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Trance

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Everything posted by Trance

  1. Players and clans would mostly care about: 1st Geodata, movement, stability and latency, 2nd Skills, formulas and classes, 3rd sieges and epics, 4th the rest.
  2. aCis is a beauty comparing to any other pack.
  3. @Mr_Zero- I completely agree with you. There are servers that are trying and probably managed to create a new server area. Each chronicle has its pros and cons and this is the only way to go beyond certain limits - a customized version of the game. Most private server communities prefer the gameplay on Interlude and High Five and why not mix the chronicles instead, using the latest chronicle that can provide endless features. @Xtellia- The most disgusting thing I've seen in recent years is Interlude with a customized interface and other features implemented that makes it feel and look like shit. Interlude is not meant to be customized. @splicho- The term "reworked" is really exaggerated (for some) and this makes some tremble. Sometimes we have to break our ego and not just jump with hate because one word means something else. For example, the idea behind the lineage2.gold project was to try to get the players to let the interlude go. And, in my opinion, the best option was to offer them a gameplay similar to Interlude (at least the skill-tree). I am driven by the players - their opinion matters a lot to me. Another thing, players can't donate for weapons, armors or jewelry. Even if the server has customized items, every time there's a new season, I'm trying to delay the customized items as much as possible, so we can have s-grade items for longer > YouTube. I wish I could do one "reworked" server myself but I don't have enough time for that, and no team, at the moment I'm one-man-army, which is not easy. I'm occasionally reading other servers' change logs - great stuff. Definitely something to look into.
  4. All coords you're teleporting to are stored on the server side, look into it. If you're replacing an arena with another one from a different client, you won't have the same coords.
  5. AbstractAI.java is inside the core, not in the scripts. org.l2jmobius.gameserver.ai
  6. I took it from c4, it just could be with _actor for you.
  7. Try this: AbstractAI.java _accessor.moveTo(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset); to _accessor.moveTo(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
  8. @L2Raptorztopic moved from l2 to report section.
  9. Do not use the -XX:+UseConcMarkSweepGC. 512mb for LS and 16gb for GS, it should be enough to handle up 700 players that are constantly active. if your server have no memory leak. I've personally used 64gb for 1k+ players and I don't remember going above 16gb. Your OS, db and networking need a lot of RAM as well; don't waste it all on the server.
  10. I suggested this numerous times. Their IP/location/associated emails/servers/groups.
  11. Classic also has an option in the settings to "Improve Performance" which is drastically minimizing the CPU usage.
  12. What @zemaitissays makes perfect sense.
  13. You're only accepting donations, not payments for your service. You're basically working on tips that are given willingly, and guess what, you're rewarding them in-game for that. There's absolutely nothing wrong with that. If you own money to PayPal, they'll try to reach you through 3rd parties to get their money back, Those 3rd parties are going to contact you and you can simply ignore them. There's almost nothing they can do to you. Imagine if PayPal would be suing every suspicions account that owns them money - that's a waste of money and resources right there. If they'd care why those people are donating for your project, they'd ask more information from you, before allowing that to happen in the first place. They can lock the accounts for up to 180 days because the default refund period is 180 days from the transaction date.
  14. You have to specify that you get rewarded in-game by donating, NOT that you have to donate in order to get something. Simple. Even though, in the worst case scenario, they can take over your domain - nothing will ever happen to you. Donations via PayPal and having a private server are 2 different things. More private servers will soon use crypto currency and players won't even be able to ask for a refund.
  15. People are willingly donating, there's nothing ilegal about it.
  16. You don't end up in jail by any mean even if you withdraw the money every time and you have refunds pending with no money in the account. I know people that owns PayPal money and they're trying to reach them via 3rd party for years. Do not even worry about it. If you open a server and your account needs to be verified or they limit your account for the first time - that is the time when you need to call them and explain them that it's a game founded by donations; they'll lift most of the limits/restrictions. It's very important to have the business account. When you respond to a refund ticket, try to be politically right: "Thank you for your interested and support in donating for our project As per our terms and conditions that you agreed, donations are non-refundable. You were already rewarded in-game for your kind donations with Donate Coins, which has been already used."
  17. Is this between all maps?
  18. I'm usually enabling the macro loop on my server after a few weeks, so the new players can catch up faster.
  19. There are tools to generate the geodata from the client and they're pretty much the same like any other geodata. Manually tweaking is where the difference is between a free self-generated geodata and a premium one.
  20. Auto-farm is not bad if disabled in PvP.
  21. The community doesn't know what it wants. Do it and see if they follow.
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