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StarSCreams

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Everything posted by StarSCreams

  1. i search in l2.ini and Option.ini but not have lucky you know how to capture mb3 button and set other action? l2.ini or other *.ini is easy to change by any person.. but interface.xdat it's more hard to modify..
  2. Any can help me? how to disable MB3? when press mouse button 3 the walls disappear
  3. hi! you can give me a example of this? i have fandc files, need adapt to this files..
  4. how fix this? i get this error:
  5. very profesional, really skilled coder!!, recommended 100%
  6. hi, the price to obtain the lastest sources is 100 EUR? or 10 EUR?
  7. its possible this to server owner? for distributed to any player my server with some restrictions?
  8. i already finish this :D, i make a new skillType, and add on thinkcast() check if skilltype true if any need this i share it.
  9. hi thanks my function: public void Cast(Skill skill, Creature target, boolean forceUse, boolean dontMove) when learn some class and funcions, i reached the conclusion need make a new skillType to check if... My idea is when use FireWorks the character dont stop movement.. FireWork item_id =6407 (skill_id=2025) this skill 2025 is skillType="HOT" i check on source skillType="HOT" but this is linked with Continuous.class any suggests? i use fandc files.. freya high five
  10. you can guide me where start search?, i searching on AbastracAI //setIntention
  11. hi its possible do not stop movement when using skill? i search on skill but only find nextAction .
  12. thanks very much bro!, you can explain how to decompile LineageSkillEffect be my self? for future?
  13. i downloaded L2Editor from lordofdest and get this error when i add in UT2003.ini EditPackages=LineageSkillEffect (Encrypted and Decrypted) or any can decompile for me? https://www.mediafire.com/file/213hho55evyg4qe/LineageSkillEffect.u/file The files is from: Lineage 2 - [2.2.6.5] - TCT 2.6 - Freya High Five Part 5 [System][273NA][Win10]
  14. i download from this post LineageSkillEffect folder and install clean UE and compile without touch anything, but ingame some effects like soulshots and spirit shots dissapear.. only ear sounds..
  15. i find a bug, all soulshots effects disapear only sounds.. you can explain how to decompile (FREYA HIGH FIVE)
  16. hi, i need help to unpack LineageSkillEffects.u i try use WOTgrealExporter but here is my result: Results empty *.uc file: any can helpme¡?
  17. i have fandc files, you can review or create mini guide? in this files not have loginserverthread.java for example. thanks bro
  18. its possible adapt to high five?
  19. hi celestine! u have compile for h5?
  20. Hi! i have a idea for my test server.. have a column on characters and store some information of character.. i need add or show this information on CharInfo in client Example ADD Mobs Hunted on Karma side: i need create some script or something in interface.xdat? any suggestions? thanks in advance
  21. really good work elfo!, one day i used this maybe.. thanks!! downloaded!
  22. hey bro the int numbers are only example, but i learn if need 0 at the begging thank you =)
  23. if any have this idea, i solved with this.. int[] arr = new int[] {0254,0156,0641,0974,0112}; String[] arr2 = new String[] {"A","B","C","D","E"}; for(int i=0; i<arr.length; i++){ html.append("<td width=30><img src=\"icon.customtex_" + arr[i] + "\" width=32 height=32></td>"); html.append("<td align=\"center\" width=290>" + arr2[i] + "</td>"); } locked.
  24. hi, any can help me with this? have this code int[] arr = new int[] {0254,0156,0641,0974,0112}; html.append("<table border=1 valign=\"center\" width=270 height=30 background=\"L2UI_CT1.Windows_DF_Drawer_Bg\">"); html.append("<tr>"); for(int i:arr){ html.append("<td width=30><img src=\"icon.customtex_" + i + "\" width=32 height=32></td>"); html.append("<td align=\"center\" width=290>Name 1!</td>"); } html.append("</tr>"); html.append("</table>"); i need loop for 5 differents names.. but i no have idea how to make this.. thanks
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