hi thanks my function:
public void Cast(Skill skill, Creature target, boolean forceUse, boolean dontMove)
when learn some class and funcions, i reached the conclusion need make a new skillType to check if...
My idea is when use FireWorks the character dont stop movement..
FireWork item_id =6407 (skill_id=2025)
this skill 2025 is skillType="HOT"
i check on source skillType="HOT" but this is linked with Continuous.class
any suggests? i use fandc files.. freya high five