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SweeTs

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Everything posted by SweeTs

  1. Any, open randomly and find it.
  2. Make it <set name="target" val="TARGET_SELF"/> and change <effect self="1" count="1" name="ImobileBuff" time="30" val="0" stackOrder="3" stackType="pDefSpec"> to <effect count="1" name="ImobileBuff" time="30" val="0" stackOrder="3" stackType="pDefSpec"> Should work now w/o problem :P @gaara Well, maybe you're right :P
  3. The only condition to activate the skill is to have an equipped shield. So.. They go near them so the effect of provoke can work + when skill is activated they can not move. Simple as that :P
  4. You are wrong. Only the provoke is area effect. @author Check xml code of that skill.
  5. Its not an error, its just a warning. Dont busy, its normal.
  6. isOlyRestricted="true" or similar. Check xml
  7. db.. ? Looks like it's sooo facking outdatted :D What can I say, don't use this "pack". Create your own.
  8. http://www.maxcheaters.com/topic/139771-multifunctionzone/
  9. It's not a public pack, we don't have access to the sources. So, you are alone. :P
  10. Hehe no problem, your welcome :P
  11. You have to compile the pack using Eclipse and new folder "build" will be created and there you find l2jfrozen.jar Properties files just overwrite :P
  12. Hahaha lol :D As I told inside xdem topic, you can debugg Market Item and take needed code for parsing icons or simply pm xdem.. :P
  13. And those codes are ? Before you pay someone, first try to get it solved with a helpful hand :P
  14. So, maybe post them and tell us to what pack are you trying to add it. How to hell can we help you with actual info? :P Hello, I have a problem, help me :happyforever:
  15. I can't rly get it.. Who the fack buy l2off files from some crappy guys.. I just CAN NOT get it. He get scammer at request, lol.. :happyforever: But still reflexor, you claimed you are goin' to sell l2off files and not crappy l2j, so.. :dat:
  16. This, just Ctrl+Shift+O and imports will auto change, in some cases a window will pop up and "ask" for the "correct" path :)
  17. Trololol, if you use this svn, just don't try to open a server :D Use frozen, hellas or aCis.. W/e, but not this !
  18. Just dont apply full patch.. - if (getTotalSubClasses() == 3 || classIndex == 0) + if (getTotalSubClasses() == 12 || classIndex == 0) - if (player.getTotalSubClasses() >= 3) + if (player.getTotalSubClasses() >= 12) I don't think so it's hard to be noticed :P
  19. Just replace l2jserver.jar inside lib folder and ofc other files that you have changed, such as htm, properties files and so on :P @vampir Looks like he was adding some code(s), compiled and replaced all the files from build, so he had to "fix" again all the configs and rates :happyforever:
  20. What about javac: invalid target release: 1.7 ? You need to set JAVA_HOME to your jdk7 home directory, "C:\Program Files\Java\jdk1.7.0_40" for example. :P
  21. I have clean line and I can normally enter the zone with S grades :P
  22. Or right, I forgot to mention. When it's passive skill you mustn't have this line <effect count="1" name="Buff" time="12000" val="0" stackOrder="#Tab-runSpd" stackType="SpeedUp"> you have only to paste the <add order=.. > :P Also, you can shorter the code <skill id="194" levels="1" name="Lucky"> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_PASSIVE"/> <for> <add order="0x40" stat="runSpd" val="33"/> </for> </skill> Basically, if you're lost or you have any doubt, you can always check how it's builded any already existing passive skill :)
  23. Nop, no matter if its active or passive. Well, post here the code of the skill. Maybe something is wrong.
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