Jump to content

aCis Plagueseeker Raid


melron

Recommended Posts

"Plagueseeker" should be more about infection and illness-like skills (mass debuff, mass dot but with limited time with healer effectiveness reduced) and create explosions about player corpses when there is one available (which will delay time this player is ressurected).

 

Illness would spread amongst players if they fail resistance check + are too near of each other. Solo target.

 

A "cure" skill would spawn zombies minions at the place of any corpses around him. Complete aoe centered on himself.

 

Another "cure" skill would try to "heal" (= damage) infected players. Front skill.

 

"Triage" would explode a single corpse, reachable by the boss, with a 500 radius. Damage + chance of infection disease for whoever is inside.

 

I see it more like an aoe boss, instant kill skill is probably too much and unfair, no matter the boss type (or really specific cases such as a solo sacrifice).

 

Some ressources :

http://www.scp-wiki.net/scp-049

 

Good initiative anyway :).

Edited by Tryskell
Link to comment
Share on other sites

  • 2 weeks later...
  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock