Jump to content

xdem

Members
  • Posts

    4,161
  • Joined

  • Last visited

  • Days Won

    44
  • Feedback

    0%

Everything posted by xdem

  1. warnings don't necessarily mean leaks/bad performance idiots :D
  2. I can't see any correlation between DDoS and the server files except if you are talking about a L7 flood which must be a joke from you or am I missing something ?
  3. you are known for your cheap codes, I am known for my legendary codes. I don't even need to change the opinion of someone far behind me cheers mate
  4. everything is based on l2jserver. l2jserver has codes contributed by hundrends of devs. l2jserver is owned by trolls the recent years but they still can't claim it because its the work of the community and not just the hundrends of the developers but by the thousand contributors including players. Your mind is too narrow to talk with me, so keep believing whatever you say I am out.
  5. they use a leeched version, their fixes/updates are direct leeches of newer Mobius version, how can they be better are you retarded?
  6. Are you for real ? This is a leech fork from Mobius
  7. can't take a nobody's trashtalk as an insult. sorry
  8. sinxaritiria exeis 10-15 euro mpravo kai eis anwtera! afth tin malakia eixes na grapseis anti na peis ena efxaristw pou ekatsa kai sou edwsa to 99% tis douleias?
  9. public void broadcastToParty(final IClientOutgoingPacket[] gsp) alakse to se public void broadcastToParty(final IClientOutgoingPacket ... gsp)
  10. L2Party.java create a method broadcastToParty public void broadcastToParty(final GameServerpacket gsp) { for (final var member : getPartyMembers()) { member.sendPacket(gsp); } } L2PcInstance create a method broadcastToMyParty public void broadcastToMyParty(final GameServerPacket gsp) { final var party = getParty(); if (party != null) party.broadcastToParty(gsp); else sendPacket(gsp); } L2SkillTemplate.java create method isPartyBroadcast final boolean _partyBroadcast; constructor: _partyBroadcast = set.getBoolean("PartyBroadcast", false); getter public boolean isPartyBroadcast() { return _partyBroadcast; } L2Character.java find this (more than one) broadcastPacket(new MagicSkillUse(...)); change it to if (skill.isPartyBroadcast()) broadcastToMyParty(new MagicSkillUse(...)); else broadcastPacket(new MagicSkillUse(...)); PS: No need to thank me, please don't talk shit about me next time Cheers
  11. check isAutoAttackable method, use the debugger
  12. pwpw den peftoun me tipota
  13. an me ksana peis clown tha kanw ddos to fabricacafe.info
  14. Relic season 5 in less than a year... lets goooo clown
  15. if you want the good old dream, come join L2 Legacy beta and help us open the server faster, but I guess all you want is to make some money out of a 1 week server with bots and shit ?
  16. ask yourself if mobius isn't, then what is ? If you come back with no answer go back to your corner and cry when gods enter the topic discussion talking facts.
  17. I designed and promoted L2 Legacy just to shut down retards like you who harm my community. Please stop re-opening your trash we had enough of it
  18. These services are per traffic and do not come cheap, also you need lots of research and azure knowledge to implement it - still not being aware of the actual network boost you are going to get, and by your sayings your proxy is not torture tested in a live production environment with hundreds or even thousands of foreign connections on the proxy. Don't get me wrong but I am just thinking out loud my concerns regarding this project
  19. So I suppose you have already implemented your reverse proxy that proves the 50-60% flat latency reduction on servers on Azure SA where we can test ? If what you are saying is not just theory but also practical for L2 GameServers then this is a breakthough
  20. I don't want to be annoying or anything, but this diagram right here is just theory. There are no guarantee whatsoever that even if you use Azure's backbone network as the given example implies that you would get a flat 50% latency reduction, this graph looks extremely manipulative and false marketing to me. Even if a possible 10% latency reduction was possible the above architecture is off-limits for the 99% of the live servers out there, making your share another educational usage project :)
  21. mitm is not a technical term as I am aware of. It would be either a reverse proxy or a proxy, and since its server side this is would be a reverse proxy implementation for which I find no beneficial use for a l2 server rather than just making things more complicated. The features list is already in the spectrum of what the LS/GS can already do, reverse proxies do not decrease latency as a matter of fact
  22. sounds like a reverse proxy to me
  23. Mobius is the most decent pack you could use right now, so consider subscribing already if you are really interested into working on the latest clients of L2. There is no alternative and you know, that I know my shit
×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..