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SweeTs

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Everything posted by SweeTs

  1. Edit l2j format and then convert into l2d o.O Eventually get old aCis rev, first version of the converter was able to convert <> formats, as far as I rem.
  2. I don't get it. Why would I use .gatekeeper rather than pressing directly ALT+G? I wonder.
  3. wordList[1] -> wordList[0], try that.
  4. Adding new member group is a hard task. You know.
  5. Pointless to create methods to hide title and add restrictions. Simply don't show / show fake title if player is registered, a short, simple check over charinfo, userinfo is enough. Didn't read even half of the code, but for sure can be optimized a lot. After all it's an old code with thread sleep.
  6. Custom items are ok, just the colors are.. kinda 'OMG' :D
  7. There is always a reason :D Fixed.
  8. I would simply drop the RandomCollection and eventually rework config load. Make it as you want it to be.
  9. Keep dreaming, good luck with that.
  10. Check marketplace. L2Scripts / Mobius is your only choice. Avoid wannabe devs, people who has "the best classic pack" - ofc they DON'T, they will try to sell you old leaked / shared pack / decompiled sources.
  11. Compare with L2jserver code and edit if necessary.
  12. Gosh, we already said YES. Even 4-6-8G ram would be more than enough. You better care about ddos protection, rather than specs. Hetzner provides now the protection, but no idea about the efficiency. You can simply use OVH as everyone around. rootServer - dedicated server vServer - virtual server/VPS, a piece of dedicated server
  13. Ok, well, still you didn't provide important info. I had to find it on my own and looks like you are talking about Elfos' code, more or less? Uppon config load it stores the info public void add(double weight, E result) { if (weight <= 0) return; total += weight; map.put(total, result); } public E next() { double value = random.nextDouble() * total; return map.ceilingEntry(value).getValue(); } So, the next return 0.0 - 1.0 * total . But still, I don't see any "chance calculation" over the code, else that's the chance itself? I guess?
  14. In addition in wrong section, nice.
  15. For your needs even vps with 4G ram is enough. #iamnotrude
  16. He had there an (new class, which is lol) teleportation method. Probably that's the issue. Anyway, we can't help him when he fail with provided, working, code.
  17. That's why I said later to change return into teleport to town. There is no real need to store place they were, just fancy crap. So, if it exists teleport to the same place, otherwise tele to town. It's enough :p It's bad code, but WORKS! :D
  18. Good luck with that. No one will create such a script for free.
  19. Rofl, seriously... Ok.. then... inside/within/over npc xml. Configurable with a config
  20. Why don't you edit the core to read it by chance value then? I guess would be easier and better. Without seeing the code, I can't really understand how exactly it calculates the chance and what's the problem. Show the code, explain it better, show an example or so.
  21. This one has nothing to do with the piece of code I provided. Your event code is simply bad. Find the message over sources, see why you get it and remove lol code.
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