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SweeTs

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Everything posted by SweeTs

  1. Good luck ganja, we were missing ya <3 Don't forget to post the code here, so we can.. check it and correct if necessary :D
  2. Both of you cut the crap, once and for all. Next time you will be punished, both of you, cuz of the language. If topic is not concerning you, simply don't reply, without valid proofs.
  3. Enough. @Griunvaldas let me know if you solved your issue. Locked.
  4. Wait wait, you know that hyper v is a program where you create virtual machine? All this sounds weird.
  5. Has nothing to do with validation config.
  6. Told you already, it's validation period. 24h without oly, configurable, oly configs.
  7. From the beginning, what's your whole idea? If time < 10s from previous kill send other message than default? Counting from first kill, or 2nd - > 3rd send other message as well?
  8. 6 days 4 hours do the math. If you set validation few hours, oly starts the same day.
  9. No idea the code you use. Set configs as you want and keep few hours validation. Example, end 00:00 validation till 16:00 and at 18:00 oly starts. What you showed now, looks ok. As those 5h is validation.
  10. Change the validation to few hours. So, the same day 18 new cycle should start.
  11. There is a 24h 'validation' window.
  12. Put the long out of the method. Like the assassins, under it.
  13. No no no. You have to create a new long variable, set the time using system current time + 10sec on kill, then on the switch compare the time if your variable > current time.
  14. What about reading/showing the error? No one will find, code this line especially for you to see the error / correct method usage.
  15. Yeah, that line. Else you have not enough ram.
  16. Right click on the bat and edit Xmx, if your OS is x32 max is like 1,7G, if you use x64 then set it to 2G. If you decrease don't forget to deactivate geodata, fully or some blocks. Read the properties.
  17. if (!player.destroyItemByItemId("ex", REQUIRE_ITEM_FOR_EX[0], REQUIRE_ITEM_FOR_EX[1], null, true)) player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.NOT_ENOUGH_REQUIRED_ITEMS)); else player.addItem("rew", REWARD_ITEM[0], REWARD_ITEM[1], null, true); You could make it like if (!player.destroyItemByItemId("ex", REQUIRE_ITEM_FOR_EX[0], REQUIRE_ITEM_FOR_EX[1], null, true)) return; player.addItem("rew", REWARD_ITEM[0], REWARD_ITEM[1], null, true); If destroyItem.. return false, you get the message about incorect item count. With your message, you get it twice.
  18. Skillgrp and skillname.
  19. http://acis.i-live.eu/index.php?topic=8892.0
  20. Your welcome. Locked.
  21. Look your screen, main method. That's the correct place and method is registerHandler. You have registered tvt command. Do the same.
  22. Typical Access arrived.
  23. Well, I will be honest. It's enough to look on it. Don't you feel like your line is in wrong method and the method you call doesn't exists (it exists under other name)? Hint, you have one command already registered.
  24. Open skill name file with file edit and search by name.
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