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Zake

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Everything posted by Zake

  1. This ain't a conversation topic guys. Topic locked to avoid further off-topic replies
  2. Locked
  3. 1st is not a bug, server should send "enchantresult failed" packet upon MoveBackwardToLocation (you can just remove 2-3 lines if you don't want to cancel enchant anyway). 2nd video is more than 15 seconds so i won't waste time. Even though the state of this pack is really bad, (un)fortunately there is no such rule about overpricing, so there is nothing we can do. If though you have evidence about reputation abuse then feel free to post it.
  4. Topic locked
  5. It doesn't have to do with fishing. Check restore method in PlayerInstance
  6. Old shares are easily adaptable, did you try so adapt any?
  7. A quick guess would be addSkill method doesn't check if skill is already owned. Some skills may be equal between subclasses, so probably a skill level check upon adding a skill could fix the issue.
  8. aCis -> Creature#broadcastPacket public void broadcastPacket(L2GameServerPacket packet, boolean selfToo) { for (final Player player : getKnownType(Player.class)) player.sendPacket(packet); } send the packet if players are in the same party
  9. Just broadcast MagicSkillUse to a specific group of players
  10. Just execute those queries manually, it will take less than a minute. In case you are using navicat its way more simple. Right click on a table -> empty table. Although, if you would like to make this command gm only just make this admincommand instead of voiced. Also keep in mind that this will mess up a lot of stuff. It's always better to wipe the server while being shut down
  11. You can edit your interface in order to have 1 skill bar. As for the size, could be a coincidence, he probably removed redundant maps etc
  12. He didn't modify c4 client, he just downgraded interlude one
  13. If concurrency was the problem then yes. Also, you should consider doing this for every singleton
  14. http://subversion.assembla.com/svn/L2jFrozenInterlude/trunk/gameserver/head-src/com/l2jfrozen/gameserver/datatables/xml/AugmentationData.java https://prnt.sc/12l2aiz didnt even scroll down If you replace the whole pack with literally anything will probably fix much more issues
  15. Holy mighty lord knows how, the first thing that comes to my mind is probably a concurrency issue.
  16. can you search augmentation table and check for possible attributes?
  17. This pack always comes with new surprises, did you edit any augment-related part of your source recently?
  18. Database should be included in the first link. As for the core, unfortunately there is no such share.
  19. Requestexenchantskill i think is the class. depending on the value you read from the client you should reward player with skill of level 130 or 170
  20. Moved to client section
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