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Psyancy

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Everything posted by Psyancy

  1. Well, from what i've seen, he didn't asked for a code or something, he just asked him how to add in on the server, kamex could kindly tell him that he needs a code about that and he's selling this, or he could just tell him that it needs server side and maybe he could make it on his own, the thing is he asked how to add on the server something YOU sold him no matter how old was that and in return you told him he needs to pay for that.
  2. ena plugin einai, toso hard na to valeis k dn to exun valei ;p
  3. It's not just me, νομιζα οτι παιζει κατι λαθος με την οθονη μου επειδη φρικαρει που και που ;p
  4. Dunno, i think it's based on your wins/ champion ranks/ honors you get, because the days i got the honor capsules i was playing solo and i was 2 times most honorable member and every time i had at least 1 honor per game and also i was playing to get hextech chests so i had a lot of A/S (S-/S+). The last 2 days i play with premades only and i only got today a key fragment :poker face:
  5. i got 2 honor capsules until now and 3 times only key fragments (2,1,1) wtf gimme some xd i got chests, i don't have keys xD
  6. Well, if you invest money for the lowest paid domain name + getting a template which shows like ripped it's not a good idea to attract people. I'm designer and i know about this, players always gets attracted by the first look of a server's site.
  7. bad riped website, .eu domain, i guess there is no hope ;p free html template from 2k10 i guess the server will have the same quality, which means very bad. So, thank you but no.
  8. As SweeTs says you need to add at least 2 or 3 GB to make it work, otherwise if you have low ram you can disable the geodata like this and enable it on your dedicated later # ================================================================= # Geodata # ================================================================= # 1) GeoData are now !MANDATORY! to start a server due to following reasons: # * Future usage for doors and admin fences # * Future usage for new npc spawn manager # 2) Because of real-time performance aCis is using geodata files only in # diagonal L2D format now (using filename e.g. #22_16.l2d). # Standard geodata formats L2J (#22_16.l2j) or L2OFF (#22_16_conv.dat) are no # longer supported. # 3) L2D geodata can be obtained by conversion of existing L2J or L2OFF geodata. # Launch "GeoDataConverter.bat/sh" and follow instructions to start the conversion. # Specifies the path to geodata files. For example, when using geodata files located # at different folder/harddrive ("C:/Program Files/Lineage II/system/geodata/"), default: ./data/geodata/ GeoDataPath = ./data/geodata/ # Player coordinates synchronization, default: 2 # 1 - partial synchronization Client --> Server ; don't use it with geodata # 2 - partial synchronization Server --> Client ; use this setting with geodata # -1 - Old system: will synchronize Z only CoordSynchronize = 2 # ================================================================= # Path checking # ================================================================= # Line of sight start at X percent of the character height, default: 75 PartOfCharacterHeight = 75 # Maximum height of an obstacle, which can exceed the line of sight, default: 32 MaxObstacleHeight = 32 # ================================================================= # Path finding # ================================================================= # When line of movement check fails, the pathfinding algoritm is performed to look for # an alternative path (e.g. walk around obstacle), default: true PathFinding = true # Pathfinding array buffers configuration, default: 100x6;128x6;192x6;256x4;320x4;384x4;500x2 PathFindBuffers = 100x6;128x6;192x6;256x4;320x4;384x4;500x2 # Base path weight, when moving from one node to another on axis direction, default: 10 BaseWeight = 10 # Path weight, when moving from one node to another on diagonal direction, default: BaseWeight * sqrt(2) = 14 DiagonalWeight = 14 # When movement flags of target node is blocked to any direction, multiply movement weight by this multiplier. # This causes pathfinding algorithm to avoid path construction exactly near an obstacle, default: 10 ObstacleMultiplier = 10 # Weight of the heuristic algorithm, which is giving estimated cost from node to target, default: 20 # For proper function must be higher than BaseWeight and/or DiagonalWeight. HeuristicWeight = 20 # Maximum number of generated nodes per one path-finding process, default 3500 MaxIterations = 3500 # Path debug function, FOR DEBUG PURPOSES ONLY! # Adena = Nodes known to path-find algorithm (amount show node cost * 10) # Antidote = constructed path (amount show node cost * 10) # Blue Potion = begining of the path # Green Potion = node removed by LOS post-filter # Red Potion = actual waypoints DebugPath = False # Write invalid nodes into geo_bugs.txt, FOR DEBUG PURPOSES ONLY! DebugGeoNode = False # ================================================================= # Geodata files # ================================================================= # The world contains 176 regions (11 x 16), each region has own geodata file. # Geodata files are loaded according to the list below. # 16_10: load region (geodata options are enabled) # Server will not start, until all enabled regions are loaded properly. # #16_10: skip region (geodata options are disabled) # Disabled regions will be considered as in "everything-allowed" mode. # Monster aggression/attacks/spellcast/movement will pass though walls and other obstacles, no pathfinding will be used. # Some regions are not supported by L2 client. #16_10 #16_11 #16_12 #16_13 - not supported by L2 client #16_14 - not supported by L2 client #16_15 - not supported by L2 client #16_16 - not supported by L2 client #16_17 - not supported by L2 client #16_18 - not supported by L2 client #16_19 #16_20 #16_21 #16_22 #16_23 #16_24 #16_25 #17_10 #17_11 #17_12 #17_13 - not supported by L2 client #17_14 - not supported by L2 client #17_15 - not supported by L2 client #17_16 - not supported by L2 client #17_17 - not supported by L2 client #17_18 #17_19 #17_20 #17_21 #17_22 #17_23 #17_24 #17_25 #18_10 #18_11 #18_12 #18_13 #18_14 #18_15 - not supported by L2 client #18_16 - not supported by L2 client #18_17 #18_18 #18_19 #18_20 #18_21 #18_22 #18_23 #18_24 #18_25 #19_10 #19_11 #19_12 - not supported by L2 client #19_13 #19_14 #19_15 #19_16 #19_17 #19_18 #19_19 #19_20 #19_21 #19_22 #19_23 #19_24 #19_25 #20_10 #20_11 #20_12 - not supported by L2 client #20_13 #20_14 #20_15 #20_16 #20_17 #20_18 #20_19 #20_20 #20_21 #20_22 #20_23 #20_24 #20_25 #21_10 - not supported by L2 client #21_11 - not supported by L2 client #21_12 - not supported by L2 client #21_13 #21_14 #21_15 #21_16 #21_17 #21_18 #21_19 #21_20 #21_21 #21_22 #21_23 #21_24 #21_25 #22_10 - not supported by L2 client #22_11 - not supported by L2 client #22_12 - not supported by L2 client #22_13 #22_14 #22_15 #22_16 #22_17 #22_18 #22_19 #22_20 #22_21 #22_22 #22_23 #22_24 #22_25 #23_10 #23_11 #23_12 #23_13 #23_14 #23_15 #23_16 #23_17 #23_18 #23_19 #23_20 #23_21 #23_22 #23_23 #23_24 #23_25 #24_10 #24_11 #24_12 #24_13 #24_14 #24_15 #24_16 #24_17 #24_18 #24_19 #24_20 #24_21 #24_22 #24_23 #24_24 #24_25 #25_10 #25_11 #25_12 #25_13 - not supported by L2 client #25_14 #25_15 #25_16 #25_17 #25_18 #25_19 #25_20 #25_21 #25_22 - not supported by L2 client #25_23 - not supported by L2 client #25_24 - not supported by L2 client #25_25 - not supported by L2 client #26_10 - not supported by L2 client #26_11 #26_12 #26_13 - not supported by L2 client #26_14 #26_15 #26_16 #26_17 - not supported by L2 client #26_18 - not supported by L2 client #26_19 - not supported by L2 client #26_20 - not supported by L2 client #26_21 - not supported by L2 client #26_22 - not supported by L2 client #26_23 - not supported by L2 client #26_24 - not supported by L2 client #26_25 - not supported by L2 client
  9. meh ;p i liked more the idea of getting only honor capsules xd
  10. If i'm not wrong lucera stopped development a long time ago xd
  11. I got one capsule yesterday and it dropped 5 key fragments and a champion shard ( Zilean -_- ) it's better than the honor level 1 ;p you only get 1 or 2 key fragments
  12. You're wrong again in my opinion ;p My advice? Find a team and a cp (ofc skilled players don't take players who prefers to make changes/updates based on their needs) reward them on g/o with for example 5/10 donation coins (like a payment for their help) and test everything you want, skills, quests, stats, etc and also they can suggest features about your project as well.
  13. It's his new feature, fake players system :troll:
  14. And why you created Classic topic? I knew it was IL and you confused me ;p
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