: L2Ext / Extender Source Project Style: Pre-C++11 Compatible Focus: PvP, Clan Content, Automation, Protection, HTML Systems, Configurable Gameplay Included: Source files, configs, HTML templates, custom managers, event systems, utility systems, fixes, patches, and protection modules This project is ideal for developers who want to build a unique Interlude server with significantly more features than a standard public pack. Main Custom Systems Newspaper System Custom in-game HTML newspaper / server chronicle system. Features HTML-based newspaper interface Compact 260px Interlude-friendly layout No database required Rolling text-file storage Automatic old-entry cleanup Boss kill news Castle siege news Hero news PvP milestone news Enchant milestone news Bounty-related news Proper client/display boss names Custom/minion boss filtering Configurable news limits and page size Creates a living server atmosphere by displaying important server events in newspaper format. Combat Contribution / DPS Meter System Advanced combat tracking and contribution system. Features DPS meter Damage tracking by player Damage tracking by skill Skill icon support Compact HTML interface Optional auto-refresh Raid boss tracking Grand boss tracking Clan dungeon tracking Clan Civil War tracking Manual session tracking PvE/PvP contribution analysis Support-class contribution logic Includes support contribution handling so healers and support classes are properly rewarded. Support PvP Count System Custom PvP support reward system for healer/support classes. Features Support classes receive PvP credit Configurable support class list Heal contribution checks Debuff contribution checks Minimum support score Distance validation Alive support requirement Victim reuse protection Max support rewards per kill Same IP/HWID/clan/ally protection Useful for: Bishop EE SE OL WC Other support classes Clan Civil War Event Custom controlled clan-vs-clan PvP event. Features Clan registration Clan leader controls Min/max player settings Registration phase Preparation phase Fight phase Finish phase Respawn support Weekly cooldown Arena empty checks Optional blocked items Team visuals/client team types Optional aura skills Tournament-style buffs Winner/loser/draw rewards Top killer rewards Anti-AFK participation system Safe HTML/bypass handling patches Designed for organized clan PvP outside standard siege gameplay. Clan Dungeon Raid System Custom clan PvE dungeon and raid feature. Features Clan-only registration Optional leader requirement Clan-member-only mode Min/max player limits Multiple dungeon rooms Boss spawn configuration Spawn delay support Time limit system Fail if all dead Revive on exit Restore on enter Outsider kick system Weekly cooldown Success/fail rewards Per-boss rewards Start/success/fail announcements Excellent for weekly clan PvE progression. Bounty Hunter System Custom PvP bounty and streak system. Features Player bounty tracking Kill streak system Bounty claim rewards Configurable reward items Reward scaling Minimum level/streak checks PK inclusion option Battle zone support Top bounty ranking Streak announcements Bounty claim announcements Included Mini Events Tournament Tournament Ranking Auto Simon Says Auto Russian Roulette GM manual event control Anti-Feed Protections Same party block Same clan block Same alliance block Same IP block Same HWID block Repeat victim protection Kill reuse protection Built to encourage active open-world PvP. Contract Board System Custom HTML-based assassination/contract system. Features Player-created kill contracts File-based storage Minimal DB dependency Reward configuration Contract limits Expiration system Refund system Personal contract page Online target display Detailed contract information Anti-Abuse Protection IP protection HWID protection Same clan/ally/party block Repeat kill cooldown Level difference checks Olympiad/event/town restrictions A unique PvP-driven hunting system. AutoFarm System Advanced in-game autofarm module. Features HTML control menu Attack skill setup Chance skill setup Self-skill setup Buff setup Radius configuration HP/MP stop conditions Session time limits Consumable cost option Peace zone restrictions Boss restrictions Z-range search Mage/range support Geodata checking Target blacklist Stuck recovery system Unreachable target blacklist Includes geodata/stuck fixes to prevent endless loop targeting. Smart Captcha / Anti-Bot Systems Features Captcha module Smart visual captcha logic Icon-group captcha support Trap token protection Bypass validation HWID fail counters Two-step captcha flow AntiBot module Active anti-cheat integration Client extension security support Helps reduce automated bot abuse. Client Security / HWID / Box Limit Features CliExt version validation Outdated client detection MD5 checksum options HWID bans/unbans HWID account lock Character HWID lock Allowed HWID list Hardware box limits Illegal app auto-ban option Character PIN system Character lock system Strong foundation for secure servers. Olympiad Improvements Features Winner/loser rewards Fixed point option Hero chat delay Relogin fixes Overweight fixes Forbidden items/grades Weapon enchant limits Armor enchant limits HWID checks Custom schedule windows Action stop on fight start Class/free entry control Anti-feed opponent logic Auto-tie repeat protection Feeding cooldown system Focused on reducing Olympiad abuse. Raid Boss Systems Features Raid boss status board Alive/dead display coloring Refresh timeout Static respawn support Respawn announcements Boss HP announcement system Incoming-hit threshold checks Grand boss support Excluded NPC filtering Additional custom boss support Personal boss notify support Useful for PvE activity tracking and player engagement. PvP / Ranking / Status Systems Included systems: PvP announce system Kill streak announcements Daily PvP system Kill/death tracking PK/PvP status boards Clan PvP status Clan reputation ranking Top PvP statues PvP title customization Siege reports/statistics Tournament system TvT system Faction systems Bounty system Contract system Provides multiple progression and visibility systems for PvP servers. Economy / Donation / Utility Systems Included Auction system Donate system Donate augmentation Vote reward system L2Network vote rewards VIP system Item delivery Gold bar exchange Offline shop Offline shop restore Offline buffer Offline socket DB support Private store restrictions Auto loot Drop list viewer Multisell stat support Item reuse manager Skill reuse manager Custom enchant system Stackable enchant scrolls Custom enchant rates Augmentation controls Character / Gameplay Systems Included Rebirth system SubStack system Class manager Auto learn AIO system Wedding system Visual armor/weapons Hair accessory systems Player customizer Armor/grade penalties Death penalty Spawn protection Scheme buffer Infinity shots/arrows Champion NPC Mining system Fortune Cards Fortune Workshop Reputation NPC system Cursed weapons Era system Spirit system Hero reward system Party/duel/MPCC extensions Stability Fixes & Improvements The source includes many stability patches, exploit protections, and gameplay fixes. Examples Newspaper improvements and fixes DPS meter improvements Combat contribution fixes Safe HTML handling Event reward fixes Clan dungeon fixes Autofarm geodata recovery Boss HP threshold fixes Reputation NPC safety hooks HTML validation/cache systems Private NPC chat protections Socket limiter options Remote packet filtering Anti-DDoS module Log control system Call stack/error logging Stat limiter options Inventory validation Skill validation Stackable item validation Offline shop restore support Terms & Support I will not claim the project is “bug free” like many people do. What I can say is: I actively maintain and improve the project If you support me, I support you I can fix issues and develop requested features Important Source is not sold permanently Access is provided through a monthly subscription Price: 120€ / month Included in Subscription Setup assistance Ongoing updates Feature requests/fixes Support availability Support Policy 24/7 support when available Please respect resting hours and health situations Payment Delay Policy After payment, you may delay the next monthly payment by 5–10 days maximum. After that period, server access/support may be suspended. Public Discord server will be available soon. Final Notes The project is designed to be: Lightweight Stable Highly customizable Suitable for serious Interlude PvP servers I do not claim perfection. However, if problems are found, I am capable of fixing them. Contact Discord banshee1019
  7. They use lucera as i know and not acis anymore
  8. aliens and epstein involved people into a big cooperation to even take over the L2 World
  9. Can do what you wish banshee1019
  10. New implementations Autofarm complete system with time limit fully configurable Tournament 1vs1 ( not instanced ) With queue fully configurable ( possibility to run all day or 2 different hours for example Latin/Europe Fortress vs Fortress event automated with top killer reward , protections and fully configurable with seperated .ini And more
  11. can code it free for u , add me banshee1019
  12. Imagine if gustavo cuts cocaine and skylord stops flaming him and this two motherfuckers work together, they can do very good stuff... But.. yeah
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