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SweeTs

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Everything posted by SweeTs

  1. Depending what item it is, you have to edit specific file, etcitemgrp, armorgrp or weapongrp. Let's say it's etc, so 2 9214 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.skill1323 0 0 18 0 0 1 1 ItemSound.itemdrop_sack 2 0 0 icon.skill1323 is the texture (the icone) displayed ingame.
  2. Hahaha lol.. :D So, should I post the link to the public or pm you and Excalibur eventually ? :)
  3. Well, ummm.. I will be nice this time, but on pm, I guess. Enjoy :P "The member ExCaLiBuR® cannot receive any new messages" :y u no?:
  4. Right, you and the author of the topic should care about the words, especially letters. Since, author told L2Denonic and not L2DeMonic. N -> M if you don't see it. So, better fix your 1st post Malamandre. So, Trance is right in this case. See ya ;)
  5. If you're the server owner, it's your duty to find nice npcs, otherwise spawn randomly.
  6. Changeset 320 Sieges, MDT (Part I), Misc Sieges - fix registration date end calculation (cf : Siege participation registration is closed twenty-four hours before the start of the siege.). - registration date is now calculated on server startup, and based on siege date (it was missing). - move siege logs when a new date is setted, not on server startup (well if your server had old dates and need refresh it will show, but otherwise it won't). - rework startAutoTask() in order to avoid to cancel/set twice ScheduleStartSiegeTask (if date is too old and need to be edited). Monster Derby Track - part I - announcements aren't broadcasted twice anymore and are based on zone types, not on L2RaceManager knownlists. - race informations are now refreshed on player teleport (can see properly monsters). - set the default race number to 1 instead of 4. - setup race announcements like L2OFF, using a 20min game cycle rather than 10min. - move the entire race system logic from L2RaceManagerInstance to MonsterRace. Reduce the number of running tasks from 40 (20 per NPC) to 1. - newSpeeds() isn't processed twice anymore (dropped from newRace() end). - newRace() logic is rewritten (avoid to get NPC clones, better performance). - implements "View Past Results" button (holding past races informations up to 7 races). Misc - fix few warnings spotted by new Eclipse version, ty SweeTs. - fix previous commit regarding //enchant admincommand (was testing with only me online, so didn't see this coming), ty SweeTs. - fix FuncMAtkCritical, ty sahar to point it. - add 2 methods to broadcast crap, toAllPlayersInZoneType() and toAllPlayersInRegion(). Each allow numerous packets as parameter. Changeset 321 MDT (part II), Misc MDT (part II) - a big thanks to roko91 for odd calculation ^^. - move MonsterRace in most appropriate section (instancemanager.games) - add data persistance : - current race state is saved on race end. The current race number is retrieved from history aswell. - bets on lanes (from CURRENT race) are saved on ticket obtention. It allows to recalculate odds without errors. - fix previous commit regarding "View Past Results" button (records should be shown from newest race to oldest). - add odds rate calculation per lane (happens at "tickets sales closed" event). - the odd of the first place is now saved on HistoryInfo. - drop double message on ticket obtention. - implements "Calculate Winnings" button (3 different bypasses, with numerous checks). Misc - add retail HTM when you got too much quests. Ty Root. - fix a ConcurrentModificationException ; slight rework of L2SiegeClan. Ty sahar.
  7. Interesting.. :not bad:
  8. Gods, use fcking [ code ] tag... Make the topzone method like that try { URL url = new URL(Config.VOTE_LINK_TOPZONE); URLConnection con = url.openConnection(); con.addRequestProperty("User-Agent", "Mozilla/4.76"); is = con.getInputStream(); isr = new InputStreamReader(is); in = new BufferedReader(isr); String inputLine; while ((inputLine = in.readLine()) != null) { if (inputLine.contains("Votes")) { String votesLine = inputLine ; votes = Integer.valueOf(votesLine.split(">")[3].replace("</div", "")); break; } } }
  9. Missing import, move your cursor over the error and press "Import net.sf.l2j" blabla or similar "Import Say2" I dont remember exact msg. Or simpy press Ctrl+Shift+O for auto import :D
  10. public static void olympiadEnd(L2PcInstance player) remove "Static" public void olympiadEnd(L2PcInstance player)
  11. lol public static void olympiadEnd(L2PcInstance player) drop teh static word..
  12. Yes, not rly sure if we should asnwer your question, but its bljat
  13. Google it, it's shared on russian sites.
  14. Is it encrypted, the new .utx file? If no, just do it and enjoy :)
  15. Gods, so pathetic topic, lol.. None is gonna help you.
  16. lol'ed.. Right, you definitelly will know what name is under some custom files, huehue.. :D
  17. Ummm, I guess it's clear, no? :P Explanation: - your table has for example, 20 rows while your sql file which you try to execute has like +-20 (18, 21 or greater). Count the rows if you rly want to be sure. Anyway, I suggest you to take from original npc.sql any random record, and execute it, ofc change the npc type, name, id and so on.
  18. No matter where, is enough I told you what to add, change :P if you cant manage that.. Well :D
  19. Stackable items, it's also about client part. <set name="is_stackable" val="true" /> and etcitemgrp, change the last but three from 0 to 2, like that (2 0 0) 2 9175 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t01 icon.wise_man_stone_i05 4294967295 20 0 0 0 1 1 ItemSound.itemdrop_sack 2 0 0 Search, just search.. It doesn't hurt http://www.maxcheaters.com/files/file/29-personal-menu-system/
  20. Right, with that way you will connect to the vps, so smart :D
  21. Haha this one is the best :happyforever: Surely you wanted to write == :P + if (player.getClan() != null) + { + player.sendMessage("You don't have a clan."); + return; + }
  22. I knew that you're my boy ! :) Offtopic(?): Damn, he spammed to you as well? :happyforever: :happyforever:
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