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Everything posted by StarSCreams
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so close hehehe https://imgur.com/KKMkklH now have others warning.. Heading: --------------------Lineage2Effects - Release-------------------- Warning: Failed to load 'Lineage2Effects.u': Can't find file 'Lineage2Effects.u' Warning: Failed loading package: Can't find file 'Lineage2Effects.u' Log: Analyzing... Log: FactoryCreateText: Class with ClassFactoryUC (0 1 ..\Lineage2Effects\Classes\br_s_u002_ca.uc) Log: Class: br_s_u002_ca extends Emitter Log: Imported: Class Lineage2Effects.br_s_u002_ca Log: FactoryCreateText: Class with ClassFactoryUC (0 1 ..\Lineage2Effects\Classes\br_s_u006_lose.uc) Log: Class: br_s_u006_lose extends Emitter Log: Imported: Class Lineage2Effects.br_s_u006_lose Log: Parsing br_s_u002_ca Log: Parsing br_s_u006_lose Log: Compiling br_s_u002_ca Log: Compiling br_s_u006_lose Log: Importing Defaults for br_s_u002_ca Log: Importing Defaults for br_s_u006_lose Warning: Failed to load 'FX_E_T': Can't find file for package 'FX_E_T' Warning: Failed to load 'DropItemsTex': Can't find file for package 'FX_E_T' Warning: Failed to load 'BranchSys': Can't find file for package 'FX_E_T' Warning: Failed to load 'Texture BranchSys.Effect.br_pumkin_t00': Can't find file for package 'FX_E_T' Error: ObjectProperty Engine.ParticleEmitter.Texture: unresolved reference to 'Texture'BranchSys.Effect.br_pumkin_t00'' Warning: Failed to load 'FX_E_T': Can't find file for package 'FX_E_T' Warning: Failed to load 'DropItemsTex': Can't find file for package 'FX_E_T' Warning: Failed to load 'BranchSys': Can't find file for package 'FX_E_T' Warning: Failed to load 'Texture BranchSys.Effect.br_pumkin_frame_t00': Can't find file for package 'FX_E_T' Error: ObjectProperty Engine.ParticleEmitter.Texture: unresolved reference to 'Texture'BranchSys.Effect.br_pumkin_frame_t00'' Warning: Failed to load 'FX_E_T': Can't find file for package 'FX_E_T' Warning: Failed to load 'DropItemsTex': Can't find file for package 'FX_E_T' Warning: Failed to load 'BranchSys': Can't find file for package 'FX_E_T' Warning: Failed to load 'Texture BranchSys.Effect.br_pumkin_frame_t00': Can't find file for package 'FX_E_T' Error: ObjectProperty Engine.ParticleEmitter.Texture: unresolved reference to 'Texture'BranchSys.Effect.br_pumkin_frame_t00'' Warning: Failed to load 'FX_E_T': Can't find file for package 'FX_E_T' Warning: Failed to load 'DropItemsTex': Can't find file for package 'FX_E_T' Warning: Failed to load 'BranchSys': Can't find file for package 'FX_E_T' Warning: Failed to load 'Texture BranchSys.Effect.br_pumkin_t02': Can't find file for package 'FX_E_T' Error: ObjectProperty Engine.ParticleEmitter.Texture: unresolved reference to 'Texture'BranchSys.Effect.br_pumkin_t02'' Warning: Failed to load 'FX_E_T': Can't find file for package 'FX_E_T' Warning: Failed to load 'DropItemsTex': Can't find file for package 'FX_E_T' Warning: Failed to load 'BranchSys': Can't find file for package 'FX_E_T' Warning: Failed to load 'Texture BranchSys.Effect.br_pumkin_t02': Can't find file for package 'FX_E_T' Error: ObjectProperty Engine.ParticleEmitter.Texture: unresolved reference to 'Texture'BranchSys.Effect.br_pumkin_t02'' Log: Success: Compiled 6 line(s), 2 statement(s). really thanks for reply and where make the texture like you shared?
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thanks for reply, i dont have problem with MyClass inside LineageSkillEffects i have problem with MyClass inside Lineage2Effects. You can tell me if this classes are corrects? i modify only new class name LineageSkillEffect/Classes/l2_br_014_skill.uc class l2_br_014_skill extends L2SkillEffect; defaultproperties { Desc="패배" SkillID=23021 Begin Object Class=L2EffectEmitter Name=L2EffectEmitter0 AttachOn=AM_Trail offset=(Z=40.000000) bRelativeToCylinder=False ScaleSize=1.300000 EffectClass=Class'NewLineage2Effects.br_s_u006_lose' BR_ForceLifeTime=3.500000 Name="L2EffectEmitter0" End Object CastingAction(0)=L2EffectEmitter'LineageSkillEffect.l2_br_014_skill.L2EffectEmitter0' Begin Object Class=L2EffectEmitter Name=L2EffectEmitter1 AttachOn=AM_Trail offset=(Z=-0.500000) ScaleSize=1.000000 EffectClass=Class'NewLineage2Effects.br_s_u002_ca' Name="L2EffectEmitter1" End Object CastingAction(1)=L2EffectEmitter'LineageSkillEffect.l2_br_014_skill.L2EffectEmitter1' Begin Object Class=L2EffectEmitter Name=L2EffectEmitter2 Name="L2EffectEmitter2" End Object CastingAction(2)=L2EffectEmitter'LineageSkillEffect.l2_br_014_skill.L2EffectEmitter2' } NewLineage2Effects/Classes/br_s_u006_lose.uc https://pastebin.com/B9stxmtQ NewLineage2Effects/Classes/br_s_u002_ca.uc https://pastebin.com/sDrCZHyh when compile, copy my new LineageSkillEffect and NewLineage2Effects in to the sytem folder, i try in devmode and only hear sounds Thanks and sorry for post in this thread and thanks again with your time.
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yes i know... i compiled LineageSkillEffects successfully, but i need add new LineageEffect i try to make new one for example Lineage2Effects to put inside Classes/my.uc but when try skill effect doesnt appear. only can hear sounds effects add only new class inside LineageSkillEffects/Classes/l2_br_014_01_skill.uc class l2_br_014_01_skill extends L2SkillEffect; defaultproperties{ Desc="New TextureEffect" SkillID=23021 Begin Object Class=L2EffectEmitter Name=L2EffectEmitter0 AttachOn=AM_Trail offset=(X=0.000000,Y=0.000000,Z=40.000000) bRelativeToCylinder=false ScaleSize=1.300000 EffectClass=Class'Lineage2Effects.br_s_u006_lose' SimpleEffectClass=Class'Lineage2Effect.br_s_u006_lose_simple' BR_ForceLifeTime=3.500000 End Object CastingAction(0)=L2EffectEmitter'L2EffectEmitter0' Begin Object Class=L2EffectEmitter Name=L2EffectEmitter1 AttachOn=AM_Trail offset=(X=0.000000,Y=0.000000,Z=-0.500000) ScaleSize=1.000000 EffectClass=Class'Lineage2Effects.br_s_u002_ca' SimpleEffectClass=Class'Lineage2Effect.br_s_u002_ca_simple' End Object CastingAction(1)=L2EffectEmitter'L2EffectEmitter1' Begin Object Class=L2EffectEmitter Name=L2EffectEmitter2 End Object CastingAction(2)=L2EffectEmitter'L2EffectEmitter2' } And make new Lineage2Effects/Classes/br_s_u006_lose and br_s_u002_ca put in and not work, but if i change Lineage2Effects -> LineageEffect work normally.
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when try compile ucc i get this error --------------------Core - Release-------------------- --------------------Engine - Release-------------------- --------------------Fire - Release-------------------- --------------------Editor - Release-------------------- --------------------UWindow - Release-------------------- --------------------UnrealEd - Release-------------------- --------------------IpDrv - Release-------------------- --------------------l2effect - Release-------------------- Analyzing... Superclass L2SkillEffect of class l2_br_0000014_skill not found History: UMakeCommandlet::Main Exiting due to error i create folder out of system called l2effect/Classes inside put class l2_br_0000014_skill.ucc
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any can help me? //ServerSide i use ShopPreviewInfo to show Infinity Weapon for some seconds.. when show item, the effect disappear and not show.. the item effect work fine when normal equiped. exampe i use this code. Map<Integer, Integer> itemList = new HashMap<Integer, Integer>(); int paperdoll = Inventory.getPaperdollItem(Inventory.PAPERDOLL_RHAND); int itemId = 6611; itemList.put(paperdoll, itemId); activeChar.sendPacket(new ShopPreviewInfo(itemList)); ThreadPoolManager.getInstance().schedule(new RemoveWearItemsTask(activeChar), 10); show me the items work, but effect disappear i use mythras files for test. and i think is problem with some packets with client. i find one server with dressme and show effects normally when try it... thanks for helpme
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hi, i try to make a new skill using same effects but other textures in the effect.. Using High Five Client example skill id: 23096 1 0 0 0 500 0 0.00000000 0 br_014 icon.skill0000 0 0 0 a,none\0 0 -1 11 0 a,none\0 <- This is the effect i want make new one with differents textures to show br_014 take textures from SysTextures/branchSys.utx how to make new effect for example br_0000014 and modify textures for them. i dont find where are this effect in the client.. or decompile exactly file to see how work the effect-..
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Help Problem with click
StarSCreams replied to nortim's question in Request Server Development Help [L2J]
if not have alpha you need save tga in DTX3 i think.. -
Help Problem with click
StarSCreams replied to nortim's question in Request Server Development Help [L2J]
extract original click and open with photshop and check if alpha is needed. icons must be save in DXT 1 but some textures need save in DXT3 -
Some one help please ?
StarSCreams replied to arm4729's question in Request Server Development Help [L2J]
you have autenticate problem with mysql user pass db -
any can help me? i use ShopPreviewInfo to show Infinity Weapon for some seconds.. when show item, the effect disappear and not show.. the item effect work fine when normal equiped. exampe i use this code. Map<Integer, Integer> itemList = new HashMap<Integer, Integer>(); int paperdoll = Inventory.getPaperdollItem(Inventory.PAPERDOLL_RHAND); int itemId = 6611; itemList.put(paperdoll, itemId); activeChar.sendPacket(new ShopPreviewInfo(itemList)); ThreadPoolManager.getInstance().schedule(new RemoveWearItemsTask(activeChar), 10); show me the items work buy effect disappear i use mythras files for test.
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Help hide dressme system .cfg H5 L2Mythras Files
StarSCreams posted a question in Request Server Development Help [L2J]
hi, any can help me with this? i need hide dressme system like some configs have in .cfg command example: hide traders hide buffanimation in the files exists Hide visual equip on other player but not work propertly and i fixed. i need Hide visual equip from all other players. i searched and fixed on other player use charinfo.java and add var for this. for(int PAPERDOLL_ID : PAPERDOLL_ORDER) { _inv[PAPERDOLL_ID][0] = player.isInOlympiadMode() || !player.getVarB("showVisualChange") ? player.getInventory().getPaperdollItemId(PAPERDOLL_ID) : player.getInventory().getPaperdollVisualItemId(PAPERDOLL_ID); _inv[PAPERDOLL_ID][1] = player.getInventory().getPaperdollAugmentationId(PAPERDOLL_ID); } but need help to make from all.. Thanks files: https://maxcheaters.com/topic/216165-h5-l2mythras-files-sources-compiled-geo-patch/?do=getNewComment -
Help Shift + Click on item and request command L2jH5
StarSCreams replied to StarSCreams's question in Request Server Development Help [L2J]
ctrl+click i know.. on scryde server its available shift+click because that is my question.. but its possible in scryde server have a client modification.. thanks anyway -
Source H5 L2Mythras Files - Sources, Compiled, Geo, Patch.
StarSCreams replied to Akar0's topic in Server Shares & Files [L2J]
hi, any can extract dressme system? or any can fix? work with weapons, shields and armor sets but not work if character equip fullbody armor.. not update visual armor when buy only donator coin and messages appears.. i think the problem ocurred when check if full body or with legs.. thanks -
WTS Classic DressMe (157-245, 100+ different costumes)
StarSCreams replied to GLO's topic in Marketplace [L2Packs & Files]
for high five? i search skin system like this or scryde servers -
Need Vote Script php for hopzone
StarSCreams replied to StarSCreams's question in Request Server Development Help [L2J]
Thanks i love u
