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SweeTs

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Everything posted by SweeTs

  1. Don't look, just use magical "Search" option, you know.
  2. When you stuck with such methods, just use search over the project to find the example of the used method.. L2World.getInstance().getAllPlayers().values())
  3. To be deleted, the same topic has been created in proper section. http://www.maxcheaters.com/topic/175891-help-sub-class-bug/
  4. Any preview of website, forum design that you did? :P Good luck ;)
  5. Hahaha, made my day.. 100% balance and fully working, yes right.. :D
  6. Again "the same" problem ?! :happyforever: Check the path, looks like you don't have any VM setted :D
  7. Indeed, blue one looks better. Well, at least I like more blue color than that green, it's kinda too bright - more or less :D Najz share tho :P
  8. Shift click on npc, you get the ID and it's enough to find the htm directory. So, Andre said, if it's L2Merchant -> htm/merchant folder, if its L2Npc -> html/default and so on ;)
  9. Yes, right.. <set name="is_oly_restricted" val="true" />
  10. if (scrollTemplate.isCrystal() && item.getEnchantLevel() >= 17 && item.getEnchantLevel() <= 19) Should work, I guess. Test and give feedback. :P
  11. If(scrollTemplate.isCrystal) blabla :P About the keep the same echant just use item.setEnchantLevel(item.getEnchantLevel())
  12. if (scrollTemplate.isBlessed()) { // blessed enchant - clear enchant value activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.BLESSED_ENCHANT_FAILED)); item.setEnchantLevel(0);
  13. Make it <set name="target" val="TARGET_SELF"/> and change <effect self="1" count="1" name="ImobileBuff" time="30" val="0" stackOrder="3" stackType="pDefSpec"> to <effect count="1" name="ImobileBuff" time="30" val="0" stackOrder="3" stackType="pDefSpec"> Should work now w/o problem :P @gaara Well, maybe you're right :P
  14. The only condition to activate the skill is to have an equipped shield. So.. They go near them so the effect of provoke can work + when skill is activated they can not move. Simple as that :P
  15. You are wrong. Only the provoke is area effect. @author Check xml code of that skill.
  16. Its not an error, its just a warning. Dont busy, its normal.
  17. isOlyRestricted="true" or similar. Check xml
  18. db.. ? Looks like it's sooo facking outdatted :D What can I say, don't use this "pack". Create your own.
  19. http://www.maxcheaters.com/topic/139771-multifunctionzone/
  20. It's not a public pack, we don't have access to the sources. So, you are alone. :P
  21. You have to compile the pack using Eclipse and new folder "build" will be created and there you find l2jfrozen.jar Properties files just overwrite :P
  22. Hahaha lol :D As I told inside xdem topic, you can debugg Market Item and take needed code for parsing icons or simply pm xdem.. :P

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