Hello, can you guys recommend any l2off extender sources that would be good for someone that's just starting out in this field? If you can provide links ( topic discussions, files, etc) that would be awesome. Also advice as to what knowledge is good to have would be amazing. Should I dive into the lowest levels of C++? Read a book about x86 assembly first? At the moment I know some 8051 assembly and C++ but nothing too advanced, things you learn in college. Can you share how you started or what you wish you knew before diving into the reverse engineering world?
I am hoping to find formulas for skill damage and land rate calculation as I am tired of trying to do it by testing stuff ingame although I had succesfuly found close to 99% accurate formulas for energy/dagger skills and posted them on L2blah in 2009, it was painful.
I am also hoping if all goes well to try making an open source extender for older chronicles (C1-C6) in the near future.
So please help out if you can by giving some advice, I will not steal your job, not interested in making money from Lineage, just want to learn and satisfy my curiosity.
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Thank you for the reply. I know that this issue is due to L2 being so old. I was just wondering if there was an external way to fix the UI scaling. Like a patch or some settings.
Dear players,
From April 19 to April 27 inc., the Bonus Start event will be active. It’s designed to help new and low-level characters get started more easily.
All characters that meet one of the following conditions:
— created less than 3 days ago (regardless of level),
— currently level 20 or below,
— created during the event period,
will receive upon login:
— 10 sets of buff scrolls (phys or mage, depending on class),
— 10 packs of +50% Drop/Spoil runes (2 hours each),
— 10 packs of +50% Exp runes (2 hours each).
Characters between level 21 and 30 will receive upon login:
— 6 sets of buff scrolls,
— 6 packs of +50% Drop/Spoil runes (2h each),
— 6 packs of +50% Exp runes (2h each).
Event items will be removed approx. 09.05.2025
Server rates will be increased to x2.25.
Take this chance to start your journey with ease or bring an old hero back into the fight — it’s the perfect time to test your strength!
Open Beta Test is started!
Helper cats are waiting in towns — talk to them to receive the necessary equipment and level up your character.
Siege Schedule:
- April 13 at 16:00 (GMT+2) – Innadrile Castle
- April 14 at 20:00 (GMT+2) – Bandit Stronghold
- April 15 at 20:00 (GMT+2) – Devastated Castle
📌 During the OBT, players who report bugs will receive CoL:
- 1 CoL for each reported staticmeshes bug (e.g., walking through textures, stairs, etc.)
- 2 CoL or more for server-related issues (depending on severity)
You can report bugs on the forum.
The Open Beta Test will run approximately until April 15 at 23:00 (GMT+2).
Your activity and feedback will help us improve the game.
Download links:
Download client | Download updater
Question
sepultribe
Hello, can you guys recommend any l2off extender sources that would be good for someone that's just starting out in this field? If you can provide links ( topic discussions, files, etc) that would be awesome. Also advice as to what knowledge is good to have would be amazing. Should I dive into the lowest levels of C++? Read a book about x86 assembly first? At the moment I know some 8051 assembly and C++ but nothing too advanced, things you learn in college. Can you share how you started or what you wish you knew before diving into the reverse engineering world?
I am hoping to find formulas for skill damage and land rate calculation as I am tired of trying to do it by testing stuff ingame although I had succesfuly found close to 99% accurate formulas for energy/dagger skills and posted them on L2blah in 2009, it was painful.
I am also hoping if all goes well to try making an open source extender for older chronicles (C1-C6) in the near future.
So please help out if you can by giving some advice, I will not steal your job, not interested in making money from Lineage, just want to learn and satisfy my curiosity.
thank you
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