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Selling a heavily customized Lineage II Interlude C++ extender project, built for classic Interlude private server development.

This is not a simple pack with a few edits. The project includes many custom systems, PvP features, event managers, security modules, HTML boards, configuration files, and stability/exploit-related improvements.

The source is written in old-style C++ / pre-C++11 style, suitable for older Visual Studio extender environments.

Project Overview

Chronicle: Interlude

Language: C++

Type: L2Ext / extender source project

Style: Pre-C++11 compatible

Focus: PvP, clan content, automation, protection, HTML systems, configurable gameplay

Included: Source files, configs, HTML templates, custom managers, event systems, utility systems, and fixes

This project is ideal for someone who wants to build a custom Interlude server with more unique systems than a standard pack.

Main Custom Systems Included

Newspaper System

A custom in-game HTML newspaper / server chronicle system.

Features:

HTML-based newspaper interface

Compact 260px layout for Interlude client windows

No database required

Rolling text-file storage

Auto-limits old news entries

Boss kill news

Castle siege news

Hero news

PvP milestone news

Enchant milestone news

Bounty-related news

Uses proper client/display boss names

Excludes unwanted/custom bosses such as minions

Configurable news limit and page size

This makes the server feel alive by showing important server events in a newspaper-style board.

Combat Contribution / DPS Meter System

Advanced damage and contribution tracking system.

Features:

DPS meter

Damage tracking by player

Damage tracking by skill

Skill icon support

Compact HTML display

Optional auto-refresh

Raid boss tracking

Grand boss tracking

Clan dungeon tracking

Clan Civil War tracking

Manual session tracking

Contribution tracking for PvE/PvP situations

Also includes support-class contribution logic, making healers and support players more valuable.

Support PvP Count System

A custom system that can reward support classes for helping in real PvP.

Features:

Healers/support classes can receive PvP credit

Configurable support class list

Heal contribution checks

Debuff contribution checks

Minimum support score

Distance check

Alive support requirement

Same victim reuse protection

Max support credits per kill

Same IP / HWID / clan / ally protections

This is very useful for bishops, EE, SE, OL, WC, and other support classes.

Clan Civil War Event

A custom clan-vs-clan controlled PvP event.

Features:

Clan registration

Leader start option

Min/max player settings

Registration phase

Preparation phase

Fight phase

Finish phase

Respawn support

Weekly cooldown

Arena empty check

Optional blocked items

Team visuals / client team types

Optional aura skills

Tournament-style buff support

Winner reward

Loser reward

Draw reward

Top killer reward

Anti-AFK participation requirement

Safer HTML/bypass handling patches included

Designed for controlled clan PvP outside normal siege content.

Clan Dungeon Raid System

Custom clan PvE dungeon/raid system.

Features:

Clan-only dungeon registration

Optional clan leader requirement

Only clan members option

Min/max players

Multiple dungeon rooms

Boss spawn configuration

Boss spawn delay

Event time limit

Fail if all dead option

Revive on exit

Restore on enter

Kick outsiders option

Weekly cooldown

Success reward

Fail reward

Per-boss reward configuration

Server announcements for start/success/fail

Good for giving clans weekly PvE objectives.

Bounty Hunter System

Custom PvP bounty/streak system.

Features:

Tournament

Tournament Rank

Auto Simon Says (can be started with GM command too)

Auto Russian Roullete ( can be started with GM command too)

Player bounty tracking

Kill streak logic

Bounty claim rewards

Configurable reward item

Base reward and scaling reward

Minimum level

Minimum streak

PK inclusion option

Battle zone inclusion option

Top bounty ranking

Announce streaks

Announce bounty claims

Anti-feed protections include:

Same party block

Same clan block

Same alliance block

Same IP block

Same HWID block

Repeat victim window

Kill reuse protection

Great for making open-world PvP more active.

Contract Board System

Custom HTML-based player contract board.

Features:

Players can create kill contracts

File-backed storage

No heavy DB dependency for the board itself

Configurable reward item

Open contract limit

Contract expiration

Refund percentage on cancel/expire

My contracts page

Online target listing

Contract info page

Anti-abuse protections include:

IP check

HWID check

Same clan block

Same alliance block

Same party block

Repeat kill cooldown

Level difference checks

Olympiad/event/town restrictions

A unique PvP board system that gives players extra reasons to hunt each other.

AutoFarm System

Custom in-game autofarm module.

Features:

HTML menu

Attack skill setup

Chance skill setup

Self skill setup

Buff skill setup

Radius configuration

HP/MP stop conditions

Session time limit

Consumable cost option

Peace zone restriction

Boss restriction

Z-range search

Mage/range handling

Geo checking

Target blacklist

Stuck recovery

Temporarily blacklists unreachable mobs

Includes a geodata/stuck recovery patch to prevent the autofarm from looping forever on impossible targets.

Smart Captcha / Anti-Bot Systems

Includes anti-bot and captcha-related systems.

Features:

Captcha module

Smart visual captcha logic

Icon-group captcha support

Trap token protection

Bypass validation

HWID fail counters

Two-step captcha flow

AntiBot module

Active Anticheat module

Client extension security integration

Useful for reducing basic bot abuse.

Client Security / HWID / Box Limit

Client and account protection systems are included.

Features:

CliExt version check

Outdated client HTML

MD5 checksum option

HWID ban support

HWID unban support

Account lock by HWID

Character lock by HWID

Allowed HWID list

Box limit by hardware ID

Optional autoban on illegal app detection

Character PIN system

Character lock system

Good base for servers that want stricter client/account control.

Olympiad Improvements

Custom Olympiad configuration and protections.

Features:

Winner reward

Loser reward

Fixed fight point option

Hero chat delay

Relogin fix

Overweight fix

Forbidden items

Forbidden item grades

Max weapon enchant check

Max armor enchant check

HWID check option

Custom Olympiad schedule windows

Stop action on fight start

Class/free entry control

Same-opponent anti-feed logic

Auto-tie logic after repeated same opponent matches

Cooldown-style protection for repeated feeding attempts

Good for reducing Olympiad feeding and abuse.

Raid Boss Systems

Includes multiple raid boss utilities.

Features:

Raid boss status board

Alive/dead coloring

Refresh timeout

Static respawn boss support

Boss respawn announcements

Boss HP announcement system

Predicted incoming-hit HP threshold check

Handles cases where boss jumps from above threshold directly to dead

Raid boss include option

Grand boss include option

Excluded NPC list

Additional custom boss ID support

Personal boss notify support through config/sample mini-event files

Useful for both PvE players and server activity.

PvP / Ranking / Status Systems

Included PvP-related systems:

PvP announce system

Kill streak announcements

Daily PvP system

Kill/death stat system

PK/PvP status board

Clan PvP status board

Clan reputation rank

Top PvP statue

PvP title/name customization options

Siege stat/report system

Tournament system

TvT system

Faction/Fraction systems

Bounty system

Contract board system

This gives the server several PvP progression and visibility systems.

Economy / Donation / Utility Systems

The project includes many server economy and service systems:

Auction system

Donate system

Donate augment system

Vote reward system

L2Network vote reward system

VIP system

Item delivery system

Gold bar exchange

Offline shop

Offline shop restore

Offline buffer

Offline socket DB support

Private store restrictions

Auto loot

Drop list viewer

Drop viewer

Multisell stat support

Item reuse manager

Skill reuse manager

Custom enchant system

Stackable enchant scroll option

Custom enchant scroll rates

Augmentation configuration

Blocked augmentation items/glows/options

Character / Gameplay Systems

Other gameplay systems included:

Rebirth system

SubStack system

Class manager

Auto learn

AIO system

Wedding system

Visual armor

Visual weapon

Hair accessory / 2-slot hair systems

Player customizer

Armor penalty

Grade penalty

Death penalty

Spawn protection

Scheme buffer

Infinity shots/arrows

Champion NPC

Mining system

Fortune Cards

Fortune Workshop

Reputation NPC talk system

Cursed weapon systems

Era system

Spirit system

Hero reward system

Party/duel/MPCC related extensions

Recent Fixes / Improvements Included

The source includes several fixes and patch files related to stability, HTML safety, event handling, boss systems, and gameplay issues.

Examples:

L2Exalta Newspaper added

Newspaper enchant hook fixed for stackable scroll enchant path

Newspaper boss names fixed to use client/display names

Newspaper boss filter added for unwanted custom bosses

Newspaper HTML resized for 260px client width

DPS meter visual improvements

DPS meter skill icon support

DPS meter auto-refresh logic

Combat contribution fixes

Support PvP contribution checks

Civil War safe HTML handling

Civil War visual/buff patches

Civil War preparation/tournament buff fixes

Civil War prize patch

Clan Dungeon Raid patch

AutoFarm geodata/stuck recovery patch

Boss HP announce threshold/predamage fix

Boss client name packet fix

Reputation NPC talk safe hook

Removed unsafe generic HTML-send NPC reputation hook style

Safer private NPC chat handling

HTML cache/filter systems

HTML filename/path validation style protections

Socket limiter options

Remote statistic packet block/safe list options

Anti-DDoS module

Log control system

Call stack/error logging support

Stat limiter options

Item/skill reuse persistence support

Inventory validation options

Acquired skill validation options

Stackable item validation options

Offline shop restore support

 

 

 

I will not say the project is bug free or whatever but if you support me i will support you! You buy licence, i fix and add your requests

Source will not be sold

And monthly is 120 euro as a subscription

That includes 24/7 support ( of course respect resting hours or health issues)

In the price the setup is included.

After payment you can delay the next monthly payment for 5-10 days, then your server becomes unaccessible!

Soon i will provide a public discord!

Right now i can say its the lightest extender and crash free! 

My files arent the best as many claim for their files , but whatever you find i am capable of fixing it!

 

In case of interest!

 

Discord: banshee1019 

 

 

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  • Posts

    • Selling a heavily customized Lineage II Interlude C++ extender project, built for classic Interlude private server development. This is not a simple pack with a few edits. The project includes many custom systems, PvP features, event managers, security modules, HTML boards, configuration files, and stability/exploit-related improvements. The source is written in old-style C++ / pre-C++11 style, suitable for older Visual Studio extender environments. Project Overview Chronicle: Interlude Language: C++ Type: L2Ext / extender source project Style: Pre-C++11 compatible Focus: PvP, clan content, automation, protection, HTML systems, configurable gameplay Included: Source files, configs, HTML templates, custom managers, event systems, utility systems, and fixes This project is ideal for someone who wants to build a custom Interlude server with more unique systems than a standard pack. Main Custom Systems Included Newspaper System A custom in-game HTML newspaper / server chronicle system. Features: HTML-based newspaper interface Compact 260px layout for Interlude client windows No database required Rolling text-file storage Auto-limits old news entries Boss kill news Castle siege news Hero news PvP milestone news Enchant milestone news Bounty-related news Uses proper client/display boss names Excludes unwanted/custom bosses such as minions Configurable news limit and page size This makes the server feel alive by showing important server events in a newspaper-style board. Combat Contribution / DPS Meter System Advanced damage and contribution tracking system. Features: DPS meter Damage tracking by player Damage tracking by skill Skill icon support Compact HTML display Optional auto-refresh Raid boss tracking Grand boss tracking Clan dungeon tracking Clan Civil War tracking Manual session tracking Contribution tracking for PvE/PvP situations Also includes support-class contribution logic, making healers and support players more valuable. Support PvP Count System A custom system that can reward support classes for helping in real PvP. Features: Healers/support classes can receive PvP credit Configurable support class list Heal contribution checks Debuff contribution checks Minimum support score Distance check Alive support requirement Same victim reuse protection Max support credits per kill Same IP / HWID / clan / ally protections This is very useful for bishops, EE, SE, OL, WC, and other support classes. Clan Civil War Event A custom clan-vs-clan controlled PvP event. Features: Clan registration Leader start option Min/max player settings Registration phase Preparation phase Fight phase Finish phase Respawn support Weekly cooldown Arena empty check Optional blocked items Team visuals / client team types Optional aura skills Tournament-style buff support Winner reward Loser reward Draw reward Top killer reward Anti-AFK participation requirement Safer HTML/bypass handling patches included Designed for controlled clan PvP outside normal siege content. Clan Dungeon Raid System Custom clan PvE dungeon/raid system. Features: Clan-only dungeon registration Optional clan leader requirement Only clan members option Min/max players Multiple dungeon rooms Boss spawn configuration Boss spawn delay Event time limit Fail if all dead option Revive on exit Restore on enter Kick outsiders option Weekly cooldown Success reward Fail reward Per-boss reward configuration Server announcements for start/success/fail Good for giving clans weekly PvE objectives. Bounty Hunter System Custom PvP bounty/streak system. Features: Tournament Tournament Rank Auto Simon Says (can be started with GM command too) Auto Russian Roullete ( can be started with GM command too) Player bounty tracking Kill streak logic Bounty claim rewards Configurable reward item Base reward and scaling reward Minimum level Minimum streak PK inclusion option Battle zone inclusion option Top bounty ranking Announce streaks Announce bounty claims Anti-feed protections include: Same party block Same clan block Same alliance block Same IP block Same HWID block Repeat victim window Kill reuse protection Great for making open-world PvP more active. Contract Board System Custom HTML-based player contract board. Features: Players can create kill contracts File-backed storage No heavy DB dependency for the board itself Configurable reward item Open contract limit Contract expiration Refund percentage on cancel/expire My contracts page Online target listing Contract info page Anti-abuse protections include: IP check HWID check Same clan block Same alliance block Same party block Repeat kill cooldown Level difference checks Olympiad/event/town restrictions A unique PvP board system that gives players extra reasons to hunt each other. AutoFarm System Custom in-game autofarm module. Features: HTML menu Attack skill setup Chance skill setup Self skill setup Buff skill setup Radius configuration HP/MP stop conditions Session time limit Consumable cost option Peace zone restriction Boss restriction Z-range search Mage/range handling Geo checking Target blacklist Stuck recovery Temporarily blacklists unreachable mobs Includes a geodata/stuck recovery patch to prevent the autofarm from looping forever on impossible targets. Smart Captcha / Anti-Bot Systems Includes anti-bot and captcha-related systems. Features: Captcha module Smart visual captcha logic Icon-group captcha support Trap token protection Bypass validation HWID fail counters Two-step captcha flow AntiBot module Active Anticheat module Client extension security integration Useful for reducing basic bot abuse. Client Security / HWID / Box Limit Client and account protection systems are included. Features: CliExt version check Outdated client HTML MD5 checksum option HWID ban support HWID unban support Account lock by HWID Character lock by HWID Allowed HWID list Box limit by hardware ID Optional autoban on illegal app detection Character PIN system Character lock system Good base for servers that want stricter client/account control. Olympiad Improvements Custom Olympiad configuration and protections. Features: Winner reward Loser reward Fixed fight point option Hero chat delay Relogin fix Overweight fix Forbidden items Forbidden item grades Max weapon enchant check Max armor enchant check HWID check option Custom Olympiad schedule windows Stop action on fight start Class/free entry control Same-opponent anti-feed logic Auto-tie logic after repeated same opponent matches Cooldown-style protection for repeated feeding attempts Good for reducing Olympiad feeding and abuse. Raid Boss Systems Includes multiple raid boss utilities. Features: Raid boss status board Alive/dead coloring Refresh timeout Static respawn boss support Boss respawn announcements Boss HP announcement system Predicted incoming-hit HP threshold check Handles cases where boss jumps from above threshold directly to dead Raid boss include option Grand boss include option Excluded NPC list Additional custom boss ID support Personal boss notify support through config/sample mini-event files Useful for both PvE players and server activity. PvP / Ranking / Status Systems Included PvP-related systems: PvP announce system Kill streak announcements Daily PvP system Kill/death stat system PK/PvP status board Clan PvP status board Clan reputation rank Top PvP statue PvP title/name customization options Siege stat/report system Tournament system TvT system Faction/Fraction systems Bounty system Contract board system This gives the server several PvP progression and visibility systems. Economy / Donation / Utility Systems The project includes many server economy and service systems: Auction system Donate system Donate augment system Vote reward system L2Network vote reward system VIP system Item delivery system Gold bar exchange Offline shop Offline shop restore Offline buffer Offline socket DB support Private store restrictions Auto loot Drop list viewer Drop viewer Multisell stat support Item reuse manager Skill reuse manager Custom enchant system Stackable enchant scroll option Custom enchant scroll rates Augmentation configuration Blocked augmentation items/glows/options Character / Gameplay Systems Other gameplay systems included: Rebirth system SubStack system Class manager Auto learn AIO system Wedding system Visual armor Visual weapon Hair accessory / 2-slot hair systems Player customizer Armor penalty Grade penalty Death penalty Spawn protection Scheme buffer Infinity shots/arrows Champion NPC Mining system Fortune Cards Fortune Workshop Reputation NPC talk system Cursed weapon systems Era system Spirit system Hero reward system Party/duel/MPCC related extensions Recent Fixes / Improvements Included The source includes several fixes and patch files related to stability, HTML safety, event handling, boss systems, and gameplay issues. Examples: L2Exalta Newspaper added Newspaper enchant hook fixed for stackable scroll enchant path Newspaper boss names fixed to use client/display names Newspaper boss filter added for unwanted custom bosses Newspaper HTML resized for 260px client width DPS meter visual improvements DPS meter skill icon support DPS meter auto-refresh logic Combat contribution fixes Support PvP contribution checks Civil War safe HTML handling Civil War visual/buff patches Civil War preparation/tournament buff fixes Civil War prize patch Clan Dungeon Raid patch AutoFarm geodata/stuck recovery patch Boss HP announce threshold/predamage fix Boss client name packet fix Reputation NPC talk safe hook Removed unsafe generic HTML-send NPC reputation hook style Safer private NPC chat handling HTML cache/filter systems HTML filename/path validation style protections Socket limiter options Remote statistic packet block/safe list options Anti-DDoS module Log control system Call stack/error logging support Stat limiter options Item/skill reuse persistence support Inventory validation options Acquired skill validation options Stackable item validation options Offline shop restore support       I will not say the project is bug free or whatever but if you support me i will support you! You buy licence, i fix and add your requests Source will not be sold And monthly is 120 euro as a subscription That includes 24/7 support ( of course respect resting hours or health issues) In the price the setup is included. After payment you can delay the next monthly payment for 5-10 days, then your server becomes unaccessible! Soon i will provide a public discord! Right now i can say its the lightest extender and crash free!  My files arent the best as many claim for their files , but whatever you find i am capable of fixing it!   In case of interest!   Discord: banshee1019     
    • Lo vendes? necesito todo eso, esta super hermoso tu trabajo.
    • New discord: https://discord.gg/HttMqBBD4F
    • New discord: https://discord.gg/HttMqBBD4F
    • 9 out of 10 edits fail KYC. And it’s not about a “pretty image” ▪ Mustang Service – when approval matters more than blind testing. › We work with what systems actually check: → passing anti-fraud checkers: Onfido, Veriff, Sumsub, etc. → German-grade studio equipment → two-stage control + metadata cleaning before submission → ELA analysis bypass → data structure and logical consistency ▪ While this post is still live – a private bonus is available. › Message us – we’ll break down your case. › TG (frozen): @mustang_service ( https:// t.me/ mustang_service ) › TG (reserve): @mustang_service_ms ( https:// t.me/ mustang_service_ms ) › Channel: Mustang Service ( https:// t.me/ +JPpJCETg-xM1NjNl ) #documents #kyc #photoshop #editing #graphics
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