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Help Inventroy slot problem (Vanganth)


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Hey any one knew this slot_bit_type ?             {back} not                                    slot.png.1831b46dc30822c33ddf7758950856e1.png

 

          here you got types slots i think this slot it's hairall but its same like hair slot So its hairall / back or hairex but this all slots don't working maybe some one knoe how this working?                                              

 

                                                                                                                             sor.png.b6bbaa222be5f733bb89d6db3ae15865.png

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you don't need to compare 0 with 0 in C, just use if (!_wcsmp(wstr, L"yourtext"))

Take L2PHX and sniff CharInfo packet from L2OFF and L2J servers. You need equip problem item to char slots and you will find diffs in your sending info. In depending from result you will see where you get wrong ID by Inventory slot mask.

yes yes     int ItemListFix(PCHAR buf, int bufLen, CItem *pItem, WORD ItemType, DWORD ObjectID, DWORD ItemID, DWORD Count, WORD ItemType2, WORD CustomType1, WORD IsEquiped, DWORD BodyPart, WORD EnchantLevel, WORD CustomType2) { //Old FMT: "hdddhhhdhh" const char *format = "hdddhhhdhhdd"; //New IL Format DWORD AugmentationID = 0; DWORD Mana = 0; // DWORD itemId = 0; // DWORD SlotType = 0; if(pItem->IsValidItem()) { AugmentationID = pItem->nAugmentationID;

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I think (but I'm not 100% sure) it's SlotHairEx (or hair2 in itemdata.txt). The first one is SlotHair (simply hair in itemdata) and items occupying both these slots are probably SlotHairAll (hairall in itemdata).

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On 5/20/2018 at 12:34 PM, elfeush said:

Hey any one knew this slot_bit_type ?             {back} not                                    slot.png.1831b46dc30822c33ddf7758950856e1.png

 

          here you got types slots i think this slot it's hairall but its same like hair slot So its hairall / back or hairex but this all slots don't working maybe some one knoe how this working?                                              

 

                                                                                                                             sor.png.b6bbaa222be5f733bb89d6db3ae15865.png

got the slot right  ??

Edited by lovepako

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At ItemDataParser.cpp I see the following.

 

        if (_wcsicmp(wStr, L"hairdeco") == 0)
            return 0x010000LL; //0x040000LL;
        if (_wcsicmp(wStr, L"hair2") == 0)
            return 0x010000LL; //0x040000LL;
        else if (_wcsicmp(wStr, L"hairall") == 0)
            return 0x010000LL; //0x080000LL;

 

Tried to change those commented values?

try replacing it with...

 

        if (_wcsicmp(wStr, L"hair2") == 0)
            return 0x040000LL;
        if (_wcsicmp(wStr, L"hairall") == 0)
            return 0x080000LL;

 

Then go at ItemData.txt and set your desired slot_bit_type value.

or use this ItemData.txt I corrected https://www15.zippyshare.com/v/vzvDEy2y/file.html

 

Probably needs more core work but worths a try.

 

 

Edited by Mobius

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On 10/17/2018 at 9:34 AM, Mobius said:

At ItemDataParser.cpp I see the following.

 

        if (_wcsicmp(wStr, L"hairdeco") == 0)
            return 0x010000LL; //0x040000LL;
        if (_wcsicmp(wStr, L"hair2") == 0)
            return 0x010000LL; //0x040000LL;
        else if (_wcsicmp(wStr, L"hairall") == 0)
            return 0x010000LL; //0x080000LL;

 

Tried to change those commented values?

try replacing it with...

 

        if (_wcsicmp(wStr, L"hair2") == 0)
            return 0x040000LL;
        if (_wcsicmp(wStr, L"hairall") == 0)
            return 0x080000LL;

 

Then go at ItemData.txt and set your desired slot_bit_type value.

or use this ItemData.txt I corrected https://www15.zippyshare.com/v/vzvDEy2y/file.html

 

Probably needs more core work but worths a try. 

 

 

isso nao vai funcionar nao ..

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On 10/17/2018 at 2:34 PM, Mobius said:

At ItemDataParser.cpp I see the following.

 

        if (_wcsicmp(wStr, L"hairdeco") == 0)
            return 0x010000LL; //0x040000LL;
        if (_wcsicmp(wStr, L"hair2") == 0)
            return 0x010000LL; //0x040000LL;
        else if (_wcsicmp(wStr, L"hairall") == 0)
            return 0x010000LL; //0x080000LL;

 

Tried to change those commented values?

try replacing it with...

 

        if (_wcsicmp(wStr, L"hair2") == 0)
            return 0x040000LL;
        if (_wcsicmp(wStr, L"hairall") == 0)
            return 0x080000LL;

 

Then go at ItemData.txt and set your desired slot_bit_type value.

or use this ItemData.txt I corrected https://www15.zippyshare.com/v/vzvDEy2y/file.html

 

Probably needs more core work but worths a try.

 

 

This code dont working

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On 5/20/2018 at 5:34 PM, elfeush said:

Hey any one knew this slot_bit_type ?             {back} not                                    slot.png.1831b46dc30822c33ddf7758950856e1.png

 

          here you got types slots i think this slot it's hairall but its same like hair slot So its hairall / back or hairex but this all slots don't working maybe some one knoe how this working?                                              

 

                                                                                                                             sor.png.b6bbaa222be5f733bb89d6db3ae15865.png

 

Any developer from maxcheaters know how to fix this slot? 

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In my knowledge in both slots must be the same item, back slot does not exist for interlude, just hair/hairall and underwear. 

If you think, you cant put at the same time a hat and a noblesse tiara, or party mask 

Edited by Nevermind25
data

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