Jump to content

Recommended Posts

  • 1 month later...
  • 1 month later...
  • 1 year later...
  • 1 month later...
Posted
On 1/14/2019 at 11:30 PM, Orphexile said:

I get quite a few flags downloading this. Care to elaborate? (Thanks for the share tho)

https://www.virustotal.com/#/file/99f8b6e5d45bc7b5c3bdc5aeeae09c85ab8e2b64b470d6ee283d5471de140e12/detection

Is false - positive on obfuscation 

Posted
On 2/15/2019 at 9:44 AM, sandeagle said:

Xel,does your GMPanel support Advext64 H5 ?

Not on all functions. To be honest i don't really remember which of them  and depends what you need.

Posted (edited)

Hello xeL

Thanks for your tool. It seems quite handy.
However I am having some troubles with decompiled AI code. 
I am working on the steward class, and when it decomplies it seems to oddly have alot of blank / empty if clauses.
Here is one example:
 

Quote

 switch( myself::Agit_GetDecoLevel( decotype_item ) - 10 )
            {
              case 1:
              {
                break;
              }
              case 2:
              {
                break;
              }
              case 3:
              {
                break;
              }
              case 4:
              {
                break;
              }
              case 5:
              {
                break;
              }
              case 6:
              {
                break;
              }
            }


And another:
 

Quote

 case 51:
        {
          if( myself::IsMyLord( talker ) ||
              ( myself::HavePledgePower( talker, 5 ) &&
                myself::Castle_GetPledgeId() == talker.pledge_id &&
                talker.pledge_id != 0 ) )
          {
            if( myself::Agit_GetDecoLevel( decotype_hpregen ) == 0 )
            {
            }
            if( myself::Agit_GetDecoLevel( decotype_mpregen ) == 0 )
            {
            }
            if( myself::Agit_GetDecoLevel( decotype_xprestore ) == 0 )
            {
            }
          }
          break;
        }


So when I make my changes and recompile, all these old options are broken :(

Do you have any idea whats the cause? Or some type of solution.

Also added on Skype if you prefer to message there

Thanks for your help

Edited by Keeo
  • 1 year later...
Posted
On 4/25/2020 at 3:41 AM, Keeo said:

Hello xeL

Thanks for your tool. It seems quite handy.
However I am having some troubles with decompiled AI code. 
I am working on the steward class, and when it decomplies it seems to oddly have alot of blank / empty if clauses.
Here is one example:
 


And another:
 


So when I make my changes and recompile, all these old options are broken 😞

Do you have any idea whats the cause? Or some type of solution.

Also added on Skype if you prefer to message there

Thanks for your help

Hello and sorry for the delayed answer. The compiler/decompiler was not from me, you can check the files is from others. The interface for is from me. I specified before. Btw on what chronicle you used?

  • Like 1
  • Trance unpinned this topic
  • 8 months later...
  • 5 weeks later...
Posted
On 4/18/2024 at 2:31 PM, maneco said:

Item creation not work in Hi5 

The project is discontinued since long. But as far as I remember the cached version worked.

  • Upvote 1

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




×
×
  • Create New...