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SweeTs

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Everything posted by SweeTs

  1. Captcha is not that bad, you always can add zone restiriction, if rb zone then skip it. But most of them works witch mobs kill count.
  2. Locked :D
  3. Topic locked. Reason: you don't want to provide a test server, which is against rules.
  4. Admin refund him back his money, not opposite.
  5. Heh, locked.
  6. Create a switch which checks pvp count and add a method to enchant the equipped weapon.
  7. I want 5-doors car, a legit S3 is 3-doors as far as I noticed, or I'm wrong. S-line looks better from my pov, I dont need a "village tuning" heh :) Golf VI Gti - I'd take it instantly, but sadly I can't buy it up to 10k e, at least in my country. I'm going for Audi A3 2008/2009 year. I fall in love.
  8. Your personality type is: Asshole :not bad:
  9. Yup, unfortunatelly.. :) You can only use a background for the whole window.
  10. Moved to live in advance.
  11. It's under .xml format. Hellas is based on archid. Answered, locked :)
  12. Change forum to archive from the link. The link you provided is from old SMF forum ;) Old link - http://www.maxcheaters.com/archive/index.php?topic=258335.0 Actual link - http://www.maxcheaters.com/topic/146438-vote-reward/
  13. Change the title ONE more time and I will lock your topic once and for all.
  14. lol :troll: Locked.
  15. As the rules says and L2Ovc said. Provide test server or topic will be locked. If you cant afford for vps.. use your own pc / hamachi or whatever.
  16. item.getEnchantLevel() - 1
  17. Basically said, it's responsible for the chat.
  18. Put the TextBuilder which displays the sell window under new method, put some checks, if all fine -> show window.
  19. Indeed, looks nice. Only the font could be little better :)
  20. That's okay, but to use your resources you must use x64 OS / Java version. Locked.
  21. public static void givereward(L2PcInstance player) { if (player.isInsideZone(ZoneId.MULTI_FUNCTION)) { for (int[] reward : rewards) { PcInventory inv = player.getInventory(); inv.addItem("Custom Reward", reward[0], reward[1], player, player); + player.sendMessage("Your crappy message."); } } }
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