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Trance

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Everything posted by Trance

  1. Open Beta is open since November 16.
  2. Hello everyone, We're shifting our focus away from implementing as much as possible from the Essence gameplay. Instead, the server will now be Interlude, but using the Essence client. This should be good news for everyone. The Beta phase will most likely take place in November, with the grand opening to follow shortly after. Cheers!
  3. Hi everyone, As the title says 306 - Return of Queen Ant. Thank you.
  4. https://maxcheaters.com/forum/42-server-shares-files-l2j/
  5. aCis updates have become as rare and just as satisfying as Apple events.
  6. Topic moved to proper section. (reply for notification)
  7. This commit introduces a Bash script to optimize MariaDB installations on Debian-based systems: Added MariaDB Management Script for Ubuntu:
  8. You do not provide enough information.
  9. You should be able to use any NPC as servitor though.
  10. You should not have an issue unless the L2J project is not optimized or has a memory leak and such.
  11. Moved to the proper section and left a redirect behind for a while.
  12. As useless as an NFT.
  13. Mobius was kind enough to make it public: https://l2jmobius.org/forum/index.php?topic=2296.0
  14. Nothing against it, but people should confidently share who they are. There's nothing to worry about, and we all know there's nobody new in this L2 servers business.
  15. When you ask for help and then find the fix, it's best to share it with others. It's a good practice that you would expect from others as well, wouldn't you agree?
  16. I don't think so. Add a few of them at a time to see which one is causing the issue.
  17. It's best to steer clear of people who repeatedly cause delays and fail to honor the business aspects of a trade.
  18. I've never been a fan of, and probably never will be, having animated NPCs. They tend to give the server a feeling of being x9999, regardless of the server's features. Interlude is a client that should ideally maintain simplicity.
  19. There are numerous small features that, while not necessarily time-consuming, can become as mundane as quests. Introducing something similar but more engaging, such as missions or achievements, provides players with ongoing activities, adding depth to the gameplay. By withholding some features initially and gradually introducing updates and changes, players remain engaged and interested over the long term, contributing to the server's longevity.
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