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xbarel

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Everything posted by xbarel

  1. Καλησπέρα σας, Ο server ειναι H5 L2J εχω αλάξει το max level σε 99 και σε οτι χρειάστηκε για να λειτουργεί σωστά. Αλλά δεν μπορώ να καταλάβω γιατί σε pvp ενας mage char απο τα 86 lvl και μετά, κάνοντας attack με skill δεν υπολογίζεται σωστά το damage του με αποτέλεσμα να είναι μηδενικό ή 1. Ενώ μέχρι τα 85 level κάνει κανονικά damage. Ευχαριστώ για την βοήθεια.
  2. Ευχαριστώ το πρόβλημα λύθηκε. Ενεργοποίησα την επιλογή <property name="closeConnectionWatch">true</property> στο αρχείο : /libs/bonecp-0.8.1.RELEASE.jar και ανέφερε λεπτομέρειες για το σφάλμα που βοήθησαν να βρω το script που δεν έκλεινε τα connections που έκανε στην βάση.
  3. Καλησπέρα, # The time before a database connection closes (in milliseconds) # If a query takes longer to execute than the time defined here, the server will throw "Unclosed Connection!" error. # If you get often this error message, try increasing this. # Default: 60000ms ConnectionCloseTime = 120000 Feature αρκετά , μπορώ να πάρω μια αναφορά τι και κάθε πότε πραγματοποιεί σύνδεση με την βάση ?
  4. Καλησπέρα σας, Παρακαλώ την βοήθεια σας με το παρακάτω μήνυμα, ο server σταματάει (L2J H5) και προσπαθώ να βρω τι το προκαλεί : [28/05 02:26:52] BoneCPConnectionFactory: Unable to get a connection! java.sql.SQLException at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at com.jolbox.bonecp.PoolUtil.generateSQLException(PoolUtil.java:192) at com.jolbox.bonecp.DefaultConnectionStrategy.getConnectionInternal(DefaultConnectionStrategy.java:95) at com.jolbox.bonecp.AbstractConnectionStrategy.getConnection(AbstractConnectionStrategy.java:90) at com.jolbox.bonecp.BoneCP.getConnection(BoneCP.java:552) at com.jolbox.bonecp.BoneCPDataSource.getConnection(BoneCPDataSource.java:131) at com.l2jserver.commons.database.pool.IConnectionFactory.getConnection(IConnectionFactory.java:60) at com.l2jserver.gameserver.model.variables.PlayerVariables.storeMe(PlayerVariables.java:90) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7160) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.storeMe(L2PcInstance.java:7174) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.deleteMe(L2PcInstance.java:10806) at com.l2jserver.gameserver.network.L2GameClient$CleanupTask.run(L2GameClient.java:917) at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:89) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.InterruptedException at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(Unknown Source) at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.awaitNanos(Unknown Source) at java.util.concurrent.LinkedBlockingQueue.poll(Unknown Source) at com.jolbox.bonecp.DefaultConnectionStrategy.getConnectionInternal(DefaultConnectionStrategy.java:82) ... 17 more
  5. Καλησπέρα , Πως μπορώ να διορθώσω το πρόβλημα που προκαλεί το κόλλημα του gameserver με τα παρακάτω μηνύματα : Ιουλ 21, 2019 8:16:56 ΜΜ com.l2jserver.commons.database.pool.IConnectionFactory getConnection WARNING: HikariCPConnectionFactory: Unable to get a connection! java.sql.SQLTransientConnectionException: HikariPool-1 - Connection is not available, request timed out after 30530ms. at com.zaxxer.hikari.pool.HikariPool.createTimeoutException(HikariPool.java:601) at com.zaxxer.hikari.pool.HikariPool.getConnection(HikariPool.java:194) at com.zaxxer.hikari.pool.HikariPool.getConnection(HikariPool.java:144) at com.zaxxer.hikari.HikariDataSource.getConnection(HikariDataSource.java:112) at com.l2jserver.commons.database.pool.IConnectionFactory.getConnection(IConnectionFactory.java:60) at com.l2jserver.gameserver.model.items.instance.L2ItemInstance.updateInDb(L2ItemInstance.java:1637) at com.l2jserver.gameserver.model.items.instance.L2ItemInstance.updateDatabase(L2ItemInstance.java:1449) at com.l2jserver.gameserver.model.items.instance.L2ItemInstance.updateDatabase(L2ItemInstance.java:1428) at com.l2jserver.gameserver.model.itemcontainer.ItemContainer.addItem(ItemContainer.java:335) at com.l2jserver.gameserver.model.itemcontainer.PcInventory.addItem(PcInventory.java:510) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.addItem(L2PcInstance.java:3390) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.addItem(L2PcInstance.java:3314) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.doAutoLoot(L2PcInstance.java:4488) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.doAutoLoot(L2PcInstance.java:4499) at com.l2jserver.gameserver.model.actor.L2Attackable.doItemDrop(L2Attackable.java:1173) at com.l2jserver.gameserver.model.actor.L2Attackable.doItemDrop(L2Attackable.java:1122) at com.l2jserver.gameserver.model.actor.L2Attackable.calculateRewards(L2Attackable.java:612) at com.l2jserver.gameserver.model.actor.L2Character.doDie(L2Character.java:2458) at com.l2jserver.gameserver.model.actor.L2Npc.doDie(L2Npc.java:1209) at com.l2jserver.gameserver.model.actor.L2Attackable.doDie(L2Attackable.java:339) at com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2MonsterInstance.java:135) at com.l2jserver.gameserver.model.actor.status.CharStatus.reduceHp(CharStatus.java:181) at com.l2jserver.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus.java:59) at com.l2jserver.gameserver.model.actor.status.AttackableStatus.reduceHp(AttackableStatus.java:66) at com.l2jserver.gameserver.model.actor.L2Character.reduceCurrentHp(L2Character.java:6317) at com.l2jserver.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:313) at com.l2jserver.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:246) at com.l2jserver.gameserver.model.actor.L2Character.onHitTimer(L2Character.java:4875) at com.l2jserver.gameserver.model.actor.tasks.character.HitTask.run(HitTask.java:60) at com.l2jserver.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:89) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source)
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