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Everything posted by Psyancy
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Discussion League Of Legends Random Topic!
Psyancy replied to GeneralKenody's topic in General Discussion [English]
you're aluminium xD -
If i'm not wrong this pack is based on aCis and you're not allowed to sell them if i'm right.
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meh. you don't get it do you? nvm. let it be. wait for baggos if he even wanna discuss that. bye
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It's like going on a shop and because someone gave you an iphone you just got it end left the store. It's still a scam for both sides.
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such a kid. do what you want, you'll earn nothing in return but retarndess only. if you think that someone cares about that you're so wrong, you just show how retarded you're and how low IQ you got on what's called "brain" in your empty head. Anyways i'm out hf.
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Dunno where do you get them and i don't really care tbh, you just got yourself banned and the guy you took the sources as well i guess cause i saw 2 bans today at the same time, enjoy it ;p
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There is a member banned for the following reason: I guess, non customers users get banned if they get the latest revs from someone else and the user gave them the sources as well.
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It's new ban i don't see any reason. Baggos will let you know i guess, but i guess the reason is that you shared sources, sell them, or tried to get them from someone else? dunno
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your name?
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hahaha long time no see ;p ola kala?
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So do ur things and stop being an ashole. Do the things you like and let others do what they want. /Ontopic. Nice idea, i also like editing existing things and trying to make some new cool things from these and this system is a very good idea and something that at least me never seen on any other server before. Waiting for more.
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iparxeis akoma? :P
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GR Βγαλτε αυτη τη μαλακια με το redirect στο site του L2MaxCheaters
Psyancy posted a topic in Spam Topics
Οπως λεει και ο τιτλος. Ειναι σπαστικο, εχει που εχει το pop up πρεπει να προλαβεις να το κλεισεις και να πατησεις να σε παει και στο φορουμ καθε φορα. Ελεος. -
change the IP on configs and add localhost or your ip on ExternalHostName
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Help Change the maximum size value of htm.
Psyancy replied to Psyancy's question in Request Server Development Help [L2J]
Yes i think about that because every thing i tried by server side trying to increase the site didn't worked at all, so i guess it's controlled by client side. Yeah if you could help me on this would be just perfect :) -
True, i don't know because i didn't check it before, i've seen a topic somewhere before about adding s80 grade to interlude, i guess it will be the same way of adding your grade (icon), i'll check it and if i will find it i will update this reply. Edit: It had only server side code, not client side but with a little search here and on other forums i've seen that this probably will be on nwindow.dll , if you're able to decompile this file and edit it you'll have some luck doing it.
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Go to your EnterWorld.java and find where are the seven signs announcements (search for // Announcements, welcome & Seven signs period messages ) and below the seven signs announcement add: if (Config.ENABLE_SERVER_NEWS) { final NpcHtmlMessage html = new NpcHtmlMessage(0); html.setFile("data/html/servernews.htm"); sendPacket(html); } then on your Config.java add the configs public static boolean SERVER_NEWS; SERVER_NEWS = server.getProperty("ShowServerNews", false); and then go to your datapack go to data/html and create a file called servernews.htm and paste your code inside: (for example this) <html> <title>aCis</title> <body> <font color="LEVEL">Welcome,</font> <br><br> This server uses aCis <font color="LEVEL">(http://i-live.eu/acis/)</font>, a fork of L2J software, a legal Lineage II server emulator.<br> In case you will find any kind of bugs, please report them in the forum.<br><br> This notice can be modified in data/html folder, this is the file named <font color="LEVEL">servernews.htm</font>.<br><br> Enjoy your stay in your world. </body> </html>
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Help Change the maximum size value of htm.
Psyancy replied to Psyancy's question in Request Server Development Help [L2J]
lel i'm so blind ;p about the source and my server it's not a project about to go live, it's a project i'm trying to build in order to learn more and more about development and trying to make my own codes/ideas so yes i'm clueless but i'm trying to learn :) Also it's l2j gracia final source so as you already know it's outdated as hell but it's a client i like and since it's crap it's better for me to make tests and trying to learn ;p And btw thanks for your reply Yeah i've check this on some h5 sources i got and there was a part like this one, but i didn't try to implent it on my source. I'm gonna check it thanks -
You have it on your server or you want to add it? If you already have it, it's on your folder gameserver/data/html/welcome.htm
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la2.zone fake website and scammers << rel1ct@bk.ru paypal acc >>
Psyancy replied to ownage1986's topic in Report Section
It's good to know how to protect your players. -
lel ;p about the thing you're looking for, i check on my gracia final patch and on the symbolname-e i got this 100 a,adena\0 a,symbol.adena\0 1 101 a,grades\0 a,symbol.grade_s\0 1 102 a,gradea\0 a,symbol.grade_a\0 1 103 a,gradeb\0 a,symbol.grade_b\0 1 104 a,gradec\0 a,symbol.grade_c\0 1 105 a,graded\0 a,symbol.grade_d\0 1 106 a,grades80\0 a,symbol.grade_s80\0 1 107 a,grades84\0 a,symbol.grade_s84\0 1 on interlude it's like that 100 adena symbol.adena 1 101 grades symbol.grade_s 1 102 gradea symbol.grade_a 1 103 gradeb symbol.grade_b 1 104 gradec symbol.grade_c 1 105 graded symbol.grade_d 1 on interlude grp arcana mace for example is like that (code 5) 0 6608 3 1 15 5 0 LineageWeapons.arcana_mace_m00_wp LineageWeaponsTex.arcana_mace_t00_wp icon.weapon_arcana_mace_i01 -1 1300 47 1 0 7 1 1 LineageWeapons.arcana_mace_m00_wp 1 LineageWeaponsTex.arcana_mace_t00_wp 4 ItemSound.sword_mid_7 ItemSound.sword_big_9 ItemSound.axe_3 ItemSound.sword_mid_9 ItemSound.itemdrop_spear ItemSound.itemequip_spear 20 225 175 2 5 4 4 0 0 0 379 0 1 1 1000 0 -1 0 LineageEffect.c_u007 -8.000000 0.000000 0.000000 1.300000 0.200000 LineageWeapons.rangesample 1.100000 1.100000 1.100000 17.500000 0.000000 0.000000 7 -1 -1 -1 icon.weapon_arcana_mace_i01 and on gracia let's say a dynasty item (s80) is like that it has the code 6 0 9376 1 1 7 10 0 LineageWeapons.dynasty_rapier_m00_wp LineageWeaponsTex.dynasty_rapier_t00_wp 0 0 0 0 0 1 0 0 icon.weapon_dynasty_rapier_i00 -1 1280 8 1 14D89CD0 0 1 27 9 1 LineageWeapons.dynasty_rapier_m00_wp 1 1 LineageWeaponsTex.dynasty_rapier_t00_wp 4 ItemSound.sword_small_1 ItemSound.sword_great_4 ItemSound.sword_mid_2 ItemSound.public_sword_shing_4 ItemSound.itemdrop_sword ItemSound.itemequip_sword 40 302 151 11 6 10 -1 0 0 0 406 0 1 1 1000 0 -1 0 LineageEffect.c_u010 2.20000005 0.00000000 0.00000000 1.20000005 1.29999995 LineageWeapons.rangesample 1.50000000 0.50000000 0.50000000 11.00000000 0.00000000 0.00000000 4 -1 -1 -1 i did a little search from server side, on interlude (acis) there is CrystalType.java file you can edit Here is the part with item grades public enum CrystalType { NONE(0, 0, 0, 0), D(1, 1458, 11, 90), C(2, 1459, 6, 45), B(3, 1460, 11, 67), A(4, 1461, 19, 144), S(5, 1462, 25, 250); private final int _id; private final int _crystalId; private final int _crystalEnchantBonusArmor; private final int _crystalEnchantBonusWeapon; private CrystalType(int id, int crystalId, int crystalEnchantBonusArmor, int crystalEnchantBonusWeapon) { _id = id; _crystalId = crystalId; _crystalEnchantBonusArmor = crystalEnchantBonusArmor; _crystalEnchantBonusWeapon = crystalEnchantBonusWeapon; } if you check it explains every number (if i'm not wrong) i check on l2jserver from h5 (so i can have same examples) and here is the code, maybe try something like the ones on this code and it will work NONE(0, 0, 0, 0), D(1, 1458, 11, 90), C(2, 1459, 6, 45), B(3, 1460, 11, 67), A(4, 1461, 20, 145), S(5, 1462, 25, 250), S80(6, 1462, 25, 250), S84(7, 1462, 25, 250); private final int _id; private final int _crystalId; private final int _crystalEnchantBonusArmor; private final int _crystalEnchantBonusWeapon; private CrystalType(int id, int crystalId, int crystalEnchantBonusArmor, int crystalEnchantBonusWeapon) { _id = id; _crystalId = crystalId; _crystalEnchantBonusArmor = crystalEnchantBonusArmor; _crystalEnchantBonusWeapon = crystalEnchantBonusWeapon; }
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@Dubxsion from what i saw you mentined that the lines on the symbolname-e are 101,102,103,104,105. Since no grp the numbers are 1,2,3,4,5 my idea is if 101=1, 102=2 and so on, i guess you can test to add a line with number 106 and on grp put 6.
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Help Voicedcommandhandlers on CB
Psyancy replied to L2J NexuS's question in Request Server Development Help [L2J]
This is gonna work <button action="bypass -h voiced_gotolove" value="Go to Love" width=205 height=19 back="test_button_over" fore="test_button">- 4 replies
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- voicedcommandhandlers
- cb
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(and 1 more)
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Alright, thank you mate
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With this i can find the packets used so i can change something i want? Someone told me here if i can debug packets i can get what i want or something